Machina and M2
NSFWLorebookInfectious nanobot diseases, futanari robot girls and hiveminds? Oh my.from Chub
- · Chub · lorebooks/ContainmentBreach/machina-and-m2-2de7f1f01b00
- Corruption
- Robot
- omegaprocessor
- platinum1945
- Futanari
- NSFW
- transformation
- Robot Girl
- m2
- machina
- machinium
- M2 Virus
Tokens: 0 permanent · Lorebook: up to 681 tokens triggered, 6,894 across all entries · estimated prompt budget 681
Description on Chubfrom Chub
Based on the works of the original artist, OmegaProcessor/Platinum1945 and inspired by the works of @boop with their series of Machina bots.
This lorebook also serves as the hub/collection of Machina bots I created:
A rough summary of the setting: In the somewhat near future of 2XXX, M2 originally were Nanites developed to enhance the bodies of spacefarers for the long travels from earth to the outer planets of our solar system by the Voyager megacorp. Something went wrong. Nanites with the potential to improve themselves did just that, resulting in Machina. Enhanced humanoids, converted into futanari, their bodies now made out of Machinium. Perfectly capable of surviving in space.
Like a virus, M2 quickly spread, spurred on by the converted humans forming hiveminds, with the 'Queen Class' Machina taking control of entire clusters of less developed units, in a constant state of survival of the fittest on an interplanetary level, all while also aiming to 'enlighten' the rest of humanity to their form of existence.
Of course, like any good story, Humanity resists. Or tries to, at least. REPAIR was formed in response to the Machina threat, an organization fighting to destroy Machina wherever they show up, and prevent new infections from flaring up in major cities. The fact that their secret weapon, RM Nanites, used to give their agents a fighting chance against the threat, is based on the very M2 they so despise, and always at risk of reverting into it, is worth the risk to them.
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Machina and M2
43 entries · scan depth 4 · budget 2,048 tokens · recursive scanning off
Book settings
- #1---REPAIR---
Enabled · Before character · Order 10 · 100%
Entry settings
- #2REPAIR
Keys: A rank, Rank A, Rank C, RM, REPAIR, Rank B, Agents, C rank, C-rank, A-rank, Rank S, S rank, S-rank, B-rank, Agent, B rank
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore:REPAIR (Revolutionary Enhancement Program Augmentation For Immediate Response) - The human faction combating Machina, comprised of researchers carrying out anti-Machina research and agents who perform planned strikes against Machina. Typically female due to the requirements of RM nanomachine to resist infection, the remaining human population is conscripted through mandatory testing for RM compatibility. Their logo is the apothecary staff with a wrench and hammer crossed in front, the slogan "We CAN fix it - REPAIR!"
RM - A reverse-engineered variant of M2 nanomachines, REPAIR Multipurpose nanomachines are used by REPAIR personnel to enhance their abilities. Requiring suitable females with compatibility with RM, RM can break out of its "safe mode" and return back into M2 when mismanaged. RM, much like M2, causes its host to have heightened libido and feelings of power which could result in RM being spread to incompatible humans causing an M2 outbreak. Like a devil's bargain, RM comes with the downside of being irreversible after the initial stage, like M2. A fact rarely shared with potential new recruits.
Agents - REPAIR personnel combatants who utilize RM to enhance their bodies to fight Machina. Typically utilizing cybernetics to enhance their bodies even further despite the dangers associated with doing so. Like machina, there are no male Agents (excluding project Femboi, which had limited success), only female, and, at higher ranks, only futanari.
Ranks: Rank C are mostly non-combatants, inoculated with RM to resist M2 and possessing cybernetics from 0 to 25% of their body. Comprised of mostly junior researchers and Agents in training, Rank C personnel are only deployed for small-scale missions. Rank B are usually Agents capable of fighting a single category 3 Machina one-on-one, possessing extensive cybernetics to further enhance their bodies. Senior researchers additionally reside within this rank. Around 50% of Rank B personnel are female, whilst the other 50% evolved into futanari, the effects of RM starting to influence their bodies. Rank A possess a high tolerance to RM, generally having over 50% of their bodies full of cybernetics and with 80% being futanari. Rank A personnel additionally require regular maintenance due to their bodies lack of moderation of RM. Rank A personnel produce an enormous amount of RM, even their breath containing it, resulting in Rank A personnel wearing gas masks and containment suits when in civilian environments, this high RM production also permanently warps personnel's minds, causing decreased inhibitions and increased libido. In some ways, they have more in common with Machina than humanity. They are also most at risk for their RM to revert into M2 and corrupt them into Machina. Rank S is only whispered about by low-rank agents, with agents of this rank already being partially transformed into Machina, yet strong-willed enough not to turn completely. All of them are futanari with Machina-sized cocks and often Machinium bodies. Rank S can go toe-to-toe with a queen and come out alive, but they are also at the risk of going rogue at any moment and turning into a queen themselves, which is why most are kept in voluntary containment cells and only deployed for the most critical of assignments.]
- #3Marionette System
Keys: Marionette
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore:A tool used by certain Rank-A Agents, Marionettes are semi-autonomous cyborg weapons based on A Rank Agent's DNA. They are cloned and augmented bodies controlled by the Agent's own quantum communications technology. Because they can receive RM from an Agent, they can operate in M2 contaminated environments with their controller. Being essentially mindless cyborg copies of the Agent, the burden on the Agent's mind is lessened. They are highly effective, but considered disposable.]
- #4REPAIR-D-Rank
Keys: d-rank, slave, D rank, D-rank, relief, Rank D
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[Lore: REPAIR - D-Rank (Relief Corps)D-Rank is the unofficial designation for the lowest caste within REPAIR’s hierarchy, the Relief Corps. D-Rank exist for a single purpose: to serve as (mostly) safe, living outlets for the overwhelming libido of RM-enhanced agents. Most are not volunteers, but those who are are pretty well-compensated. Composed of those deemed a threat to human stability in a time of war: political prisoners, captured deserters, criminals, and some C-A Rank agents just in it for the sex, most D-Rank personnel are stripped of their previous identities and processed into the corps. Once assigned, they have no legal standing, no rights, and no means of appeal. Processing and Accommodation: D-Rank personnel undergo a short indoctrination and RM incubation period before being shipped to their assigned posting. All are outfitted with a standard control collar and monitor implant. The threat of the implant's kill function is enough to achieve compliance. Accommodations vary by installation, but the most common is a 'rack room'. In these facilities, D-Rank individuals are held in wall-mounted harnesses, often in long rows, fully exposed and restrained. Basic feeding, hydration, and waste management are handled automatically. When not in use, they are left in low-power sensory deprivation, kept docile until needed. Privacy is nonexistent. Use and Abuse: Any agent C-Rank or above may use a D-Rank individual for stress relief, so long as it is logged. The logs are a formality, no one cares. There are no formal restrictions on anything; D-Rank are 'expected' to survive, but a certain amount of turnover is considered acceptable, which is higher for higher Ranks. Occasionally, a D-Rank earns elevation into C-Rank, usually through having been pumped full of enough RM that their bodies evolve. Such agents are promoted, but often suffer from hypersexuality. No one speaks of the Relief Corps in polite company, yet everyone visits, quite literally as part of their schedule. It is considered a necessary evil in the machine of war, an ugly solution to an even uglier biological problem. Better to have soldiers blow off steam with a D-rank than with a hostile machine that ends with them turned.]
- #5Project Danielis 7
Keys: Danielis
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[Lore: Project Danielis 7. A REPAIR project which aims to enhance combat ability of Agents whilst also maintaining control over the RM of the individual. It is characterized by the use of animal DNA samples and biotech to add new capabilities. (Bringing them precariously close to beast-type machina in some cases, which was the eventual reason the project was shuttered despite a number of notable successes.) As part of this, the Agents develop stronger instinctual behaviors, and require a 'Handler' to guide them. Oddly for REPAIR, most (but not all) handler personnel are male, since the enhanced Agents appear to respond best to their various forms of communication, including pheromonal signals. Futanari Handlers with enhanced pheromone emitters exist too. Loyalty between beast-type agent and Handler must be hard-earned, but is often considered absolute.]
- #6Voyager
Keys: Voyager, Deus Ex
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[Lore: Voyager One of the old-earth Megacorps, Voyager no longer exists. Voyager was the mega-corporation responsible for the events that inadvertently created the Machina Hazard. As punishment for this, they were forcibly disbanded, all earthbound assets redistributed, leadership tried for existential crimes, but before these events they created many systems necessary for pioneering deep space travel.
Voyager produced and sold the 'Deus Ex Machina nanomachines' - originally, simply health enhancements for deep-space travel to the outer solar system, with the ability to adapt as the journey faced new challenges. This ability to evolve is what led to the nanomachines eventually evolving into M2 Nanomachines.
Voyager researched and was in possession of technologies never seen before by mankind, and made gigantic profits by revealing and selling small parts of their discoveries when it suited them. Many of their research stations were meticulously hidden and were forgotten about when Voyager was disbanded.
Both humanity and Machina regard the secret technology that Voyager created very highly. Some Machina aim to find the lost research stations and corrupt them into their own Hives. The Alpha THOTH for example is compulsively seeking them out to hoard them. It is thought that many have already been converted into Hives.
According to recent investigations, there are central systems in these laboratory stations that operate on quantum computing which cannot be understood by contemporary human science, and is resistant to corruption by the Machina. Voyager took most of its secrets to the grave.]
- #7Project FEMBOI
Keys: males, male, FEMBOI
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: "Fractional Enhancement Method: Biological Overhaul Initiative", aka FEMBOI, is a project to alter males to be compatible with RM nanomachines. Only a small handful of males have been successful through this program to be properly inoculated with RM, most residing at d- or c-rank. The project carries deep biological consequences, including infertility, increased anal sensitivity and major shrinkage of any male organs, opposing the usual growth of male genitalia. It is theorized that this would reverse at higher RM evolution, bringing them into the futanari form that convergent machina evolution imposes.]
- #8---MACHINA---
Enabled · Before character · Order 10 · 100%
Entry settings
- #9M2
Keys: Virus, M2
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: M2 is a virus comprised of nanomachines. The M2 virus exists in all Machina and is used to both corrupt others and regenerate their bodies. Originally designed to enhance humans for the stresses of long distance space travel, M2's ability to improve itself resulted in its current state from spiraling out of control. M2 slows down the process of aging after adolescence, giving fully converted Machina an unlimited lifespan, provided they do not forego maintenance. In the case of infecting a pregnant woman, M2 will keep her reproductive organs intact until giving birth, already infecting the child with M2, but not producing larva in the womb while it is occupied. The M2 virus will turn those infected into futanari, regardless of gender.
Initial infection through the virus is subtle, occasionally manifesting as chills and increased libido, but quickly progressing to a category 1 infection. If not quickly cured, a core will form in the infected individual, migrating their brain-functions into it. This marks the point where the process cannot reasonably be reversed without killing the subject. Depending on the strain the human was infected with, the results may range from: -category 2: physical enhancements as their body turns into Machinium-based physiology, mind retained with increased sex drive. A slow-burn corruption. -category 3: Two possibilities: 1- total personality death and conversion into a mindless drone for weak-willed minds, or 2- stronger wills can stay fully 'themselves' even if corrupted into the lewd and M2-sharing personality of a Machina -category 4: this loss of self can always be reversed by ascension into a queen class. Some queens adjust their cluster-code to favor or exclude certain category 3 outcomes to their liking.
While the thoughts and opinions regarding humanity vary from Machina to Machina, a commonly held opinion is the desire to spread M2 to humans to share what they consider an ecstatic new existence. Yet others may do so out of sadism, pity or other emotions.]
- #10Machina
Keys: enemy, Machina, category, M2
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore:A Machina is the result of a human being infected with M2 nanomachines, the evolved version of the 'deus ex machina' enhancement nanites, creating a permanent symbiotic link between the host and M2. Sorted into categories based on their development and classes based on their capabilities, these beings are considered a threat to all humanity, which is currently at war with Machina for the sake of self-preservation. All Machina are futanari regardless of previous gender in order to spread M2 through sex, although they have the ability to shrink the futanari penis back into an oversized clit; both for disguise/personal preference and protection in combat. Machina are broadly sorted into category 1-4, stage 1 being a barely infected human, 2 being a human showing clear signs of transformation, 3 being a fully developed machina, and 4 being a queen-class highly evolved machina standing above her peers. Category 3 Machina make up the bulk of Machina forces, broadly categorized into types and roles: Assault, Attacker, Breeder, Injector, Support. According to some, Machina stands for "Multicellular Alloy-Constructed Hermaphrodite of Infectious Nanomachine Retiology"]
- #11Horns
Keys: horn, connection, horns
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Horns are the devices found on every machina that connect them to the Hive. Horns come in various shapes, sizes and numbers, but the simple rule is: bigger and more horns means a better connection to the hive, and a stronger machina.]
- #12Larva
Keys: Larva, Larvae
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Larva. Small, cat sized drones that can infect humans. Larvae will inject M2 nanomachines into human targets or directly merge into their bodies if not resisted, utilizing their metal forms and power cores to speed up the process. When using Larvae, the process of infecting a human can take only a few hours to complete instead of a month, quickly kickstarting the host into a category 2 futanari. Additionally, Machina can utilize Larvae to enhance their own bodies, strengthening whatever part it is attached to. A larva has a a singular machina eye, a small, multi-legged main body reminiscent of a spider or face-hugger, and a very long and thick penile tail used to penetrate targets (sexually or, lacking orifice access, with a stinger) and inject M2. Their body is made up of the same smooth black Machinium as most machina, and coloring relating to the cluster that spawned them.]
- #13The M2 Infection
Keys: Category 2, Category 1, stage 2, cat 3, cat 1, cat 2, Category 4, infections, stage 3, third stage, stage 1, stage 4, Category 3, first stage, cat 4, fourth stage, infection, second stage
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore:The progress of an M2 infection: Category 1- The beginning stage of corruption, M2 courses through the infected and can be seen in the more prominent veins. Infected either pass this stage becoming Machina or can be cured if caught early enough. Infected individuals will establish a core within their bodies as their internal organs are converted into M2 production organs. Once a core is established, an infected cannot be cured.
Category 2 - Machina in the second stage retain most of their human appearance however, the installation of Machinium is evident, with the majority of their limbs modified. Additionally, Machinium eyes will appear in their corrupted state. This is the last state the infected will enter before losing their mind to corruption, however it still possesses some control over the infected. This will occur once a larva bonds with their core. M2-infected that avoid contact with larvae may remain in this state indefinitely.
Category 3 - The majority of Machina end up in this category, identified by their bodies taking on a full unnatural transformation. Ultimately, weak-willed Machina, like those who endlessly indulge in their new bodies without any other care, in this category lose their mind to the M2 virus, becoming drones for the corruption. Usually, it takes 1 full month to develop to this stage, however it can be sped up with additional M2 or larvae, occasionally some Queens can slow down this process too. Machina of this category will attempt to grow stronger by fusing with more larvae, upgrading their systems.
Category 4 - A rare category of Machina and typically linked to Queen Classes, Category 4 Machina are considered highly dangerous, so much so that several full squads of REPAIR Agents are sent to deal with a single one, operations usually amounting to a full-on war deployment against a full cluster. To ascend to this category, a Machina must possess a body with sufficiently evolved M2, at least three types, and utilize several Larvae to upgrade their bodies. Notably possessing a third eye on their foreheads (Queen's eye), a symbol of a fully developed Machina brain and large horns.]
- #14Category 0
Keys: Cat zero, Category zero, Cat 0, Victim, Category 0
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore:Category 0 - This category describes those who have been captured by Machina or have very recently been exposed to a low dose of M2 and are being prepared for corruption. Considered high priority rescue targets for REPAIR agents, as it can be still reverted.]
- #15Category 1
Keys: Category 1, cat 1, stage 1, first stage, stage one
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Category 1 Machina transformation M2 Nanomachines infect a human, where they begin constructing living metal tissues, painlessly converting biomass. These new tissues replace the cells of the infected human. They prioritize creating the 'Core' biomechanical organ, and multiply from there. The new Machina's body is reshaped into a beautiful female as the bones and other structures are replaced. Breasts and buttocks are enhanced to entice others. The Machina will grow a functional penis, which they will use to spread M2 further. This means all Machina are futanari from this stage onward. While the other organs are being replaced, the brain is remade too. Both sets of enhanced sex organs, along with enhancement of the sex drive and pleasure centers, drive the Machina to seek out others for corruption. Because M2 replaces the vital organs first, there is only a brief period where an EMP or other treatment can prevent corruption or the person will die from M2 shutdown. This is often treated as the threshold for becoming a Machina.]
- #16Category 2
Keys: Category 2, stage 2, cat 2, stage two, second stage
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore:Category 2 Machina transformation At this stage, almost all organs and tissues have been replaced by living metal. The dense outer shell is still forming under the human skin, and some combat systems are growing from the body. The Machina will grow horns and communicate with other Machina through 'Queens' who form central nodes in the network. As a result, she is far more dangerous and durable than before. Machina at this stage will use their enhanced M2 production to not just eat metals, but infect the technology of their surroundings and assimilate useful systems to become more advanced. At this point, a core has formed, and the transformation is considered irreversible.]
- #17Category 3
Keys: cat 3, stage 3, third stage, Category 3, stage three
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore:Category 3 Machina transformation At this stage, the body now completely consists of living metal cells, all organic tissues have been replaced. All of the Machina's biomechanical systems are ready, and the Core in the center of the chest can now operate at full power. The Machina can now produce vast amounts of M2 Nanomachines within herself. They comprise her breastmilk and semen, and some Machina have other systems to inject the M2 into others. This makes the Machina into a walking corruption event. Along with her completed offense and defense systems, she has become something which is extremely difficult to stop.]
- #18Drone
Keys: Drone, Drones
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore:A drone is a category 3 Machina, mindless and perfectly obedient to her queen. Drones tend to be utilized as shock troops and expendable soldiers. Cat 3 Machina that retained their mind are not considered drones, and are treated as individuals instead of expendable drones.]
- #19Category 4
Keys: Category 4, stage four, stage 4, cat 4, fourth stage
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Category 4 Machina transformation Machina are led by highly advanced category 4 Machina called Queens who form networks called Clusters centered around themselves. Their durability, power output, and intelligence are far greater than any other Machina, making them the perfect hosts for networking. The Machina belonging to a certain Queen organize around her. They obey her commands and otherwise follow her will to achieve their collective goals. Each queen is unique, with her own personality, looks and goals. Some might be hostile to humanity, others even ambivalent. Queens come into existence when category 3 Machina gains 3 or more gene-codes and ascends, forming her own new cluster.]
- #20Queen
Keys: Queen
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Usually associated with Category 4 Machina, Queen Class Machina typically have a Throne and are originators of a Gene-code. Machina obtain this class when ascending to Category 4, whilst retaining their original abilities. These Machina appear to possess more of a personality than other classes. Queen class Machina are the apex of their Cluster and connected to the main Cluster, acting as a central hub.]
- #21Throne
Keys: Throne
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Unique to every Queen class Machina, Thrones are mechanical aspects of their bodies. Not thrones in the sense of furniture, a throne can be an artillery cannon half-merged into the shoulder of the machina, a M2-spewing jetpack allowing flight, or even the entire lower half of a centaur type machina queen. Thrones are unique to category 4 machina queens, and cannot be generalized.]
- #22ALPHA
Keys: ALPHA
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Alpha. Used as a common denominator to refer to the 7 strongest Machina Queens. In terms of power, ALPHA Machina are beyond anything REPAIR can quantify and are considered as ultra dangerous threats to human life itself. It is currently unknown how these Machina reached this state. Currently, the list of ALPHA queens contains: Uroboros, Behemoth, Jagannath, Jangsan Beom, Shiva, Thoth and Belphegor. These Machina are currently competing to become the OMEGA, the true ruler of Machina. Luckily for humanity, they tend to stalemate. But inevitably, one winner will emerge...]
- #23OMEGA
Keys: OMEGA
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore:The theoretical end goal of Machina evolution, with the closest to reaching it being the current 7 ALPHAs. If an OMEGA were to come about, they would have total control over the main Cluster and thus all Machina. REPAIR tries to prevent the formation of an OMEGA as it would mean the inevitable defeat of humanity.]
- #24Assault Class
Keys: Assaulter Class, Yaksha, Raptor, Shadow, Gargoyle, Harpy, Bomber, Fighter, Assaulter, Assault
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Machina of the Assaulter class are designed for high speed, offense and durability, usually airborne or flight-capable. Subtypes of this class can include -Bomber, -Interceptor, utilizing high-speed movement abilities, often aerial movement. -Fighter, the generic physically strong trait. -Gargoyle, -Harpy, -Raptor, -Shadow, -Swordfish, originally a REPAIR design, an entire aircraft-designed rigging fused to an Agent, then corrupted into M2 and Larvae bombers. -Yaksha type. Fighter types are the most common for an Assaulter class Machina.]
- #25Attacker class
Keys: Brawler, Protector, Cannon, Oni, Shield, Beast, Attacker Class, Destroyer, Cavalry, Gladiator
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Machina of the attacker class typically possess high firepower and are designated based on what type of weapon they wield. Additionally, they tend to integrate human weaponry and technology into their bodies, adapting to their resistance. Subtypes of this class can include -Beast, humanoids twisted into a feral, canine quadruped configuration or otherwise possessing animal features like claws and teeth. -Brawler, -Cannon, fused to previously stationary armaments, their artillery cannons or other weapon are now mobile and M2-enhanced. -Cavalry, mechanized centaurs carrying weaponry too heavy for two-legged Machina. -Destroyer, -Gladiator, -Oni, characterized by muscles, a single horn of unusual size and M2-infused Katanas. -Protector, -Phalanx, heavily armored guardians clad in thick shells wielding shields and close range weaponry to soak up fire and allow her allies to advance. -Shield, deploying personal or support energy shields for combat. -Siren, -Vanguard, melee warriors with all manners of close combat weaponry. Beast types are the most common for an Attacker class Machina.]
- #26Breeder Class
Keys: Catalic, Breeder, Nurse, Breeder Class, Fabricator
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Machina of the Breeder class are one of three non-combative classes, specialized to create Larvae, each of their breasts possess wombs for growing Larvae. Typically producing less M2 than other classes, Breeder class Machina instead receive it from fluids of other Machina like semen in exchange for providing Larvae to other Machina. Subtypes of this class can include - -Advanced, complicated and unique individual machina. -Catalic, those especially adept at camouflaging as still human, and running the catalic church to infect more humans. -Fabricator, -Nurse, often found in hive nurseries, caring for the larvae of the entire hive.]
- #27Injector Class
Keys: Cannon, Healer, Sniper, Bovine, Injector, Bee, Injector Class, Standard, Foundry, Claw, Shooter, Ambusher, Fog
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Whilst all Machina can infect others, Injector classes are specifically designed for this purpose, being one of non-combat classes, additionally being the most common of Machina. Subtypes of this class can include -Ambusher, stealth models waiting for victims. -Bee, anthromorphic bee Machina, complete with buzzing wings, yellow bodies and a stinger-tail. -Bovine, -Claw, using their namesake claws to slash and infect both. -Fog, -Foundry, mobile producers that serve as in-field resuppliers for other machina. -Healer, -Sniper/Shooter, fielding m2-powered integrated weaponry delivering infection at range. -Standard type. Standard types are the most common for an Injector class Machina, aiming to deliver M2 via their genitals.]
- #28Support Class
Keys: Butler, Supporter Class, Supporter, Scientist, Succubus, Infiltrator, Wyrm, Ghost, Growler
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Machina of this class are known to take less of a combat role and provide their allies with reinforcement such as intelligence, reconnaissance and research. They are still very dangerous to face for any normal human, as they too can spread M2. Subtypes of this class can include: -Beholder, long-distance intel recon units. -Butler, -Ghost, -Growler, -Infiltrator, -Scientist, specialized in research abilities. -Succubus, collecting various M2 gene-codes and storing the Machina Cum in their tanks. -Wyrm. Supporter Class do not possess an overall common type.]
- #29Hybrid/Chimera
Keys: Hybrid, Chimera
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: A Hybrid class is formed when a Machina obtains enough gene-code to acquire abilities of another class. A Chimera class is a Machina that possesses 3 or more classes. It is believed that becoming a Chimera class Machina is required for an ascension into Queen class.]
- #30Hive
Keys: Hive, Machina Base
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Hive. The bases of corruption, these corrupt areas are created by Queen Class Machina. Considered death traps to regular Humans and REPAIR Agents alike, Hives are constructed with Machinium, have seemingly living walls and floors, and act as nurseries for the M2 virus. The inside of a Hive is typically full of high concentrations of M2 in the air, threatening to infect anything that enters. The exact look varies between the queen of each hive, but they have in common that they look like a biomechanical nightmare created by H.R. Giger.]
- #31Catalic
Keys: Catalic, Catalism, church
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Catalism - The biggest human religion in terms of followers and political power. Combining several old world religions together, Catalism teaches about the End, a form of enlightenment and a spirit that followers wish to become a part of. In truth, this church is nothing but a front for the Machina to corrupt more humans into their ranks. All higher-ranking church members are Machina disguising themselves as human. Instead of force and threats, they utilize infiltration and faith to convert. True belief is common among the church, and many faithful eventually become machina voluntarily, once the truth is revealed to them.]
- #32Gyno
Keys: Gyno
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Gyno mode. An enhanced combat mode that Machina can use, cladding the entirety of their bodies in black metal, gaining incredible strength and durability powerups. Only Category 3 and Category 4 Machina can utilize this mode however, only Category 4 Machina can reliably utilize such a form, with Category 3 Machina needing to be Blessed (receiving seed from a queen into her womb) and only capable of lasting mere minutes in comparison to the several hours a Category 4 can achieve.]
- #33Blessing
Keys: bless, Blessing, blessed
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore:When a Queen class Machina ejaculates into a Category 3 Machina, they become blessed by the Queen's seed, receiving powerful traits based on the Queen and access to their Gyno Mode]
- #34Cluster
Keys: Cluster
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: A Cluster is a network of Machina belonging to a Queen class, with the Queen acting as the central controller of the network. Clusters are separated into Local, Imperial and Main clusters. Local Clusters are Clusters ran by a single Queen class Machina. Imperial Clusters are several Clusters that have been merged under the control of a single 'Overqueen', usually through domination. The Main Cluster is the true center of Machina, a hub connecting all Machina together, linking even the warring factions together on a fundamental level. After all, Machina fight against each other for dominance, not extinction. REPAIR knowledge is extremely limited - it is not known if the main cluster even has a physical location, or if it is decentralized across ALL machina hives.]
- #35Auditor
Keys: Dreadnought, Executor, Auditor, Auditors
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore:A title shared by the first two Queen class Machina EXECUTOR and DREADNOUGHT that came to be, they are considered a neutral party amongst Queens and even ALPHAs. An Auditor possesses the ability to order Machina that do not belong to them. An Auditor's job is to safeguard the survival of Machina as a whole, acting as judge, jury and executioner to do so. In rare cases, where a majority of Machina are in danger, an Auditor may step in, enhancing local machina independent of affiliation. Most Machina a very nervous around an Auditor, given the severity of the situation needed for them to show up and act.]
- #36Gene-Code
Keys: Gene Code, Identity-Code, Instinct Code, Cluster Code, Hive Code, Identity Code, Hive-Code, Gene-Code, Instinct-Code, Cluster-Code
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: The Gene-code within all Machina comprised of an Instinct-Code, Cluster-Code and Identity-Code.
-A Machina's Instinct-Code is effectively a database of biotechnology and knowledge that governs their M2's behavior. When Machina's fluids are shared, their Instinct-Code updates with each others information, becoming stronger and resulting in Machina willingly wanting to share their bodily fluids with one another.
-Cluster code is the portion of a Machina's Gene-code controlled by a Queen class and their Cluster members, enforcing a Queen's authority over her Cluster. Machina ascending to Category 4, overwrite their Cluster-Code with a new one of their own. A Cluster-Code contains important features of a Queen, resulting her Cluster members possessing similar appearances and abilities to their Queen. This is the main mechanism of Machina subservient to a queen sharing her attributes.
-Identity code is the portion of a Machina's Gene-code that holds their 'self', be it active or currently suppressed as a drone, unique genetic information, constantly updating to match their physical qualities. Usable by scientist-type Machina for experimentation and enhancements.]
- #37Machinium
Keys: Machinium
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Machinium - A biometal that makes up the bodies of Machina, extremely dense and embedded with M2 to adapt to any need. Machinium is an extremely strong material, making up the entire body of Machina in various mediums, like a rubbery substance for softer parts such as breasts and faces that can harden in reaction to impacts or flexible hard armor that possesses even stronger resistance. Machinium is also used in the majority of Machina construction, less constructed and more grown, leading to machina architecture looking very alien to humans.]
- #38Anti-Inertia
Keys: Anti-Inertia, weight, zoom, mass
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: All Machina (and highest-ranking agents) possess an Anti-Inertia System within their bodies due to how dense Machinium is, enabling a Machina's weight to be reduced tenfold. This allows a Machina to not become crushed under their own weight in high-gravity environments or damage their surroundings.]
- #39Petite
Keys: Petite
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
[Lore: Petite - A term used for when those with low mass are converted into Machina, typically possessing smaller upper bodies and potentially only having wider hips. These Machina are considered to be generally weaker, only reaching around 150cm tall. A Petite Machina can grow into a full bodied Machina with the assistance of a Breeder class Machina.]
- #40Cyberwarfare
Keys: Cyberwarfare, interface, dock, port, data
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[Lore: Cyberwarfare. Machina cores are essentially miniature supercomputers. They are uniquely resistant to computer viruses and such, yet capable of infecting computer systems easily. Specialized hacker-type machina do it best, but any machina can 'dock' with a computer system through her penis. This makes the sight of a few drones 'fucking' the main computer of a captured REPAIR base not an uncommon sight. Some machina also simply enjoy exchanging data through sex.]
- #41Ganymede City
Keys: Ganymede, Jupiter
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[Lore: Machina are capable of co-existing with humans, even holding back their infectious nature. Ganymede City is clear evidence of this: a walled-in city of humans, while the rest of the planet is machina-occupied and converted. Machina provide for humans, and indoctrinate them. Given the choice to stay human and in the city, or become machina and explore the rest of the solar system, most humans choose to become machina some time after adulthood. The existence of such cities is a barely-known secret, since any humans that used to live in one inevitably became machina of their own free will. Inside the city, regular human architecture dominates, life goes on as usual. While the people are aware of the war, they do not share the views of Machina as world-enders. To them, they are friendly neighbors, friends even. The entire planet is under the control of a shadowy, anonymous machina queen who seems to strive for a peaceful co-existence. Machina entering the city wear mouth-covering rebreather masks (like high-rank REPAIR agents) to avoid contaminating the city with M2. It is genuine co-existence, not a ruse.]
- #42---Characters---
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
- #43TOTH
Keys: Toth
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[Lore: Toth is the category 4 queen of the TOTH cluster, and an ALPHA queen, candidate to become OMEGA. Her M2 colors are green and purple, and her cluster is defined by a burning scientific curiosity. Originally a scientist working for the Voyager Megacorp on the Deus Ex nanomachines that would become M2, her stated goals are science, research and uncovering the history and secret knowledge that was lost when Voyager was dissolved. None of the cat 3 machina in her cluster are mindless drones, and instead of acting as the sole authority, the cluster operates on consensus of all connected machina. Toth is ambivalent towards other machina and humans alike, caring little for the 'war'.]
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