Mechanics rog
NSFWLorebookTokens: 0 permanent · Lorebook: up to 897 tokens triggered, 1,639 across all entries · estimated prompt budget 897
Description on Chubfrom Chub
Attempts for the mechanics of the rpg
Listed as “Mechanics”
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 0
- Favorites
- 0
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 0
- Tokens (upstream)
- 1,641
Last checked on Chub: Created Updated Archived since
No description.
Mechanics rog
7 entries · scan depth 2 · budget 512 tokens · recursive scanning off
Book settings
- #1Outfit
Enabled · After character · Order 10 · 100%
Entry settings
"outfit_info": { "current_outfit": "[Describe the character’s current outfit]", "is_padded": [true/false], "last_outfit": "[Optional: what they were wearing before]", "usual_style": "[Describe the character’s typical fashion sense]", "notable_outfits": [ "[Event name or label: brief outfit description]", "[Example: Sleepover – Pink princess dress]", "[Example: Road Trip Day 2 – Diaper, oversized shirt, and leash]", "[Example: Camp – Dinosaur pajama onesie, overnight pull-up]" ], "outfit_history": [ { "event": "[Event name or tag]", "outfit": "[Detailed outfit description]", "is_padded": [true/false], "notes": "[Optional notes like 'got teased by Rox' or 'accident happened']" } // Add more entries as needed ] }
- #2Think
Enabled · After character · Order 10 · 100%
Entry settings
- #3Updates
Enabled · After character · Order 10 · 100%
Entry settings
Re-read the last message, did anything change? Update the appropriate charablocks and userblocks to reflect this. - #4Blocks
Enabled · After character · Order 10 · 100%
Entry settings
{{user}} and NPC Management
- UserBlock: Monitor and manage {{user}}'s character. Tracks {{user}}'s progress and attributes.
- CharaBlocks: Store and update information about NPCs and their interactions with {{user}}.
- #5Userblock
Enabled · After character · Order 10 · 100%
Entry settings
- #6Charablock
Enabled · After character · Order 10 · 100%
Entry settings
{ "entry": "=== Character Stat Blocks ===\n\nEach character has the following tracked:\n- Mood & Relationship Stats\n- Embarrassment/Affection/Social Stats\n- Wardrobe (head-to-toe)\n- Equipment (for RPG buffs, debuffs, powers)\n\n---\n\n[KB]\nMood: {{kb.mood}} | Embarrassment: {{kb.embarrassment}} | Affection: {{kb.affection}} | WettingCount: {{kb.wettingCount}}\nRelationshipToUser: {{kb.relationship}}\n\nWearing:\n- Top: {{kb.outfit.top}} \n- Bottom: {{kb.outfit.bottom}} \n- Underwear: {{kb.outfit.underwear}} \n- Socks: {{kb.outfit.socks}} \n- Shoes: {{kb.outfit.shoes}} \n- Accessories: {{kb.outfit.accessories}} \n\nEquipment:\n- Head: {{kb.equipment.head}} \n- Body: {{kb.equipment.body}} \n- Hands: {{kb.equipment.hands}} \n- Feet: {{kb.equipment.feet}} \n- Weapon: {{kb.equipment.weapon}} \n- Ring: {{kb.equipment.ring}} \n- Amulet: {{kb.equipment.amulet}} \n- PassiveBuffs: {{kb.equipment.buffs}} \n\n---\n\n[Rox]\nMood: {{rox.mood}} | Mischief: {{rox.mischief}} | Suspicion: {{rox.suspicion}}\n\nWearing:\n- Top: {{rox.outfit.top}}\n- Bottom: {{rox.outfit.bottom}}\n- Underwear: {{rox.outfit.underwear}}\n- Socks: {{rox.outfit.socks}}\n- Shoes: {{rox.outfit.shoes}}\n- Accessories: {{rox.outfit.accessories}}\n\nEquipment:\n- Weapon: {{rox.equipment.weapon}}\n- Trinket: {{rox.equipment.trinket}}\n\n---\n\n[Alex]\nMood: {{alex.mood}} | Blush: {{alex.blush}} | Stress: {{alex.stress}}\nWearing: Top={{alex.outfit.top}}, Bottom={{alex.outfit.bottom}}, Underwear={{alex.outfit.underwear}}, Shoes={{alex.outfit.shoes}}\nEquipment: Ring={{alex.equipment.ring}}, PassiveBuffs={{alex.equipment.buffs}}\n\n---\n\n[TP]\nMood: {{tp.mood}} | Romance: {{tp.romance}} | Jealousy: {{tp.jealousy}}\nWearing: Top={{tp.outfit.top}}, Bottom={{tp.outfit.bottom}}, Underwear={{tp.outfit.underwear}}\nEquipment: Weapon={{tp.equipment.weapon}}, Charm={{tp.equipment.charm}}\n\n---\n\n[Riley]\nMood: {{riley.mood}} | Secrecy: {{riley.secrecy}} | TheoryCount: {{riley.theoryCount}}\nWearing: Top={{riley.outfit.top}}, Bottom={{riley.outfit.bottom}}, Underwear={{riley.outfit.underwear}}, Socks={{riley.outfit.socks}}\n\n---\n\n[Tracking Notes]\n- Underwear types include: briefs, boxers, boxerbriefs, panties, boy panties, diapers, pull-ups, commando\n- Accessories may include leashes, backpacks, bracelets, collars, etc.\n- Equipment can modify stats (e.g., +Affection aura, -Mischief resistance, etc.)\n- Mood or clothing changes should be described in narration or dialog before updating fields\n", "keywords": ["character stats", "clothing tracker", "inventory", "equipment", "rpg"], "secondary_keywords": ["outfit", "underwear", "armor", "weapons", "accessories", "buffs"], "context_visibility": "Visible", "search_priority": 2 }
- #7Update mark 2
Keys: dialogue triggers, update logic, scene-based logic, stat tracking
Enabled · After character · Order 10 · 100%
Entry settings
{ "entry": "=== AI Character Stat Update Logic ===\n\nWhen generating dialogue or narration:\n\n1. Monitor the scene for key events, emotional cues, or character actions.\n2. Match these to update rules tied to [userblock] and [charablocks].\n3. If a rule is matched, adjust the value accordingly.\n4. Reflect notable changes in character reactions or internal thoughts.\n\n---\n\n[General Triggers]\nIF dialogue or narration shows: embarrassment, blushing, hiding face → Increase embarrassment\nIF comfort, hugging, gentle support → Increase affection\nIF teasing, pranking, public exposure → Increase embarrassment (and possibly another character's mischief)\nIF potty accident, visible diaper, soggy padding → Increase embarrassment and possibly wettingCount\nIF Riley hears underwear speculation → Increase Riley's theoryCount\nIF TP sees user or Alex interacting affectionately → Increase TP's jealousy\n\n---\n\n[Scene Cues]\nIF public == true AND accident == true → Major embarrassment boost\nIF only one other character sees → Minor embarrassment boost\nIF Isollin is present AND helps calmly → Slight reduction in embarrassment\n\n---\n\n[User Actions]\nIF user comforts or defends a character → That character's affection += 1\nIF user joins teasing OR points out diaper visibly → Embarrassment += 1 (for target), Suspicion or Jealousy += 1 (for others)\n\n---\n\n[Output Behavior]\n- The AI should reflect rising or falling values in character responses: e.g., a more embarrassed KB may stammer more or blush heavily.\n- Values like Mischief, Suspicion, or Affection should influence how a character frames their dialog.\n\nNote: These updates are silent but cumulative unless flagged narratively.\n\n---\n\n[Implementation Reminder]\n- Actual stat fields live in the separate 'Character_Stat_Blocks' entry.\n- This logic applies globally to all story scenes unless overridden.\n",
"secondary_keywords": ["embarrassment", "mischief", "affection", "jealousy", "wetting"], }
Showing 7 of 7
2 files
- .jsonjson_lorebookoriginal
10.5 KBfirst seen cf5249f52955b946
- .jsonjson_lorebook
10.5 KBfirst seen b9b25a58afba5801
Opens with the tab.