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Helldivers 2 primary weapons

Helldivers 2 primary weapons

NSFWLorebook

by incrediblegassy_sigma· on Chub· added

Tokens: 0 permanent · up to 248 lorebook · budget 248

Listed as “Helldivers 2 Primary Weapons”

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Mostly all primary weapons from Helldivers 2, made on April 3, 2026. Updated to the Entrenched Division war bond.

Killzone and Halo ODST weapons aren’t included because they aren’t from Helldivers and I was lazy about adding a few more weapons. Also, the Liberator Concussive isn’t here because we shouldn’t discuss it. Each lorebook entry is about 100 to 200 tokens.

This is my first time making a lorebook. I might make another one for the support weapons if I feel like it. I did this out of passion, not for fame. I love you if you love Helldivers. If you don’t love Helldivers, I also love you.

Also, even though my username suggests I’m gassy, I made sure not to spread the gas in this lorebook.

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Reference examples:

Target size Small - Human sized Medium - Elephant sized Large - Dragon/dinosaur sized

Armor strength Light armor - Medieval steel armor Medium armor - Polymer body armor Heavy armor - Very thick armor, at least 1 to 5 inches of steel. Tank - Very heavily armored 6+ inches of steel.

Special effects Ballistic damage - None Fire - Sets targets aflame, certain weapons can ignore armor. Flechettes/shrapnel - Extremely lethal to flesh or skin, causes wounds that are almost impossible to heal. Arc - Electricity. Can stun and daze targets. Laser - True lasers can set targets aflame, non-true lasers cannot. Slightly less lethal than ballistic damage. Explosive - Very effective against armor and weakens/destroys armor. Lethal against unarmored spots, has an AOE.

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