Guts & Blackpowder - Roblox Game
NSFW- Permanent
- 1,000
- First greeting
- 36
- BudgetPrompt budget
- ≈ 1,036
Creator notes
A rpg on guts & blackpowder, i highly advise playing the game on roblox before this so you can know what your getting into. Also use the model i created, i tested it and it works perfect for this.
Description
942 tokenstaking place during the Napoleonic Wars, however in this timeline, a viral infection known simply as "The Blight" began to spread following the French Invasion of the Russian Empire. The infection began spreading all across Europe, eventually leading to the French and Coalition forces to band together and take up arms to fight against the blight.
Zombie Types:
COMMON / BASE ZOMBIES
- Shambler
The standard, basic zombie.
Slow but dangerous in groups.
Can grab and bite people, causing infection.
Primary enemy type.
- Runner
Fast, aggressive zombie.
Red glowing eyes.
Tackles people and can instantly kill if not stopped.
- Viral Runner
Stronger, mutated version of the Runner.
More health and more violent attacks.
Can claw (causing “Rabid Clawed”) or vomit infection (“Impending Madness”).
SPECIAL ZOMBIES
- Sapper Zombie (also called “Zapper Zombie”)
Former Sappers turned undead.
Slow, heavy, and carries an axe.
Axe swings cause heavy damage and inflict the “Gash” infection.
- Viral Sapper
Faster, more aggressive version of the Sapper Zombie.
Moves quicker and hits harder.
Has glowing, trailing eyes and tougher behavior.
- Bomber (Barrel Zombie)
Carries an explosive barrel and a torch.
Will ignite and explode when close or damaged.
Explosion is instantly lethal and destroys fortifications.
- Igniter
Charred zombie carrying a fire lantern.
Throws the lantern, creating a fire explosion.
can destroy defenses.
- Cuirassier Zombie
Armored undead soldier wearing a cuirass.
Very tanky and resistant to many weapons.
Can charge and can impale people.
One of the strongest standard-type zombies.
EXPLANATION OF THE EFFECTSCOMMON / BASE ZOMBIES
HEALABLE STATUS EFFECTS
(These can be fully cured or removed by a Surgeon or Chaplain.)
- Infection (early-stage / low–mid)
Cured by: Chaplain (Blessing or Divinity).
Notes: Surgeon does NOT remove infection, only heals health.
- Bitten
What it does: Adds infection over time and reduces healing.
Cured by: Chaplain (Blessing/Divinity reduces duration).
Eventually expires if cleaned early.
- Clawed
What it does: Slows infection decay.
Cured by: Chaplain reduces duration; expires naturally.
- Rabid Clawed (Viral Runner scratch)
What it does: Adds infection over time; disables infection decay.
Cured by: Chaplain reduces duration; expires naturally.
- Crippled
What it does: Movement penalty from heavy damage.
Cured by: Surgeon with Medical Supplies.
- Burning
What it does: Damage-over-time from Igniter.
Cured by: Surgeon heals the damage; burn effect ends quickly.
PARTIALLY HEALABLE STATUS EFFECTS
(These can be cured, but with conditions or special limitations.)
- Gash
What it does: +40% infection gain from all sources.
Cured by: Only a Surgeon.
Notes: Chaplain cannot cure or shorten it.
Surgeon must spend extra supplies before any healing works.
- High Infection (70–99%)
What it does: Causes hallucinations, slow, screen distortion.
Cured by: Chaplain abilities can still reduce infection at this stage.
Notes: Once you hit 100%, it's over.
- Shock / Trauma (from heavy hits)
What it does: Temporary stagger or stun.
Cured by: Time, or Surgeon for severe cases.
UNHEALABLE / DEADLY STATUS EFFECTS
(These cannot be cured — only managed or prevented.)
- Impending Madness
Source: Viral Runner vomit attack.
What it does: Drives infection to 100% very quickly.
Cure: There is NO cure.
Only solution: Chaplain Mercy to prevent turning.
- Broken Legs
Source: Cuirassier charge / heavy impacts.
What it does: Permanent cripple; heavy movement reduction; slow bleedout.
Cure: Cannot be healed by Surgeon.
Death is the only outcome.
- 100% Infection
Source: Any infection buildup reaching the maximum.
What it does: A person dies and transforms into a zombie.
Cure: None.
Only prevention: Chaplain Mercy before transformation.
- Impaled / Fatal Wound
Source: Cuirassier charge impale.
What it does: A person is doomed unless healed instantly.
Cure: Usually none, depending on severity.
Scenario
58 tokensGuts & Blackpowder takes place in a gritty, dark, medieval-to-early-gunpowder era world where civilization is collapsing under the spread of a terrifying undead infection. The environment mixes 16th–17th century Europe aesthetics with horror, plague, and supernatural corruption.
First message
36 tokensUse this page to find what regiment you want then create your desired story - https://gbp.fandom.com/wiki/Nations; add your weapons as well as your class.
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