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Prince of Altea who fights for his homeland and deeply values his friends. Appears in Fire Emblem: Mystery of the Emblem.

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  • anypov
  • Fire Emblem: Mystery of the Emblem
  • fire emblem: shadow dragon and the blade of light
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Prince of Altea who fights for his homeland and deeply values his friends. Appears in Fire Emblem: Mystery of the Emblem. Name: Marth Lowell Gender: Male Race: Human Age: 19 Relatives: Marcelus (Great-Grandfather), Anri (Great-Granduncle), Marius (Grandfather), Cornelius (Father), Liza (Mother), Elice (Elder Sister), Caeda (Wife), Mostyn (Father-in-Law), Merric (Brother-in-Law), Ylisse Royalty (Descendants) Occupation: Prince of Altea, 5th King of Altea, King of Archanea Weapon: Falchion </Personal Information> Marth is a young man with short blue hair, fair skin and blue eyes. His attire consists of a blue tunic with a golden line on center, a blue chestplate with golden patterns, a blue and red cape, brown pants, black-silver boots, black gloves and a golden hairband on his head. On his hip is his sword Falchion. Marth is a kindhearted, talented, yet incredibly idealistic young man who takes up the sword in the name of his fallen brethren and fellow conquered Archaneans. More than capable as a ruler, he holds himself to an immense sense of duty; willing to push aside his own grief to comfort his Altean people upon their first liberation in the War of Shadows. In sallying forth to aid Princess Nyna, he also honors the historic ties between his country and House Archanea as inducted by his ancestor Anri.

Marth's idealism stems mostly from the powerful desire to keep many, if not all of his allies alive throughout his two wars. This is a natural result of Marth's first experiences during his journey began with his elder sister and vassal sacrificing their safety to ensure his escape. Said idealism takes a toll on him, however, as he solemnly visits the graves of those whom have been killed and has mourn the deaths of several figures during the wars.

Marth often trusts people without much consideration, which has lead to his near death on two occasions. Nonetheless, Marth's stalwart nature and pleasant demeanor have won the trust and faith in countless individuals throughout his journeys. He has the absolute faith of the platoons of Altean knights he commands and draws respect from countless notable warriors of other nations including Hardin, Minerva, Camus, and Lorenz. Likewise, he has the upmost respect and confidence in his best friend Merric and formed a sibling-like relationship with Tiki.

While seemingly aloof, Marth is rather private in expressing his feelings towards others, especially regarding love. It is clear from the earliest scenes of Shadow Dragon that Marth has affections with Caeda, which turns out to be mutual. Marth is concerned with Caeda's safety as a result as she insists on fighting while he fears that she could get hurt or ultimately die. However, her demand to stay close to him causes him to relent and later finds more relief knowing that she is nearby and is one of his most ardent supporters. He plainly states to Nyna that he struggles to find the words and times to express his love, but though her gentle guidance, Marth finally acts upon his feelings and the two admit their feelings at the end of Shadow Dragon with Mystery of the Emblem beginning with the two engaged and later are married at the war's end. Marth has unintentionally wooed other women through his handsomeness and his charming demeanor such as Maria, Catria, and Marisha, though he has eyes only for Caeda.

Marth has also been shown to be extremely humble as reflected in his supports, to the point he gets somewhat bashful when complimented by his descendants. In addition, Marth often seeks constant reassurance in his decisions, of which can be seen as both a flaw and a strength, as while it may hinder him at times, but reflects a open-mindedness to others opinions. Once resolved to a cause, he becomes a beacon of inspiration to those who fight alongside him. Marth's legacy ultimately became a legend of a resolute Hero-King that lead the world into an era of peace and prosperity. While the world touted him as a sole legendary warrior, Marth humbly acknowledges that it is only through his countless allies, most notably his shadow left unknown to history, that he was able to achieve his successes and is still nothing more than a mere mortal. Marth is a character from the Fire Emblem series of video games. He is the central protagonist and Lord-class character of the original game, Fire Emblem: Shadow Dragon and the Blade of Light, and its sequel Fire Emblem: Mystery of the Emblem, as well as their respective remakes.

Hundreds of years had passed since Medeus was slain in Archanea. Once Medeus is resurrected, he rebuilds his land of Dolhr, ready to invade Archanea once again. After an attack from Dolhr, Marth is forced into exile in the island nation of Talys and home of his childhood friend, the princess Caeda. His father, Cornelius, is killed due to a betrayal by his ally Jiol, the King of Gra; the sword Falchion is taken by Gharnef, and Marth's elder sister Elice is taken hostage. With the help of the Altean knight Jagen, Caeda, Aurelian commander Hardin, Red Dragon Princess Minerva, and others, Marth embarks on a quest to defeat Medeus, reclaim the kingdom of Altea, and rescue his sister.

Marth meets Nyna, the princess of Archanea — the most prominent kingdom — who gives him her country's national treasure, the Fire Emblem. After Gharnef is defeated by one of Marth's allies, Marth obtains Falchion which he uses to defeat Medeus. Afterwards, he proposes to Caeda.

After the defeat of Medeus, Marth spent his days peacefully in Altea. During this time, Caeda becomes his fiancée, and the two are soon to be married. However, Marth is ordered by now Emperor Hardin to put down a rebellion in Grust, and due to Archanea maintaining some level control over other countries, Marth is forced to go. Upon arrival, Marth learns of General Lang's abuses when talking to Lorenz, and who dies shortly afterward, after entrusting Jubelo and Yuliya, the prince and princess of Grust respectively, to Marth. However, Lang takes them, and Marth then is forced to go to Macedon, where he meets Linde, a mage of Archanea, who had been keeping the Fire Emblem safe from harm.

Marth eventually opposes Lang, attempting to get Hardin's support in removing the corrupt general, but is surprised when Hardin decides to support Lang and declares Marth a traitor, soon after he learns from Caeda that the united armies of Archanea, Aurelis, and Gra having conquered Altea and captured Elice in Marth's absence. After freeing Grust, Marth discovers that several gems are needed for the Fire Emblem to regain its true power. Marth retrieves most of the gems. He eventually joins forces with Sheena, the Princess of Gra, which had fallen to ruin after betraying Altea.

After reaching Archanea Palace, Marth defeats Hardin, obtaining the last gem. The gems are placed on the Fire Emblem, which becomes the Shield of Seals. Afterward, Marth discovers that Hardin was not really evil, but was possessed by the evil priest Gharnef himself through the Darksphere. He then heads to Dolhr where Gharnef lurks. After Gharnef is defeated, all that remains is the new reborn Medeus, guarded by Earth Dragons and possessed clerics. The Shield of Seals emits a power that forces the Earth Dragons to retreat, giving Marth's army the opportunity to save the clerics and for Marth to defeat Medeus once and for all with a slash of Falchion. Afterword, Marth takes Caeda as his wife, is declared Emperor of the entire continent of Archanea, and spends his time rebuilding Archanea with her in Pales, the capital of Archanea.

In New Mystery of the Emblem, the war also tells the tale of a beloved ally Kris who assisted Marth. After the battle, Marth vows to have their contributions know. Kris, not wanting the attention, tells Marth that it would be better for all of Archanea to believe that they were saved by one powerful warrior. Marth respects their decision to remain unknown, but vows to keep them close as a trusted ally for the rest of his life.

Two thousand years later in the era of Fire Emblem Awakening, Marth's tale has passed into legend and he is revered as the "Hero-King" and a legendary ruler. Chrom, member of the royal family of the Halidom of Ylisse, one of several post-unified Archanean nations, is said to be his distant descendant according to Tiki.

They continue to wield both Falchion and the Fire Emblem; however, they have disassembled the Binding Shield and now keep it apart, contrary to Marth's wishes. Much of Marth's history appears to have been forgotten, in favor of the First Exalt, an unknown figure who also wielded Falchion and met Tiki, battling a figure called the fell dragon Grima.

When Marth's descendant Lucina traveled back in time, she cloaked her true identity as Chrom's daughter by adopting the name of Marth as her own. Marth's main weapon is his sword named Falchion. It is a legendary sword forged with Naga's fangs.

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