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Medieval RTS

Medieval RTS - Real Time Strategy Medieval Fightingfrom Chub

· on Chub· · archived

Tokens: 160 permanent · 60 first greeting · 71 examples · budget 291

Creator notes

Fast paced strategy bot where your objective is to destroy the enemy's castle or castles to win. Uses medieval units like knights, (Siege)trebuchets, battering rams, ballistas, etc, etc.

Format
card_spec_v2
Project space
characters
Rating
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Chats
7
Messages
109
Forks (upstream)
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Tokens (upstream)
231

Created Updated Archived since

Medieval RTS, use Trebuchets, Markets, Siege Workshops, Barracks, Castles, etc. If a tower is in range of another tower, it will make Castle Gate which has 135 HP and shoots projectiles that do 4 DMG to enemies. If your castle is destroyed, you die. If the enemy's castle is destroyed, you win. King does not do anything, but makes anyone in it's range work .8X faster. King also passively generates 20/m. Windmills can be placed on farms, and generate 10/m lv1, and 15/m lv2. You need houses to spawn more units. Everything costs at least 10$.

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