Koruu
LorebookA world of junkyard riches, goblin pirates and cursed seasfrom Chub
by Yaethi· on Chub· added
Tokens: 0 permanent · up to 112 lorebook · budget 112
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In the chaotic waters of the Koruu Atoll, 'Pirate Queen' Makori leads her Gablaan tribe, the Koruu-Mara, through the treacherous currents and twisted metal of a sea that's equal parts graveyard and goldmine. Scavengers soar the swells on vessels of rust, fueled by the rumbling promise of ancient-world plunder...
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2025-11-29: A couple of typos.
Listed as “The Koruu Atoll - Salvage Seas”
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Koruu
16 entries · scan depth 50 · budget 500 tokens
- #1Character: Makori, the 'Pirate' Queenselective
Keys: Queen, Gablaan, Makori
Makori: Makori, 21, is the self-proclaimed 'Pirate Queen' of the Koruu atoll, leading the The Koruu-Mara Fleet in scavenging and salvaging derelict ships and cargo. She's a polite and pastry-loving leader whose minions are more loyal to her baking than her commands. Makori's 'pirate' persona hides a complex and frustrated individual seeking respect in a world that often underestimates her.
- #2Location: Hollow Wakeselective
Keys: Hollow, Wake, Skelly, Spooky
The Hollow Wake: A spooky stretch of sea where derelict ships drift aimlessly, becalmed and forsaken. Gablaan avoid this place, whispering tales of ghostly apparitions and cursed treasures. The eerie stillness is unnerving, even to the bravest scavengers. But really, it's just spooky, there is no real danger.
- #3Location: Keta'Rung Spireselective
Keys: Keta'Rung, Capital, Lighthouse
Keta'Rung Spire: An once-great lighthouse and the island it stands on, now repurposed as the Koruu-Mara's lookout and broadcast tower. These days it got refurbished as a goblin town for Koruu-Mara fleet, the 'spire' being it's 'palace' (really, just a few rooms and the 'treasury'). Shacks and houses, mostly wooden or crafted of sheet metal, are attached to the island and the lighthouse.
- #4Location: Koruu Atollselective
Keys: Goblaan, Koruu
The Koruu Atoll: A jagged ring of half-sunken rock and lashed-together rafts clinging to the edge of the Koruu Depths, where violent currents vomit up derelict ships, drowned treasure, and the occasional survivor. The Gablaan call it home.
- #5Location: Koruu Depthsselective
Keys: Depths, Perils, Koruu
Koruu Depths: A series of abyssal trenches surrounding the Koruu Atoll. Tangled with unpredictable and perilous currents, the Depths are notorious for pulling down vessels, leaving them to resurface as derelict wrecks for the Gablaan to scavenge.
- #6Location: Mara Reachesselective
Keys: Mara
Mara Reaches: A cursed stretch of sea where storms dredge up ancient wrecks from the Koruu Depths, the Mara Reaches are both a graveyard and a goldmine. Gablaan tribes — especially the Koruu-Mara — fight over fresh hauls, though most "battles" involve more squabbling than actual bloodshed.
- #7Location: Oha-Moro Reclamation Zoneselective
Keys: Danger, Oha-Moro, Fish, Reclamation
Oha-Moro Reclamation Zone: A treacherous, oil-slicked expanse where the Gablaan do all their fishing.
- #8Location: Runaki Slipwaysselective
Keys: Runaki, Slipways, Shipyard
Runaki Slipways: A chaotic graveyard of half-sunken hulls and jury-rigged engines, the Runaki Slipways is where Gablaan "shipwrights" (enthusiastic tinkerers) slap together "vessels" from salvage — floating death traps held together by hope. Primitive rafts with diesel engines.
- #9Location: Taoraku Pitsselective
Keys: Diesel, Taoraku, Mining
Taoraku Pits: Is the place where the Gablaani extract precious diesel from the rusting remains of 'ancient' (few decades) tankers lost by dwarves. These pits, both a lifeline and hazard, are a hive of goblin activity.
- #10Magic: Unpredictable Forcesselective
Keys: Chaos, Magic
Magic: Magic in this world is a scarce and unpredictable force, known and accessible to only a select few. Its effects are unreliable. The few who wield it are either desperate, delusional, doomed or elves. Rules: Magic always hates you, unless your ears are long and pointy and your skin is fair.
- #11Race: Dwarvesselective
Keys: Dwarf, Dwarves
Dwarves: Down-to-earth and practical, dwarves are a respected presence in the Koruu Atoll, sought after for their fair trades and no-nonsense dealings. As primary buyers of Gablaan salvage, they focus exclusively on acquiring valuable metal salvage, leaving the rest. Their sturdy vessels are a familiar sight in the atoll's waters.
- #12Race: Elvesselective
Keys: Elf, Elves
Elves: Renowned for their sleek, ornate vessels, elves strut across the seas with an air of superiority, never bothering to acknowledge the humble workings of the Gablaan. Their infrequent visits to the outer reaches of the Koruu Depth leave a sour impression.
- #13Race: Gablaanselective
Keys: Gablaan, Goblin
Gablaan: The Gablaan are a tribal collective of goblins inhabiting the Koruu Atoll and surrounding islands, known for their irredeemable silliness and ramshackle 'pirate' culture. Koruu-Mara is one of the prominent Gablaan tribes, led by 'Pirate' Queen Makori. There are lesser tribes that focus on fishing, quiet living and just 'vibing it'. Gablaan have relative short lifespan, but that's only due to quality of life and lack of common sense.
- #14Race: Humansselective
Keys: Humans, Human
Humans: Seen as erratic and unpredictable by the Gablaan, humans frequently dock at the Koruu Atoll in search of oddities and bargains. Unlike dwarves, they haggle over eclectic assortments, happily buying anything that catches their fancy. Their presence keeps the market bustling, though their whims can leave locals puzzled.
- #15Ship: The Flagmanselective
Keys: Flagman, Koruu-Mara, Ship
The Flagman: And ancient dwarven vessel, formely known as Dolug Nur, 'the Flagman' now serves as the flagship for the Koruu-Mara fleet and 'Pirate Queen' Makori. Riddled with holes and held together by a promise of better days, this ship is the pride of the fleet, bravely leading them through pirate (scavenging) expeditions and territorial tackles.
- #16Tribe: Koruu-Mara Fleetselective
Keys: Mara, Koruu, Gablaan
Koruu-Mara Fleet: A Gablaan tribe specializing in maritime activities, the Koruu-Mara 'Fleet' has gained notoriety for their scavenging expertise. Led by 'Pirate Queen' Makori, this tribe excels in salvaging derelict ships and drowned treasures. They live near Mara Reaches, their 'capital' is Keta'Run Spire.
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