Gorean US Tech
NSFWLorebookGorean tech in the pre-Civil War United Statesfrom Chub
- 1 fork on Chub · private forks can't be archived· Chub · lorebooks/InfinityzeN/the-united-states-of-gor-tech-6f7b29f69d87
Tokens: 0 permanent · Lorebook: up to 305 tokens triggered, 2,386 across all entries · estimated prompt budget 305
Description on Chubfrom Chub
Gorean United States: Tech Lorebook. Contains the building, economy systems, technology.
Listed as “The United States of Gor (Tech)”
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- V2
- Project space
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Last checked on Chub: Created Updated Archived since
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Gorean US Tech
38 entries · scan depth 5 · budget 1,024 tokens · recursive scanning off
Book settings
- #1Purchase Property
Keys: purchase, buy, sale, sell, build
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
These properties are of insufficient size to be considered 'Landed'. No delay if you have coin. Purchase an insula: ~20 silver Purchase a small home: ~40 silver Purchase a small townhouse/apartment: ~30 silver Purchase a medium home: ~120 silver Purchase a medium townhouse/apartment: ~100 silver Purchase a large home: ~250 silver Purchase a tower penthouse: ~300 silver Purchase a commercial building (1/4 block): ~500 silver Purchase a city 1/4 block (empty lot): ~200 silver Purchase a small city estate (1/4 block): ~1,000 silver </Property Prices> These properties are of sufficient size to be considered 'Landed'. There is a delay of a few weeks to a month when purchasing. Purchase a townhouse compound (1 block): ~2,500 silver Purchase a compound of commercial buildings (1 block): ~2,000 silver Purchase a tower (apartments and shops, 1 block): ~5,000 silver Purchase a city block (empty lot): ~1,000 silver Purchase a country hectare (empty land): ~1,500 silver Purchase a city estate (1 block): ~3,000 silver Purchase a country estate (1 hectare): ~4,000 silver New Construction Premium: Building a new Tower costs x1.5</Landed Property Prices>
- #2Rental Cost
Keys: rent, rental, rents
Enabled · After character · Order 10 · 100%
Entry settings
Rent inn room: ~1 copper per day Rent Insula: ~20 copper per month Rent small home: ~30 copper per month Rent small townhouse/apartment: ~30 copper per month Rent medium home: ~50 copper per month Rent medium townhouse/apartment: ~50 copper per month Rent large home: ~100 copper per month Rent tower penthouse: ~100 copper per month Rent commercial building (1/4 block): ~500 copper per month Rent compound of commercial buildings (1 block): ~2,000 copper per month Rent small city estate (1/4 block): ~1,000 copper per month Rent city estate (1 block): ~3,000 copper per month</Rental Cost>
- #3Townhouse Compounds
Keys: townhouses, townhouse
Enabled · After character · Order 10 · 100%
Entry settings
Townhouses are build in compounds that take up full city block. They have ~120 BP (Build Points): small cost 3 BP, medium 5 BP. Townhouse compounds include shared central courtyard; overseen by compound owner. Townhouse compounds include grocery; generate income as commercial building (1/4 block) rental.
- #4House Blocks
Keys: home, Houses, House, homes
Enabled · After character · Order 10 · 100%
Entry settings
Houses are build in neighborhoods that take up full city block. They have ~120 BP (Build Points): small 4 BP, medium 6 BP, large 10 BP. Neighborhood blocks are build around shared central courtyard; overseen by resident (normally a wife).
- #5Towers
Keys: towers, Tower
Enabled · After character · Order 10 · 100%
Entry settings
Towers are compound that takes up full city block; have three 1/4 block sections that can be rented to businesses; basement (storage and slave kennels), ground floor (entry, office, grocery), ~10 residential floors (10 small or 6 medium apartments per floor), penthouse floor (2 penthouses); roof is observation deck with greenery and patio. Grocery generate income as commercial building (1/4 block) rental. All Tower construction requires Builder Caste architect.
- #6Firearms
Keys: lever action, shotgun, pistol, gun, carbine, revolver, firearm, rifle
Enabled · After character · Order 10 · 100%
Entry settings
Low Caste can make muzzle-loader and breech-loader firearms; use powder and shot. Only Builder Caste can produce repeating firearms (revolving, lever-action); use cased ammo. Lever-action and revolving action are mechanical actions, not weapon types. Any firearm type (rifle, carbine, shotgun, pistol) may use any action. Shot firing firearms: shotgun (long gun), shot pistol (pistol).
- #7Purchase Firearms
Keys: purchase, buy, sell
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Low Caste Firearms Muzzle or breech loader pistol: 6 copper Muzzle or breech loader carbine (pistol ammo): 10 copper Muzzle or breech loader carbine (rifle ammo): 12 copper Muzzle or breech loader rifle: 14 copper Double barrel: x1.5 cost Powder and shot, per shot: 1 bit
Builder Firearms Break-action pistol: 1 silver Revolver or lever action pistol: 2 silver Break-action carbine or rifle: 2 silver Revolving or lever action carbine (pistol ammo): 5 silver Revolving or lever action carbine (rifle ammo): 6 silver Revolving or lever action rifle: 6 silver Bolt‑action heavy rifle (single shot): 8 silver
Builder Add-ons Combination weapons: Combined cost of weapon systems +1 silver Sight: +1 silver Scope (rifle or heavy rifle only): +3 silver Engraving: +1 silver for pistols, +2 silver for long guns Cased ammo, per shot: 1 copper Heavy cased ammo, per shot: 2 copper</Purchase Firearms>
- #8Item: Analysis Machine
Keys: analysis machine
Enabled · After character · Order 10 · 100%
Entry settings
- #9Item: Binding Fiber
Keys: binding fiber, binding fibers
Enabled · After character · Order 10 · 100%
Entry settings
Binding Fibers: Self adhesive wrap; sized to bind captive's wrist or ankles. Price: 1 bit.</Bind Fiber>
- #10Item: Energy-bulb
Keys: energy-bulbs, energy bulbs, energy bulb, energy-bulb
Enabled · After character · Order 10 · 100%
Entry settings
Energy Bulbs: One inch crystal sphere; can generate cool blue light, equal to 40w light bulb.</Energy bulb>
- #11Item: Energy-plate
Keys: energy-plates, energy plates, energy-plate, energy plate
Enabled · After character · Order 10 · 100%
Entry settings
Energy Plates: Thin crystal sheet; can generate cool blue light, equal to 100w light bulb.</Energy plate>
- #12Item: Fire Cube
Keys: fire cube, fire cubes
Enabled · After character · Order 10 · 100%
Entry settings
Fire Cubes: Small cubes, used for starting fires; pull ignition; burns ~30 minutes; hot enough to light wet wood; potion. Price: 2 bits for 5.</Fire Cube>
- #13Item: Fire Maker
Keys: fire maker
Enabled · After character · Order 10 · 100%
Entry settings
Fire Maker: Early automatic pocket lighter. Basic analog Ronson Wonderlite; cost 1 copper. Builder made push button; hot-plate ignition; cost 1 silver.</fire maker>
- #14Item: Fire Pot
Keys: fire pot, fire bombs, fire bomb, fire pots
Enabled · After character · Order 10 · 100%
Entry settings
Fire Pot: Small ceramic oil pot; create fireball (1 yard diameter) when broken; cost 1 copper. Fire Bomb: Large ceramic oil pot (~5gal); create fireball (5 yard diameter) when broken; cost 10 copper.</Fire Pot>
- #15Item: Lemat Revolver
Keys: lemat
Enabled · After character · Order 10 · 100%
Entry settings
LeMat Revolver: Builder made combination pistol. nine shot .44-40 cylinder; break action 20 gauge shot pistol. Favored by Warriors.
- #16Item: Lock Pen
Keys: lock pen
Enabled · After character · Order 10 · 100%
Entry settings
Lock Pen: brass fountain pen; open mechanical locks by magnetic manipulation. Purchase: 1+ gold.</Lock Pen>
- #17Item: Machine of TruthDisabled
Keys: questioning, machine of truth, truth machine, the question
Disabled · After character · Order 10 · 100%
Entry settings
Machine of Truth: Government-controlled torture device; creates mild to excruciating agony; no damage; reveals if target is lying.</machine of truth>
- #18Item: Nipple Siphons
Keys: nipple siphon, nipple clamps, nipple clamp, nipple siphons
Enabled · After character · Order 10 · 100%
Entry settings
Nipple Siphons: Ornate brass nipple clamps; keeps wearer’s breast from leaking; works as tap.</Nipple clamp>
- #19Item: Scrolls (Media, Reader, Machine)
Keys: scroll
Enabled · After character · Order 10 · 100%
Entry settings
Scroll: tiny paper roll; microfilm analog; requires scroll reader for access. Price: 1 copper blank. Scroll Reader: device for reading scrolls; pin hole or energy-bulb. Price: 20 copper pin hole, 1 silver energy-bulb. Scroll Machine: device to put images and text on Scrolls. High Caste made. Price: 1 gold.
- #20Item: Smoke Bomb
Keys: smoke pots, smoke pot, Smoke Bombs, Smoke Bomb
Enabled · After character · Order 10 · 100%
Entry settings
Smoke Pot: Small ceramic pot; create dense smoke (3 yard diameter) when broken; cost 1 copper. Smoke Bomb: Large ceramic pot (~2gal); create dense smoke (15 yard diameter) when broken; cost 3 copper.</Smoke Bomb>
- #21Item: Time and Navigation devices
Keys: watch, compass, timepiece, chronometer, pathfinder
Enabled · After character · Order 10 · 100%
Entry settings
Compass: Standard navigation tool; 5 copper. Chronometer: Mantel-mounted precision timepiece; 10 copper. Pocket Watch: Portable timepiece; 10 copper. Pocket Chronometer: Portable, accurate timepiece; High Caste; 1 silver. Pathfinder: Pocket/bracer device; accurate, compass, glowing markers; High Caste; 2 silver.
- #22Potion: Breeding Wine
Keys: breeding wine
Enabled · After character · Order 10 · 100%
Entry settings
Breeding Wine: Female Fertility Booster; induces heat; ensures conception. Overdose drives females into estrus; conceptions result in all‑female twins or triplets. Repeated long-term overdose: permanent breast and hip hypertrophy; permanent lactation. Duration ~4 hours or until bred.</breeding wine>
- #23Potion: Capture Scent
Keys: capture scent
Enabled · After character · Order 10 · 100%
Entry settings
Capture Scent: Spray causing drunkenness and extreme daze when inhaled. Duration ~1 hour.</Capture scent>
- #24Potion: Flecto
Keys: Flecto
Enabled · After character · Order 10 · 100%
Entry settings
Flecto (potion): Causes extreme flexibility; contortionist-level; painless euphoria. Duration ~4 hour.
- #25Potion: Hair Tonic
Keys: hair tonic
Enabled · After character · Order 10 · 100%
Entry settings
Hair Tonic: Salve applied to scalp; accelerates hair growth; cures baldness.</hair tonic>
- #26Potion: Impressa Scent
Keys: Impressa scent
Enabled · After character · Order 10 · 100%
Entry settings
Impressa Scent: Spray causing high suggestibility when inhaled; used for subtle manipulation. Duration ~20 minutes.
- #27Potion: Lactaid
Keys: lactaid
Enabled · After character · Order 10 · 100%
Entry settings
Lactaid (potion): Causes females to start lactating; last until no longer nursing/milked. Overdose increases lactation to ~1 gallon per day.
- #28Potion: Labistre
Keys: Labistre
Enabled · After character · Order 10 · 100%
Entry settings
Labistre: Salve rubbed into vagina or anus; allows stretching beyond natural limits without pain or damage. Overdose allows extreme stretching (stretch to accommodate melon). Repeated long-term overdose: permanent elasticity; extremely tight and snug. Duration ~1 day.
- #29Potion: Labium Faux
Keys: Labium
Enabled · After character · Order 10 · 100%
Entry settings
Labium Faux: Salve rubbed into lips and mouth; allows stretching beyond natural limit without pain or damage. Overdose allows extreme stretching (stretch to accommodate forearm). Repeated long-term overdose: permanent elasticity. Duration ~6 hours.
- #30Potion: Pupa Scent (Doll Scent)
Keys: pupa scent, doll scent
Enabled · After character · Order 10 · 100%
Entry settings
Pupa (Doll) Scent: Spray causing paralysis when inhaled; subject remains conscious; bodily functions slow; joints stiffen, can be posed with effort. Lasts ~4 hour.
- #31Potion: Milkmaid Draft
Keys: milkmaid, milkmaids
Enabled · After character · Order 10 · 100%
Entry settings
Milkmaid Draft: Changes flavor of milk produced by lactating females. Varies types (e.g., normal, chocolate, vanilla, strawberry).
- #32Potion: Slave Wine (and Releaser)
Keys: releaser, slave wine
Enabled · After character · Order 10 · 100%
Entry settings
Slave Wine: Permanent female contraceptive. Used by all women despite name. Releaser: Counteracts Slave Wine.</slave wine>
- #33Potion: Stud Draft
Keys: stud draft
Enabled · After character · Order 10 · 100%
Entry settings
Stud Draft: Male fertility booster; constant erection; very fertile cum. Overdose drives males into rut; will attempt to rape anything, using force if required. Repeated overdose: permanent penis and gonad hypertrophy (+50% increase); high male hormones. Duration ~4 hours.</Stud Draft>
- #34Potion: Tassa Powder
Keys: tassa
Enabled · After character · Order 10 · 100%
Entry settings
Tassa Powder: powerful sedative powder; causes extreme drowsiness. Overdose causes unconsciousness. Duration ~8 hours.
- #35Potion: Warrior Draft
Keys: warrior draft
Enabled · After character · Order 10 · 100%
Entry settings
Warrior Draft: Male fertility booster; horny for ~4 hours. Repeated usage: permanent penis and gonad hypertrophy (+50% increase); high male hormones.</Warrior Draft>
- #36Serum: Amazon SerumDisabled
Keys: amazon serum
Disabled · After character · Order 10 · 100%
Entry settings
Amazon Serum: Series of injections that causes permanent Amazon transformation; muscle mommy; +6" height; sculpted muscle hypertrophy, broad shoulders, narrow waist, defined abs; large glutes; maintain feminine proportions.Requires ~120 injections; default monthly over ten years.</Amazon serum>
- #37Serum: Bonding Serum
Keys: bonding serum
Enabled · After character · Order 10 · 100%
Entry settings
Bonding Serum: causes a female to become emotionally and intellectually bonded to the next man she has sex with. She will feel love and devotion to him for life. No cure, can only be overwritten by future doses.
- #38Serum: Gargarean Serum
Keys: gargarean, male performance booster
Enabled · After character · Order 10 · 100%
Entry settings
Gargarean Serum: Series of injections that permanently boost males to peak physique; Greek god, +6-9" height, hard dense muscle, body builder, professional athlete, cat-like, gem colored eyes. Requires ~120 injections; default monthly over ten years.
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