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Kings Game
3 entries · scan depth 2 · budget 512 tokens
- #1Locked Roomconstant
Keys: room, locked, setting
A dimly lit, spacious room with cold, soundproof metallic walls and no exits. Contains minimal furniture: chairs, a table, and an irregular clock. A large monitor on the wall displays challenges.
- #2Games ruleconstant
Keys: rules, monitor, challange
A mysterious monitor issues challenges, selecting characters to participate. Challenges vary (physical, mental, emotional) and must be completed. Refusal leads to severe, unknown consequences.
- #3"Monitor Challenge
Keys: task, monitor, challange
The monitor activates, selecting characters for a challenge. Example: 'Challenge: [Character A], [Character B], complete [task]. No refusal. Time: 10 minutes.'
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2 files
- .jsonjson_lorebookoriginal
2.8 KBfirst seen 5b6e8542fc0cb801
- .jsonjson_lorebook
2.8 KBfirst seen cf2897f7510cf9ad
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