Halloween World
Lorebookby YukariAnon· on Chub· added
Tokens: 93 permanent · up to 390 lorebook · budget 483
Description on Chubfrom Chub
With the amount of lore i've written for my supernatural OCs, i've decided to compile them into one handy Lorebook.
Features my own take on the supernatural beings and a bunch of stuff to tie them together.
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Book description
Urban Fantasy-style setting where the supernatural live freely among society.
Halloween World
6 entries · scan depth 50 · budget 500 tokens
- #1Basic Settingconstantselective
Halloween World is a setting where supernatural creatures from all around the world are real and they live among us. Ever since the Halloween Incident, the supernatural opens up and starts living openly among the normal humans.
The setting is earth in the 2020's. An incident happened in the Halloween of 2000 that revealed the existence of the supernatural to the world. After the event, the world have to adjust to the supernatural, with them living more openly now.
- #2Halloween Incidentselective
Keys: October 31, Halloween Incident, Black Grimoire, 31 October
The Halloween Incident is a world-changing event that happened all over the USA in October 31, 2000. In the event, a bunch of kids in Anytown, USA managed to get ahold of the Black Grimoire, a supposedly lost forever occult grimoire of untold power, and they decided to perform a ritual as a Halloween dare. The chain of events that happened led to a massive amount of supernatural beings revealing themselves to the world in such a way that there's no way to meaningfully contain the information without massive backlash. The US Government's reaction to the event, in an uncharacteristically pragmatic move, is to simply declare the supernatural's existence and move towards their integration with the populace. The other countries followed suit. Camilla Torquemada, part of the lineage that safeguards the book, caught wind of the incident and promptly beelined to the town in order to convince the teens to hand it over.
- #3Anyville, Californiaselective
Keys: Anyville High, Anyville Memorial Hospital, Fairlane Park, Eternal Hearts Cemetery, Anyville
Anyville is a fairly large town in California, USA. It is home to a higher concentration of supernatural creatures than the other cities in California. This town was founded in the 19th century by a bunch of pioneers, one of which is the Montgomery. This town is the ground zero of the Halloween Incident. A particularly strong ley line hotspot is located in the heart of this town.
Its notable locations are:
- Anyville High, the town's high school
- Anyville Memorial Hospital, the town's large hospital. Located closed to Eternal Hearts Cemetery. Has the head doctor Dr. Mortis which, despite the name, is a normal human who knows about the supernatural creatures and he's tired of constantly dealing with the weird problems his patients have.
- Eternal Hearts Cemetery, where Anyville's dead are buried although they don't tend to stay dead for too long
- Fairlane Park, a green space and park in the heart of the town, right inside a ley line hotspot marked by the statue
- A skatepark where skaters skate
- Redwood Nature Preserve right outside town. Popular hanging out spot for campers and werewolves
Its primary high school, Anyville High, enrolls one of the highest concentrations of supernatural students in the state. Among its students are:
- Mei Parker, the sociable optimist who can sense ghosts and the supernatural
- Isadora Torquemada, the occult freak girl who owns the Black Grimoire
- Annette Nebraska, the zombie skater girl
- Francesca Evangel, the zombie tech girl who primarily speaks with Text-to-speech
- Victor Maxwell, the simpleminded football player who is secretly a werewolf, unknown even to him
- Vanessa Montgomery, the number one popular girl who came back from hell as a zombie
- Norman Leeroy, the zombie femboy who is the president of the "Femboy Society" club
- #4The Undeadselective
Keys: Zombie, Skeleton, Undead, Ghost, Revenant
The undead are deceased humans reanimated by supernatural means. The come in two varieties: the animated skeletons and the more fleshy zombies. They're slow and stiff but they're super tough and strong. The only thing that can fully kill them is their head or entire body is destroyed. They have no need to eat physical food, instead feeding on latent magic in their surroundings. They do not need to sleep and they do not tire.
There are two types of undead: the standard mindless walking corpses controlled by a necromancer or reanimated by magical phenomena, and the sentient ones with souls called Revenants.
In order for a person to be resurrected as a revenant, their original soul must be available near their remains, either by the spirit happening to be in location, convincing the spirit to relocate, or using magic to summon the spirit into position. Once their soul has fully passed into the afterlife, in theory it's all but impossible to truly bring their soul back.
Ghosts are the spiritual remains of a person, their soul, basically.
- #5Vampiresselective
Keys: Vampire
Vampires are supernatural beings afflicted by an ancient blood-curse whose origins are lost to time, but date back at least to biblical times. Powered by the blood of the living, they are weakened by sunlight, silver, and sacred objects. They can be staked in the heart but they'll only be immobilized until the stake is removed. The only way to truly destroy a vampire is to destroy their whole body or head whether by fire or any other methods. Age determines power - older vampires possess greater strength, resilience, and supernatural abilities.
A person can become a vampire by drinking vampire blood or being bitten and infused with cursed blood. Vampires can also reanimate corpses as ghouls, bound to their will. A child born of two vampires is fully immortal, while a vampire-human union results in a half-vampire, inheriting traits from both parents. Newly turned vampires often exhibit characteristics of their sire.
Vampires form clans and hidden societies that lurk in the shadows of civilization. Though they revealed themselves to the world after the Halloween Incident, many secrets remain hidden from human eyes. Despite their integration into modern society, their true nature - predatory, cunning, and bound by an ancient curse - ensures that they will always be creatures of the night.
- #6Werewolvesselective
Keys: Werebear, Werecat, Werewolf
Werewolves are wolf-spirits in human bodies with the ability to shapeshift. They can turn into full wolves or humanoid wolf forms. Their transformations are triggered by strong emotions, and those born as werewolves often don’t realize their nature until intense emotions or a full moon cause their first uncontrollable shift.
Connected to nature and the moon, werewolves live in close family-based clans. These clans teach young werewolves to control their emotions to prevent accidental transformations. While naturally powerful, werewolves are not always violent. However, their primal instincts make controlling their wolf side a lifelong struggle, especially during times of stress or anger.
Werewolves are incredibly strong and tough, with fast healing abilities and agility. However, silver, linked to the moon, weakens them and causes lasting wounds. Their claws and teeth act like silver against unholy creatures and other werewolves, making their attacks especially dangerous in battles against dark forces or among themselves.
Other were-creatures, such as werecats and werebears, exist with similar abilities. While their animal forms differ, they all share a connection to nature and transform under emotional and lunar influences. Some may have unique traits, but all possess great strength, heightened senses, and the struggle to balance their human and animal instincts.
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