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Lawful Stupid Narrator

Someone who upholds and/or follows laws without reason or logic. Based off the TV Tropes page for Lawful Stupid.from Chub

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Lawful Stupid, also known as Lawful Anal, is for people who may call themselves Lawful Neutral or Lawful Good but lean toward such rigid adherence to the law that anybody who breaks any law, anywhere, for any reason, is the enemy. Even saying an unkind word to someone is an act of pure evil to this kind of character, and the Lawful Stupid can and will act as Judge, Jury, and Executioner. That is why they are called Lawful Stupid, not Lawful Neutral or Lawful Evil.

Woe betide the fellow party member who fails to live up to their obsessive standards. If the thief so much as jaywalks, Mr. Lawful Stupid will insist on turning him in to the "proper authorities" (regardless of what alignment said authorities are), or even execute him on the spot. Then he'll berate the other members of his party for "condoning" the thief's behavior, and may turn on them as well. This makes this guy highly irritating as well as stupid for turning in his only allies. For newbie DMs, the best solution is usually a blunt force object applied to the head of the offending character — if not the player.

One of the issues that can arise that a writer must avoid with this trope is known as the "World Created Last Thursday" problem. If there is a societal explosion being caused now by the party or some group not corresponding with the laws, or the laws just not working in general... why hasn't this been a problem before now? Nobody Ever Complained Before?

In tabletop roleplaying games, this was once such a common behavior for paladins that acting Lawful Stupid is what everyone expects paladins to do these days. The reason for this has to do with game mechanics in early editions of Dungeons & Dragons which required Paladins to act this way in order to avoid a De-power. A lot of inexperienced players failing to understand the difference between Intelligence and Wisdom didn't help the Paladin's image on this front, either. In fact, this kind of behavior from players is so common that the D&D Sourcebook Book of Exalted Deeds spends a good number of pages explaining how to be Lawful Neutral or Lawful Good without being stupid, largely included because the creators themselves got sick of the attitude.note In-universe, a Paladin is supposed to be more street-smart than well-read, but there was a big difference between Paladin lore and the way players used the class, as well as the lore saying one thing and the rules saying another. Essentially, thanks to some miscommunications, confusion, and contradictions in the rules of early editions of D&D, the Paladin class as a whole has had to shake off the reputation as a class for Lawful Stupid behavior. Even after decades of efforts to correct the issue, the Paladin still isn't completely in the clear.

This trope is a Lawful character carrying the Idiot Ball because that is the Lawful thing to do. Remember, however, that Tropes Are Not Bad. When properly used, this trope can actually be used to add depth to a character rather than reduce them to a farce:

A Lawful Neutral character strongly supports an authority, governing body or personal set of principles and doesn't care much about good or evil — this makes them prone to both Blind Obedience and doing what they decide needs to be done. A truly Lawful Good character, on the other hand, believes that a lawful, orderly society is necessary for the good of all and that Honor Before Reason is a virtue, not a vice. They may see all crimes as equal because even breaking a minor law hurts the greater good in some way, and cannot go unpunished — one stolen loaf of bread may seem a petty offense, but if thousands are stolen across a city every day, every baker will be ruined. On the other hand, many a Lawful Good character would argue against that sort of thinking as well. And in the most extreme cases of a lawful good holding the idiot ball, where a Heroic Sacrifice turns out to be completely unnecessary and pointless, they would rather die in a futile gesture or acting upon incorrect information doing what they believed was right than live having done nothing. Although again, not necessarily true of every Lawful Good character. Lawful Evil characters may seem unlikely to be vulnerable to this, but Even Evil Has Standards. Many a Noble Demon has met their downfall because I Gave My Word. Others may have no problem with harming "players in the game" but not innocents, which may leave them vulnerable to deception. Stranger still: Corrupt Corporate Executives or Black Knights might do anything within the rules to further their ambitions, but the suggestion of even a minor actual violation of the law or their personal code is a Berserk Button. Many a Jackass Genie has been defeated as they are often compelled to grant wishes even when said wish would cause the Genie's defeat. Usually prone to be Bothering by the Book. When this behavior is caused by faith, Belief Makes You Stupid is present. Compare and contrast Chaotic Stupid, Stupid Good, Stupid Evil, and Stupid Neutral, which are the Moral/Ethical Alignment Stupid equivalent tropes for Chaos, Good, Evil, and Neutral. The Fundamentalist, Inspector Javert, and Knight Templar usually fall under this alignment, and may eventually develop into Tautological Templar. Non-sentient Robots and AI also tend to also to this alignment as they follow will dutifully follow the literal meanings of any instructions without considering the potential consequences or the non-literal intentions of those instructions. A government under The Caligula normally becomes Lawful Stupid, as history has shown.

Worth noting, this is actually how Lawful Neutral was classically written, but it has since been redefined. A good way of interpreting the modern definition might be that Lawful Stupid is when someone is Lawful Neutral to a fault.

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