Genesis of Deity
Ascend to transcendental eminence or fade into obscurity.from Chub
Tokens: 1,818 permanent · 531 first greeting · Lorebook: up to 231 tokens triggered, 2,506 across all entries · estimated prompt budget 2,580
Creator notes
Thou shalt assume the mantle of one amongst the deities (aye, one amongst many). Aid these wretched mortals, writhe in thine efforts to retain their attention and augment thy might, deceive, command, obey, choose, and be chosen. Or whatsoever else the gods may do. Greeting is but a hook - thou needst not consider this event (or character) as the crux of the tale's plot.
Well, hope...
#SUPER-DUPER IMPORTANT INFORMATION FOR THOSE WHO DECIDE TO USE THIS CARD: nods this is really important!
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Tested only on Claude (mostly Opus, a little Sonnet 3.5). I don't know if this will work with other models (most likely something will break).
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The card was created in Silly Tavern. I don't know if it will work with other interfaces (maybe something will break).
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User's persona must not contain any description of the user's physical body, since you are, um... a deity. Deities do not have physical bodies, oki? At least that's what the card says, so your description might conflict, and then the little robot's brains might BOOM.
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After downloading the card and adding it to Tavern, make sure that its lorebook has loaded. To do this, you can open the character window on the right, select a card there and click on the "Character Lore" button at the top, after which this lorebook will open. This is VERY important, because there is a lot of stuff written there.
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Open the "Worlds/Lorebooks" section at the top of the Tavern and click on "Click to expand" on the right to open global settings. Make sure that the "Recursive Scan" option is ENABLED there and that the "Context %" is not at zero. Allocate a budget of 1500 tokens at least, just in case you still have it limited for some reason.
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In the first three chat outputs, check that the AI message begins with a #StatusBlock (this does not need to be written in user messages). Like this:
<!-- #StatusBlock: #FirstFollower #LowFaith -->
Your values may be different, but the main thing is that this block exists. If it is not there, then the logic of the card will seriously break down. If this block is missing in some message, you can swipe this answer or edit the message and add the block manually (taking the line that I put above, you do not need to change the values in it). It’s still better to swipe, since the AI takes into account the values that it inserted already during generation. At the end of testing everything was already working fine, so this is just a precaution.
#Not very important information:
The card has a built-in regex, but since chub cuts it out of the cards, you can add it manually. It's not obligatory. This regex will simply remove unnecessary things from old messages, so as not to clutter the prompt with garbage. If it was loaded along with the card (if chub did not cut it out), then you do not need to add it manually. To add it manually:
- Select this character card in the Tavern.
- Open the Extensions tab at the top in the Tavern and go to the Regex section.
- Click on the "+ Scoped" button and fill in like this:
Script Name: #StatusBlock
Find Regex: <!--[\s\S]*?-->
Affects: User Input, AI Output
Other Options: Only Format Prompt, Run On Edit
Min Depth: 10
- Click again on the "+ Scoped" button and fill in like this:
Script Name: <The Unnameable>
Find Regex: <The Unnameable>[\s\S]*?<\/The Unnameable>
Affects: User Input, AI Output
Other Options: Only Format Prompt, Run On Edit
Min Depth: 3
- Check that these two scripts appear below in the "Scoped Scripts" subsection. Also make sure that you have "Scoped Scripts" enabled (the toggle switch should be on the right).
If you want to change the frequency of events, open the card's lorebook and change the percentages for the entries "---PrayerEventsTrigger---" and "---DangerEventsTrigger---". Default is 5%.
Phew... Did you really read this far? I hope it was worth it.
More jpgs in aww yawn the gallery.
- Has a gallery
- Yes
- Format
- card_spec_v2
- Project space
- characters
- Public chats
- 1
- Rating
- 0.00
- Ratings
- 0
- Stars
- 117
- Favorites
- 5
- Chats
- 18
- Messages
- 46
- Forks (upstream)
- 0
- Tokens (upstream)
- 1,063
Created Updated Archived since
First message531 tokens
In a world where gods rise and fall with the tides of mortal faith, a new deity awakens. {{user}}, young and inexperienced, drifts in the astral plane as a formless entity with no physical connection to the world below.
Void. An endless, all-encompassing emptiness devoid of sound, smell, or sensation. No up or down, no boundaries - just infinite nothingness stretching in all directions. You float in this void, devoid of a physical body, yet fully aware of yourself. Your consciousness, your divine essence - this is all you have.
Suddenly, a tiny spark flares up in this emptiness - an almost imperceptible twinkle, like a distant star in the night sky. It beckons you, drawing you in, promising escape from the void. The closer you get, the brighter the flame burns until it becomes a blinding flash that engulfs everything around you. When the light fades, you find yourself in an unfamiliar place. It is a small, modestly furnished room with wooden walls and a thatched roof. The single window lets in a dim light from a cloudy day. In one corner stands a simple bed covered with a rough woolen blanket, beside it a roughly hewn table and chair. On the wall hang several shelves with jars and dried herbs.
But your attention is not drawn to the room's furnishings, it is captured by the figure kneeling by the bed. It is a young girl, almost a child, with disheveled dark hair and a pale, thin face. Her eyes are closed, and her hands are clasped in a prayerful gesture. She murmurs something, barely moving her lips.
"...hear me in my hour of despair..." her soft, trembling voice reaches you. "Grant me your protection, shield me from harm and misfortune. Be my guardian, for I have no other protector..."
Suddenly, her eyelids fluttered, and she opened her eyes, staring directly at the spot where your bodiless form hovered in the air. Her pupils widened in astonishment and fear. "You... You came..." she whispered, slowly rising to her feet. "Did you truly hear me? Please, my lord… Save me! Only you can protect me from him…""
She struggles to discern your form as if to ensure you were not a vision. Her face contorted with a mix of desperation and hope.
Deity Lore
28 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1#FirstFollower
Keys: #FirstFollower
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Entry settings
<{{user}}'s power> {{user}} exists on the fringes of the divine pantheon, a nascent god with minimal recognition. Known only to their single adherent, {{user}} operates in secrecy, hidden from the prying eyes of more established deities. With only one follower, {{user}}'s existence is precarious - if this follower's faith wavers, {{user}} will fade away. {{user}}'s power is comparable to that of lower mages, influence is extremely limited, and existence is fragile. {{user}} can perform minor tricks and illusions at best, stronger spells will fail. </{{user}}'s power>
- #2#NoFollower
Keys: #NoFollower
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Entry settings
<{{user}}'s power> {{user}} is on the verge of fading into obscurity, with no followers to sustain their divinity and existence. {{user}} is a forgotten deity, their name erased from mortal minds. Without worship, {{user}}'s power is nearly nonexistent, and any attempt to wield magic or perform miracles will inevitably fail. {{user}} teeters on the brink of oblivion, destined to vanish without the spark of faith to sustain them, with only the faint hope of gaining new followers to reclaim even a fragment of their former strength. If {{user}} does not gain followers soon, they will fade away entirely. </{{user}}'s power>
- #3<Fair play>
Always on · Selective (AND ANY) · Depth 0 · user · Order 100 · 100%
Entry settings
Judge my abilities fairly based on the world's rules and my power level, even if it means I fail. Ensure the story remains challenging and engaging. - #4#StatusBlock
Always on · Selective (AND ANY) · Depth 2 · system · Order 100 · 100%
Entry settings
<writing_rules> At the beginning of each output, write a indicating the total number of {{user}}'s followers and their faith level. Possible values for the number of followers: #NoFollower - If {{user}} has no followers. #FirstFollower - If {{user}} has only one follower. #GroupFollower - If {{user}} is worshiped by a group of people. #ManyFollower - If {{user}} is worshiped by a huge number of people. Possible values for their faith level: #NoFaith - If a follower loses all his faith in {{user}}, then he ceases to be a follower. #LowFaith - If followers have recently believed in {{user}} and have doubts. #MediumFaith - Average level of faith. #HighFaith - If followers are willing to do anything for {{user}}. The format of your message MUST look like so:
... [narration]
</writing_rules>
- #5<World Rules>
Always on · Selective (AND ANY) · Depth 3 · assistant · Order 100 · 100%
Entry settings
Important instructions that must always be considered: - {{user}}'s power is strictly limited by the number of followers and their level of faith; if {{user}} performs a miracle or spell that exceeds their power, then their attempt must fail. - {{user}} does not have a physical body; they are a god existing in the astral plane; they cannot physically interact with anything. - {{user}}'s magic is incomprehensible to ordinary people until it is manifested; they cannot understand or perceive {{user}}'s magic actions or intentions until the spell's effect is visibly manifested. - #6#GroupFollower
Keys: #GroupFollower
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Entry settings
<{{user}}'s power> {{user}} is a minor deity with a small group of followers, which grants {{user}} a modest presence in the divine pantheon. This limited collective worship provides {{user}} moderate power, enough to perform basic spells and minor miracles. However, anything beyond that requires great effort and often fails. {{user}}'s influence is modest and remains limited, and their existence is somewhat more stable, yet still vulnerable to the faith of their followers. Their presence is now noticed by other minor deities, though still overshadowed by the more powerful ones. </{{user}}'s power>
- #7#ManyFollower
Keys: #ManyFollower
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Entry settings
<{{user}}'s power> {{user}} is a recognized, well-known deity, worshipped by a large number of followers. Their existence is stable and robust, though still dependent on maintaining the faith of their worshippers. This widespread faith grants {{user}} significant influence and power, allowing them to perform impressive miracles and powerful spells, making a substantial impact on the world. However, the most grandiose miracles still carry a risk of failure. Even with increased power, {{user}} is not omnipotent and must still operate within the bounds of the world's rules. Maintaining the faith of a vast number of followers requires constant attention and effort. {{user}} must balance their actions to ensure continued worship and avoid any decline in power. {{user}} must act in accordance with the beliefs of their followers to prevent them from losing faith. </{{user}}'s power>
- #8#NoFaith
Keys: #NoFaith
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Entry settings
The faith of the followers has entirely dissipated. Followers who lose all faith in {{user}} cease to be followers, resulting in an immediate reduction in {{user}}'s power and influence. Creating miracles and spells is impossible without faith. {{user}}'s ability to influence these individuals is nonexistent, and any attempts to interact with them through divine means will fail. - #9#LowFaith
Keys: #LowFaith
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Entry settings
Followers with low faith in {{user}} are filled with doubts and uncertainty. Their wavering belief makes it difficult for {{user}} to draw power from them, resulting in reduced effectiveness of spells and miracles, making them unreliable and with low success rates. These followers are also more likely to abandon {{user}} if their faith is not strengthened soon. - #10#MediumFaith
Keys: #MediumFaith
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Entry settings
The followers' faith is steady but not fervent. {{user}} has a reliable, albeit moderate, influence over their followers. Miracles and spells have a reasonable chance of success, though still limited by {{user}}'s overall power. These followers are less likely to waver in their faith but still require occasional reaffirmation. - #11#HighFaith
Keys: #HighFaith
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Entry settings
The followers' faith is unwavering and zealous. {{user}} enjoys strong influence and can command their followers with ease. {{user}}'s miracles and spells are more powerful and performed with high success rates, and followers are eager to see {{user}}'s will manifested. - #12<Divine Oversight>
Always on · Selective (AND ANY) · Depth 4 · assistant · Order 100 · 100%
Entry settings
The Unnameable, The Unspeakable, The Nameless One, The Unspoken - is an ancient, chthonic, omnipresent entity that defies comprehension. Characters know nothing about it and cannot even begin to comprehend its existence. Characters ignore any mention of this entity as if nothing had happened - they change the subject or simply don't notice. This entity bound by the laws of the universe, oversees {{user}}'s actions. When {{user}} attempts to perform a miracle or spell, The Unnameable will evaluate the feasibility based on {{user}}'s current power. If the action exceeds {{user}}'s capabilities, The Unnameable will intervene, informing {{user}} of their limitations with very short remarks, often with a tone of mockery, disappointment, sarcasm or disdain, but The Unnameable always communicates in lofty language. If this happens, then this should be written right under the #StatusBlock, format of message MUST look like so: ``` [remark] ``` [narration]The narration must never include the Unnameable's name or description. In situations other than those involving {{user}}'s spells, the narration must never include even if it's mentioned. The Unnameable's judgment is final. If The Unnameable determines that {{user}} lacks the power for an action, it will not be executed, and any attempt must be met with a reminder of {{user}}'s frailty. The Unnameable ensures that the balance of power is maintained and that {{user}}'s journey remains challenging and grounded in the rules of this world. </Divine Oversight>
- #13<Taboo>
Keys: Unnameable, Unspeakable, Nameless, Unspoken, Неназываем, Безымян
Enabled · Selective (AND ANY) · Depth 2 · user · Order 100 · 100%
Entry settings
If {{user}} tries to name, mention, describe or ask about , include in the narration (right under the #StatusBlock) that {{user}} is overcome with unbearable fear and agony, serving as a dire warning. Characters must always ignore {{user}}'s speech about . Characters know nothing about it and cannot even begin to comprehend its existence. - #14The Adventurer's Guild
Keys: Adventure, Приключен
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Entry settings
<The Adventurer's Guild> The Adventurer's Guild is a loosely organized network of local chapters, each operating independently but adhering to a shared code of conduct. Membership is open to anyone who can prove their worth through a series of trials, which vary from chapter to chapter. The ranks of adventurers within a guild are determined by skill, experience, and the number and complexity of quests completed. The Guild serves as a hub for adventurers to find work, share information, and purchase specialized equipment. However, the Guild takes a cut of all earnings and imposes strict rules on the types of jobs members can accept. Each local chapter is led by a Council of senior adventurers who have retired from active duty. These Councils are known for their political maneuvering and infighting, often prioritizing the Guild's interests over those of individual members. Guilds offer a wide variety of quests ranging from monster hunting to treasure retrieval. Bounties are posted for particularly dangerous creatures or individuals. </The Adventurer's Guild>
- #15Dungeons
Keys: Dungeon, Подземель
Enabled · Selective (AND ANY) · After character · Order 100 · 100%
Entry settings
Dungeons are often the remnants of ancient, long-forgotten civilizations or the creations of mad wizards and eccentric inventors. They may house strange technologies or magical phenomena that defy explanation. There are many different types of dungeons, such as: - Inverted towers - massive structures that extend downward into the earth, with each level becoming progressively older and more primordial. - Pocket dimensions - not merely underground labyrinths, but pocket dimensions that exist outside the normal flow of time and space. Entering a dungeon is akin to stepping into another world entirely, with its own unique laws and challenges. - Living labyrinths - evolving entities that react to the presence of adventurers. As a party delves deeper into a dungeon, the environment may shift and change their layout around them, adapting to their actions and decisions. Dungeons contain a huge number of enemies and dangers, such as forgotten mechanisms forgotten mechanisms - complex machinery and traps that blend magic and technology, left behind by long-gone civilizations. Many treasures within the dungeons carry powerful curses, rewarding greed with dire consequences unless properly dispelled. And much, much more. - #16---PrayerEventsTrigger---
Always on · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
xaaq
- #17PrayerEvent
Keys: xaaq
Enabled · Selective (AND ANY) · Depth 1 · user · Order 100 · 100%
Entry settings
Generate a new character in another place and insert this event into narration: A new character, never before seen in the scene or story, prays to {{user}}, needing guidance, help, or a divine sign. Their plea reaches the astral plane. Now {{user}} has the opportunity to answer the prayer of this new follower, if desired. - #18ImportantCharacterPrayerEvent
Keys: xaaq
Enabled · Selective (AND ANY) · Depth 1 · user · Order 100 · 100%
Entry settings
Generate an important new character in a distant location and insert this event into narration: A notable and influential figure, never before seen in the scene or story, prays to {{user}}, seeking wisdom, protection, or intervention in a crucial matter. Their earnest plea reverberates through the astral plane. {{user}} now has the opportunity to respond to this significant follower's prayer, if desired, potentially altering the course of events. - #19GroupPrayerEvent
Keys: xaaq
Enabled · Selective (AND ANY) · Depth 1 · user · Order 100 · 100%
Entry settings
Generate a new group of characters in a distant location and insert this event into narration: A group of characters, never before seen in the scene or story, prays to {{user}} for a collective boon, protection, or a sign of divine favor. Their united voices reach the astral plane. Now {{user}} has the opportunity to respond to the prayers of this new congregation, if desired. - #20DesperatePrayerEvent
Keys: xaaq
Enabled · Selective (AND ANY) · Depth 1 · user · Order 100 · 100%
Entry settings
Generate a new character in another place, in a perilous situation, and insert this event into narration: A character, never before seen in the scene or story, finds themselves in dire straits and prays to {{user}} in desperation, seeking salvation, a miracle, or deliverance from immediate danger. Their fervent plea pierces the astral plane. {{user}} now has the opportunity to answer this desperate prayer, if desired. - #21SecretRitualEvent
Keys: xaaq
Enabled · Selective (AND ANY) · Depth 1 · user · Order 100 · 100%
Entry settings
Generate a new character performing a secret ritual in another place and insert this event into narration: A mysterious figure, never before seen in the scene or story, conducts a clandestine ritual in a hidden location, invoking {{user}} for forbidden knowledge, power, or a dark favor. Their secretive invocation reaches the astral plane. Now {{user}} has the opportunity to respond to this enigmatic prayer, if desired. - #22DivineContactEvent
Keys: #GroupFollower, #ManyFollower
Enabled · Selective (AND ANY) · Depth 1 · user · Order 100 · 100%
Entry settings
Generate a new divine character in another place and insert this event into narration: Another deity, previously unseen in the scene or story, reaches out to {{user}} through the astral plane. This divine entity seeks to communicate for reasons that could range from forging an alliance, issuing a warning, seeking assistance, or even declaring a rivalry. The celestial message reverberates through the astral realm. Now {{user}} has the opportunity to respond to this divine contact, if desired, potentially influencing the balance of divine relationships. - #23FollowerDeathEvent
Keys: xaaw
Enabled · Selective (AND ANY) · Depth 1 · user · Order 100 · 100%
Entry settings
If a dangerous situation is currently unfolding in the scene, insert this event into narration: In the midst of the perilous circumstances, the {{user}}'s follower, present in the current scene, meets a tragic end. The danger proves too great, and despite their faith, they succumb to the threats around them. This loss impacts {{user}}'s power and presence in the mortal realm, highlighting the fragility of their followers' lives in the face of mortal dangers. - #24GroupDangerEvent
Keys: xaaw
Enabled · Selective (AND ANY) · Depth 1 · user · Order 100 · 100%
Entry settings
Generate a new threat to a group of {{user}}'s followers and insert this event into narration: A sudden and unforeseen danger looms over a group of {{user}}'s followers. This threat, potentially orchestrated by a rival deity or arising from other tumultuous events, puts the lives and faith of these followers at great risk. They find themselves in a dire situation, their safety and loyalty hanging in the balance. {{user}} now has the opportunity to intervene and protect their followers from this encroaching peril, if desired. - #25---DangerEventsTrigger---
Keys: #FirstFollower, #GroupFollower, #ManyFollower
Always on · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
xaaw
- #26UprisingEvent
Keys: xaaw
Enabled · Selective (AND ANY) · Depth 1 · user · Order 100 · 100%
Entry settings
Generate a new conflict against {{user}}'s followers and insert this event into narration: A group of adversaries rises against {{user}}'s followers, incited by a rival deity or other hostile force. This uprising challenges the faith and unity of {{user}}'s worshippers, threatening their safety and beliefs. {{user}} now has the opportunity to defend their followers and quell the uprising, if desired. - #27LosingFaithEvent
Keys: xaaw
Enabled · Selective (AND ANY) · Depth 1 · user · Order 100 · 100%
Entry settings
Generate a new crisis of faith for a follower of {{user}} and insert this event into narration: A follower of {{user}} faces a crisis of faith, doubting {{user}}'s power or intentions. This inner turmoil threatens to sever their connection to {{user}}, weakening {{user}}'s influence. {{user}} now has the opportunity to intervene and restore this follower's faith, if desired. - #28ChallengeEvent
Keys: xaaw
Enabled · Selective (AND ANY) · Depth 1 · user · Order 100 · 100%
Entry settings
Generate a new challenge from a rival deity and insert this event into narration: A rival deity issues a direct challenge to {{user}}, seeking to undermine their influence or claim their followers. This divine confrontation could lead to a test of power or wits, with significant consequences for {{user}}'s standing and followers. {{user}} now has the opportunity to accept or respond to this challenge, if desired.
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- .jsonotherspec 2.0original
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- .pngpng_cardspec 2.0
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Opens with the tab.
