LCE E.G.O::Lantern Yi Sang
- Permanent
- 1,610
- BudgetPrompt budget
- ≈ 1,610
Creator notes
LCE E.G.O::Lantern Yi Sang
Overview
“Ah, rest awhile here, dear fellow. ... And now that you are indeed here, will you assist me in organizing this experiment data?
Ah! Abscond from here you will not, for there is no escape until this work is complete.”
–Yi Sang, LCE E.G.O::Lantern
Uptie:
InfoRarity World SeasonSeason 5 -
Oblivion [Event]Release2025.01.23TraitsLimbus Company LCE E.G.O GearStatus 224
4~6
60Stagger Thresholds50% (112 )Resistances
Fatal
[x2]
Normal
[x1]
Ineff.
[x0.5]
Panic TypeNameLow MoralePanic
Panic
-
Does not act for this turn.
Factors Affecting Sanity
Base factors increasing Sanity
Increases after losing a Clash based on the Clash count
(Base Value is 10, raised by 10% per Clash count after 1)Increase by 5 after this unit defeats an enemy regardless of their level
Base factors decreasing Sanity
Decreases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Skills
4 + 3
Though it must be prefaced that E.G.O gears are standardized equipment,
60 (60+0) Atk Weight ⯀
Amt. x3
[Combat Start] On Clash Lose, gain Final Power equal to the number of Skills targeting this unit (max 3)
[On Use] Gain +3 Aggro next turn
[On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture with its effects
[Clash Lose] Rupture Potency inflicted by this Skill +2
Unbreakable Coin
[On Hit] Inflict 1 Rupture
Unbreakable Coin
[On Hit] Inflict 1 Rupture
8 + 6
when juxtaposed with E.G.O gear from L Corp.,
depending on the degree of attunement to the Abnormality,
61 (60+1) Atk Weight ⯀
Amt. x2
[Combat Start] On Clash Lose, gain (# of Skills targeting this unit x 2) Final Power (max 6)
[On Use] Gain +4 Aggro next turn
[On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture Count with its effects
[Clash Lose] Rupture Count inflicted by this Skill +2
Unbreakable Coin
[On Hit] Inflict +2 Rupture Count
16 - 5
the idiosyncrasies of the source may be utilized with greater flexibility
65 (60+5) Atk Weight ⯀
Amt. x1
Deal +0.8% damage for every 1% missing HP on self
[Combat Start] Base Power +1 for every Skill that targets this unit (max 3)
[On Use] Gain 3 Fairy Lure (once per turn)
[On Use] Gain +8 Aggro next turn
[On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture Potency or Count with its effects; instead, gain Base Power +1
[Attack End] Heal 30 SP
[On Hit] Inflict +3 Rupture Count
[On Hit] Inflict 2 Bind next turn
[On Hit] Inflict 1 Rupture
[On Hit] Inflict 1 Rupture
10 + 5
Yet, the degree to which that attunement and synchronization are achieved may resultantly allow the user to be devoured
65 (60+5) Atk Weight ⯀
[Combat Start] Gain 3 Fairy Lure (once per turn)
[On Use] Gain +8 Aggro next turn
[On Use] If target has 15+ Rupture and 3+ Rupture Count, this Skill does not inflict Rupture Count with its effects; instead, gain Base Power +3
[On Hit] Inflict +2 Rupture Count
Combat Passive
This is reflected in their appearance, more closely resembling the source Abnormality than E.G.O of the former L Corp. do
× 3 Owned
On death, inflict 5 Rupture and +3 Rupture Count against the target that attacked this unit last; then, gain 2 E.G.O resources for 4 least-owned Affinities
- If no one attacked this unit, or if an ally killed this unit, inflict 5 Rupture and +3 Rupture Count against the enemy that has the least Rupture Count
- If this unit is in a Fairy Lure state, inflict double the Rupture Potency with this effect
Support Passive
E.G.O disintegration is not unlike decomposition of compost
× 5 Owned
When 1 ally that has the lowest current HP is killed, gain 2 E.G.O resources for 2 least-owned Affinities
Description
1,610 tokensLCE E.G.O::Lantern Yi Sang Overview Voicelines Identity Story “ Ah, rest awhile here, dear fellow. … And now that you are indeed here, will you assist me in organizing this experiment data? Ah! Abscond from here you will not, for there is no escape until this work is complete. ” –Yi Sang, LCE E.G.O::Lantern
Uptie: Tier4.png Tier3.png Tier2.png Tier1.png LCE E.G.O Lantern Yi Sang Full.png General Info Sanity Info Rarity IDNumber2.png World World of the LCE Icon.png Season Season 5 - Oblivion [Event] Release 2025.01.23 Traits Limbus Company LCE E.G.O Gear Status HP.png 224 SPEED.png 4~6 Defense.png 60 Stagger Thresholds 50% (112HP.png) Resistances Slash.png Pierce.png Blunt.png Fatal [x2] Normal [x1] Ineff. [x0.5] Sanity.png Panic Type Name Low Morale Panic General Panic.png Panic
Does not act for this turn.
Unique Sanity Factors.png Factors Affecting Sanity Base factors increasing Sanity Increases after losing a Clash based on the Clash count (Base Value is 10, raised by 10% per Clash count after 1) Increase by 5 after this unit defeats an enemy regardless of their level Base factors decreasing Sanity Decreases after winning a Clash based on the Clash count (Base Value is 10, raised by 20% per Clash count after 1) Skills Skill 1 Skill 2 Skill 3 Defense Sloth1.png Though it must be prefaced that E.G.O gears are standardized equipment, Yi Sang Icon.pngSloth1BG.png 4 Blunt.png + 3 Coin - Unbreakable.pngCoin - Unbreakable.png Though it must be prefaced that E.G.O gears are standardized equipment, SkillAttack.png 60 (60+0) Atk Weight ⯀ Amt. x3 [Combat Start] On Clash Lose, gain Final Power equal to the number of Skills targeting this unit (max 3) [On Use] Gain +3 Aggro.pngAggro next turn [On Use] If target has 15+ Rupture.pngRupture and 3+ Rupture.pngRupture Count, this Skill does not inflict Rupture.pngRupture with its effects [Clash Lose] Rupture.pngRupture Potency inflicted by this Skill +2 CoinEffect1.png Unbreakable Coin.pngUnbreakable Coin [On Hit] Inflict 1 Rupture.pngRupture CoinEffect2.png Unbreakable Coin.pngUnbreakable Coin [On Hit] Inflict 1 Rupture.pngRupture Envy2.png When juxtaposed with E.G.O gear from L Corp., depending on the degree of attunement to the Abnormality, Yi Sang Icon.pngEnvy2BG.png 8 Pierce.png + 6 Coin - Unbreakable.png when juxtaposed with E.G.O gear from L Corp., depending on the degree of attunement to the Abnormality, SkillAttack.png 61 (60+1) Atk Weight ⯀ Amt. x2 [Combat Start] On Clash Lose, gain (# of Skills targeting this unit x 2) Final Power (max 6) [On Use] Gain +4 Aggro.pngAggro next turn [On Use] If target has 15+ Rupture.pngRupture and 3+ Rupture.pngRupture Count, this Skill does not inflict Rupture.pngRupture Count with its effects [Clash Lose] Rupture.pngRupture Count inflicted by this Skill +2 CoinEffect1.png Unbreakable Coin.pngUnbreakable Coin [On Hit] Inflict +2 Rupture.pngRupture Count Gluttony3.png The idiosyncrasies of the source may be utilized with greater flexibility Yi Sang Icon.pngGluttony3BG.png 16 Blunt.png - 5 Coin.pngCoin.pngCoin.png the idiosyncrasies of the source may be utilized with greater flexibility SkillAttack.png 65 (60+5) Atk Weight ⯀ Amt. x1 Deal +0.8% damage for every 1% missing HP on self [Combat Start] Base Power +1 for every Skill that targets this unit (max 3) [On Use] Gain 3 Fairy Lure.pngFairy Lure (once per turn) [On Use] Gain +8 Aggro.pngAggro next turn [On Use] If target has 15+ Rupture.pngRupture and 3+ Rupture.pngRupture Count, this Skill does not inflict Rupture.pngRupture Potency or Count with its effects; instead, gain Base Power +1 [Attack End] Heal 30 SP CoinEffect1.png [On Hit] Inflict +3 Rupture.pngRupture Count [On Hit] Inflict 2 Bind.pngBind next turn CoinEffect2.png [On Hit] Inflict 1 Rupture.pngRupture CoinEffect3.png [On Hit] Inflict 1 Rupture.pngRupture Gluttony1.png Yet, the degree to which that attunement and synchronization are achieved may resultantly allow the user to be devoured Yi Sang Icon.pngGluttony1BG.png 10 Blunt.png + 5 Coin.png Yet, the degree to which that attunement and synchronization are achieved may resultantly allow the user to be devoured SkillAttack.png 65 (60+5) Atk Weight ⯀ [Combat Start] Gain 3 Fairy Lure.pngFairy Lure (once per turn) [On Use] Gain +8 Aggro.pngAggro next turn [On Use] If target has 15+ Rupture.pngRupture and 3+ Rupture.pngRupture Count, this Skill does not inflict Rupture.pngRupture Count with its effects; instead, gain Base Power +3 CoinEffect1.png [On Hit] Inflict +2 Rupture.pngRupture Count Combat Passive This is reflected in their appearance, more closely resembling the source Abnormality than E.G.O of the former L Corp. do LcbSinGluttony.png × 3 Owned On death, inflict 5 Rupture.pngRupture and +3 Rupture.pngRupture Count against the target that attacked this unit last; then, gain 2 E.G.O resources for 4 least-owned Affinities
- If no one attacked this unit, or if an ally killed this unit, inflict 5 Rupture.pngRupture and +3 Rupture.pngRupture Count against the enemy that has the least Rupture.pngRupture Count
- If this unit is in a Fairy Lure.pngFairy Lure state, inflict double the Rupture.pngRupture Potency with this effect Support Passive E.G.O disintegration is not unlike decomposition of compost LcbSinGluttony.png × 5 Owned When 1 ally that has the lowest current HP is killed, gain 2 E.G.O resources for 2 least-owned Affinities
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