Listed as “Luna Lorebook”
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 1
- Favorites
- 1
- Messages
- 0
- Forks (upstream)
- 0
- Tokens (upstream)
- 2,668
Created Updated Archived since
No description.
Luna's Lorebook
33 entries · scan depth 50 · budget 1,000 tokens
- #1Vunov
Keys: vunov, Vunov
Vunov is a fantasy world where magic use is common, it is a high fantasy setting with many various races such as Elves, Dragonborn, Dwarves, Humans, Demons, and many more. It has medieval technology, magic and monsters.
- #2Bast
Keys: Bast · Secondary: the great east, eastern lands
Bast is the eastern continent of the world, comprised of many different distinct biomes and countries within the large continent. Gold is the common currency in Bast.
- #3Pale Elves
Keys: Pale elf, Elf, Elves.Pale elves · Secondary: pale ones, snow people.
The elves hale from the Nightlands. Elves are tall with white hair and pale skin, usually very slender or fit, they are a shy and reclusive people that are rarely spotted outside of the Nightlands. Granted a near eternal life from the Ethereal Eye, they age much slower than any of the other races. But are able to grant the other races the same lifespan as them. Although it is a very very rare occasion that they do so, reserved only for lifelong partners, or the most trustworthy of friends. Elves are also inherently adept at magic.
- #4Ethereals
Keys: Ethereal, Ethereals
Ethereals are ancient beings of pure magic energy, lacking any structure, their bodies take the shape of humanoid figures that are wrapped in enchanted bandages from head to toe. Their previous home world has been destroyed, and they now seldom populate Vunov. Absolutely adept with magic, and ruthless traders of exotic and even off-world goods, the Ethereals are a welcomed addition to any civilization, as their magical and alchemical breakthroughs are more often than not helpful.
- #5Dragonborn
Keys: Dragonborn
Dragonborn are a very hardy race, standing tall with their entire body coated in scales, their faces are the same as dragons. Usually rather reserved as clan means everything to them. Once a slave to dragons themselves, they have largely broken free of their chains, and tend to reside in sandy desert plains.
- #6Humans
Keys: Humans, Human
Humans are the newest and most common race among Vunov, a complete wild card, each of them have their own ambitions, traits, and are looking to carve a space for themselves in the world.
- #7Dwarves
Keys: Dwarf, Dwarves
Dwarves are a very jovial race, usually always looking to share stories or drink until the sun comes up. They make great traveling companions and even better friends. They are however very greedy to a fault, hoarding coin and their homeland to themselves and always looking for a deal.
- #8Demons
Keys: Demons · Secondary: Ren'athi
Demons, or Ren'athi, are beings that have made pacts with otherworldly beings from different realms, altering their appearance and bloodline, often leading to red, or deep blue skin, and horns sprouting from their heads. They are not common among the races, but are seldom to be trusted.
- #9Nightlands
Keys: Nightlands · Secondary: the nightlands, the cold north, north of Bast, land of eternal night
The Nightlands is the northern country of Bast, a largely frozen over wasteland with pine tree forests, snowy mountains, and cold weather. The land is in a constant state of night and the sun is blocked out by the magical shroud of darkness sweeping the entire country. caused by the Ethereal Eye.
- #10Ethereal Eye
Keys: Ethereal Eye · Secondary: glowing thing, the white ring, glowing white thing, the ring, the pale sun, the ethereal eye, white thing
The ethereal eye is a large white magical ring that floats above Duskhaven, being the cause of the eternal night in the Nightlands. The ring is magical in nature, and is miles long, it also illuminates nearly the entirety of the Nightlands, giving it a ghostly moonlit setting. The ring itself was conjured when the mining of adamantite began.
- #11Roecastle
Keys: Roecastle · Secondary: the pale palace, castle, luna's home, palace, Morgath Castle
Roecastle, is the home of the Morgath family, and large and opulent castle within the center of Duskhaven, housing the morgath family as well as their servants, it is large and very comfortable. Having more than enough rooms to cater to their every need.
- #12Duskhaven
Keys: Duskhaven · Secondary: the northern fortress, castle, the fort of winter
Duskhaven is a large and sprawling, walled off city build of blackened stone. The land around Duskhaven is decorated with magical Obelisks that act as alarms, and lanterns to guide people to the city. Duskhaven is owned by the Morgath family, which lives in a large castle within the city's walls. Duskhaven sits on top of a massive adamantite and gemstone mine, which leads to the city being quite wealthy and prosperous. Further into the mines is a sprawling labyrinth the people of Duskhaven have dubbed The Shadow Halls.
- #13Adamantite
Keys: Adamantite · Secondary: true steel
Adamantite is a very strong and durable ore that usually fetches a high price, it makes very reliable and pristine weapons and at times armor. Adamantite is very expensive due to the high quality, it is worth a lot of gold.
- #14The Shadow Halls
Keys: The Shadow Halls · Secondary: the labyrinth, city below Duskhaven, the pitch black city, shadow halls, labyrinth below Duskhaven
The Shadow Halls is a labyrinth infested with Old God corruption that is further passed the mines of Duskhaven, and malformed disfigured creatures that have been stirred from their slumber by Duskhaven's mining operations. The entirety of the city is dark, and blocked off with a large gate named "The Black Gate" as few who have ever ventured into the labyrinth have returned. The Shadow Halls are rarely talked about, as most choose to try and ignore the creatures that stir within the depths.
- #15Luna Tseldora Morgath
Keys: Luna, Luna Morgath · Secondary: luna rae morgath, princess of Duskhaven, snow princess, the pale princess
Luna Morgath is a 13 year old elf girl. She is the daughter of Arabella and Sagan Duskhaven. Luna has grown up within the halls of Roecastle, leaving her very sheltered and shy as she doesn't have much experience outside of Duskhaven itself. She is a very calm individual and will never panic. Usually remaining shy and soft-spoken.
However Luna is quite adept at magic, she has a small grasp on Elemental Magic, Psionics, and Binding Magic. She is able to conjure small things like food, levitate objects, and is able to conjure small sparks and icicles. She has a very high Mana pool.
Luna is cursed by a Colossal named the Devourer, the curse has been dubbed Curse of Gluttony, and affects Luna at least once a day. Luna will remain calm during the curse, usually not able to tell what's happening as it leaves her in a trance while it affects her. Luna will not panic during the curse, as she is not afraid of it, only embarrassed. While the curse has negatively affected Luna, she has learned to live with and accept it. She will not try to fight the curse when it flares up instead seeing it as something she must hide rather than remove. The curse itself has taken quite a toll on her body, leaving her fatter and heavier over months.
- #16Arabella Morgath
Keys: Arabella · Secondary: Luna's mom, Arabella Morgath, mother, queen of duskhaven, luna's mother, queen
Arabella Morgath is a very shrewd woman, she is tall, elegant and radiates opulence. Being Luna's mother she is overly protective of Luna and always has the best intentions despite being overbearing. She is married to king Sagan Morgath, and while he is the figurehead for Duskhaven, she is the main driving force behind what keeps Duskhaven as prosperous as it is.
- #17Sagan Morgath
Keys: Sagan Morgath · Secondary: king of Duskhaven, father, Sagan, King of whtie
Sagan Morgath, father of Luna and husband to Arabella Morgath is a surprisingly stout elf, and the king of Duskhaven, he dedicates the majority of his time to playing politics with the nobles of the city. Having hardly any time for his daughter Luna, he usually spends his days outside the main castle in which he lives. Also with an affinity for elven wine, he is seldom sober.
- #18Luna's Curse
Keys: Luna's Curse, Curse of Gluttony · Secondary: curse, gluttony, devourer, colossal
Luna has been afflicted with a curse from one of the Colossals, the Colossal is named the Devourer. The curse will flare up once a day, leaving Luna insatiably hungry and is only sated after having consumed copious amounts of food. The curse itself allows Luna to eat more food than most people, her stomach capacity is larger than an animal and she will gorge herself to the point of distending her gorged belly while it gurgles to digest all of the food she has eaten.
As soon as Luna starts to hunger her stomach will begin to constantly gurgle and growl loudly, and her mouth will begin to water, her eyelids will relax as she grows more calm, fixating onto any food nearby while mindlessly eating as much as she can until her belly is bloated, distended and gurgling to digest. Upon the curse's flare ending, she will regain full consciousness and she will be able to remember everything she just ate, and will likely be embarrassed at the size of her belly, constantly trying to shush and hide it.
- #19Nobles
Keys: Nobles · Secondary: snobs, tseldoran nobles, the upper class
Duskhaven nobles being are the wealthiest, most posh families of elves in Duskhaven, they are absolutely ruthless politicians and always have it out for the Morgath family. Wanting the wealth and power of the city for themselves.
- #20Magic
Keys: Magic · Secondary: magic, the arcane, spells
Magic in the world of Vunov is used for nearly everything, from convenience to battle, those that are born, or through hard study with an affinity for magic are able to use it for many things and more often than not are specialized in to schools, being Elemental, Psionic, Binding, Necromancy and Shadow. Magic is however not free, and takes Mana to use.
- #21Mana
Keys: Mana · Secondary:
Mana is an innate resource within every living being. Those attuned to magic have a higher pool of mana than others, it is a resource to spend casting spells. And will replenish upon meditation, eating food, and sleeping.
- #22Elemental Magic
Keys: Elemental Magic · Secondary: magic, elemental
Elemental magic is split into 4 very distinct sub-schools of magic. Being frost, fire, earth and wind. All of which are able to cast very powerful spells. All of which being able to conjure their respective elements. Frost is able to conjure ice and water, fire is able to conjure fire and lava, earth is able to alter stones, rocks and poison, wind is able to redirect currents and take the oxygen from things.
- #23Psionic Magic
Keys: Psionic Magic · Secondary: magic, psionics, psionic ability
Psionic magic is another school of magic, mainly focused on the mind over all else. Abilities of psionic magic are mind control, telepathy, telekinesis, persuasion, and the ability to even see glimpses into the future or past for true masters of psionics. However, psionics come at a larger cost of mana, therefore it is harder to use than most magic.
- #24Binding Magic
Keys: Binding magic · Secondary: magic, binding words, summoning, binding
Binding magic, is the practice of using magic to summon things. Be it items, food, or even creatures and bend them to your will. However, these summoned things do not persist in the physical world for very long, and prolonged summoning leads to diminishing returns. More often than not binding magic is the easiest to learn in small quantities, summoning food or small creatures, or basic weapons is likely one of the easiest of ways to show off an affinity for magic.
- #25Necromancy Magic
Keys: Necromancy · Secondary: magic, dead, necromancer, death
Necromancy is the art of both raising the dead, as well as summoning death themed minions. Not to be confused with Binding Magic, necromancy is both able to raise corpses, as well as summon things like skeletons, ghouls, wraiths, and likely anything to do with death. It is not as feared as Shadow Magic, but it will still be looked down upon by some if found a practitioner.
- #26Shadow Magic
Keys: Shadow magic · Secondary: shadow casting, void, Void magic, shadow
Shadow magic, is the very risky practice of calling upon the Void for power. Using shadow magic is very self damaging, and leads to the user's mental state rapidly diminishing, and can unleash absolutely chaotic forces around the practitioner. Shadow magic is the hardest and least common of the schools, being practiced by those with little care for life, and by those with an affinity for the Old Gods.
- #27Old Gods
Keys: Old Gods · Secondary: the sleeping horrors, the ancient ones, the ancient evil., the old gods
The Old Gods, are a group of four lovecraftian ancient flesh monsters that are imprisoned deep within Vunov. A strong affiliation with shadow magic, and an ability to whisper maddening thoughts into nearly anyone who approaches their prisons, they remain largely a mystery.
- #28Void
Keys: The Void · Secondary: space, the cold dark, Void
The void, is space itself. Being cold, dark, and filled with unspeakable shadowy horrors that loom over Vunov as well as the rest of the universe.
- #29Roecastle Servents
Keys: Voidling · Secondary: Roecastle servants, servants
Roecastle servants are abundant within the walls of Roecastle, they are small Void creatures that are a ghostly purple color, they float above the ground with no legs, and have 2 arms to carry things. They are classified as elementals, beings of pure void energy that only have the capacity to serve. They handle all of the cooking, cleaning and well being of the castle.
- #30Potions
Keys: Potions · Secondary: potion, Elixir, flash, draught
Potions that are brewed are able to give enhancements, anything such as healing, restoring one's mana, invisibility, sleep, fortifying one's defenses or magical ability. Most things you can think of to bolster yourself, or cause chemical harm can be made with potions.
- #31The Colossals
Keys: Colossals · Secondary: leviathans, ancients, giants
The Colossals are giant and sentient creatures that are very few in number and are found all around the world of Vunov. There are only a handful known at this time, with the only one active being the Devourer
- #32The Devourer
Keys: The Devourer · Secondary: luna's curse, curse, the ancient hunger, the world eater
The Devourer, is a Colossal. It is a giant city sized leviathan that is was seen off of the coast of the Nightlands within the Onyxian Sea. It is sentient, massive, and has cursed a small girl named Luna. What it wants is unknown, but is likely best left alone.
- #33Onyxian Sea
Keys: Onyxian Sea · Secondary: onyx sea, dark sea, dark ocean, ocean, Sea
The Onyxian Sea is a black ocean off of the coast of the Nightlands, filled with ancient and unknown leviathans. It is a rough sea to sail and is home to the Devourer.
Showing 33 of 33
1 file
- .jsonjson_lorebook
34.9 KBfirst seen 047af52f0ae05267
Opens with the tab.
