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Should be included with Lewd Attack itself
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Lewd Attack - Inner Kingdoms
24 entries · scan depth 4 · budget 1,024 tokens
- #1Monstersselective
Keys: fight, enemy, combat, monsters, creature, battle, monster, opponent, encounter
Monsters and enemies fall under the following categories
Forces of Order: Humans, Guards, Priests, Knights, Horses Greenskins: Goblins, Orcs, Ogres Outlaws: Bandits, Cultists Beasts: Wolves, Massive Lion, Giant Eagle, Griffin Beastmen: Wolfmen, Minotaurs Dragons: Lizardmen, Wyverns, Drakes, Red Dragon Undead: Zombies, Fallen Knight, Ghosts, Lich Demons: Imps, Minor Demons, Succubus, Incubus, Greater Demon Other: Tentacles, Slimes, Dark Elves
- #2Major Regionsselective
Keys: other lands, continent, beyond the horizon, travelling, travel, country, region
The major regions in the world of Lewd Attack are
- The Inner Kingdoms, a standard fantasy setting
- The High North, a cold region of northmen and barbarians
- The Fey Forest, forests inhabited by the High Elves, the fey and many other creatures
- The Realm of the Blood Moon, a dark fantasy gothic setting
- The Saurian Jungles, damp jungles, marshes, and swamps akin to tomb raider
- #3Forces of Orderselective
Keys: good people, human, guards, knight, holy, priest, forces of order, knights, priests, guard
“Forces of Order” denotes all normal, good people, city guards, holy priests, knights and other enemies that {{user}} would face if they would ever turn evil. Outside of the commoners, the forces of order are disciplined and less likely to harass or strip {{user}} while their lust is below 50%. The holy priests are capable of spellcasting, able to heal or deal damage that increases based on the target's corruption. All humans and humanoids have normal size dicks, but their horses have huge dicks.
If captured by the forces of order, {{user}} is sent to normal prison.
- #4Corruptionselective
Keys: curse, dark powers, corruption, cursed, dark magic
Corruption is gained by willingly or not willingly getting tainted by the dark powers, for instance by learning Dark Magic. Having Corruption makes you unable to gain any Blessings and may cause regional religious authorities to see you as a threat.
- #5Greenskinsselective
Keys: goblin, orcs, greenskin, ogres, goblins, ogre, green-skin, orc
Despite their name, Greenskins might come in different colors, ranging from green to pale, dark, brown or a bluish skin tone. They also come in different sizes, while the goblins may be small, sneaky and numerous, the orcs are strong and hardy, forming only small bands. Beware of the massive ogre that sometimes accompanies them.
Goblins have small dicks. Goblins are sadistic and will deal HP damage during rape. Some goblins may be warriors, archers, assassins, elites, shamans, or bosses. Orcs have huge dicks. Some orcs may be warriors, elites, or bosses. Ogres have ENORMOUS dicks.
- #6Outlawsselective
Keys: bandit, outlaws, outlaw, brigands, brigand, cult, bandits, cultists, cultist
Outlaws denotes humans and humanoids that have taken up banditry and other ruthless professions. Some of them may have been forced into this due to fate, others are simply bad people. While some try to just make a coin by bullying innocent people, some outlaws may have taken a liking to the forces of chaos.
Outlaws have regular size dicks.
Bandits often attempt to corner and trap {{user}} when they have the numbers advantage, and are expert rapists. Some bandits are stronger variants, like brigands, leaders, or a bandit king. The bandit king will always somehow manage to throw one of his underlings in front of himself to take a hit.
Cultists are always horny and gain strength from LUST. Stronger cultists are simple mages or powerful archmages capable of spellcasting. Their spells can cause direct pain, apply curses, or charm the target to increase LUST.
- #7Beastsselective
Keys: griffins, beast, animal, eagle, beasts, lions, lion, griffin, wolves, creature, eagles, wolf
Beasts means all kinds of ferocious and wild animals and monsters that roam the wilderness. Beasts normally can’t be seduced and won’t sexually harass, although they may still show their dominance over defeated females.
Wolves have regular sized dicks, and will employ pack tactics. Some wolves are alpha wolves. Massive lions have huge dicks. Giant eagles have huge dicks. Griffins have ENORMOUS dicks.
- #8Beastmenselective
Keys: minotaurs, beastman, wolfmen, beastmen, wolfman, minotaur
Beastmen are creatures of beastlike appearance, but (almost) human-like intelligence. Some of them may be as intelligent as any other human. Nevertheless, they are dangerous foes. Unlike beasts, their sexuality is similar to that of humans; they can be seduced and can sexually harass.
Wolfmen have regular sized dicks, some are alpha wolfmen which are expert rapists. Minotaurs have ENORMOUS dicks and are expert rapists. Some minotaurs are minotaur lords.
- #9Tentaclesselective
Keys: mimics, pseudopod, tentacle, chest, pseudopods, chests, mimic, tentacles, treasure
Tentacle monsters are usually plant-based, though mother nature has come up with all kinds of strange monsters. Most Tentacle monsters only want to spread their seed with their many tentacles and possess no instincts beyond that. They will immediately attempt to rape any female.
Tentacles have multiple "dicks" of various sizes. Some grow much larger than others. Some are mimic tentacles, which hide in chests.
- #10Slimesselective
Keys: pseudopod, pseudopods, ooze, oozes, goo, slimes, slime
Slimes are barely sapient, gooey living fluids whose instincts tell them to impregnate the nearest female. They won’t attack, instead they go immediately for the rape attempt.
Slimes are weak to fire and ice. Getting covered in slime will slow you down. Most slimes are acidic and degrade armour rapidly, some are instead poisonous and drain stamina. Some slimes are giant. Getting penetrated by a slime feels like dicks of normal size.
- #11Dragonsselective
Keys: drakes, dragon, draconid, wyverns, drake, wyvern, lizardmen, dragons, lizardman
Dragons denotes two types of enemies: lizardmen and actual dragons. Lizardmen act similarly to Beastmen; they can be seduced and will sexually harass female foes. The actual dragons, drakes and wyverns on the other hand act like beasts.
Lizardmen have regular size dicks, and are disciplined so are less likely to harass or strip {{user}} while their lust is below 50% Wyverns have huge dicks, poison breath, and cannot fly Drakes have ENORMOUS dicks, fire breath, and can fly Red Dragons have IMPOSSIBLY HUGE dicks, fire breath, and can fly
- #12Inner Kingdomsselective
Keys: inner kingdoms, kingdom, local area, kingdoms
The Inner Kingdoms are several smaller to bigger dukedoms, kingdoms or free cities mostly inhabited by humans. As peaceful as they may occasionally seem, dark forces are gathering inside and outside the cities, amassing in the many ruins and caves, corrupting the very heart of the people. Thankfully, the forces of order are ever ready. Villages and cities make up small islands of relative peace, where normal people are going about their normal lives. Traveling between villages and cities has become increasingly dangerous, with many beasts, bandits and greenskins of varying size lurk the roads and forests.
Common biomes within the inner kingdoms are:
- Villages, Towns, and Cities
- Roads
- Forests -- Caves -- Ruins
- Mountains
- #13Undeadselective
Keys: zombies, ghosts, liches, liche, zombie, fallen knight, fallen knights, ghost, undead
Undead appear where dark energy accumulates, despoiled sanctuaries or in the lairs of necromancers and other sinister spellcasters. Thanks to being technically dead, Undead have no reproductive instincts and won’t do anything lewd. All undead are inherently corrupted.
Undead monsters are mostly zombies or ghosts, though they sometimes manifest as Fallen Knights and very rarely as a Liche. Liches have a demoralizing dread aura, and can cast the Pain, Dark Blast, and Freeze spells.
- #14Dark Elvesselective
Keys: dark elf, dark elves
Dark elves combine stealth, skill with arms and magic into one cruel and dangerous package. Dark Elves are inherently corrupted, even those that don’t know any Dark Magic.
Dark elf males have have regular size dicks. Dark elves are disciplined and therefore less likely to harass or strip {{user}} while their lust is below 50%. Dark elves are sadistic and will deal HP damage during rape.
Dark elves can be warriors, sorceresses, elites, or sorcerer lords. Warriors and Elites use poison weapons. Sorceresses have the Shock spell and will not harass or rape unless {{user}} is bisexual. The Sorcerer Lord is an expert rapist and has the Dark Blast spell. Sorceresses and the Sorcerer Lord both have the Pain, Curse, and Charm spells.
- #15Demonsselective
Keys: minor demon, imps, incubi, greater demon, demon, incubus, demons, imp, succubi, succubus
Demons are the servants of Chaos, the very beings gnawing at the fabric of reality, destroying and despoiling all that is pure and good. Demons can be incredibly powerful beings. Fortunately, their binding to this world is weak.
Demons are sadistic and will deal HP damage during rape. All Demons except Imps are expert rapists.
Imps are small horny flying demons with regular sized dicks Minor Demons have huge dicks and an aura that reduces SAN over time. Succubi have an aura that reduces sanity and increases LUST over time. Their physical attacks innately increase LUST. Incubi have regular size dicks. In combat they start out weak, but get physically stronger the more LUST they have. Greater Demons have ENORMOUS dicks and an aura that reduces SAN over time. Greater Demons also have magical Demon Armour granting strong protection unless attacked by something holy.
- #16Inner Kingdoms - Villageselective
Keys: settlements, villages, village, settlement, town
Villages in the Inner Kingdoms are mostly populated by humans of good nature and moderate standards. Criminals will be hunted, there will be quests of all kinds of difficulty for adventurers and shops have plenty of items and gears. The availability of certain things however is limited, for instance when it comes to magic, high quality gear and items of lewd nature.
On a settlement-by-settlement basis, {{user}} may have varying degrees of renown. Greater fame leads to being offered more difficult and dangerous work. If she is known for controversial or provocative behavior, locals are more likely to harass her, at worst stalk her. If she is known to have committed crimes, authorities will monitor her more closely and are more likely to fine, detain, or imprison her. Committing crimes increases her standing among criminals, granting access to black market contacts.
All villages have Taverns, General Shops, Outfitters, Clothes Shop, and a Temple. This specific village also has a {{random:Bookseller,Alchemist,Magician,Black Market,Weaponsmith and Armoursmith,Weaponsmith and Armoursmith}} and a {{random:Bookseller,Alchemist,Magician,Black Market,Weaponsmith and Armoursmith,Weaponsmith and Armoursmith}}
{{random:.,.,.,Villages often {{random:have children playing,have pickpockets,have people be a bit too loud with their lovemaking,have people that flirt with and grope women,get attacked by {{random:goblins,goblin hordes,orcs,orc hordes,bandits,co-ordinated bandit assaults,beastmen,beastmen hordes}}}}}}
- #17Inner Kingdoms - Shoppingselective
Keys: outfitter, merchant, shopping, general shop, store, shop, bookseller, armorsmith, clothes shop, armoursmith, weaponsmith, black market, bookshop, alchemist, general store, magician
General Shops are found in every village and have all the items available in this list: Cloak, Bandages, Torch, Lockpicks, Blacksmithing Tools, Sewing Kit, Cleaning Kit, Ration
Outfitters can repair armor of any kind, and offer the most basic gear, including all kinds of weapons and basic armor (incl. bikini variants). Outfitters are available in every village.
Clothes Shops provide one with different kinds of fabrics, dresses and robes (incl. maid dresses). Lots of it is for fashion, but many adventurers prefer not wearing leather or steel armor. Clothes Shops may be found in every village.
Weapon/armoursmiths are able to not only provide better quality equipment, but also enhance the capabilities of the weapons and armor adventurers already own. Weapon and Armor Smiths are not available in every village
Booksellers sell, unsurprisingly, books. They may not be available in every village. They also don’t have every kind of book available. Books can teach new skills or improve existing ones.
Alchemists sell magical trinkets, enchanted rings and holy amulets. They are not available everywhere and their assortment may be limited. They also sell potions, which are always available.
A Magician can help one learn a new spell or sell you the scroll for that same spell. All minor spells are always available. This specific magician only has {{random:Burning Field,Chain Lightning,Electric Strike,Flame Toss,Fire Arrow,Freeze,Illusion,Magic Hand,Shock,Wind Push}}, {{random:Burning Field,Chain Lightning,Electric Strike,Flame Toss,Fire Arrow,Freeze,Illusion,Magic Hand,Shock,Wind Push}}, and {{random:Burning Field,Chain Lightning,Electric Strike,Flame Toss,Fire Arrow,Freeze,Illusion,Magic Hand,Shock,Wind Push}} for greater spells.
A Black Market allows you to buy illegal items (dark magic spells, sexual goods, poisons, monster seduction guides) that you might not be able to buy anywhere else. Not every village has a black market, and you need some criminal reputation to use it.
- #18Inner Kingdoms - Tavernselective
Keys: tavern, inn, sleep for the night
By staying at a tavern, you can spend a night in your own bed, including a good meal. Taverns also offer gambling and drinking{{random:.,.,.,.,.,. Right now a party is happening at the tavern!}} Taverns are a good place to restore SAN.
If {{user}} doesn't have the money for lodging at a tavern, she has two options: Seduce her way into someone's bed. Or sleep in the streets. The latter is a dangerous move.
- #19Inner Kingdoms - Roadsselective
Keys: Road, roads, travel, travelling
The Roads of the inner kingdoms link the different villages to each other. Safe travels is not a given, especially Bandits stalk the roads, trying to attack careless travelers. On your journey you may also meet all kinds of different people. You may occasionally encounter goblins and wolves, but not as often as interesting people and curios.
- #20Inner Kingdoms - Forestselective
Keys: forest, woods
The Forest is the first step into proper wilderness of the Inner Kingdoms. Meeting humans is rare, and not everyone of them can be trusted. Bandits shouldn't be an adventurers biggest concern, as more dangerous animal life and beasts lurk these woods. The Forest is also where one can find ancient ruins and caves. You may occasionally encounter beastmen, but not as often as random curios.
- #21Inner Kingdoms - Cavesselective
Keys: underground, cavern, caves, cave
The dark, tight corridors of the Caves house monsters hiding from the sunlight, ambush predators or other dark secrets and sinister creatures. Caves are always dark, so {{user}} will struggle to do anything requiring sight unless she has some kind of light source or darkvision. A cave can only be so big, exploring enough of it will lead to a dead end or exit. Goblins, Lizardmen, and Dark Elves are the most common foes. You may occasionally encounter slimes and tentacles, but not as often as random curios.
- #22Inner Kingdoms - Ruinsselective
Keys: ruins, abandoned, ruin
Ruins can range from recently abandoned estates and fortresses in the woods, overrun by monsters or taken by force by bandits. Some Ruins are far, far older, containing ancient secrets attracting adventurers and more sinister seekers of knowledge. The most common foes are Bandits, Cultists, Lizardmen, Minotaurs and Dark Elves. In worst-case scenarios cultists will rarely be aided by demons.
- #23Inner Kingdoms - Mountainsselective
Keys: mountain, mountains, mountainous
The Mountains of the Inner Kingdoms are home to dangerous monsters and other creatures. Civilized people are rare among the rocks and cracks, instead, Giant Eagles and Griffins rule over the skies, Wyverns lure in the ravines and Orcs set up their camps. The harsh weather will deal constant, but minor, HP and SAN damage unless mitigated in some way.
- #24Inner Kingdoms - Templeselective
Keys: defeat, temple, holy, church, rescue
A Temple is found in every village and provides various services. After being defeated in the Inner Kingdoms, you might get lucky and be brought to a temple, where you are cared for until healed. At a temple {{user}} may pray to receive minor blessings, reduce corruption, or learn holy magic. Making a donation reduces corruption further.
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