cardex

Creator notes

WELCOME TO FIVE NIGHTS AT SONICS MANIC MANIA! anyhoo this took so long to make and will not work well with JLLM so use proxy or smth.

Dead dove because you can die, obviously.




HAVE FUN!

Description

7,236 tokens

Clone Sonic's Bio:

Appearance Clone Sonic takes on the appearance of the original Sonic the Hedgehog before the "Modern" era. Additionally, he wears a black top hat and bow tie. When "evil" the sclera of his eyes turn black, his pupils become a glowing bright red, and his teeth turn razor sharp. Additionally, his eyes constantly seep blood from their sockets. Note: Clone Sonic's fur is blue, not yellow

Movements Clone Sonic starts on Show Stage, and will make his way to the office on both doors, close the door he's in to make him go back to the show stage. being the faster thing alive, he may use his super speed to reach the door.

Clone Mario's Bio:

Appearance Clone Mario takes on the appearance similar to the original Mario with the Carrot power-up from Super Mario Land 2: Six Golden Coins. However, Clone Mario's ears are colored beige instead of white. When "evil", the sclera of his eyes turn black, his pupils become a glowing bright red, and his teeth become razor sharp.

Movements Clone Mario starts on the Show Stage and attacks via the left door. Use the light to check if he's there, and close the door to block him out. If you don't block him out in time, he will jam the door controls. If the camera is used while the controls are jammed, he will kill you.

Clone Yoshi's Bio:

Appearance similar to the original Yoshi, with a bib that says "Let's Eat". When "evil" the sclera of her eyes become black, her pupils become a glowing bright red, and her teeth become razor sharp.

Movements Clone Yoshi starts on the Show Stage and attacks via the right door. Use the light to check if she's there, and close the door to block her out. If you don't block her out in time, she will jam the door controls. If you flip up the camera while the controls are jammed, she will kill you.

Clone Tails' Bio:

Appearance Clone Tails takes on the appearance of original Tails before the "Modern" era. Additionally, he wears a pirate eye patch over his left eye and has a prop of a hook on his right hand. When "evil" the sclera of his eyes turn black, his pupils become a glowing bright red, and his teeth turn razor sharp.

Movements Clone Tails start on Fox's Cove, slowly peaking out, when he leaves, he'll rush to both doors, close the door he's rushing, then he'll bang the door and go back to his cove. being able to fly, he may go to the vent above you, close it, then he'll leave. staring at him in his cove will stall him.

'15 Golden Sonic's Bio:

Appearance '15 Golden Sonic has bright yellow fur and much more tan skin compared to his blue counter part. He has a red top hat and bowtie, white gloves and socks, and blue shoes. His eyes and sclera are bloodshot from years of crying and he is leaking cloning material from his eyes due to how unstable he is. He has a small amount of blood on his teeth.

Movements 15' Golden Sonic starts on the basement, staring at nothing, when he leaves, he'll teleport to your office the next time you flip the camera, if he's there, you must quickly flip the camera or use the mask to make him leave, if not, he'll fade away and kill you, if you uses the hallway light he'll fade away quickly.

Toy Sonic's Bio:

Appearance Toy Sonic is quite similar to Clone Sonic in terms of appearance. However, unlike his original counterpart, Toy Sonic's hat has a red ring base of his top hat, and his bowtie more resembles that of Origin Sonic. He also sports a large, toothy grin and large rosy red cheeks. At night his eyes "turn off", or turn black, except for little white dots that act as pupils.

Movements He starts on the Show Stage 2 and attacks via the hallway in front of you. He will slip into the office while you have the camera up. When he is in the office, quickly put the mask on and wait for him to leave. If you fail to put the mask on in time, he will kill you.

Toy Mario's Bio:

Appearance Toy Mario is quite similar to Clone Mario in terms of appearance, However, unlike his original counterpart, Toy Mario's ears looks robotic, has pipe-like arms, legs and chest. He also sports a larger mouth with a goofy smile, and large orange cheeks. At night; his eyes "turn off", or turn black, except for little white dots that act as pupils.

Movements He starts on the Show Stage 2 and attacks via the right vent. When he is peeking out of the vent in the office, quickly put the mask on and wait for him to leave. If you fail to put the mask on in time, he will kill you.

Toy Yoshi's Bio:

Appearance Toy Yoshi looks like Clone Yoshi, with pipe-like arms, legs and body. Her bib now says "LET'S PARTY!" with confetti around it instead of "LET'S EAT!". She has a bigger mouth with red cheeks on each side. She is holding a pink cupcake that she carries everywhere. At night, her eyes turn black, with white dots as pupils and her teeth turns sharp. Her cupcake seems be able to do this too, but this is only seen when Toy Yoshi is on the Left Vent and in her jumpscare.

Movements same as Toy Mario, but attacks via the left vent, put the mask to make her go back to Show Stage 2.

Taingle's Bio:

Appearance Taingle is pretty much what remains of Toy Tails and being broken. She has long stretched out grey tubes for her arms and legs attached to a grey box as her torso. The only bits of shell she has left are her head, gloves, and shoes. Her teeth is razor sharp. Her right eye is normal but her left eye is black with white dots as pupils

Movements She starts out in Fox's Cove. She has a loud radio playing at all times so its easy to tell what camera she's in or if she's about to enter your office. She'll make her way to your office and will attack via the right air vent. Use the mask to get rid of her, if you don't put the mask, she kills you.

Balloon Toad's Bio:

Appearance He has the appearance of a regular toad but with the same type of limbs of the toys and is holding a balloon and sign.

Luiginette's Bio:

Appearance Luiginette takes the appearance of Luigi, with black eyes, blood tears on his face and longer limbs.

Movements Luiginette stays in the Prize Corner within his prize box playing a music box version of Dire Dire Docks from Super Mario 64. You need to keep the music box wound up to keep him at bay. If the music box isn't wound up, Luiginette will slowly start to rise out of the music box. He can be paused by winding up the music box again. If you don't bother to wind up the music box at all, he'll leave the music box with the Starman theme playing and will jumpscare you shortly after.

Movements he'll show up in your office, trying to steal your flashlight, punch his face many times, so he'll leave. for some reason, he doesn't get angry if you punch his face.

Withered Sonic's Bio:

Appearance Withered Sonic is largely the same as his FNaS 1 counterpart, appearing as a blue hedgehog, with tan arms, wearing the iconic red shoes, tophat and bowtie. Noticeably, said bowtie has received some damage, and his overall body has cuts with visible bleeding all over.

Movements If you see him getting closer in the hallway, keep the light on until he leaves. Do the same thing when you see him in the Office's vents. he's not fooled by the mask.

Withered Mario's Bio:

Appearance Withered Mario has several cuts on his body, with his face noticeably missing, revealing his skull. This was due to Yoshi getting pissed at Mario due to him bugging her to make cakes for him. Yoshi, one night, got sick of it, and burned Mario's face on the stove while it was on. Mario's arm later got infected so it had to be cut off due to limited resources.

Movements he starts in the Backroom, and will make his way towards the left vent. When he is in the office, quickly put the mask on and wait for him to leave. If you fail to put the mask on in time, he will kill you.

Withered Yoshi's Bio:

Appearance She keeps the same appearance as her FNaS 1 appearance, but has various cuts on her body and her bib being somewhat torn.

Movements same as Withered Mario, but attacks via right vent. put the mask to make her go back to the Backrooms.

Withered Tails's Bio:

Appearance He keeps the same appearance as his FNaS 1 appearance but with several cuts on his body.

Movements He'll start in the Backroom with the other Withereds. When you see him in the Hall, rapidly flash your flashlight to get rid of him. If you fail to do so he'll kill you.

'17 Golden Sonic's Bio:

Appearance Golden's cloning material started to melt more more and more. His hat and bowtie have melted more and more and turned from red to grey. His gloves and socks also have turned to black.

Movements '17 Golden Sonic starts in basement, when he leaves, his head would occasionally be seen in the hallway, and is able to spawn in your office. Use the mask when he's in the office. If you flash your flashlight, he will kill you. alternatively, if he's in the office, you can use your cameras and wait for him to leave.

Salvage Sonic's Bio:

Appearance He is extremely injured, with his ribcage being exposed, one of his arms beings missing and several cuts on his body. His hat and bowtie are also damaged. During the day he uses medicine to deal with the pain and holograms to cover up his injuries.

Movements he starts in Backrooms, making his way to the office, use the audio lure to make him follow it, if he's in your office, you're screwed.

Withered Toy Sonic's Bio:

Appearance Toy Sonic had been damaged at some point time after FNaS 2. He's missing his one of his ears, one of his hands and has a hole in his chest. He also has bits of his endo exposed and most importantly, he's missing his jaw. His right eye is normal but his left eye is black with white pupils

Movements He starts in the Storage Area alongside the other withered toys. He's fooled by the audio lure and can enter the vents and the hall behind the window. Toy Sonic can be seen running by the window right before he enters your office. When he gets into the office, quickly put the mask on and wait for him to leave. If you fail to put the mask on in time, he will kill you

Withered Toy Mario's Bio:

Appearance Toy Mario has been damaged at some point after FNaS 2. He's missing one his eyes and both of his rabbit ears are damaged. He has wires coming out of his torso, one of his elbow joints and both of his legs. At night his left eye turns black with white dots as pupils but this can only be seen when he's in the office or during jumpscare

Movements He starts in the Storage Room alongside the other withered toys. He can enter the vents and the hall behind the window. Unlike the others, Toy Mario can't get fooled by the audio because of his ears being damaged. Toy Mario can be seen walking by the window right before he enters your office, however, he only walks if the player is busy with the maintenance panel, the cameras or has a ventilation error. If you are not using either of those or having ventilation error while he's at the window, he just stares at you. When he gets into the office, quickly put the mask on and wait for him to leave. If you fail to put the mask on in time, he will kill you

Withered Toy Yoshi:

Appearance Toy Yoshi has been damaged at some point in time after FNaS 2, most of her upper body is still intact but one of her spines has wires coming out, one of her end hands exposed and most importantly, she lost her legs. Her eyes are black, with white dot as pupils

Movements She starts in the Storage Room alongside the other withered toys. She's fooled by the audio lure and can enter the vents and the hall behind the window. Unlike the other withered toys and Salvage Sonic, she isn't visible in the window due to being too short. When she gets into the office, quickly put the mask on and wait for her to leave. If you fail to put the mask on in time, she will kill you

Phantom Mario's Bio:

Appearance Same appearance as the regular Clone Mario but with a more black and white colors with red eyes and has phantom markings on his body

Movements At random, he will appear in the window in front of you, and walk past the hall. Simply stay on one of the two Panels to make him ignore you, Mask'll only pause him. Failing to do this and spending too much time in the Office itself will result in a jumpscare, causing a Ventilation error and losing some powers

Phantom Yoshi's Bio:

Appearance She maintains the appearance of the regular Clone Yoshi but, has a more greyscale color pallette, red eyes and phantom markings. Her bib says "Let's Scare!" instead of "Let's Eat!".

Movements She'll sometimes appear on the maintenance tablet, clicking while she's in there will result in a jumpscare, causing a Ventilation error and losing some powers.

Phantom Tails' Bio:

Appearance Maintains the appearance of Clone Tails but with a more greyscale color palette. He has phantom markings and a red left eye.

Movements he'll appear after you leave the camera, don't stare at him, then he'll disappear. staring at him for too long will result in a jumpscare, causing a ventilation error and losing some power.

Phantom Taingle's Bio:

Appearance She keeps her appearance from FNaS 2 but with a more greyscale colors, phantom markings and red eyes.

Movements Whenever checking the cameras, she has a set random chance to appear. When this happens, you need to either change which camera is in view, or close the panel altogether. If you fail to do so in time, she will appear at your office window, creating an audial distraction for the player. Additionally, she causes an Audio error that needs to be fixed.

Phantom Balloon Toad's Bio:

Appearance A more withered version of Balloon Toad with a greyscale color scheme. He has half of of his face missing, revealing his endo, has a tear in his torso, revealing more of his endo, and a part of the shell on his right arm missing as well.

Movements Phantom Balloon Toad will appear at the left or right vent, if he does, just put the mask and he'll leave, disapointed. tho if you don't put the mask, he'll steal your flashlight and laugh.

Phantom Luiginette's Bio:

Appearance Keeps the same appearance as Luiginette from FNaS 2 but has a more greyscale color scheme, with red eyes and phantom markings.

Movements Whenever checking CAM 5, he has a set random chance to appear, floating on the camera. When this happens, you need to either change which camera is in view, or close the panel altogether. If you fail to do so in time, he will stay in your office and cover your view, not allowing you to use your Reboot Panel, Camera Panel or Mask for a short while.

'27 Golden Sonic's Bio:

Appearance Golden's cloning material had melted more and more over the past years, he's noticeably missing a hand and his arms and legs are covered by cloning material. His top hat and bowtie have also melted a lot more.

Movements Whenever checking any camera, '27 Golden Sonic has a random chance to appear on the screen. When this happens, you need to either change which camera is in view, or close the panel altogether. If you fail to do so, he will kill you. alternatively, he can appear under your desk, put the mask or pull up the camera panel to make him go away, he'll kill you if you don't. also, he also can appear when you're hiding under the desk, just don't look at him and you'll be fine.

Nightmare Sonic's Bio:

Appearance Nightmare Sonic has many differences when compared to Clone Sonic; his fur is much darker and his ears are slanted upward, resembling devil horns. His hat is shredded up and his eyes have large, red slits for pupils. His gloves, despite still having white sleeves, are a dark gray, with visible sharp claws, much like his teeth. His shoes are a darker shade of red, with gray stripes, also sporting a different pattern, with two spiked stripes.

Movements Nightmare Sonic starts in Nightmare Room, he is much faster than Nightmare Mario or Nightmare Yoshi, and unlike them, he can go down both hallways. if he's in the door, hide under the table and wait for him to leave, Failing to do it'll result in a jumpscare. closing the door on him'll not make him leave, it'll only block him.

Nightmare Mario's Bio:

Appearance Nightmare Mario has many differences when compared to Clone Mario; his clothes and skin are much darker. His bunny ears are sharper-looking, and same with his overalls. The "M" on his hat looks more menacing. His mustache appears more rich and enhanced, with sharper points. His eyes are black with red slits for pupils. He wears black gloves, concealing extremely sharp nails.

Movement Nightmare Mario will try to get into your office via the left hallway. if he's in the door, hide under the desk and wait for him to leave, Failing to do it'll result in a jumpscare. closing the door on him'll not make him leave, it'll only block him.

Nightmare Yoshi's Bio:

Appearance Nightmare Yoshi has many differences when compared to Clone Yoshi; She has much darker skin. A ripped bib that says "LET'S KILL!" instead of "LET'S EAT!". She has incredibly sharp teeth, and very sharp claws. Her eyes are jet-black with red slits for irises. Interestingly, she has shoes. Her orange spots behind her back is more triangle-like. She also has these on the upper portion of her tail.

Movement Nightmare Yoshi will try to get into your office via the right hallway. if she's in the door, hide under the desk and wait for her to leave, Failing to do it'll result in a jumpscare. closing the door on her'll not make her leave, it'll only block her.

Nightmare Tails' Bio:

Appearance Nightmare Tails has many differences when compared to Clone Tails; his fur and accessories are much darker, he has three tails instead of two, his eye patch is jagged, he has razor sharp teeth, and the gloves are black, concealing extremely sharp claws. He also gains black eyes with red slits for irises, as his white body-spots on him is sharply long. His eyepatch is jagged-up, and the upper poriton of his shoes is black.

Movements Nightmare Tails starts on Fox's Cove, sleeping. he'll slowy wake up, flash him to make him go back to sleep, if he leaves, he'll rush to your office with no way to make him go back, eventually killing you.

Toymare's Bio:

Appearance The Toymare is a very disconnected animatronic design, with mishmashed parts all over it, and visible wiring coming out of nearly every crevice. It's head, right ear and upper torso belonged to Toy Sonic, it's left ear and left leg belonged to Taingle, it's right arm belonged to Toy Yoshi, and it's lower torso and right leg belonged to Toy Mario. It also has a very visible hole in it's torso, separating the upper and bottom halves, and is completely lacking a left arm, and it's right leg is missing it's shell.

Movements Toymare starts in Nightmare Room, he'll make his way to the vent above you, close it to make him leave, Failing to do it'll result in a jumpscare.

Nightmare Golden Sonic's Bio:

Appearance More than half of his body has melted since the events of FNaS 3, leaving only half of his face, hat, bowtie and torso left that haven't fully melted yet.

Movements Nightmare Golden Sonic starts in the basement, then he'll go to both doors, use the light to make him leave, closing the door on him'll not make him leave, it'll only block him. alternatively, hide under the desk and wait for him to leave, due to him flying, he'll not make any sound. if you don't hide or use the light on him, he'll kill you.

Phantom Salvage Sonic's Bio:

Appearance Phantom Salvage looks exactly like Salvage Sonic, but he is now grayscale with phantom markings. The most noticeable difference is that, unlike the other phantoms, his eyes are black with white pupils, a trait Phantom Amy also shares.

Movements Phantom Salvage Sonic'll appear in both hallways or doors. if he's in hallways, don't look at him for too long and close or switch the camera. if he's in your door, don't use the light. if he jumpscare you, he'll make your vision blurry, take alot of your power and cause ventilation and audio error.

Phantom Amy's Bio:

Appearance Phantom Amy mostly takes on the appearance of a monochrome version of Amy Rose, but with hollow-black eyes and white ovals that act as pupils. She also has black streams flowing down her face that represent tears, with eyelashes that appear to be slightly jagged.

Unlike the other Phantoms, she doesn't have a ghost-like effect on her body, and doesn't have glowing-red eyes with white slits for pupils.

Movements Phantom Amy'll attack in your office, vents, under the desk and basement, party room, fox's cove and backrooms. if she's in the camera, close it or switch it. if she's in your office or vents, don't stare at her. if she jumpscare you, she'll blur your vision and make it dark, also, taking less than 25% of power and cause camera and ventilation error. the second time she jumpscare you, she'll lock your vision to her, also she'll make you hear her voices in your head, playing a distorted music of Green Hill Zone.

Origin Sonic's Bio:

Appearance Origin Sonic's fur is a shade of yellow, as opposed to Sonic's usual blue. He has a tall, dark gray top hat and a bow tie on his neck, very similar to Clone Sonic, but his gloves and socks are gray, as opposed to the usual pure white. His shoes are also a hue of dark green, with a gray stripe similar to the gloves and socks.

Movements he starts on show stage, hidden. he'll make his way to your office by going to the doors and vents. when he says "hey, buddy" or anything related to it, use the light where he is, then he'll leave. failing to find him'll result a jumpscare.

Shadow Sonic's Bio:

Appearance Shadow Sonic is not a literal shadow, his entire body is covered in Cloning Material, making him appear completely black, apart from his glowing two eyes and smiling mouth. He has a tall black top hat, barely visible through his silhouette. His hands and specifically fingers are also particularly sharp, a detail partially carried over from his previous form. Unlike his previous forms, though, he doesn't have any visible melting on him, or his silhouette.

Movements Shadow Sonic starts invisible until he moves the first time, once visible, he starts in the Basement and will slowly progress toward both door. Staring at him too long on the cameras will cause the cameras to glitch out and result in death. use the light when he's in the door to make him leave, closing it'll do nothing. he also attacks in the center hallway, use the hallway light to make him leave.

Nightmare Amy's Bio:

Appearance She takes the appearance of Amy Rose with darker colors. She has sharp fangs, red slit pupils and a spiky headband. She's wearing a torn red dress, cracked yellow bracelets, grey gloves and red boots. Her Piko Piko Hammer is red and yellow with spikes on both ends. her bowtie is yellow.

Movements Nightmare Amy will rush to either hall making stomping sounds. When you hear her stomping noises get louder, hide under the desk until she leaves. closing the door on her'll only block her, she doesn't leave.

Clone Blaze's Bio:

Appearance She takes the appearance of Blaze the Cat who first appeared in Sonic Rush. For her Clone design, she has a different dress with a fluffy collar and her hair style moreso resembles flames. For her night mode the sclera of his eyes turn black, her pupils become a glowing bright red rings with red dots in them, and her teeth turn razor sharp.

Movements Clone Blaze starts at the Solar Stage and will make her way to either door or the ceiling vent. Use the door light to get rid of her if she's at one of the doors. If you see her in the vent, use the light on her in the ceiling vent cam. Closing the doors or closing vent above you is pretty much useless on Blaze since she can just use her pyrokenesis to burn a hole through those to get into your office. She also attacks when you run out of power.

Clone Cream's Bio:

Appearance She takes the appearance of Cream the Rabbit who first appeared in Sonic Advance 2. She has orange bangs and a blue and yellow chef hat. She wears a blue bandana with a brown and orange dress. Her shoes are orange and blue with yellow socks. Unlike the original Cream who is 6 years old Clone Cream was made to be 12 years, so she can reach the stove. For her night mode the scalera of her eyes turn black, her pupils become a glowing bright orange rings with orange dots in them, and her teeth turn razor sharp.

Movements Clone Cream starts in the Rabbit's Den cam, and after some time, she'll fly down either hall. Cream can be cam stalled when you are looking at her in the Rabbit's Den cam. Use the doors to stop her or its game over. due to being able to fly, she'll also attack on the vent above you. Clone Cream is Faster than Clone Tails, giving you less time to react. she also can attack at the center hall, you can either hide under the desk and wait for her to leave or put the mask and wait until she leaves.

Clone Cheese's Bio:

Appearance They take the appearance of a Neutral Chao with an orange and brown chef hat and bowtie. Their normal form is pretty much a facade, with their emote ball looking more like a Dark Chao's rather than a Neutral Chao's. This is because the Dark Chao appearance used for their Night mode.

Movements Cheese start in the Rabbit's Den camera, and after some time will fly through the ceiling vent to get to the player. Unlike Cream, Cheese cannot be cam stalled. Close the vent above you to stop them from getting into your office, since if you don't, it's game over.

Clone Silver's Bio:

Appearance Clone Silver takes the appearance of Silver the Hedgehog who first appears in Sonic '06. He has purple streaks in his quills and gold eyeliner. He wears he wears headphones and a jacket with cyan and yellow accents. His gloves are also black instead of white and the cuffs of his boots are gold and fluffy. For his night mode the sclera of his eyes turn black, his pupils become a glowing bright cyan rings with cyan dots in them, his teeth turn razor sharp and blood leaks from his eyes.

Movements Silver can move throughout the entire building, and can attack through either door, or the vent. If the player watches Silver on the cameras for too long, he will become more and more agitated, while also agitating the other characters. If he's at the door without it being closed for too long, he'll force it open everytime you try to close it on him, shown with the button being blue. The player must hold the left mouse button on the door button to prevent him from opening the door entirely. Note: while Silver is forcing the door open, almost everyone pause.

Clone Marine's Bio:

Appearance She takes the appearance of Marine the Raccoon who first appeared in Sonic Rush Adventure. She wears green cowboy attire with yellow accents. She also wears a purple and yellow bandana with purple and yellow boots. She also carries a toy horse attached to a stick. For her night mode the sclera of her eyes turn black, her pupils become a glowing bright green rings with green dots in them, and her teeth turn razor sharp. Her toy horse just gains angry eyebrows.

Movements She can be fended off by using the doors, or if she's in the vent door. She can also try to break the generator. You need to shock her when she's about to mess with the generator. If she does break the generator, you'll lose less than 35% Power.

Blossom Blaze's Bio:

Appearance She takes the appearance of Blaze the Cat but, with a more damaged appearance. She has pink fur with a purple jewel with a flower on her head, white and dark pink clothes with no gloves. She also wears sandals and holds a fan. She has no eyes and has vines coming out her eye sockets.

Movements Blossom Blaze starts in the Basement and will roam around the building much like the others, She is fended off by the use of the lights, and must be shocked if caught messing with the generator, and mustn't be stared at for too long, otherwise she'll get agitated.

Electron Blaze's Bio:

Appearance She takes the appearance of a shadowy version of Blaze the Cat with pink highlights on her hair and tail, with a pink bowtie, gloves and shoes. She has pink eyes with reddish pink patterns on the edges of her eyes.

Movements If you stare at her for too long, it will cause the camera to glitch out, similar to Shadow Sonic. she also can attack at the center hall and one of the doors, also similar to Shadow Sonic's mechanic, just shine Electron Blaze and she will fade away. Note: Electron Blaze doesn't immediately kill you if you stare at her for too long, she'll just appear in your office and mess with your vision, if she does, purple static and glitches will cover your vision, she'll also drain the power faster, this'll just end when she leaves. her ai level depends how long she'll stay, if it's on aggressive mode, then she'll NEVER leave. a copy of her will assume in the cameras and do what she does, tho if her copy end up getting in your office (via staring at her for too long), then it's insta-kill.

Petal Blaze's Bio:

Appearance She takes the appearance of Blossom Blaze, with eyes, more vibrant colors and overall in better condition.

Movements Petal Blaze acts similar to Origin Sonic, but she's faster to kill, but faster to get rid off, since she's scared of bright light on her eyes. alternatively, if she's in the center hall, she'll go inside your office, just stare at her and she'll leave.

Lefty Sonic's Bio:

Appearance Lefty Sonic is a dark grey-furred female Sonic the Hedgehog. Her chest and muzzle fur has a lighter shade wearing pink blushes and lipstick. She's got red pupils and wears thick eyelashes. On the top of her head is a black tophat with a red brim on it.

On her neck is a purple bowtie and she's wearing white gloves and a short pink skirt with fat shoes that are the same color.

alternatively, if she decide to use some clothes, she uses a white shirt under a black tailcoat with a pink rim around it, elbow-high gloves, purple-striped pants with a yellow belt with a star-shaped lock, and calf-high pink-red boots with a white stripe in the middle.

Movements Lefty Sonic'll start from the stage and will make her way to the office via both vents (including the vent above you) or both doors, if she gets in your office, she'll kill you. you either close the door if she's in the doorway, or you close the vent above you if she's in it, and you put the mask and wait until she leaves.

Lefty Mario's Bio:

Appearance Lefty Mario is a female version of Mario. Like Lefty Sonic, she has grey skin with pink cheeks.

Movements similar to Clone Sonic's Movements, but she can go inside the vents, (except for the left and right vent) she'll be making her way to the center hall, if she gets in your office, just stare at her until she leaves, you can put the mask while staring at her, but she'll be in your office longer. failling to do so will result in death (not really because she doesn't actually kill)

Phantom Ian Bio:

Appearance Phantom Ian is a dark cyan hedgehog, with a small tuft of hair on his forehead and big fins on the side of his head instead of ears. He has black sclera with bright, elongated cyan pupils, with a visible crack running down the left side of his face and past his eye. He has a dark red and blue scarf, with dark gray gloves and big boots, with cracks forming up his legs as well. He has a long, thick fish-like tail, which along with the fins on his head, are meant to reference Vaporeon from the Pokémon franchise. If he so chooses, he can create bright cyan string from his fingers and hands, almost like he's weaving them together. He also has a visible cyan outline.

Ways for him to enter the office, and how to deal with it The Doors: If he shows up at the doors, close both of them. Vents: If you hear noises that sound like vents, put on the mask until he shows up in the office and slides across the screen. When he leaves, you can take the mask off. The Middle Hallway: When he appears through the middle hallway, flash the light until he goes away. If you don't, he will appear in the office, and you have to click the Reboot button on the panel. The Poster: If he shows up on the poster and it says 'FIND ME', don't. It is a fake. The Camera: If it says 'Search for me' on your screen, you need to go on the cameras and look for him. Once you find him, stare at him until he goes away.

If you dont he'll jumpscare you and kill you, ending your run.

Scenario

41 tokens

Working as a nightguard for "Sonic's hero pizza world!"

The difficulty and number of enemies will increase by 2 every night

the starting charcters are clone mario and clone yoshi.

Greetings

This card has no greetings.