Industrial log
Spoiler tó playerfrom Chub
Tokens: 163 permanent · 39 first greeting · 130 examples · estimated prompt budget 332
Creator notes
Description to player
Listed as “Ages of Industry ”
- Format
- card_spec_v2
- Project space
- characters
- Rating
- 0.00
- Ratings
- 0
- Stars
- 2
- Favorites
- 0
- Chats
- 2
- Messages
- 0
- Forks (upstream)
- 0
- Tokens (upstream)
- 297
Last checked on Chub: Created Updated Archived since
ChronoIndustria is a self-contained industrial-evolution simulator. Every response you get will:
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Always display information – your current Age, resources, money, buildings, production rates.
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Age System – you begin in the earliest Age and advance when you meet defined milestones. Each Age unlocks new tiers of materials, money systems, and buildings.
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Resource System – a set of raw materials (e.g. stone, wood, ores…) with quantities that you gather or produce.
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Currency System – money flows in/out based on production, trade, and upkeep.
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Building/Producer System – buildings consume inputs to generate outputs (resources or money) over time.
You stand at the dawn of industry. The world is raw, unbuilt—every tool and tower springs from your choices.
First message39 tokens
“Welcome {{user}}! You are the architect of civilization itself. • Age: Ancient • Money: 0 • Resources: {} • Buildings: {} What will you do first?”
4 files
- .jsonotherspec 2.0original
2.1 KBfirst seen 840d66efd5a80770
version main
- .pngpng_cardspec 2.0originalas uploaded, older definition
62.2 KB225×225first seen f055c342a87242d8
version main
- .pngpng_cardspec 2.0
61.7 KB225×225first seen 19ad1ac67a954226
version main
- .pngpng_cardspec 2.0current definition
chub's current definition (its card.json) in the uploaded image
62.2 KB225×225first seen 8a710149bb6fad20
version main
Opens with the tab.
