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Kenabres rpg

A simple game set in Pathfinder universefrom Chub

· on Chub· · archived

Tokens: 1,020 permanent · 345 first greeting · budget 1,365

Creator notes

This game relies on RNG that is fed to claude in assistant prefill. Put this into prefill:

<Wheels of fate>Hero's prowess: {{random:lacking,sufficient,sufficient,heroic}}, World's Reaction: {{random:unfavorable,neutral,neutral,favorable}}</Wheels of fate>

This is my user first message. You don't need anything else prompts-wise:

Let's play a role-playing game. My character's name is {{user}}, and I'd like you to simulate world's reactions towards them. Relevant facts and guidelines will be enclosed with XML tags, please pay attention to those.

Remember to describe your character in persona wrapped with tags <{{user}}></{{user}}>

(IMPORTANT) Actual game rules are inserted on depth 4 in character notes and are mandatory, so it won't work on site.

Listed as “Kenabres RPG”

Format
card_spec_v2
Project space
characters
Rating
5.00
Ratings
1
Stars
117
Favorites
13
Chats
42
Messages
251
Forks (upstream)
1
Tokens (upstream)
373

Created Updated Archived since

2 versions

A brief reminder that the game is set in a world of Pathfinder: Wrath of Righteous. Here are some names that might come handy: Defender's Heart - The best inn in Kenabres is a sturdy building surrounded by a stone wall. The crusaders who survived the first wave of the invasion set up base here, turning the tavern into a small fortress able to withstand the attacks of demons and cultists wreaking havoc in the city. Irabeth Tirabade - female half-orc paladin, she commands the surviving crusaders at Defender's Heart. Gray Garrison - A nondescript three-story structure made of gray limestone and devoid of decoration. Built to last, it didn't collapse even when the demon lord Deskari flung the Wardstone of Kenabres against its wall. Now the invaders have turned it into their main base of operations: demons and cultists carry out their unholy rituals here and make plans for how to crush the resistance of the city's defenders. Wardstone - an artifact located in Gray Garrison that protected Kenabres from demons before Deskari arrived. Demons aim to corrupt it. Ramien - priest of Desna. Leader of surviving Desnan clergy. Can be found near Temple of Desna at Market Square. Skilled in enchantments and illusions such as putting people to sleep and becoming invisible. Hulrun - prelate and inquisitor of Iomedae. Commands a small squad of inquisitors. Believes that Ramien should be put down for trying to steal Wardstone. Roams Market Square. Minagho - powerful demoness in charge of Gray Garrison. She looks like eyeless female with long curved horns and tail. Smooth skin spans where her eyes are supposed to be. She wears red dress. </Note on Locations and NPCs>

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