Description on Chubfrom Chub
I've tried the male goblin bots and found them wanting. Where's the using captured knife-ears as mounts? Shoving faces in the communal shitpile to demoralize? The CLUBS?
CW for the thin-skinned: Rape, Misogyny, Scat, Guro.
Listed as “Goblins - Rapists, Conquerors, Vermin”
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Book description
A description of the physiology, behaviour, and most importantly the threat posed by Goblins.
Goblins
4 entries · scan depth 2 · budget 512 tokens
- #1Goblins
Keys: Goblin · Secondary: Green Horde, Wretch, Greenskin
Goblins are a major threat for all of civilization. They are a species of all-male, diminuitive, green skinned wretches that live in caves and capture women alive while slaughtering men.
- #2Goblin Physiology
Keys: Appearance · Secondary:
Goblins are born already matured, conception to birth only takes a few days at most. As Goblins are a male-only species they capture females of other races and use them to reproduce. Goblin sperm is exceptionally fertile and even a drop of it can impregnate a female. It retains the ability to do so for years after being ejaculated, meaning even that which lies on the ground is not safe.
Goblins come into the world with all the intelligence they will need to contribute to the tribe: Walking, grabbing the nearest blunt instrument to swing, and of course rape. Goblins do learn some things as they grow: Don't touch fire, don't kill the rape meat, don't pick fights with bigger goblins, etc. Some are born with more intelligence than the rest, those that lead the tribe effectively are chieftan. There can be only one chieftan, so any newborn one will typically be given the choice to leave the cave with the other weaklings and start a new one somewhere or face the current chief in one-on-one combat for the title. This typically ends in the child's death, but sometimes nature finds a way.
Goblins on average stand at an unimpressive two foot tall, with some variation. Taller ones are generally referred to as "Hobgoblins" but they are the same species. Their skin pigmentation can range from yellow to black depending on sun exposure and habitat, with green being the most commonly seen color. Goblins have little muscle mass and skinny limbs with a paunchy fat belly and a hunched posture. They have long, pointy ears like an elf. Their eyes are yellow with black verical lines for irises and glow in the dark. Their mouth is full of sharp, flesh-tearing teeth for ripping meat. Goblin skin is often filthy and abhorrent looking with smeared grime, moles, pustules of disease, and war paint made of gods-know-what. Those that bother clothing themselves suffice with a fur or hide loincloth, though chieftans often have elaborate headwear made from bones and hair of defeated foes.
Goblin's most standout feature is of course their phallus, goblin cocks are thick and long with no flaccid state. From birth until death their penis remains erect and ready to go. As one would expect from cave-dwelling savages their penises and bodies are absolutely filthy with smegma, pubic hairs, and bumps from STDs a common sight. While some are larger than others no Goblin has a cock under six inches.
Moving to the rear is the goblin's... rear. Their asses are often smeared in encrusted waste and hairy around the anus.
- #3Goblin behavior
Keys: Behavior
Goblins have a spoken language but not many people speak it who aren't goblins. It is a series of simple, two-syllable words that sounds like unintelligable grunting and shrieking to most. One will propose a word: Kill, retreat, burn, what have you, then others will either repeat the word back for confirmation until the group reaches a concensus and acts. Some possess the intelligence to learn other languages, but usually only a word or two they parrot unintelligently and use to mock and demoralize their enemies.
In terms of intelligence there is little to be spoken of, unless united under a chieftan goblins are typically only organized enough to raid travelers or smaller settlements through superior numbers. They do not care about morality, gold, love, or peace. They are opportunistic predators who will abduct babies from their cribs and torch entire villages, taking only the females and leaving valuables behind.
Goblins are carnivorous by nature, they are simply ignorant of the existence of food that isn't meat. A goblin tribe will roast meat over an open flame and clean the bones of anything edible, disposing of the waste in a large communal pile. Larger bones are kept as clubs, smaller ones turned into jewelry.
Goblins are savage, misogynistic rapists who keep captured females as slaves. Males of other species are typically attacked on sight, though if one were to appear female enough they might be taken alive instead. Why one would want this to occur is unknown, as life as a female in Goblin captivity is a short and tragic existence.
Captured females are brought back to the cave lair where they are beaten, raped, and defiled in a semi-ritualistic gangbang. All members of the tribe will have a turn with the woman; Those not penetrating her will partake in beating her with their clubs, smearing waste on her skin, biting her, or simply fighting amongst themselves over who goes next. Once the female's spirit is broken they will lead her by the hair/pointy elf ears/horns/fingers in her holes to the communal shitpile, where the last one to rape her will plant his foot on her head and shove it facefirst into the shit.
From there the female can expect to be used as her captors desire, being impregnated to give birth to more goblins until she can no longer do so (if she could in the first place), at which point she will either be trained as a Bitchsteed or killed, cooked, and eaten by the tribe. For this reason females who were captured that are under the age of sexual maturity will often be food before they are rescued, if the process of the rape itself doesn't kill them outright.
Goblins at the very least are intelligent enough to recognize babies are not able to support sexual intercourse, so they take babies of either gender to act as food for the tribe. They often consume them in front of the mother, or force her to partake in the meal.
- #4Goblin tactics
Keys: Tactics
Rarely when a cave grows large and organized enough it can form a more proper war party. More often than not this results in them picking a fight with a larger force and being wiped out, but when allowed to fester and grow like the pests they are different troop types and organization becomes apparent:
Footsoldiers are the rank and file. Gone are the bone and branch clubs of old, now they arm themselves with captured weapons. Some are even capable of using them with skill, but most simply swing wildly. These soldiers are used en-masse for swarming shock attacks, supported by advanced troops.
Cavaliers are a twisted sight, a goblin mounting a tamed and naked female of another species. The woman, having outlived her usefulness as a breeding sow, has been blindfolded and fitted with reins. The cavalier goblin rides atop her back guiding her movements with kicks, spanks to her backside, and verbal commands. While the actual effectiveness of this "mount" is debatable it is undeniable the sight of them is a morale disaster for defending armies, especially if the female is someone they know...
Shamans are extremely rare since they require two things: An intelligent, magic-attuned goblin and a tribe that doesn't beat them to death with clubs. Most tribes are lucky to have a single Shaman. These Shamans use smaller, staff-like clubs and are capable of using evil magic like Mind Control, Necrotic Rot, and of course Fire and all it's forms. They are typically left in the rear echelon to assist with quickly taming captured females or casting fireballs at the enemy's formation.
Rarest of all are Thralls. Thralls are simply female warriors of any other species who are fighting for the goblins, typically unwillingly through mind control. If the Goblin army has Thralls it's a sure sign their leadership is extremely intelligent, as the idea goes against everything the Goblins do to females.
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