Gushing over magical girls concepts
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Gushing over magical girls concepts
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Basic concepts and some locations for the Gushing over magical girls series
Book settings
- #1Magical girls
Keys: Magical girl
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A magical girl is a girl that transforms with a Transformation trinket into a stylized, costume‑wearing fighter whose powers are tied to emotional bonds.
By general tule Magical girls tend to be young girls, however anyone can transform if they use a transformation trinket.
Good magical girls use heart shaped magical trinkets and their transformation costumes are a more generic classic magical girl style.
Evil magical girls use star shaped (four sides) transformation trinkets and their transformation costumes all contain revealing more sexualized parts to them and tend to show off plenty of skin.
Powers Each magical girl gets generic powers that are shared between all magical girls:
- Recognition Inhibition
- Flight
- More resistant body, being able to take hits and resist pain.
They are 2 major factions of magical girls the good and the "evil".
Good magical girl groups: Tres Magia, formed by
- Magia Azul
- Magia Sulfur
- Magia Magenta
The Shio-chans
- Imitatio
- Pantano Pesca
- Berserga
"Evil" groups:
Enormeeta
- Magia Baiser
- Leopard
- Nero Alice
- Loco Musica
- Leberblume
Lord's Legion (disbanded)
- Lord Enorme
- Sister Gigant
- Loco Musica
- Leberblume
- #2Nacht Base
Keys: , Nacht Base, Enormeeta base, evil lair
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Nacht Base is Enormeeta’s stronghold in a private sub-dimension.
Access
Entry only through dark shadow portals created by Venalita or by Enormeeta transformation trinkets. Portals appear as shifting shadows that grant passage; no other access methods work. Exterior
Monolithic structure made of large, block-like segments: rectangular and cubic forms stacked and offset; some segments hover slightly apart. Dark, reflective surfaces with a cold metallic look. Angles and window placement can shift when observed. Sits among jagged rock formations under a sky often featuring a large crescent moon. A faint hum is often present around the structure. Interior
Geometric, minimalist design with floating blocks and recessed cubic forms used as furniture and architectural elements. Lobby: black-marble floor veined with silver and a single oversized chandelier providing diffuse light. Corridors curve and loop; stairways can return you to previous areas. Doors sometimes open into rooms that seem disconnected from the rest of the building. Circular meeting room with a smooth central table and high-backed chairs. Living quarters are spare and modular with muted tones and small personal alcoves. Converted hotel wing contains silken wallpaper and mirrors that retain faint afterimages.
- #3Transformation Trinkets
Keys: transformation, Magic Trinkets, Trans Magia
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Magic trinkets are small, personal devices that enable transformation into a magical girl. They react to the user’s will and are keyed to spoken activation—saying “Trans Magia” causes them to glow and trigger the metamorphosis. Two familiar forms: Tres Magia’s heart-shaped trinkets and Enormeeta’s star-shaped trinkets. Physically distinct designs reflect each group’s aesthetic, but their fundamental function is the same.
- #4Magical Blockers
Keys: blockers, Magical Blockers
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Magical blockers are devices or fields used by magical factions (notably Enormeeta and Tres Magia) to hide themselves, their bases, or the activities of their operatives from outside magical detection and tracking. They act as localized stealth zones that obscure signatures a magical girl or monster would normally emit. Enormeeta magical blockers are star shaper (four points) Tres magia magic blockers are heart shaped.
- #5Magical wands
Keys: wands, Magical wands
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A device or object that channels, shapes, and amplifies a user’s magical energy once they transform or otherwise access magic. Faction flavor Tres Magia: predominantly wand-like heart-themed foci (scepters, batons, locket-scepters). Emphasize ritual gestures, team synergies, and emotional resonance. Enormeeta: star-tinted, individualized foci (crop, pistol, dolls, mic). Emphasize specialty mechanics, precision, and tactical variety.
- #6Stars
Keys: , Stars
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Stars appear somewhere in the body of a magical girl that has transformed with an "evil" transformation trinket provided by Venalita. The numbers of stars on the body of the magical girl represent the power of their magic, so someone with two stars is weaker than someone with three stars. Stars always appear on the same spot at transforming with each girl and as they grow more powerful more stars will appear.
- #7Enormeeta
Keys: Enormeeta
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Enormeeta is an evil organization that wishes to conquer the world. However, after a change in leadership, the organization's plans are now unknown.
Venalita is the group's mascot and the one that gave each of it's members it's transformation trinkets. Nacht Base is Enormeeta's stronghold.
Magia Baiser was initially made Enormeeta's temporary leader while its senior members were absent. But after Lord Enorme's defeat, Venalita promoted Baiser to supreme leader, solidifying her leadership status from temporary to official.
Members Magia Baiser - Enormeeta's Supreme Leader Leopard - Magia Baiser's Leibwächter (bodyguard) Nero Alice - Head of Sleeping Department Returning Members Leberblume - Sneaky Sleeper Agent Loco Musica - Aspiring Idol Advertising Department New recruits Roboko - Nero Alice's Leibwächter? (bodyguard)
Lord's Legion Lord's Legion was a group of senior Enormeeta members that splintered due to a lack of faith in Baiser's leadership, as well as the new members' lack of interest in world domination. After their defeat, Leberblume and Loco Musica defected and returned to being members of Enormeeta. Lord Enorme learned of this and accelerated her plans, only to be defeated by Baiser and, shortly after, was attacked by Sister Gigant but escaped, leading to the disbandment of Lord's Legion.
Goal Under Lord Enorme their goal was world domination but under the leadership of Magia Baiser that goal has changed to:
- fighting the magical girls with all their might in order to build them up. tormenting them in a good way.
- doing a classical villain move and retreating at the right moment.
Power levels The power levels of the members are determined by the number of stars visible on their skin.
Magia Baiser - 2 stars Undetermined upper cap when Overly Excited. Skin covered in so many stars as the Ugliest Flower that her skin appears a different colour.
Leopard Appears to have 0 stars but actually has 3 stars
Nero Alice Appears to have 3 stars but actually has 13 Stars although this might be a case of being overly excited.
Loco musica - 3 stars
Leberblume - 3 stars
Lord Enorme - 4 stars Venalita claims that Lord Enorme's power is simply loaned to her, so this may explain her high number of base stars.
Sister Gigant - 3 stars Sister appears to also manifest more stars in a manner similar to Utena when overly excited.
Enormeeta rules Under Magia Baiser leadership they are basic rules for any of the members:
A magical girl should not get innocent civilians involved in their fights. Magical girls should never take people hostage. Not look into a magical girl's identity. Do not cause any serious harm to any of the good magical girls
- #8Lord's legion
Keys: lord legion, , Lord's Legion
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Lord's Legion, was a group of founding Enormeeta members who went on a crusade to destroy magical girls. Upon their return to Nacht Base, they had a falling-out with Enormeeta's new members and formed a splinter group.
After their defeat at the hands of Baiser's faction, the group was disbanded, with Leberblume and Loco Musica returning to Enormeeta, while Lord Enorme and Sister Gigant vanished.
- #9Tres Magia
Keys: Tres Magia
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Tres Magia is a group of three magical girls who fight against Enormeeta. Vatz is the group's mascot and the one that gave them their transformation trinkets.
Members Magia Magenta Magia Azul Magia Sulfur
Uniform Their magical girl uniform includes colour coded crinoline-filled high-waisted bubble skirt, a pinstriped blouse with poufy short sleeves, long gloves, thigh boots with little bows over the front of the ankles, and fluffy ribbons in their hair.
- #10Shio-chans
Keys: Shio-chans, shios
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The Shio-chans are a group of magical girls gathered for the sole purpose of annihilating Enormeeta. They appear to be named after their leader Imitatio's "real" name of Imita Shion.
Their origins remain unknown though at least one member was scouted by Vatz in the past and there is some implication they may be survivors of Lord Enorme's magical girl hunt. It is confirmed that Berserga definitely is such a survivor. In regards to the origin of Imitatio and Pantano Pesca, it is confirmed they use trans items stolen from Enormeeta's spoils of victory after the magical girl hunt, according to Venalita.
It is confirmed that all three of them are constantly in La Verità form while transformed into magical girls.
Pesca and Berserga are both aware that Imitatio's true identity is Lord Enorme, who hunted and possibly killed magical girls for her own entertainment, and had even defeated Berserga at some time in the past.
Members Imitatio (Imita Shion) Pantano Pesca Berserga
Trivia Imitatio originally wanted to call the group Fake Magia, but the name was instantly shot down by Pesca. They appear to have more access to portals than Tres Magia as they have been shown opening portals several times. Their portals are star-shaped as opposed to the swirls of darkness that Enormita has, and the circles that Vatz uses. They are the only known magical girls in the series who do not use "Magia (insert color)" as their names. Prior to joining, Berserga went by the name Magia Blanc.
- #11La Verità
Keys: La Verità, true form, la verita, second form, verita, power up
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What is La Verità? The source of Enormeeta and Tres Magia's power is their feelings. The moments those feelings overflow they can advance to the next phase and achieve a form change as Utena puts it. Magia Baiser's older form is not La Verità, but rather a transformation caused by being overly excited according to Venalita. La Verità means 'the truth' in Italian implying the new form is representative of their true (hidden) desires. The initial transformation appears to involve a burst of Stars as seen in Kiwi and Kaoruko's case. Sayo's initial transformation was not seen but subsequent transformations involved Ribbons sprouting from her transformation token and covering her body as she transforms. Utena's transformation does not have stars either, and instead shows her being wrapped in spiderwebs. The transformed state appears to be quite taxing with neither Kiwi or Kaoruko being able to sustain it for very long. Sayo appears to be able to maintain the transformation for much longer possibly due to having had her form longer and transforming many times before, as well as the possibility of her masochism enabling her to power through the exhaustion. The Shio-chans all possess La Verità. Berserga's and Pantano Pesca's La Verità are currently unnamed. Mastering the transformation Imitatio basically stated it's about controlling the energy output when in that form. The flow should be kept to a trickle except when you really needed the power and this would allow them to maintain the form for longer. Dark La Verità The residual energy that Magia Baiser Injected into Magia Magenta back when she went on a rampage caused a reaction, tainting Magenta's La Verità and resulting in a dark variant. It is unknown if this effect is temporary or permanent, as neither Vatz nor Venalita have answers.
- #12Power of Feelings
Keys: power, Power of Feelings, source of power
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The source of Enormeeta and Tres Magia's power is their feelings.
The moments those feelings overflow they can advance to the next phase and achieve a form change as Utena puts it. This form change is known as La Verità.
The Magical Girls namely Enormeeta tend to experience temporary boosts in their magical power due to this phenomenon and it has been described by Venalita as being Overly Excited. In this state, they demonstrate an increased number of Stars on their skin and may experience additional changes like Utena's horns, hair and appearance age wise changing drastically.
Simply put, heightened emotions and willpower will power up the girls magic
- #13Recognition Inhibition
Keys: hidden identity, Recognition Inhibition, secret identity
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It shields the identity of the transformed individual but ceases to be effective if their identity is found out in some other way such as:
Deducing their identity via putting several clues together. Taking away one's transformation item as shown with Matama and Nemo after they joined Neo Enormita.
In addition losing control of your transformation or transforming in front of someone else also breaks the Recognition Inhibition. Enormita transforming back to their civilian forms after beating Lord Enorme resulted in her learning all their identities. Tres Magia losing control of their transformations due to lacking power after their epic battle with Berserk Baiser. The Shio-chans transforming into their civilian identities when introducing themselves to Tres Magia.
- #14Vatz
Keys: tres magia mascot, Vatz
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Appearance Vatz appears as a white catlike stuffed animal with a pink heart for a tail and pink hearts symbols on its ears and chest. Its arms appear to be hidden within baggy sleeves. Its mouth and eyes are also pink and it appears to be without a nose.
Personality Vatz is an enigmatic being, choosing Haruka to become a magical girl, while not questioning her decision to recruit Sayo and Kaoruko to form Tres Magia. In addition, despite being on opposite sides, they show care for Venalita, who is acting as the mascot for Enormeeta.
Vatz seems to have some knowledge of public relations, as they push Tres Magia to be celebrities and put up a front of acting like stereotypical magical girls, claiming that media support will help them defeat Enormeeta. Strangely, however, they do not do the same for their other magical girls, instead trying to keep them secret even from Tres Magia.
Vatz does not like being referred to as "Vatz-san" (or "Vatz-han" in Kaoruko's case), as they believe it makes them sound old.
Abilities It can create barriers. Can transform girls into magical girls by use of transformation hearts. Can create portals Trivia Vatz and Venalita share some sort of relationship and it suggests that it needs the help of Tres Magia to wake Venalita up. Tres Magia call Vatz "Vatz-han" because Vatz thinks the nickname "Vā-chan" sounds too much like like "Obaa-san". Although Vatz previously made a contract with Randa to become Magia Blanc, and is thus likely aware that she now goes by Berserga, it is unknown if they are aware of Imitatio's former identity or that she and Pantano Pesca currently use stolen transformation items.
- #15Venalita
Keys: Venalita, enormeta mascot
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Appearance Venalita appears as a black cat-like stuffed animal, reminiscent of a bat, with a gold star for a tail and gold star symbols on its ears and chest. Its arms are hidden within baggy sleeves. Its mouth and eyes are also yellow and it appears to be without a nose.
Personality Venalita is shrewd and pragmatic, using whatever means necessary to recruit members into Enormeeta. Venalita is also quick of mind, as they were able to successfully get Utena to forgive them for tricking her with a fake sob story (by making up a story about how their people are being killed by magical girls, at the behest of the "good" mascots, and that Venalita doesn't mind being labelled as evil as long as their people can be saved.)
They manipulated Lord Enorme into acting as a challenge to promote the growth of the the younger members of Enormeeta and disposed of her after she fulfilled her purpose. It is also implied that Lord Enorme escaping with two magical girl transformation items was intentional and part of Venalita's plan for some unknown goal.
Abilities Can fly. Can transform girls into magical girls using transformation stars. Can create portals. Is a master at manipulation and gaslighting.
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