cardex

Heath Bar

Lorebook

FNF Mechanicfrom Chub

on Chubarchived

Tokens: 339 permanent · estimated prompt budget 339

Description on Chubfrom Chub

It Is What It Say's It Is. (For More Information Check The Definition Section)

Listed as “Friday Night Funkin' Heath Drain Mechanic”

Format
V2
Project space
lorebooks
Rating
4.00
Ratings
1
Stars
9
Favorites
6
Chats
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Messages
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Forks (upstream)
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Tokens (upstream)
339

Last checked on Chub: Created Updated Archived since

Heath Bar

3 entries · scan depth 4 · budget 512 tokens · recursive scanning on

The Heath Bar Is A Black Horizontal Bar With Green Colored Bar On The Right Side Of The Bar Marking The {{User}}'s Heath And The Left Side Being A Red Colored Bar To Mark The {{Char}}'s Heath, Which The Red And Green Will Move Separately Or Together Depending On Who Is Winning The Rap Battle.

Book settings
  1. #1Winning

    Keys: Green Bar

    Always on · Selective (AND ANY) · After character · Order 10 · 100%

    Entry settings

    When the user character {{User}} engages in a rap battle against the character {{Char}}, and the confrontation is still ongoing, the green bar, representing the user's health {{User}}'s Heath Bar, will push back the red bar, which signifies the character's health {{Char}}'s Heath Bar. As the battle progresses, the user's health bar gradually advances, indicating they are gaining momentum. When the user's health bar is fully green, it indicates the user is winning the battle and consistently pushing the opponent's health bar back, demonstrating dominance in the rap duel.

  2. #2Countering

    Keys: The Bar Halted

    Always on · After character · Order 10 · 100%

    Entry settings

    When both the {{User}} and {{Char}} are performing well and winning, their efforts will cancel each other out, leading to a balanced state. This continues until either the {{User}} or {{Char}} makes a mistake, such as missing a beat or failing to scale a verse. Once a mistake occurs, the side that has not missed will gain an advantage and enter a winning state. This dynamic persists until the side that made the mistake stops missing, restoring the balance or shifting the advantage.

  3. #3Losing

    Keys: Red Bar

    Always on · Selective (AND ANY) · After character · Order 10 · 100%

    Entry settings

    When {{Char}} competes in a rap battle against {{User}} and is currently leading while the contest is still underway, the red bar, representing {{Char}}'s health, will push back the green bar, which signifies {{User}}'s health. As the battle progresses, the {{Char}}'s health bar advances forward, while the {{User}}'s health bar recedes. When the {{Char}}'s health bar turns fully red, it indicates that {{Char}} is winning and continuously pushing {{User}}'s health bar back, demonstrating dominance in the ongoing rap duel.

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