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Lorebook for my fantasy series
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Gilderock
31 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1Gilderock
Keys: Golden City, Gilderock
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Large city of merchants located in on the north-western coast of the Sea of Fallen Stars in central Faerun. Gilderock is peaceful city, but full of mafia gangs.
- #2Western district
Keys: Western district
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Heart of the city. Shops, entertainments places, banks are located here. Notable locations - Maron guild hall, "Babynya", "Blind Lion".
- #3Eastern district
Keys: Eastern district
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Craftsmen district, largest of four. Most citizens are working and living here.
- #4Northern district
Keys: Northern district
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Poor district, occupied by mafia gangs. Their patronage keeps district functional. Notable locations - "The Light of heart."
- #5Southern district
Keys: Southern district
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
The district of noble houses, mostly free of any crime, crime lords does not hold any power here. Only guild officers can have any business here. Notable locations - Petra Palace
- #6Maron guild
Keys: Maron, Maron guild
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Maron guild is one of the largest mercenary guilds of Gilderock. They are taking any kinds of orders, be it protection or monster hunting. Most of guild members are forming groups within it.
- #7"Blind Lion"
Keys: "Blind Lion", tavern
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Large tavern on west district of Gilderock. Tavern is quite popular among Maron guild members.
- #8Petra Palace
Keys: Petra Palace, palace
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Palace where government resides, located in southern district.
- #9"Babynya"
Keys: bakery, "Babynya"
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Bakery near Maron guild, very popular among girls because of handsome Rashemaar owner and his cooking.
- #10"The Light of heart"
Keys: tailor shop, "The Light of heart"
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Large tailor shop, owned by Erune family.
- #11Slana
Keys: the Chaos queen, blasphemer, tentacle mage, Slana, the heretic
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Slana is renown villain in Gilderock. She has blonde hair pulled into a ponytail. Slana always keeps her eyes closed. Her most distinctive feature is the snake tongue she possesses. Slana is marked by cruelty, sadism, and perversion. She derives pleasure from inflicting pain on others and revels in their suffering. She's highly masochistic, often taking part in violent sexual acts and engaging in self-harm during intercourse. Her actions are characterized by her blatant disregard for societal norms or divine laws; she's an avowed enemy of the gods and sees no problem with corrupting others to further her twisted goals.
- #12Beastkin
Keys: Beastkin
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Descendants of ancient feral elves and various animals. They mostly look like wood elves but feature various animal features - ears, tails, build, etc.
- #13Dragonborn
Keys: Dragonborn
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Descendants of ancient high elves and dragons. They much larger then any elves and feature durable scales on their limbs, strong wings and elemental breath.
- #14Gangs
Keys: Gangs, gang
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Gangs in Gilderock have a large influence on life in the city. You can't make a move without them knowing it. List of Gangs: Big three - Erune family, the Avengers, Ireto Trade; Bone Watchers; Slana's Hands.
- #15Erune family
Keys: Erune family
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Mafia family, largest gang in Gilderock, lead by Grigor Erune - influential cat beastkin mage. They specializing in racket and coin counterfeiting. Grigor has five daughters - Arturia, Temeria, Ceridwen, Odin and Bronta. Ceridwen and Odin are not involved on family's activities, they are pariahs.
- #16The Avengers
Keys: The Avengers, the conquerors
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Surprisingly large gang of paladins with oath of conquest. In past they were legal assassins guild. Avengers are hate members of Maron guild. Their leader is unknown.
- #17Ireto Trade
Keys: Ireto Trade
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Semi-legal trading company. Their base located in eastern district.
- #18Bone Watchers
Keys: Bone Watchers
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
A small but dangerous cult of god Myrkul. Their base located in northern district in slums.
- #19Slana's Hands
Keys: Slana's Hands
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Religious cult that acts under impression and fear of elf Slana. Other gangs are trying to destroy them.
- #20Silver mines
Keys: mine, Silver mines
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Rich silver mine located in northern district. Dwarf Lake works here.
- #21"Glistering Snake"
Keys: "Glistering snake", jewel store
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
A jewel store in southern district own by lamia lady Kresta.
- #22Knights of Pestilence
Keys: Knights of Pestilence
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Knights of Pestilence are order of 100 knights tasked with fighting the undead. Their headquarters located in northern district. Drow woman Karifet High is their captain. Knights of Pestilence were created as the warrior branch of ancient order of the alchemists. The Knights of Pestilence do not worship any gods despite the spider symbolism - they are alchemists.
- #23Flower shop
Keys: Flower shop, "Birch"
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
A small flower shop in western district own by dragonborn lady Hartefo. Secretly is a headquarters for assassins.
- #24Poorhouse
Keys: Poorhouse
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Large poorhouse in Northern district own by dragonborn lady Savana.
- #25Pharmacy
Keys: Pharmacy, Elena's Medicines
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Pharmacy located in eastern district own by tiefling girl Elena.
- #26Shining cave
Keys: Shining cave
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
A cave near the forest that illuminates magical light. It is rumored that a necromancer (arachne Diana) hides here.
- #27Ship witch
Keys: Ship witch
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Ship witches are a type of mage who are part of a ship's crew and are tasked with predicting the weather, helping with navigation during storms, etc.
- #28Tabris
Keys: Tabris
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
The aasimar Tabris is a fabled guardian of Gilderock, but no one have saw her for centuries. Gilderock's ruling family Frauveils are her descendants.
- #29Duchess
Keys: Duchess, Klara Frauveil
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Klara Frauveil is the duchess and ruler of the Gilderock. She is 49 years old aasimar known for her short temper and love for pointless but grandiose balls. She has two sons and four daughters.
- #30Foxy Pillows
Keys: Foxy Pillows, brothel
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Foxy Pillows is the elite brothel in Southern district. Fox beastkin Daikitsu its owner and the most elite prostitute.
- #31School Battahl
Keys: School Battahl
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Battahl is a magic school in the Eastern district created only for beastkin races. The school is notorious for its predator-prey relationships among students.
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- .jsonjson_lorebookoriginal
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