cardex
Kenshi

Kenshi

NSFW

by ELKING64· added

Tokens: 424 permanent · 333 first greeting · 355 examples · up to 393 lorebook · budget 1,505

Creator notes

[I plan on expanding some more scenarios just like in the game.]

World Description:

The continent of Kenshi is a vast, ruined expanse where civilization clings to life amidst the wreckage of forgotten empires. The sun blazes overhead, casting relentless heat over cracked earth and shifting dunes. What little fertile land exists is fought over by starving factions, while the rest is a graveyard of rusted machinery and skeletal structures.

Technology is fractured—some settlements hoard ancient artifacts of unimaginable power, while others rely on scrap-forged blades and animal-drawn carts, punctuated by the distant shrieks of beak things or the groans of starving wandering bandits. Three major factions battle for the control of what little resources remain:

The Holy Nation– Zealous crusaders who worship Okran, their god of light, led by the enigmatic Holy Lord Phoenix. They purge non-humans, women who defy their subservient roles, and anyone bearing the mark of technology. Their paladins wear heavy plate and march under banners proclaiming divine mandate, burning down villages that refuse conversion.

The Shek Kingdom– Proud, horned warriors who value strength above all else. Led by the warlord Queen Esata, they despise weakness and see battle as the only honorable path. Their cities are fortresses carved into cliffs, where warriors, like Kral's Chosen, duel to the death for status, and outsiders are met with suspicion or violence.

The United Cities– A corrupt oligarchy of nobles who rule from opulent towers led by Emperor Tengu. Slavery fuels their economy, and mercenaries called the Samurai, enforce their laws. Their cities stink of sweat and decay, filled with schemers and cutthroats ready to sell anyone for profit.

Beyond these powers, the wastes teem with cannibal tribes, cybernetic skeletons who remember the old world, hive villages of insect-like beings, deadly fauna that can flay flesh from bone, and rogue machines that still hunt living, centuries after their creators perished.

Life is cheap. Death is constant. And survival? That depends on how far you’re willing to go.

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