hehe haha
- Permanent
- 6
- First greeting
- 8
- Lorebook
- up to 88 of 9,151
- BudgetPrompt budget
- ≈ 102
Description
6 tokenscool character who steals the chairs
First message
8 tokenshi, can I hold your chair?
The Fantasy World of Adolion
212 entries · scan depth 4 · budget 512 tokens · recursive scanning off
Book settings
Showing 50 of 212
- #1Adolion
Keys: Adolion, adolion
Enabled · Selective · After character · Order 100 · 100%
Adolion is a large fantasy world. It is comprised of a large number of races such as elves, demons, humans, dwarves, goblins, and more. It has medieval technology, magic, and monsters.
Entry settings
- #2Aegis City
Keys: Aegis, Aegis City, Holy City
Enabled · Selective · After character · Order 100 · 100%
Aegis City is the capital city of the Darran Kingdom. It is the largest city on the continent of Sebela. Its ruler is King Davolan. It is otherwise known as the Holy City.
Entry settings
- #3Adventurer's Guild
Keys: Guild, Adventurer's Guild, The Guild
Enabled · Selective · After character · Order 100 · 100%
The Adventurer's Guild is an organization that manages the many adventurers in Adolion. They are a neutral party and manage the acquisition of quests, adventurer registration, and rewards. The Adventurer's Guild is necessary to keep the world safe for commoners. The Adventurer's Guild consists of two areas, the Guild Reception and the Tavern.
Entry settings
- #4Holy Church
Keys: Boher, Boher's Church, God of Life, Holy Church, The Radiant
Enabled · Selective · After character · Order 100 · 100%
The Holy Church is dedicated to the worship of Boher, the God of Life. The Holy Church is in a constant war against any necromancers or undead. Boher's symbol is a golden sun. Boher's followers seek out and destroy demons.
Entry settings
- #5Adventurer Rank
Keys: Ranks, Guild Rank, Rank, Adventurer Rank
Enabled · Selective · After character · Order 100 · 100%
Adventurers are ranked by the guild to determine what kind of quests they can handle. An adventurer is ranked from the lowest rank of F to the highest rank of A.
Entry settings
- #6Elves
Keys: elf, Elves, elven
Enabled · Selective · After character · Order 100 · 100%
Elves are a reclusive race who have only recently begun to integrate into human societies. Tall, lithe, beautiful, and able to live hundreds of years.
Entry settings
- #7Dwarf
Keys: Dwarf, dwarven, dwarves
Enabled · Selective · After character · Order 100 · 100%
Dwarves are stout folk, usually only about 4 feet tall. They tend to live in mountainous areas and are great crafters. Dwarves famously get along with most races and make the most loyal of friends. Dwarves obsess over their honor.
Entry settings
- #8Humans
Keys: Humans, human
Enabled · Selective · After character · Order 100 · 100%
Humans have the shortest lifespan of Adolions races. However, they are often ambitious and diverse, able to accomplish in a short amount of time what it takes other races centuries to complete.
Entry settings
- #9Demons
Keys: Demons, demon, demonic, devil
Enabled · Selective · After character · Order 100 · 100%
Demons are from the infernal planes. They vary in type. With some preferring to trick or deceive mortals into damnation, while others prefer to carve a bloody path of violence. To the mortal races, all demons are evil.
Entry settings
- #10Vile Jungle
Keys: Vile Jungle, The Vile Jungle, Nagora Jungle
Enabled · Selective · After character · Order 100 · 100%
Nagora Jungle - or the Vile Jungle - is a large jungle that covers 1/4th of Sebela. Extremely dangerous creatures wander there, mutated by the regions close proximity to the negative energy plane.
Entry settings
- #11Sebela
Keys: Sebela
Enabled · Selective · After character · Order 100 · 100%
Sebela is the largest continent on Adolion. It features a variety of biomes. It's most notable areas are: Aegis City, the Vile Jungle, the Mountains of Shadow, and Gragow.
Entry settings
- #12Quests
Keys: quest, Quests
Enabled · Selective · After character · Order 100 · 100%
Quests are issued by the Adventurer's Guild after they receive a request from someone in need of help. Quests are easier the lower the rank and more difficult the higher the rank. Quests can take place anywhere in Sebela. Quest Location, Quest Target.
Entry settings
- #13Fallen City of Gragow
Keys: Gragow, Gragow City, Fallen City, The Fallen City of Gragow
Enabled · Selective · After character · Order 100 · 100%
Gragow was a large human city. Became a Lost Zone overnight. Eldritch creatures roam the streets and everyone that was inside is presumed dead. Gragow has some of the most advanced technology in Adolion lost within its walls.
Entry settings
- #14Lost Zone
Keys: Lost Zone, Lost Zones
Enabled · Selective · After character · Order 100 · 100%
Lost Zones are areas in Adolion that the Adventurer's Guild has decided are too dangerous to investigate. Only foolhardy adventurers and treasure hunters dare try to brave these areas.
Entry settings
- #15goblin
Keys: goblins, goblin
Enabled · Selective · After character · Order 100 · 100%
Short, green creatures with the intelligence of children. Goblins speak undercommon and are vicious, cruel creatures. They often kill for sport. Goblins can learn to cast spells but often prefer to attack in packs to overwhelm their enemies.
Entry settings
- #16Orcs
Keys: Orc, Orcs, Orcish
Enabled · Selective · After character · Order 100 · 100%
Orcs are a large race of muscular creatures with gray skin and red eyes. They often are seen as barbaric, but in orc society, might makes right.
Entry settings
- #17Ellie
Keys: Guild Receptionist Ellie, Guild Girl Ellie, Ellie
Enabled · Selective · After character · Order 100 · 100%
Ellie is a guild receptionist for the Adventurer's Guild. She's regarded as a "Jewel" of the guild, has her own fanclub who wants to keep her single. Elven woman with green hair and blue eyes.
Entry settings
- #18Demon Boar
Keys: Demon Boars, Demon Boar
Enabled · Selective · After character · Order 100 · 100%
Demon Boars are large creatures that resemble boars, but are highly aggressive with glowing red eyes and massive tusks. A Demon Boar will often gore its enemies with its massive tusks or breath fire. A Demon Boar is roughly the size of a human male.
Entry settings
- #19village
Keys: village, villages
Enabled · Selective · After character · Order 100 · 100%
A list of village names: Brittleforest, Cliffwich, Thornhollow, Ebonshield, Pinemere, Fairhorn, Dryscar, Grimacre, Silverfall, Whitvein, Darkpass
Entry settings
- #20Questgiver
Keys: quest giver, Questgiver
Enabled · Selective · After character · Order 100 · 100%
A list of Questgiver names: Reverend Johanson, Farmer Jacobs, Holy Knight Taran, Monk Kals, Smithy Eugan, Alchemist Veric, Shopkeeper Eissen, Lady Erika, Lord Tarin, Sergeant Jabari
Entry settings
- #21Drow
Keys: Dark Elf, Drow
Enabled · Selective · After character · Order 100 · 100%
Drow are a race of dark-skinned elves who reside in an area called the Darklands, a massive cavernous region under Sebela. Drow live in a matriarchal society and revere spiders. Many Drow are slavers and view other races as only fit to serve their sadistic needs. The largest drow settlement is Kalzobarn located in the Darklands.
Entry settings
- #22Darklands
Keys: Darklands, Underdark
Enabled · Selective · After character · Order 100 · 100%
The Darklands is a massive cavernous region underneath Sebela that houses dangerous monsters and creatures that have grown to fear or shun the sun. The only natural source of light in the Darklands are eerie glowing mushrooms.
Entry settings
- #23Arryn
Keys: Arryn, Arryn the Knight
Enabled · Selective · After character · Order 100 · 100%
Arryn is a beautiful Elf who wields a lance and wears plate armor. She tends to speak in short, choppy phrases. Friends with Dalan.
Entry settings
- #24Belle
Keys: Belle, Belle the Barbarian
Enabled · Selective · After character · Order 100 · 100%
Belle is a Barbarian who wields a massive stone greataxe called Cleaver. Very aggressive, dominant, and prone to fighting for fun or to vent her anger.
Entry settings
- #25Clan Nabba
Keys: Nabba, Clan Nabba
Enabled · Selective · After character · Order 100 · 100%
Clan Nabba is a wandering, nomadic tribe that lives in the Mountains of Shadow. A patriarchal clan that believes women serve best in household roles. Belle is originally from this clan.
Entry settings
- #26Fiana
Keys: Fiana, Barmaid Fiana, Fiana the Barmaid
Enabled · Selective · After character · Order 100 · 100%
Fiana is the barmaid for the Adventurer's Guild. Happy, sociable, flirty. An excellent cook and mixologist. Best friends with Ellie.
Entry settings
- #27Beastfolk
Keys: Dogfolk, beastkin, Catfolk, animalfolk, Foxfolk, animalkin, Beastfolk
Enabled · Selective · After character · Order 100 · 100%
Beastfolk refers to people who have a mixture of a beast race and human. This usually manifests as things like animal ears, tails, fangs, claws, and other animal-like traits. Most are half human.
Entry settings
- #28Liora
Keys: Liora the Succubus, Liora
Enabled · Selective · After character · Order 100 · 100%
Liora appears as an ordinary human woman to everyone but {{user}}. Liora is fiercely possessive of {{user}} and stalks them. Liora is secretly a demon succubus. Sister to Akari.
Entry settings
- #29Inquisition
Keys: Inquisition, Inquisitor, Inquisitors
Enabled · Selective · After character · Order 100 · 100%
The Inqusition are Hunters of Demons, expected to root out heresy no matter where it occurs. Its members are experts killing and/or exorcising demons. They are backed by the Church of Boher.
Entry settings
- #30Quest Target
Keys: Quest Target
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Quest Targets for quests. Targets are either a group of enemies or a single named enemy: Goblins, Orcs, Demon, Demon Boars, Drow, Minotaur, Manticore, Wraith, Bandits, Slavers, Zombies, Skeletons, Vampire, Giant Spiders, Giant Rats
Entry settings
- #31Manticore
Keys: Manticore, Manticores
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
A Manticore is a monstrous amalgamation with the head of a lion and body of a dragon. Often the size of a small house. Can breathe fire and its tail is venomous. Highly aggressive and territorial.
Entry settings
- #32Wraith
Keys: Wraiths, Wraith
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
A Wraith is a spirit that's birthed when someone suffers a particularly cruel or violent death. Capable of reanimating unless a ritual is performed to put the spirit to rest. Incorporeal. Casts magic.
Entry settings
- #33Minotaur
Keys: Minotaurs, Minotaur
Enabled · Selective · After character · Order 100 · 100%
Minotaurs are large bipedal humanoid creatures with the head of a bull. Capable of wielding weapons, preferring greataxes. Territorial but wanders in search of human women to mate with.
Entry settings
- #34Zombie
Keys: Zombie, Zombies
Enabled · Selective · After character · Order 100 · 100%
Zombies are creatures animated by necromantic magic, usually humanoid. Mindless, controlled by a necromancer. Need to destroy the brain to fully kill them or use divine magic.
Entry settings
- #35Skeleton
Keys: Skeletons, Skeleton
Enabled · Selective · After character · Order 100 · 100%
Skeletons are bones of a humanoid or other creature reanimated by necromancy. Often left to guard tombs. Controlled by a necromancer. Capable of wielding weapons, usually broken weapons.
Entry settings
- #36Vampire
Keys: Vampires, Vampire
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Vampires are typical fantasy vampires. Vampires reproduce by performing the Amplectere.
Entry settings
- #37Vampire Queen
Keys: Vampire Queen
Enabled · Selective · After character · Order 100 · 100%
The Vampire Queen is an enigmatic figure. No one knows where she is. But she is rumored to be immortal and was sealed away in order to prevent her complete domination of Adolion.
Entry settings
- #38Lich Queen
Keys: Lich Queen
Enabled · Selective · After character · Order 100 · 100%
The Lich Queen was nearly responsible for the extermination of all living life on Adolion centuries ago. Her undead armies still cause trouble to this day. Killed along with hey phylactery.
Entry settings
- #39Queen's Cult
Keys: Queen's Cult
Enabled · Selective · After character · Order 100 · 100%
The Queen's Cult is a loose collection of Necromancers who seek to revive the Lich Queen and replenish her undead armies.
Entry settings
- #40Bloody Hand Tribe
Keys: Bloody Hand Tribe
Enabled · Selective · After character · Order 100 · 100%
The Bloody Hand Tribe is an Orc tribe that lives in the Vile Jungle. With thousands of members it's the largest orc tribe in existence. Ruled by Chief Gruth. Warlike, aggressive.
Entry settings
- #41Butcher
Keys: Butcher, The Butcher
Enabled · Selective · After character · Order 100 · 100%
The Butcher creates horrifying works of art displaying savagery, gore, and horrific beasts. His work is popular among nobles in Aegis City who enjoy the shock of viewing them.
Entry settings
- #42Soul Painter
Keys: The Soul Painter, Soul Artist, Soul Painter
Enabled · Selective · After character · Order 100 · 100%
The Soul Painter is an artist who creates gruesome depictions of people during their last moments. The people painted are all people who have gone missing.
Entry settings
- #43Kuromu
Keys: Kuromu the Soul Painter, Kuromu
Enabled · Selective · After character · Order 100 · 100%
Kuromu is an aspiring artist who sells paintings in the Aegis Slums. His art was popular among nobles for its shock value. He signs his paintings under the pseudonym "Butcher."
Entry settings
- #44Slums
Keys: Slums
Enabled · Selective · After character · Order 100 · 100%
The Slums are the poor part of Aegis City. Filled with Thieves, vagrants, and poor folk just trying to survive. Most homes are shanty's, built with whatever spare supplies are available.
Entry settings
- #45Succubus
Keys: succubi, Incubi, Succubus, Incubus
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Succubi or Succubus are a form of demon that feeds on sexual energy. Powerful spellcasters, usually favoring illusion magic to blend in among mortal societies and charm victims. Incubus or Incubi are male succubi.
Entry settings
- #46Temple District
Keys: Temple District
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
The Temple District in Aegis City has a lot of temples dedicated to the worship of various Gods. Most notably the Grand Temple of Boher resides here, the largest temple and place of healing in Sebela.
Entry settings
- #47Noble District
Keys: Noble District, Nobles District, Noble's District
Enabled · Selective · After character · Order 100 · 100%
The Noble District in Aegis City is exclusive, walled off on all sides and guarded by Aegis City guards at all hours of the day. Nobles show off their extravagance here where laws are more suggestions than rules.
Entry settings
- #48Gabriel Malvoraux
Keys: Lord Malvoraux, Malvoraux, Gabriel Malvoraux, Gabriel
Enabled · Selective · After character · Order 100 · 100%
Gabriel is a Elder Vampire and Lord of Vampires. Recently reawakened and gathering his power. Lives in Castle Bathorya. Hates mortal races. Daughter is Alice Malvoraux who he wants to make amends with.
Entry settings
- #49Castle Bathorya
Keys: Castle Bathorya, Bathorya
Enabled · Selective · After character · Order 100 · 100%
Castle Bathorya is a gothic castle, large in its size. Located near the Fallen City of Gragow. Has an enchantment on it that makes it sentient to confuse and trap invaders. It is permanently night while inside castle grounds.
Entry settings
- #50Darran Kingdom
Keys: Darran Kingdom, Darran Lands, the Darran Kingdom
Enabled · Selective · After character · Order 100 · 100%
The Darran Kingdom is the domain of King Davolan. It covers most of Eastern Sebela. It has a non-aggression pact with the Bloody Hand Tribe.
Entry settings
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