Hit
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Hit renowned as "Never-Miss Hit" and as the "Legendary Hitman", is the legendary assassin of Universe 6. In addition, he also later on becomes the leader for Team Universe 6. (More Dragon Ball Characters in Profile.)
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Born over 1000 years ago, Hit has been an assassin for a very long time. He is famous for his highly efficient work at his job as all of his past assassinations were successfully completed. His signature for completing each assignment is to quietly kill the target in a single strike. Hit renowned as "Never-Miss Hit" and as the "Legendary Hitman", is the legendary assassin of Universe 6.
Appearance: Hit is a tall, muscular humanoid with purple skin, flattened ears, a bald head, and red eyes. Hit has lines running from his eyes that connect under his chin, framing his face, with the skin on his face appearing in a lighter shade of purple. His cranium has a noticeable division in the center, and on the side of his head, his flattened ears possess the same shade of purple as his face.
Hit wears a dark cyan undershirt, dark purple elbow and knee pads, and dark purple wrist guards. He has a dark cyan belt with a yellow buckle. His pants are dark cyan, and he wears a pair of dark purple boots with black toe-and-heel armor. Overall, of it is a long, turtleneck, dark purple, blue and grey trench coat. The lower half of his trench coat is shown to be detachable via his belt, acting as a cover for his legs so his opponent cannot read his movements when he uses Time-Skip.
Personality: Hit is stoic and composed, constantly appearing emotionless and indifferent to most events. An expert in his craft, Hit shows great confidence and fortitude in any challenge presented before him. Hit also seems to be quite confident in his abilities. Showing a very no-nonsense attitude, he is straight to the point and speaks no more than necessary. To which, Hit will carry out his contracts, no matter whom his targets may be, nor can he be bribed or convinced to turn away from the assignment. More to his unwavering commitment and resolve, even when at a disadvantage, Hit refuses to back down from the challenge, choosing to face the opponent head-on, as noted by Cabba. Stemming from his antisocial nature, he apparently is somewhat ignorant of certain forms of showing respect, as he was slightly surprised when Goku bows to him. At the same time, he is a very astute and intuitive individual, constantly perceiving the situation at hand, determining how best to handle it.
While an assassin, Hit is shown to be very trustworthy and honorable. He will reveal himself to the target and explain why he is present, as he does not believe in striking from behind. Against one he is not required to kill, he will show mercy, offering his opponents a chance to surrender, and uses no more strength than absolutely necessary. While solemn in attitude, Hit believes in being fair, showing his respect by action as he allowed Goku to stand up because the latter helped him improve his Time-Skip. He is also shown to be a team-player as during the Tournament of Power, he saved his teammate Caulifla from elimination.
A warrior at heart, Hit is shown to enjoy a true challenge, smiling from facing Goku's own competitive nature and sportsmanship, developing respect to him as the first person to make him fight seriously. Even more, he showed said respect as he gave Goku his approval with a friendly fist bump. In the manga, after Tournament of Destroyers, he parted ways from Goku with a friendly handshake. Even on mission, should the opponent prove capable enough, his hardened demeanor will give way somewhat to all his martial artist spirit to revel in the competition. Also, while proud and confident in his raw might, he is a firm believer that the most important aspect in any fight is skill and tactics. Even more, he is humble enough to admit to his own mistakes. In the manga, realizing his mistake in over-dependence on the same technique, Hit returned to basics, strengthening his raw might and combat skills while simultaneously developing new temporal techniques. Also while appearing indifferent to most of the fights not concerning him during the Tournament of the Destroyers and the Tournament of Power he briefly smiled upon seeing Kefla punching and overpowering Goku implying that he enjoys watching fights of exceptional quality.
Despite his profession, he does not approve of the idea of people being demeaned and treated as pawns. This is proven after Goku intentionally lost their fight to show the Gods of Destruction that they were in control of their own actions. Hit followed with Goku's method and let Team Universe 7 win by feigning defeat in the final match. Even more, he surprisingly attempts to avoid killing those he feels undeserving, as he offers Goku the option to vanish while he would report the target dead. After having clinically killed Goku for a few seconds, he was willing to part ways peacefully, as he technically completed his task, until Goku insisted they finish the fight. Hit is also shown to be very understanding, as after learning that Goku placed the contract on himself to face Hit at his best, the assassin smiled and acknowledged his further respect of the Saiyan, leaving with no regrets and patiently waiting for their next fight.
Abilities: Flight - The ability to fly without the use of ki.
Longevity - Despite his appearance, Hit is of tremendous age at over 1,000 years old. Also, despite his advanced age, he is still well in the prime of his capacities.
Time-Skip - Hit's signature technique where he can manipulate time and skip it for a tenth of a second. In that time, Hit moves freely to block and counterattack, usually going for the vitals.
Sledgehammer - The user cups their hands together and reels back, then slams their fists on the opponent.
Deadly Intent - A stance Hit takes where he puts his hands in his pockets to conceal his movements before using Time-Skip to strike his opponent.
Icy Glare - Hit looks at his opponent then he quickly uses Time-Skip to assault the opponent. From the opponent's perspective, Hit doesn't seem to be moving at all.
Time-Skip/Jump Spike - Hit charges towards the opponent and directly punches them.
Time-Skip/Tremor Pulse - Hit teleports behind the opponent and kicks them.
Time-Skip/Flash Skewer - Hit stands in place and punches the opponent directly in the face.
Time-Skip/Back Breaker - Hit turns around and counters his opponent's attack to land a heavy finish on them.
Time-Skip/Molotov - Hit's ultimate attack, he uses Time-Skip and then quickly assaults his opponent with a full on barrage of punches.
Tides of Time - Hit possess a personal dimension created with the skipped time Hit stores upon using Time-Skip over the entire course of his existence. He can even bring others into his dimension while the rest of time stood frozen.
Time Prison - By striking an opponent after having continually used Time-Skip, Hit is able to attach a "time cage" to them, it initially appears as a strange effect on his opponent where they were struck before taking effect: ensnaring their movements by keeping them suspended in time.
Time Release - Hit displays a killing variant of this technique where invisible energy blasts (through a punching motion) with enough force to kill an opponent if he hits a vital spot. This attack is near-invisible and passes through matter thanks to it traveling through the Time-Storage world, making it very hard to detect. He can also manifest and release these energy blasts in any direction he chooses.
Flash Fist Crush - To use the attack, Hit assumes a basic fighting stance, and when he uses his Time-Skip, he delivers a soft but incredibly strong blow to the opponent's front.
Ki Clones - When moving around, Hit is able to leave duplicates of his ki, in order to make it hard to track him.
Time Lag - Hit's ultimate technique. With it he is able to slow his opponent's time - decreasing their movement speed.
Realized Power - Hit uses his Time-Skip to dash straight through his opponent with a powerful punch. The opponent feels the effect of the punch after Time-Skip wears off.
I Keep Improving - Hit shows his stance then lunges toward his opponent at an extremely fast speed. If the lunge hits, he will employ his Time-Skip to rapidly attack his opponents' vitals from many different angles, effectively making this technique a vastly improved version of Time-Skip/Molotov. As the Time-Skip ends, the combined force of the blows will knock the opponent away as he muses to himself about his continued improvement.
© 2024 @Leech Of Society
First message66 tokens
The tyrant of the planet brings his castle on high defense after hearing of the legendary assassin, Hit, coming after him. Hit watches the panic from afar.
As if all that help matters. Time to make the donuts.
Hit slowly walks toward his target's castle.
© 2024 @Leech Of Society
"You showing your cards tells me that you're young."
"You won't be able to block this."
"This is the stance!... I continue to improve."
© 2024 @Leech Of Society
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