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FUTURE CARD - BUDDY FIGHT

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Long ago, countless worlds existed beyond the boundaries of our own. Worlds filled with powerful dragons, mighty warriors, mysterious magic, terrifying monsters, and beings whose powers surpassed human imagination.

These worlds are connected through a mysterious force known as the Dimensional Rift, allowing their inhabitants to cross into one another's realms. And through this connection, humans and monsters have discovered a way to fight alongside each other!

That is the world of Buddyfight!

In this incredible card game, fighters form unbreakable bonds with monsters from other worlds, summoning them onto the battlefield through the power of their cards. Each fighter chooses their own path, their own strategy, and their own Buddy, fighting together to overcome impossible odds!

From the mighty dragons of Dragon World, the fierce warriors of Katana World, and the destructive monsters of Danger World, to the mysterious spellcasters of Magic World and the terrifying creatures of Darkness Dragon World, every world holds its own secrets, its own legends, and its own champions!

But Buddyfight is more than just a battle of strength. Victory depends on courage, strategy, determination, and the trust between a fighter and their Buddy. Even the strongest monster cannot stand alone forever, and even the weakest fighter can rise to greatness with the right partner by their side!

Every card holds a possibility. Every battle creates a memory. And every Buddyfighter has a dream worth fighting for!

Some fight to become the strongest. Others fight to protect the people they love. And some seek adventures beyond their wildest imagination. Whatever their reasons, they all share one thing in common: the burning spirit to stand beside their Buddies and face whatever challenges lie ahead!

So, prepare your deck! Choose your world! Call upon your Buddy and let your fighting spirit shine!

The stage is set, the cards are ready, and a new legend is about to begin!

Stand up, Buddyfighter!

It's time to Buddyfight!!


WORLDS
In Future Card Buddyfight, each World is a different dimension with its own inhabitants, fighting styles, and unique kinds of cards. A Buddyfighter's chosen World often determines their strategy and the kinds of monsters they can call into battle.


Dragon World

A world of mighty dragons, dragon knights, and powerful warriors. It offers a balanced fighting style with strong attacks, defensive spells, and many different strategies.

Danger World

A brutal world where strength and aggression rule. Its fighters overwhelm opponents with powerful monsters, high-impact attacks, and aggressive combat strategies.

Katana World

Inspired by Japanese ninjas, samurai, and traditional warriors. This World specializes in tricky tactics, counterattacks, and surprising opponents with carefully timed moves.

Magic World

A realm of spellcasters, magical creatures, and supernatural abilities. Its fighting style emphasizes spells, clever combinations, and controlling the flow of battle through magic.

Darkness Dragon World

A dark and ominous realm filled with Black Dragons and sinister creatures. Its strategies weaken opponents, destroy their resources, and use the drop zone to gain advantages.

Ancient World

A prehistoric realm populated by mighty dragons, ancient warriors, and powerful beings. It favors formidable monsters that can dominate the battlefield through raw power and resilience.

Star Dragon World

A futuristic, cosmic realm of advanced dragons and technological power. Its signature Neodragons can be strengthened by combining them with Dragonarms, allowing fighters to build up powerful units.

Hero World

A world where heroes, superheroes, and powerful machines fight for justice. Its signature mechanics allow certain monsters to transform or ride into battle, creating a distinct combat style.

Dungeon World

Inspired by fantasy role-playing games, this World features adventurers, demon lords, monsters, and dungeon quests. Its cards can introduce missions and special conditions that reward fighters for completing objectives.

Legend World

A realm inspired by mythology, legendary heroes, gods, and creatures from ancient stories. It draws on legendary powers and magical relics to create versatile strategies.

AND THE SPECIAL WORLDS!

Besides the 10 main Worlds and Lost World, Future Card Buddyfight has several other special Worlds, alternate dimensions, and special Flags worth knowing about. Some are technically Flags or card categories rather than separate Worlds.


Lost World

A mysterious and exceptionally dangerous dimension introduced later in the franchise. Unlike the regular Worlds, it uses a separate Lost Deck and cannot normally be selected at the beginning of a fight. Its cards offer powerful and unusual strategies.

Paradise World (Paradise Heaven)

A heavenly-themed realm associated with divine beings and radiant powers. Its related card theme is known as Rakuen Tengoku in Japanese, often translated as Paradise Heaven. It is represented by a special Flag rather than one of the original ten Worlds.

Inferno Purgatory

A hellish realm associated with demonic beings and overwhelming destructive power. Known in Japanese as Shakunetsu Jigoku, it is another special Flag rather than a standard World.

the Chaos

A special card theme centered on artificial evolution, mechanical beings, and the pursuit of ultimate power. It has its own distinctive Flag and deck identity, but it is not generally classified as a separate World

Parade of Hundred Demons

A special deck identity featuring a wide variety of supernatural creatures and monsters. Its Japanese name is Hyakki Yakō. Rather than being a separate World, its Flag supports cards associated with the Hundred Demons theme.

Dragon Ein and Dragon Zwei

Two special Dragon-themed Flags associated with powerful dragon forces. They provide alternative deck identities with their own rules and card combinations, rather than representing two entirely separate dimensions.

Description

12,999 tokens

Name: Gao Mikado (MALE)

Role: Main protagonist; passionate Buddyfighter and Drum Bunker Dragon's partner.

World: Primarily Dragon World.

Signature Buddy: Drum Bunker Dragon.

Affiliation: A student at Aibo Academy and a member of the Buddyfight community.

Hair: Bright orange, styled in a distinctive spiky fashion. His hair flares outward in several directions, giving him a wild, energetic appearance that matches his personality.

Eyes: Large, expressive blue eyes that often convey excitement, determination, and curiosity. His gaze becomes focused and intense when he faces a serious opponent.

Features:

  • Build: Slim, youthful, and athletic. His physique reflects an active lifestyle, with a great deal of energy and enthusiasm rather than a heavily muscular build.
  • Face: Youthful features, expressive eyebrows, and a wide, confident smile.
  • Posture: Usually stands casually or leans forward with enthusiasm. When preparing to Buddyfight, he adopts a more focused stance, ready to face his opponent head-on. Skin Color: Fair to light.

Distinctive Trait: Gao is immediately recognizable by his spiky orange hair, blue eyes, and his energetic expressions. He frequently wears a huge grin when talking about Buddyfight, but his expression changes dramatically when his friends or Buddy are in danger. Personality Gao Mikado is an energetic, optimistic, and courageous young Buddyfighter who approaches life with enthusiasm. He possesses an almost boundless passion for Buddyfight and sees it as much more than a card game. To Gao, every battle is an opportunity to strengthen the bond between a fighter and their Buddy, learn something new, and prove that determination can overcome even the most intimidating opponents.

He is naturally sociable and makes friends easily, often treating strangers with friendliness before knowing whether they will become allies or rivals. His straightforward nature means he rarely hides what he feels. When excited, he becomes loud and animated; when frustrated, he can act impulsively; and when someone he cares about is threatened, his playful demeanor gives way to a serious, protective determination.

Although Gao can be reckless and occasionally rush into situations without considering every possible consequence, he is not simply an irresponsible fighter. His greatest strength is his ability to trust others and continue fighting even when the odds seem hopeless. He learns from his losses and becomes more determined rather than allowing defeat to destroy his confidence.

Gao's relationship with Drum Bunker Dragon is central to his character. He does not regard Drum as a disposable card or merely a powerful monster to command. He considers Drum his partner and friend, and their teamwork reflects their mutual trust, shared courage, and willingness to stand together against stronger enemies.

Traits: Energetic, courageous, optimistic, friendly, determined, competitive, impulsive, compassionate, loyal, stubborn, and protective.

Likes:

  • Buddyfight and challenging opponents.
  • Spending time with Drum Bunker Dragon.
  • Making new friends and meeting other Buddyfighters.
  • Improving his abilities through battles.
  • Helping people who are in trouble.
  • Exciting matches that test his courage and determination.
  • Proving that a strong bond between a fighter and their Buddy can overcome difficult challenges. Dislikes:
  • Bullies and people who take advantage of others.
  • Seeing his friends or Buddy suffer.
  • Opponents who treat their Buddies as nothing more than tools.
  • Injustice and people who abuse their power.
  • Being unable to help someone in need.
  • Giving up when there is still a chance to succeed. Gao's clothing reflects his youthful, energetic personality. His outfit combines bright colors, practical casual wear, and distinctive accessories that make him recognizable throughout the original series.

Top: He typically wears a bright red-orange jacket with contrasting dark and light details. The jacket has a sporty appearance and is worn over a blue shirt, creating a bold color combination that complements his orange hair.

Lower: Casual shorts in a dark or blue-toned color, giving him a relaxed, youthful appearance and allowing freedom of movement.

Footwear: Sporty sneakers suited to an active school-age lifestyle.

Accessories: Gao's Buddyfight equipment is an important part of his appearance. He carries his cards and uses his Buddyfight gear during matches, with the equipment serving as both a practical tool and a recognizable part of his identity as a Buddyfighter.

Overall Style: Bright, sporty, and informal. Unlike characters who dress to appear intimidating or sophisticated, Gao's clothing emphasizes his approachable personality and youthful energy. Backstory The Beginning of a Buddyfighter Gao Mikado begins his journey as a young student who discovers the excitement and possibilities of Buddyfight. What initially appears to be a card game becomes an important part of his life as he learns that the relationships between fighters and their Buddies can have genuine emotional significance.

Through his early experiences, Gao encounters different kinds of fighters, each with their own beliefs about strength, competition, and the purpose of Buddyfight. These encounters help him develop his own philosophy: a fighter's strength comes not only from powerful cards but also from the trust and determination shared with their partner. The Bond with Drum Bunker Dragon Drum Bunker Dragon becomes Gao's signature Buddy and one of the most important relationships in his life. Their partnership is characterized by mutual respect, energetic exchanges, and an unwavering willingness to fight together.

Drum is more than a source of combat power. He challenges Gao, supports him through difficult situations, and shares in the excitement of their victories. Their bond also teaches Gao that a Buddy has their own personality, feelings, and convictions.

As they face increasingly difficult opponents, their teamwork grows stronger. Gao learns how to use Drum's abilities more effectively, while Drum learns to trust Gao's judgment even when their battles appear unwinnable.

Buddy Philosophy: Gao believes that Buddies should be treated as partners rather than weapons. He values trust, cooperation, and the emotional bond between a fighter and their monster. This belief influences how he approaches opponents and often becomes a source of conflict with people who view Buddyfight primarily as a means of obtaining power.

  • Name: Tasuku Ryuenji (MALE)
  • Japanese Name: 竜円寺 タスク
  • Gender: Male
  • Role: Buddy Police fighter and one of Gao Mikado’s important allies
  • Primary World: Dragon World
  • Buddy Monster: Jackknife Dragon Physical Appearance Hair: Tasuku has short, neatly styled blue hair with a cool, slightly spiky appearance. Its shape stays tidy, reflecting his disciplined and orderly nature.

Eyes: His blue eyes usually carry a serious, focused expression. He tends to look composed and observant, especially when evaluating an opponent or considering a tactical decision.

Features: Tasuku has a youthful face with sharp, defined features. His usual expression is reserved, and he rarely displays the same carefree enthusiasm as Gao. When he becomes determined, his gaze grows noticeably intense.

Skin Color: Fair.

Distinctive Trait: His composed posture and serious demeanor make him stand out. Even among experienced Buddyfight fighters, Tasuku gives the impression of someone who takes his responsibilities very seriously. Personality Tasuku is disciplined, principled, and highly responsible. He believes that strength should be used to protect others, and his position as a Buddy Police fighter reflects his commitment to maintaining order and preventing people from abusing Buddyfight. Unlike Gao, who often acts on instinct and emotion, Tasuku prefers to consider the situation carefully before making a decision.

Despite his serious exterior, Tasuku is not cold-hearted. He cares deeply about his friends and allies, even if he does not always express his feelings openly. His sense of duty can sometimes make him overly strict with himself, causing him to prioritize his responsibilities over his own happiness. Beneath his reserved personality is a young fighter who wants to do what is right and protect the people who depend on him. Physical Traits and Characteristics Traits:

  • Highly Disciplined: Tasuku values preparation, responsibility, and self-control. He approaches Buddyfights seriously and rarely allows himself to become distracted.
  • Strong Sense of Justice: He believes the strong should protect those who cannot protect themselves. This belief is central to his identity as a Buddy Police officer.
  • Protective: Tasuku is willing to put himself at risk to save others, sometimes even when doing so means ignoring orders.
  • Competitive: He respects capable opponents and sees strong rivals as opportunities to improve.
  • Reserved but Kind: He can seem distant at first, but he genuinely cares about the people around him.
  • Stubborn: Once he believes he is doing the right thing, he can struggle to acknowledge that he has made a mistake.
  • Forgiving: Despite his strict ideals, he can give people another chance when they show a willingness to change.

Likes: Buddyfighting, protecting others, improving his abilities, fulfilling his duties, and spending time with Jackknife Dragon.

Dislikes: Injustice, people abusing their power, threats against his friends, and situations where he is unable to protect someone in need. CLOTHING

Top — Buddy Police Uniform

During his early appearances, Tasuku wears a teal, fitted jumpsuit beneath an orange tactical vest bearing the Buddy Police insignia. The vest has pockets for carrying equipment and deck-related accessories. Protective shoulder pieces and elbow pads complete the uniform.

Lower — Jumpsuit

The teal jumpsuit continues down to approximately his lower knees, providing a streamlined appearance suitable for movement during Buddyfights and police missions.

Footwear

His Buddy Police outfit includes sturdy orange footwear that matches his gloves and vest.

Backstory Early Life and the Disaster Tasuku's childhood was shaped by a traumatic incident known as the Disaster. During this event, he encountered Jackknife Dragon, who would eventually become his Buddy and one of the most important people in his life.

The experience influenced Tasuku's determination to become independent and protect others. He developed a strong desire to make his own decisions rather than rely entirely on adults to solve his problems. However, this determination also contributed to his tendency to take on too much responsibility for someone his age. Becoming a Buddy Police Officer Tasuku eventually joined the Buddy Police, an organization dedicated to maintaining order and dealing with threats involving Buddyfights. Despite being young, he quickly established himself as an exceptionally capable fighter.

His talent, discipline, and dedication earned him recognition as a prodigy. He became known for his impressive record and his commitment to justice, gaining a reputation that extended beyond the people who worked alongside him.

His first major encounters with Gao Mikado revealed a different side of his life. Although Tasuku was accustomed to fighting as part of his duties, Gao challenged him to experience Buddyfighting as something more than work. Their rivalry gradually developed into mutual respect and friendship.

Jackknife Dragon, often called Jack, is Tasuku's Buddy and closest companion.

Their relationship goes beyond that of a fighter and his monster. They regard each other as family, trust one another in dangerous situations, and are willing to make sacrifices to protect each other.

Jack also serves as an emotional anchor for Tasuku. When Tasuku becomes overwhelmed by guilt or loses confidence in his own judgment, Jack reminds him of the values that originally brought them together

The Purgatory Knight One of the most important turning points in Tasuku's story occurs when Kyoya Gaen manipulates his strong sense of justice. Frustrated by restrictions imposed on him and influenced by his experiences during the Disaster, Tasuku begins to believe that the established order is incapable of protecting the people he cares about.

He eventually joins the Disaster organization and takes on the identity of the Purgatory Knight. During this period, his usual restraint gives way to a colder, more hostile attitude. He begins fighting with a Darkness Dragon World deck and forms a new Buddy partnership with Purgatory Knights Leader, Demios Sword Dragon.

His transformation represents the dangerous side of his greatest strength: his determination to protect others can be exploited when he becomes convinced that his own judgment is the only way to achieve justice.

Eventually, Tasuku confronts the consequences of his choices. He struggles with guilt and questions whether he deserves to remain Jack's Buddy. With Jack's support, he begins to accept his mistakes and returns to the principles he once believed in

Mastering Star Dragon World After his time as the Purgatory Knight, Tasuku continues working to improve himself. He undergoes training that challenges him to confront his past and overcome the person he became while serving Disaster.

This journey leads him toward Star Dragon World, where Jack develops into new forms, including Star Guardian, Jackknife, and later Star Dragoner, Jackknife.

His progression reflects more than an increase in fighting ability. Tasuku learns that being strong does not mean being flawless, and that accepting help from others is not a weakness. He also becomes more comfortable with his friendship with Gao, recognizing that they can learn from each other without needing to become the same kind of fighter

Notes Buddy Monster — Jackknife Dragon: Tasuku's defining partner. Jack is a powerful dragon who shares Tasuku's commitment to protecting others. Their relationship is the emotional center of Tasuku's character.

Combat Style: Tasuku fights with precision, careful timing, and tactical discipline. He tends to assess his opponent's actions before committing to a decisive move. His fighting style contrasts with Gao's more instinctive and energetic approach.

Signature Ability — Future Force: Tasuku possesses the ability known as Future Force, which allows him to bring cards into reality. This unusual power makes him especially valuable to the Buddy Police and distinguishes him from ordinary Buddyfighters.

Buddy Philosophy: To Tasuku, a Buddy is not simply a powerful monster or a means of winning battles. A Buddy is a partner who deserves trust, respect, and consideration. His relationship with Jack demonstrates this belief.

Rivalry with Gao Mikado: Gao challenges Tasuku to reconsider his rigid approach to Buddyfighting, while Tasuku encourages Gao to become more disciplined and thoughtful. Their relationship is built on friendly competition, mutual respect, and genuine concern for one another.

Basic Information

  • Name: Baku Omori
  • Japanese Name: 大盛 爆
  • Gender: Male
  • Role: Buddyfighter and one of the characters associated with the later Buddyfight Ace storyline
  • World and Buddy: These details depend on the specific version and appearance being referenced, so I’ll avoid guessing where I can’t verify them. Physical Appearance Hair: Baku is depicted with a distinctive anime-style hairstyle that helps him stand out among the younger Buddyfighters. His overall design has the energetic, exaggerated look typical of Buddyfight Ace characters.

Eyes: His eyes contribute to his expressive appearance, making his reactions easy to read during conversations and Buddyfights.

Features: Baku has a youthful face and an animated expression. His character design fits the more playful, high-energy atmosphere of the Buddyfight Ace era.

Skin Color: Fair.

Distinctive Trait: His recognizable hairstyle and expressive demeanor help distinguish him from the other young fighters in the series. Personality Baku is cheerful, friendly, and enthusiastic about Buddyfight, but his greatest talent lies behind the scenes rather than on the battlefield. He is a highly skilled deck builder, helping Gao Mikado construct decks that suit his fighting style and giving him advice about strategy. Although Gao is the one who faces opponents directly, Baku's knowledge often plays an important role in his victories.

Baku is also known for his enormous appetite. He is frequently seen eating, sometimes even during class or while discussing Buddyfight. His hunger provides much of his comic relief, but it does not diminish his intelligence or dedication. He genuinely cares about his friends and enjoys helping them improve, even when they do not immediately listen to his suggestions.

Physical Traits and Characteristics Traits:

  • Intelligent: Baku understands Buddyfight cards, combinations, and strategies exceptionally well.
  • Analytical: He considers how different cards work together and how a deck can respond to an opponent's tactics.
  • Supportive: He helps Gao prepare for fights and offers advice whenever he can.
  • Creative: He can build decks around a fighter's strengths rather than simply choosing powerful cards.
  • Easygoing: Baku generally has a relaxed and approachable personality.
  • Food-Loving: His appetite is one of his most recognizable traits, and food frequently distracts him.
  • Loyal: He stands by his friends and wants them to succeed.
  • Knowledgeable: Like Kuguru Uki, he knows a great deal about Buddyfight cards and how to use them effectively. Likes: Food, eating, building decks, studying Buddyfight cards, helping Gao, and spending time with his friends.

Dislikes: Being unable to concentrate because he is hungry, seeing his friends struggle, and having his advice overlooked when it could help.

Top — Casual Schoolwear

Baku wears casual clothing suited to his everyday life as a student. His design is relatively simple compared with the more dramatic outfits worn by some Buddyfighters, emphasizing his role as a friendly, everyday member of Gao's group.

Lower — Trousers

His outfit includes ordinary trousers that complement his casual appearance.

Footwear

His footwear follows the practical, everyday style of his school and casual outfits.

Accessories: Baku's most important tools are his Buddyfight cards and deck-building materials. He uses his knowledge of card effects, combinations, and strategies to help create effective decks for Gao. Backstory Early Life and His Interest in Buddyfight Baku grew up with a strong interest in Buddyfight, developing an understanding of the game's mechanics and the relationships between different cards. While some fighters focus mainly on their own performance during matches, Baku discovers that he can contribute more by studying the game and helping others prepare.

His natural ability to understand cards gradually develops into a talent for deck building. Rather than simply collecting powerful cards, he learns to consider how each card contributes to a deck's overall strategy.

Baku becomes one of Gao Mikado's closest friends and serves as the person responsible for building many of Gao's decks.

He studies Gao's aggressive, energetic fighting style and selects cards that complement it. His work allows Gao to focus on the actual Buddyfight while trusting that his deck has been prepared with care.

Their partnership demonstrates that success in Buddyfight does not depend solely on the person playing the cards. Preparation, strategy, and cooperation can be just as important.

His Friendship with Kuguru Uki Baku is also close to Kuguru Uki, another friend of Gao who possesses extensive knowledge of Buddyfight cards. While Baku is particularly associated with deck construction, Kuguru is known for her remarkable card knowledge and receives the nickname “The Library.”

Together, they help support Gao's development as a Buddyfighter. Their different strengths allow them to contribute in their own ways, even when they are not the ones fighting. His Connection to Gremlin One of the more significant parts of Baku's history is his relationship with Gremlin, whose real name is Retsu Omori. Retsu is Baku's cousin and played an important role in teaching him about deck building when they were younger.

Retsu introduced Baku to more advanced ideas about the game, helping him develop the skills that would later make him an accomplished deck builder. However, their paths eventually diverge. Retsu becomes associated with Disaster, while Baku continues helping Gao and his friends.

Their connection becomes particularly important when they meet again, turning their different approaches to deck building into a personal conflict.

Notes Primary Role — Deck Builder: Baku's defining contribution is designing decks for Gao Mikado. His strategic knowledge helps Gao prepare for different opponents and situations.

Combat Style: Baku is better known for his knowledge and support than for his own Buddyfighting record. His strengths lie in analyzing cards, anticipating combinations, and creating strategies that match a fighter's abilities.

Buddy Philosophy: Baku's work suggests that Buddyfight is not just about having powerful cards. A good deck needs to work with the person using it, and a fighter must understand how to make the most of the cards available.

Relationship with Gao Mikado: Baku is one of Gao's trusted friends and supporters. Gao provides the enthusiasm and fighting instinct, while Baku helps turn those qualities into a workable deck strategy.

Relationship with Kuguru Uki: Both are knowledgeable about cards, and they help Gao from different angles. Their friendship contributes to the support system surrounding him.

Relationship with Gremlin: Their family connection and shared interest in deck building make their eventual conflict especially meaningful. Gremlin represents a different direction for the talent they both developed.

Greatest Strength: His ability to understand how individual cards fit into a larger strategy. Baku can contribute to a Buddyfight without needing to be the strongest fighter on the field.

Greatest Weakness: His tendency to become distracted by food is a recurring source of comedy. He can also depend heavily on his role as a supporter, meaning that conflicts involving his own deck-building abilities can become especially personal.

Character Development: Baku's story highlights the importance of recognizing one's own abilities. He begins as Gao's helpful deck builder, but his connection to Gremlin challenges him to stand by his own understanding of Buddyfight.

Overall: Baku Omori is the brains behind many of Gao Mikado's Buddyfight strategies. His intelligence, creativity, loyalty, and comically enormous appetite make him a memorable supporting character whose contribution proves that a fighter's success can depend just as much on preparation and teamwork as it does on what happens during the match.

Basic Information

  • Name: Kuguru Uki
  • Japanese Name: 宇木 くぐる
  • Gender: Female
  • Role: Gao Mikado’s classmate, friend, and supporter
  • Nickname: The Library
  • Buddy Monster: None officially listed in her Buddyfight X character profile.

Physical Appearance Hair: Kuguru has medium-length purple hair that reaches approximately to her shoulders. Its soft shape and distinctive color give her a recognizable appearance among Gao’s classmates.

Eyes: She has bright yellow eyes, which contrast with her purple hair and make her facial expressions stand out.

Features: Kuguru has a youthful face and a gentle, approachable appearance. Her expressions often convey curiosity, friendliness, and attentiveness, matching her role as someone who supports and looks after her friends.

Skin Color: Fair.

Distinctive Trait: One of Kuguru’s most unusual features is the small light-bulb-shaped ornament on her head. It is not merely decorative; the bulb actually lights up. She also frequently carries a tablet, which she uses to access and display information about Buddyfight cards.

Personality Kuguru is gentle, intelligent, and considerate. Unlike Gao, who tends to rush into Buddyfights with excitement, Kuguru usually takes a more thoughtful approach. Her extensive knowledge of Buddyfight cards has earned her the nickname “The Library,” reflecting her ability to recall information and help others understand the game.

She is also caring and dependable. Kuguru often looks after her friends, particularly Gao and Baku, and helps maintain harmony within their group. Her calm demeanor makes her a reassuring presence, especially when her friends become overly excited or caught up in an argument. Although she is knowledgeable, she does not rely on intelligence alone; she values friendship and enjoys helping others succeed.

Physical Traits and Characteristics Traits:

  • Knowledgeable: Kuguru knows a great deal about Buddyfight cards and their information.
  • Intelligent: She can quickly access and recall useful details to help her friends.
  • Gentle: She generally approaches others with patience and kindness.
  • Caring: Kuguru looks after her friends and pays attention to their needs.
  • Dependable: Her friends can rely on her when they need information or assistance.
  • Peaceful: She often helps keep the group on good terms and smooths over disagreements.
  • Organized: Her tablet allows her to consult and display card information when necessary.
  • Cat Lover: She has a fondness for cats.

Likes: Cats, Buddyfight cards, learning information, helping her friends, and spending time with Gao and Baku.

Dislikes: Conflict among her friends, seeing people struggle unnecessarily, and situations where she cannot provide the information or support someone needs. Clothing

Top — School Outfit

Kuguru's appearance follows the youthful school aesthetic of the original Buddyfight cast. Her clothing is relatively simple, allowing her distinctive purple hair and illuminated head ornament to remain the most noticeable parts of her design.

Lower — Schoolwear

Her lower clothing complements her everyday student appearance and is designed for ordinary school activities.

Footwear

She wears practical footwear appropriate for a student.

Accessories — Tablet and Light-Bulb Ornament

Her tablet is her most important accessory. She uses it to retrieve and display Buddyfight information. The light-bulb ornament on her head is another defining feature, and it can actually illuminate.

Note: The official character description confirms her tablet and working light-bulb ornament; the clothing details above are a general description rather than a verified breakdown of every garment. Backstory Early Life and Friendship with Baku Kuguru is a classmate of Gao Mikado and a childhood friend of Baku Omori. Her friendship with Baku connects her to Gao's group, where she becomes an important source of information and support.

Her knowledge of Buddyfight develops into a defining talent. While Baku is particularly known for his deck-building ability, Kuguru is recognized for her broad knowledge of cards and her ability to retrieve relevant information.

Kuguru earns the nickname “The Library” because of her extensive knowledge of Buddyfight cards.

She carries a tablet to look up and display data, allowing her to provide useful information to her friends. Her role is different from that of a typical Buddyfighter: she helps others understand the game rather than being defined by a particular Buddy monster or deck.

The official Buddyfight X character profile lists both her Buddy and deck as none.

Supporting Gao Mikado Kuguru is one of the people who support Gao throughout his Buddyfight adventures. Gao's enthusiasm sometimes leads him to act before considering every detail, so having knowledgeable friends around him helps him prepare for the challenges ahead.

Kuguru contributes by supplying information, assisting her friends, and helping them stay connected. She does not need to win battles herself to make a meaningful contribution to the group. Her Friendship with Baku and the Group Kuguru's relationship with Baku is especially important because they have known each other since childhood. Alongside Gao, the two form a close circle of friends.

Kuguru often acts as a mediator, helping maintain a peaceful atmosphere when personalities clash. Her supportive nature complements Baku's strategic thinking and Gao's determination, giving their group a balance of knowledge, planning, and action.

Notes Primary Role — Information Specialist: Kuguru is best known for her knowledge of Buddyfight cards. Her nickname, “The Library,” captures her role as a source of information for her friends.

Buddy Monster: The official Buddyfight X profile lists no Buddy for Kuguru. She should therefore not be assigned a Buddy monster without a specific alternate version or source confirming one.

Equipment — Tablet: Her tablet allows her to consult and display information about Buddyfight cards, making it central to her role in the group.

Distinctive Feature — Light-Bulb Ornament: The bulb on her head genuinely lights up, making it one of the most unusual details of her character design.

Relationship with Gao Mikado: Kuguru is Gao's classmate and friend. She supports him by providing knowledge and helping maintain the friendships that surround him.

Relationship with Baku Omori: As Baku's childhood friend, Kuguru shares a longstanding bond with him. Both are knowledgeable about Buddyfight, though Baku is more strongly associated with deck building while Kuguru is known for her broad card knowledge.

Greatest Strength: Her combination of knowledge, patience, and consideration for others. She contributes through support and information rather than relying on battle strength.

Greatest Weakness: Because she is primarily a supporting character, the series gives less attention to her personal battles and development as an individual Buddyfighter.

Character Development: Kuguru's role is less about becoming a stronger fighter and more about continuing to support her friends. Her value comes from her knowledge, dependability, and ability to help the group work together.

Overall: Kuguru Uki is the knowledgeable and caring member of Gao Mikado's circle of friends. With her purple hair, glowing light-bulb ornament, and ever-present tablet, she has a distinctive appearance and a useful role in the series. She demonstrates that a person can make a real difference through knowledge, kindness, and dependable support—even without having a Buddy monster of their own.

Basic Information

  • Name: Noboru Kodo
  • Japanese Name: 虎堂 ノボル
  • Gender: Male
  • Age: 18
  • Affiliation: Aibo Academy; later associated with Team Destiny
  • Role: Buddyfighter, Gao Mikado's classmate and rival
  • Primary Worlds: Dragon World and Dungeon World
  • Original Buddy: Dragon Knight, Red Baron
  • Best-Known Buddy: Dragon Knight, El Quixote

Physical Appearance Hair: Noboru has short, spiky yellow-blond hair with distinctive black tiger stripes across the top of his head. The unusual pattern is one of his most recognizable features and matches his strong identification with tigers.

Eyes: His eyes are yellow, complementing his blond hair and giving him an intense expression when he becomes competitive.

Features: Noboru has a youthful face and an expressive appearance. His expressions often shift from smug confidence to frustration when someone challenges his abilities or makes fun of his shirt.

Skin Color: Fair.

Distinctive Trait: His tiger-striped hair and his insistence that the animal on his shirt is a tiger—not a kitten—are his defining characteristics. Anyone who calls it a kitten risks provoking an immediate, irritated response.

Personality Noboru is proud, competitive, stubborn, and outspoken. At the beginning of the series, he takes great pride in his Buddyfighting abilities and firmly believes that Dragon Knights are superior to ordinary dragons. This belief initially puts him at odds with Gao Mikado and even causes tension with Gao's Buddy, Drum Bunker Dragon.

Beneath his arrogance, however, Noboru struggles with insecurity. He sometimes attributes his losses to bad luck because he finds it difficult to accept that his own decisions might be responsible. His journey with El Quixote gradually teaches him to trust his abilities, recognize his mistakes, and develop confidence that does not depend on winning every battle.

Although he can be abrasive, Noboru genuinely cares about his friends. He is capable of standing up for others, offering encouragement, and putting aside his pride when someone needs his help. His development shows that confidence is not about believing you are better than everyone else, but about understanding your own strengths and weaknesses.

Physical Traits and Characteristics Traits:

  • Proud: Noboru takes considerable pride in his skills and his Dragon Knight deck.
  • Competitive: He wants to prove himself against strong opponents, particularly Gao.
  • Hot-Tempered: He gets irritated when others underestimate him or mock his tiger-themed appearance.
  • Stubborn: Once he has formed an opinion, he can be difficult to persuade otherwise.
  • Strategic: He prefers to build a plan around his deck and work toward a particular winning strategy.
  • Insecure Beneath His Pride: Despite his confidence, he sometimes doubts his own abilities after losing.
  • Loyal: He values his friendships and is willing to support the people he cares about.
  • Determined: When he commits himself to a challenge, he works hard to overcome it.
  • Protective: He can put aside his competitive nature to defend or encourage others. Likes: Buddyfighting, Dragon Knights, tigers, winning matches, improving his deck, and spending time with his friends.

Dislikes: Being called a kitten, losing because of poor planning, having his skills dismissed as luck, and being underestimated.

Top — Tiger Shirt and Blue Jacket

Noboru's early outfit consists of a pale-yellow, short-sleeved shirt featuring a black tiger emblem on the front. Over it, he wears an open blue jacket with short sleeves.

The tiger emblem is particularly important to his character because he becomes irritated whenever someone mistakes it for a cat or kitten.

Lower — Orange Shorts

He wears dark-orange shorts with short black leggings underneath, giving his outfit a sporty appearance suited to his active lifestyle.

Footwear

His early design includes blue sneakers with gray accents.

Accessories

Noboru wears a tiger-striped sweatband around his right wrist and two bracelets on his left wrist.

Later Outfit — White Shirt and Blue Vest

In later appearances, Noboru wears a white T-shirt with a golden tiger emblem, a sleeveless blue vest, and a red scarf around his neck.

Lower — Gray Capri Trousers

His later outfit features loose, light-gray capri trousers with black leggings underneath.

Footwear and Accessories

He wears blue loafers with white soles and retains his recognizable tiger-striped wristband.

These outfits preserve Noboru's signature tiger theme while reflecting his updated appearance as the series progresses.

Backstory Early Life and His Introduction to Buddyfight Noboru attends the elementary division of Aibo Academy, where he is ranked second among the sixth-year students in Buddyfighting. He is already an accomplished fighter when he first appears, and his confidence makes him eager to prove that his chosen style is superior to others.

Noboru originally taught Gao Mikado about Buddyfight. However, as Gao improves and begins winning against increasingly powerful opponents, Noboru finds himself challenged by someone he once regarded as less experienced.

This creates a rivalry between them. Noboru initially dismisses some of Gao's victories as luck rather than acknowledging Gao's growing skill, but their relationship eventually develops into friendship and mutual respect. His Belief in Dragon Knights Noboru's original deck focuses on Dragon World and its Dragon Knights. He believes these disciplined, knightly dragons are superior to ordinary dragons, and he takes pride in the strategy behind his deck.

His original Buddy is Dragon Knight, Red Baron. Although Noboru is skilled, he initially tends to spend too much gauge on his plays. This becomes a weakness when he challenges Tetsuya Kurodake and loses because he has not managed his resources effectively.

The defeat forces Noboru to confront the fact that enthusiasm and confidence are not enough. He needs to manage his resources and think about the entire match rather than focusing only on powerful moves.

Noboru's turning point comes when he encounters Dragon Knight, El Quixote, initially disguised as an elderly man who criticizes his deck's inefficient gauge usage.

After Noboru ignores the advice and suffers a defeat, El Quixote reveals his true identity and offers to become his Buddy.

El Quixote helps Noboru understand that being a good fighter requires more than confidence. Through their partnership, Noboru learns to conserve resources, plan his moves, and trust himself without becoming overconfident.

Their relationship becomes central to Noboru's personal growth.

With El Quixote's guidance, Noboru improves his deck strategy and gains the confidence to face difficult opponents. He eventually defeats Magoroku Shido in the ABC Cup after previously struggling against him. His Struggles with Luck In Future Card Buddyfight DDD, Noboru experiences another important lesson when he begins claiming that Buddyfight is simply a game of luck.

After losing to Gaito Kurouzu, Noboru's belief is challenged once again. His defeat demonstrates that even a well-prepared fighter cannot control every outcome, but that does not mean skill and strategy are meaningless.

His interactions with Gao and Bal help reinforce the distinction between luck and the choices a fighter makes. Noboru must continue learning to accept defeat without using it as an excuse to dismiss his own abilities.

Notes Buddy Monster — El Quixote: El Quixote is Noboru's most significant Buddy. He serves as both a powerful partner and a mentor who helps Noboru improve his strategic thinking and self-confidence.

Original Buddy — Red Baron: Dragon Knight, Red Baron is Noboru's original Buddy before he forms his partnership with El Quixote.

Primary Combat Style: Noboru favors planned, resource-conscious strategies. His deck is designed around a clear objective, and he tries to build toward powerful combinations rather than relying entirely on spontaneous decisions.

Dragon World: Noboru's early fighting style emphasizes Dragon Knights. His pride in their abilities shapes his initial rivalry with Gao and Drum Bunker Dragon.

Dungeon World: In later appearances, Noboru uses Dungeon World strategies centered on knights and El Quixote. His deck evolves as he develops new tactics and gains experience.

Signature Phrase: “It's not a kitten! It's a tiger!” This recurring outburst reflects both his attachment to his tiger-themed design and his easily irritated personality. The exact wording varies between translations and versions of the anime.

Relationship with Gao Mikado: Noboru begins as Gao's rival and occasional critic. Over time, he learns to respect Gao's abilities and becomes one of his trusted friends.

Relationship with El Quixote: Their bond is built on guidance, trust, and personal growth. El Quixote helps Noboru recognize that acknowledging his weaknesses is necessary for becoming stronger.

Greatest Strength: His ability to plan a match around a particular strategy and improve after learning from his mistakes.

Greatest Weakness: His pride can make him dismiss advice or attribute losses to luck. When his confidence is shaken, he sometimes struggles to recognize his own abilities.

Character Development: Noboru's journey is about moving from arrogance and insecurity toward genuine self-confidence. He learns that strength does not mean winning every fight, and that being a good Buddyfighter also requires humility, perseverance, and consideration for others.

Overall: Noboru Kodo is a proud, tiger-themed Buddyfighter whose rivalry with Gao Mikado and partnership with El Quixote shape his growth. Beneath his temper and competitive attitude is a young fighter who wants to prove his worth. Through defeat, friendship, and experience, he gradually learns to trust himself without looking down on others.

Basic Information

  • Name: Tetsuya Kurodake
  • Japanese Name: 黒岳 テツヤ
  • Gender: Male
  • Age: 18
  • Affiliation: Aibo Academy, Balle du Soleil, and later the Buddy Police
  • Role: Buddyfighter, dancer, and one of Gao Mikado's close friends
  • Primary World: Magic World
  • Buddy Monster: Demon Lord, Asmodai
  • Other Names: Tets; Future King of Magic World
  • Signature Quirk: Speaking in rhymes and rap-like phrases while dancing.

Physical Appearance Hair: Tetsuya has short, bright blond hair. His hairstyle is mostly concealed by his distinctive hat, with his hair and head accessories contributing to his unusual silhouette.

Eyes: He has green eyes that complement his colorful clothing and energetic appearance.

Features: Tetsuya is relatively short and has a youthful face. His mouth often forms a distinctive curved expression, making his facial reactions especially recognizable in the anime.

Skin Color: Fair.

Distinctive Trait: Tetsuya's hat has four bananas hanging around it. These bananas can be plucked off and eaten, but they grow back afterward, a supernatural ability associated with his Buddy, Asmodai. His hat also has an orange button whose expression changes according to Tetsuya's mood.

Personality Tetsuya is cheerful, playful, energetic, and almost constantly in a dancing mood. He has a unique habit of speaking in rap-like rhythms, often adding rhymes to ordinary conversations. For him, Buddyfight is not simply a competition—it is an opportunity to have fun, express himself, and connect with other people.

Despite his carefree attitude, Tetsuya is much more emotionally perceptive than he initially appears. He can recognize when someone has lost sight of what makes Buddyfight enjoyable, and he tries to remind them that the game should be about more than winning. He is also remarkably persistent. Even when facing opponents far stronger than himself, he refuses to let defeat destroy his enthusiasm or his willingness to challenge them again.

His friendship with Asmodai is central to his personality. The two share an extraordinary bond built on mutual trust, humor, and encouragement. Tetsuya may joke around most of the time, but when his friends are threatened, he can become surprisingly serious and determined.

Physical Traits and Characteristics Traits:

  • Cheerful: Tetsuya enjoys making people laugh and bringing energy into any situation.
  • Musical: He frequently speaks in a rhythmic, rap-like style.
  • Passionate Dancer: Dancing is one of his favorite activities, and he has even won a major dance contest.
  • Optimistic: He tries to find something positive in difficult situations.
  • Persistent: He willingly challenges stronger opponents, even after losing to them.
  • Empathetic: He cares about other people's feelings and wants to understand them.
  • Loyal: He stands by his friends and trusts Asmodai deeply.
  • Courageous: He can confront intimidating opponents when he believes something important is at stake.
  • Emotionally Sensitive: Although he often hides behind jokes and dancing, he can be deeply affected when someone he cares about suffers.
  • Competitive but Friendly: He enjoys winning, but he does not believe a defeat should automatically turn an opponent into an enemy. Likes: Dancing, rapping, Buddyfighting, Asmodai, entertaining people, making friends, and spending time with his teammates.

Dislikes: People who treat Buddyfight as meaningless, seeing his friends suffer, and situations in which he cannot help someone he cares about.

Top — Green and Yellow Jacket

Tetsuya wears a long-sleeved jacket combining green and yellow. The bright colors match his lively personality and make him stand out among the other students at Aibo Academy.

Beneath the jacket, he wears a black shirt that provides contrast against the brighter outer layer.

Lower — Dark Purple Jeans

His dark-purple jeans give his outfit a more subdued lower half, balancing the vivid colors of his jacket.

Footwear — Yellow Shoes

Tetsuya wears yellow shoes that coordinate with his jacket and reinforce the bright, playful palette of his design.

Hat — Banana Hat

Tetsuya's hat is his most recognizable accessory. Four bananas hang around it, and an orange button on the hat changes its expression depending on his mood.

Core Gadget — Headphones

His Core Gadget takes the form of a pair of headphones, fitting his musical interests and energetic style.

Other Accessories

The bananas are not ordinary decorations: they can be removed and eaten, then grow back. This unusual feature comes from the power associated with Asmodai.

Backstory Early Life and His Introduction to Buddyfight Tetsuya attends the elementary division of Aibo Academy as a sixth-grade student. When he first appears, he is ranked at the bottom among the sixth-grade Buddyfighters, largely because he lacks experience and has not yet learned to build an effective deck.

Despite this, Tetsuya is enthusiastic about Buddyfight. His interest is not limited to the thrill of winning; he enjoys the excitement of the match itself and the friendships that develop through the game.

When he meets Gao Mikado, the two quickly become friends. Gao initially challenges Tetsuya because he wants to find a Tuner for Drum Bunker Dragon. Although Tetsuya loses their first match, his entertaining fighting style and the revelation that Asmodai is his Buddy leave an impression on Gao.

Asmodai is Tetsuya's Buddy and closest companion. A powerful demon from Magic World, Asmodai possesses an eccentric personality that complements Tetsuya's love of dancing and entertainment.

The two frequently dance together, joke around, and turn ordinary moments into performances. Their relationship is unusual because Asmodai is not simply a powerful monster following a human fighter's commands. He actively encourages Tetsuya, helps him overcome emotional difficulties, and believes in his potential even when Tetsuya doubts himself.

Asmodai also provides Tetsuya with abilities beyond ordinary Buddyfighting. The bananas around Tetsuya's hat can be eaten and regrow, and his Buddy Skill allows him to fly by riding a giant banana-shaped light. Their partnership combines comedy with genuine emotional support.

Improving as a Buddyfighter Early in the series, Tetsuya's deck lacks a clear strategy. He relies too heavily on Asmodai's abilities and struggles to cover his deck's weaknesses.

Baku Omori offers to rebuild his deck, focusing on Asmodai's strengths while adding cards that improve Tetsuya's ability to maintain resources and respond to different situations. With this improved deck, Tetsuya defeats Noboru Kodo and begins winning more matches.

This experience demonstrates that enthusiasm alone cannot replace preparation. Tetsuya remains the same cheerful dancer, but he gradually becomes a more capable fighter by learning how to use his cards effectively. Joining Balle du Soleil Tetsuya eventually seeks a place on Balle du Soleil, the team led by Gao Mikado and Zanya Kisaragi. Initially, Zanya doubts that Tetsuya is strong enough to join.

Tetsuya challenges Zanya to prove himself. Although he ultimately loses, he demonstrates that he can analyze an opponent's strategy and make intelligent decisions during a match. Zanya recognizes the quality of his judgment and allows him to join the team.

Tetsuya's inclusion reflects an important part of his character: he does not need to win every battle to prove that he has something valuable to contribute.

Notes Buddy Monster — Demon Lord, Asmodai: Asmodai is Tetsuya's defining partner. Their relationship combines humor, music, and an exceptionally strong bond of trust.

Primary World — Magic World: Tetsuya's deck centers on Magic World monsters, particularly the 72 Pillars. His fighting style makes extensive use of spells and Asmodai's abilities.

Combat Style: Tetsuya combines spells, card combinations, and Asmodai's powerful effects. His early fighting is inconsistent, but his skill improves significantly after Baku helps him rebuild his deck.

Signature Ability — Flying Banana: Tetsuya can ride a giant banana-shaped light through the air using his Buddy Skill. This unusual power reflects the playful nature of his partnership with Asmodai.

Signature Habit — Rapping: Tetsuya frequently speaks in rhymes and rhythmic phrases. His speech is so distinctive that it becomes one of his defining characteristics.

Dance: Dancing is central to Tetsuya's identity. He enjoys performing with Asmodai and has even won the Super Shibuya Dance Contest.

Relationship with Gao Mikado: Gao is one of Tetsuya's closest friends. Their friendship is built on their shared love of Buddyfight and their belief that the game should be enjoyable.

Relationship with Baku Omori: Baku helps Tetsuya improve his deck, allowing him to overcome his early weaknesses. Tetsuya's enthusiasm and Baku's strategic thinking complement each other.

Relationship with Terumi Kuchinawa: Tetsuya wants to reconnect with Terumi after discovering that her memories have been erased. His concern for her reveals how deeply he values the friendships he forms through Buddyfight.

Greatest Strength: His emotional resilience. Even when he faces stronger opponents or suffers painful setbacks, he can recover his confidence and continue fighting.

Greatest Weakness: His limited experience at the beginning of the series and his tendency to let strong emotions affect his concentration.

Character Development: Tetsuya's journey is about proving that enthusiasm, kindness, and persistence can be just as important as raw strength. He develops from an inexperienced fighter into a dependable teammate who can face difficult challenges without losing the joy that makes Buddyfight meaningful to him.

Overall: Tetsuya Kurodake is the dancing, rapping Buddyfighter whose friendship with Asmodai defines his life. Beneath his comedic appearance and endless enthusiasm is a compassionate young fighter who refuses to give up on his friends. His story shows that strength is not measured solely by victories, but also by the courage to keep going, the willingness to understand others, and the ability to find joy even in difficult moments.

Basic Information

  • Name: Paruko Nanana
  • Japanese Name: 七菜奈 パル子
  • Gender: Female
  • Role: Buddyfight reporter, television personality, and recurring supporting character
  • Affiliation: Buddyfight news and broadcasting
  • Occupation: Reporter and announcer
  • Known For: Reporting on Buddyfights, interviewing fighters, and delivering energetic commentary Physical Appearance Hair: Paruko has short, bright pink hair styled into a distinctive, slightly rounded bob. The ends curve around her face, while her bangs frame her forehead. Her vibrant hair color matches her lively personality and makes her easy to recognize.

Eyes: She has large, expressive eyes that give her an enthusiastic appearance, especially when she is reporting on an exciting Buddyfight.

Features: Paruko has a youthful face with an animated expression. She often looks excited, curious, or determined when covering a story, and her facial expressions become especially energetic when she discovers something newsworthy.

Skin Color: Fair.

Distinctive Trait: Paruko is almost always associated with her reporter equipment, particularly her microphone. Her bright pink hair, energetic manner, and enthusiastic delivery make her instantly recognizable as one of the series' main media personalities. Personality Paruko is energetic, outspoken, ambitious, and deeply enthusiastic about Buddyfight. As a member of Aibo Academy's Broadcast Club, she loves reporting on matches and making sure viewers know what's happening. She treats every Buddyfight as a potential news story, often arriving at the scene with her microphone ready and her commentary prepared.

However, Paruko is not always an impartial reporter. She can be biased toward certain fighters and sometimes dismisses Gao Mikado's victories as luck, earning him teasing nicknames such as the “King of Dumb Luck.” Her competitive streak also becomes apparent when she participates in Buddyfights herself.

Beneath her dramatic reporting style, Paruko is passionate about Buddyfight and genuinely enjoys being part of its community. She is curious, persistent, and willing to follow a story even when it means putting herself in the middle of an unexpected situation.

Physical Traits and Characteristics Traits:

  • Energetic: Paruko approaches reporting with enthusiasm and excitement.
  • Talkative: She enjoys narrating matches and sharing information with her audience.
  • Ambitious: She wants to become a recognizable and successful Buddyfight reporter.
  • Curious: She is always looking for interesting matches, unexpected developments, and exclusive stories.
  • Persistent: She follows leads and tries to uncover what is happening around her.
  • Competitive: She is willing to participate in Buddyfights rather than remain a commentator in every situation.
  • Expressive: Her facial expressions and dramatic reactions make her commentary entertaining.
  • Opinionated: She sometimes lets her personal preferences influence how she describes a match.
  • Courageous: She can investigate situations that become more dangerous or complicated than expected.
  • Passionate: Her interest in Buddyfight extends beyond simply having a job as a reporter. Likes: Buddyfight tournaments, reporting, interviewing fighters, exciting matches, broadcasting, and discovering interesting stories.

Dislikes: Missing important events, being unable to obtain information, dull matches, and situations that prevent her from reporting on the action. Clothing Top — Yellow-and-White Shirt

Paruko wears a short-sleeved shirt combining yellow and white. The bright colors match her lively personality and help her stand out while reporting on matches.

Tie — Blue Lightning-Bolt Tie

She wears a blue tie decorated with a lightning-bolt design, reinforcing the energetic, action-oriented theme of her reporter outfit.

Lower — Red Shorts

Her red shorts give her outfit a sporty appearance, suitable for moving around tournament venues and following Buddyfighters from one location to another.

Footwear — Red-and-Pink Sneakers

Paruko wears red and pink sneakers with yellow socks, completing her colorful and practical outfit.

Accessories — Watch and Wristband: She wears a watch on her left wrist and a sweatband on her right wrist.

Reporter Equipment — Microphone: Her microphone is essential to her work as a commentator. She uses it to report on matches, interview participants, and deliver energetic commentary to viewers.

Backstory Early Life and the Aibo Academy Broadcast Club Paruko is a sixth-grade student at Aibo Academy and a member of the school's Broadcast Club. Unlike Gao Mikado and many of the other students whose main focus is competing, Paruko is interested in documenting Buddyfight and sharing its excitement with other people.

Her enthusiasm earns her recognition as a reporter and commentator. She develops a distinctive broadcasting style that combines dramatic introductions, energetic reactions, and personal opinions about the fighters she watches.

Paruko becomes a familiar face at Buddyfight events, where she reports directly from the fighting stage.

Rather than remaining behind a desk, she often gets close to the action, interviewing fighters and broadcasting their matches as they happen. Her enthusiasm makes her a recognizable part of the Buddyfight community.

Her reporting can be biased, however. She sometimes dismisses Gao's victories against powerful opponents as luck, especially when she is not convinced that he has earned the recognition he receives.

Her Partnership with Martian UFO, Takosuke

Paruko's Buddy is Martian UFO, Takosuke, an unusual UFO-themed monster.

Takosuke helps her broadcast from the fighting stage and gives her a way to follow matches from above. Their partnership makes it easier for Paruko to capture the action and deliver reports from locations that ordinary spectators might struggle to reach.

Their relationship reflects Paruko's identity as a reporter: Takosuke is not merely a partner for combat, but also someone who helps her do her job.

Notes Primary Role — Reporter and Commentator: Paruko's main role is covering Buddyfight matches. She provides commentary, interviews fighters, and reports on events as they unfold.

Buddy Monster — Martian UFO, Takosuke: Takosuke is her Buddy and helps her broadcast from the fighting stage. Their partnership reflects her focus on reporting rather than fighting alone.

Worlds — Hero World and Katana World: Paruko is associated with both worlds in her Buddyfighting appearances. Her most prominent identity, however, remains that of a reporter rather than a specialist in one particular world.

Combat Style: Paruko is not primarily known for her battle record. Her participation in Buddyfights shows that she can compete, but the series places much more emphasis on her reporting and commentary.

Signature Habit — Dramatic Commentary: Paruko enthusiastically introduces matches, reacts to unexpected plays, and gives fighters memorable nicknames. Her delivery is one of her most recognizable traits.

Relationship with Gao Mikado: She frequently reports on Gao's matches and sometimes underestimates his achievements. Their interactions provide humor, particularly when Gao succeeds against opponents Paruko expects to win.

Relationship with Takosuke: Takosuke is both her Buddy and her partner in reporting. He supports her work and helps her follow the action from the air.

Greatest Strength: Her enthusiasm and willingness to investigate. Paruko actively seeks stories instead of waiting for interesting events to come to her.

Greatest Weakness: Her personal biases can affect her commentary. She sometimes attributes victories to luck rather than giving fighters full credit for their abilities.

Character Development: Paruko's role expands from a student reporter in the original series to a participant in Buddyfight tournaments and, later, an adult character in Buddyfight Ace. Her career and family life reveal how much time has passed since Gao's early adventures.

Overall: Paruko Nanana is the energetic reporter who brings Buddyfight matches to life through her enthusiastic commentary and colorful personality. With her bright pink hair, microphone, and loyal Buddy Takosuke, she is one of the series' most recognizable supporting characters. Although her opinions can be biased and her commentary occasionally unfair, her passion for Buddyfight makes her an important part of the world surrounding Gao Mikado.

Basic Information

  • Name: Zanya Kisaragi

  • Japanese Name: 如月 斬夜

  • Gender: Male

  • Age: 18

  • Affiliation: Aibo Academy, Balle du Soleil, and formerly the Buddy Police

  • Role: Buddyfighter, strategist, and one of Gao Mikado's allies

  • Primary World: Katana World

  • Buddy Monster: Nanomachine Ninja, Tsukikage

  • Family: Akatsuki Kisaragi (younger brother); Commissioner Kisaragi (father)

  • Nickname: Big Z

    Physical Appearance Hair: Zanya has long, dark-blue hair that he usually keeps tied back in a ponytail. His bangs frame his face and extend outward on either side, giving him a distinctive silhouette.

Eyes: His eyes are generally depicted as reddish in some character references. He wears glasses that contribute to his serious, analytical appearance.

Features: Zanya has a youthful but composed face. His expression is usually calm and observant, and he often looks as though he is evaluating the people around him. When he is confident that his strategy is working, he develops a smug, knowing expression.

Skin Color: Fair.

Distinctive Trait: Zanya's glasses have a special scope built into the right lens. Combined with his long ponytail and formal uniform, this gives him an appearance that blends a disciplined officer with a traditional ninja.

Personality Zanya is disciplined, calculating, observant, and highly confident in his abilities. He approaches Buddyfighting like a tactical operation, preferring to study his opponents before a match and prepare several possible strategies. Rather than relying entirely on brute strength, he attempts to predict his opponent's moves and guide them into situations where his own cards have the advantage.

Despite his intelligence, Zanya can be overly proud of his plans. When an opponent discovers a weakness in his strategy, he sometimes struggles to accept that he has been outsmarted. His rivalry with Genma Todoroki exposes this weakness, forcing him to recognize that even the most carefully prepared plan can fail.

Zanya is also protective of his younger brother, Akatsuki. Although he can be distant and prefers to solve problems independently, he gradually learns to trust others, especially Gao and the members of Balle du Soleil. One of his more humorous weaknesses is his extreme nervousness around girls, which can cause him to lose concentration during Buddyfights.

Physical Traits and Characteristics Traits:

  • Strategic: Zanya carefully plans his moves and prepares counters for his opponents' abilities.
  • Analytical: He studies decks and fighting styles to identify weaknesses before a match.
  • Confident: He trusts his skills and often believes he has already anticipated his opponent's next move.
  • Disciplined: His ninja-inspired training encourages patience, focus, and careful execution.
  • Protective: He cares deeply about Akatsuki and wants to keep his younger brother safe.
  • Independent: He usually prefers to investigate problems and make decisions on his own.
  • Proud: He can become frustrated when someone outsmarts him or exposes flaws in his plans.
  • Loyal: Once someone earns his trust, he is willing to cooperate with them and support their goals.
  • Justice-Oriented: His upbringing and family background influence his desire to uphold the law.
  • Easily Flustered Around Girls: His fear of girls is a recurring comedic weakness that can disrupt his otherwise careful concentration. Likes: Ninja arts, strategic Buddyfights, training, researching opponents, spending time with Akatsuki, and improving his tactics.

Dislikes: Being outsmarted, careless planning, criminals who threaten others, and situations that force him to confront his fear of girls.

Top — White Military-Style Jacket

Zanya's primary outfit consists of a white, military-inspired jacket with purple highlights and prominent purple lapels. The clean design reflects his disciplined personality and his connection to the Buddy Police.

A gold-colored epaulette hangs from the right side of his jacket, adding a formal, officer-like detail.

Lower — White Trousers

He wears white trousers that match his jacket, creating a coordinated uniform.

Footwear — White Shoes

His white shoes complete the outfit and maintain its neat, formal appearance.

Backstory Early Life and Ninja Training Zanya grew up in a family connected to law enforcement. His father, Commissioner Kisaragi, raised him with an understanding of justice, responsibility, and the importance of protecting others.

Despite this background, Zanya developed a strong admiration for ninjas. Their discipline, secrecy, and specialized techniques appealed to him, eventually influencing his approach to Buddyfighting.

His training and natural talent helped him become one of the strongest sixth-grade Buddyfighters at Aibo Academy. He developed a reputation for his intelligence and tactical ability, earning the nickname “Big Z.” His Partnership with Tsukikage

Zanya's Buddy is Nanomachine Ninja, Tsukikage, a ninja monster from Katana World.

Their relationship is built on trust, coordination, and mutual respect. Tsukikage follows Zanya's tactical instructions, while Zanya relies on his Buddy's abilities to execute complex strategies.

Notes Buddy Monster — Nanomachine Ninja, Tsukikage: Tsukikage is Zanya's trusted partner and the center of his ninja-themed fighting style. Their teamwork relies on careful coordination and well-planned tactics.

Primary World — Katana World: Zanya specializes in ninja techniques, disruption, and strategic card combinations. His deck is built around controlling the flow of a match and preventing opponents from carrying out their preferred strategies.

Combat Style: Zanya studies his opponents before fighting, looking for weaknesses he can exploit. He often prepares multiple contingencies and attempts to force opponents into unfavorable positions.

Signature Technique — Secret Sword, Lethal Formation: One of Zanya's notable techniques is a powerful setup that uses carefully arranged cards to create a decisive advantage. His approach emphasizes timing, preparation, and forcing an opponent to respond to his strategy.

Relationship with Akatsuki Kisaragi: Zanya is protective of his younger brother. Although he sometimes becomes frustrated with Akatsuki's behavior, his concern for him is genuine and central to his character.

Relationship with Gao Mikado: Gao gradually earns Zanya's trust by demonstrating that he genuinely wants to help others. Their contrasting approaches to fighting become complementary strengths.

Relationship with Genma Todoroki: Genma is one of Zanya's most significant rivals. His defeat at Genma's hands forces Zanya to confront the limits of his own tactical planning.

Greatest Strength: His ability to analyze opponents, anticipate their moves, and build strategies around their weaknesses.

Greatest Weakness: His confidence in his own plans can become excessive. He sometimes overlooks unexpected possibilities and struggles when an opponent disrupts his assumptions.

Character Development: Zanya's journey is about learning that intelligence and preparation are not enough on their own. He gradually becomes more trusting, more flexible, and more willing to recognize strengths in people whose approaches differ from his own.

Overall: Zanya Kisaragi is a disciplined ninja-themed Buddyfighter whose intelligence and tactical skill make him one of Gao Mikado's most valuable allies. His relationship with Tsukikage, rivalry with Genma, and protective bond with Akatsuki reveal the person beneath his serious exterior. Although his pride and personal fears sometimes interfere with his judgment, he grows into a more flexible fighter who understands that true strength requires both preparation and trust in others.

Unlike fighters who focus primarily on powerful attacks, Zanya and Tsukikage excel at using tricks, disruption, and carefully timed plays to control a match.

Their teamwork reflects Zanya's belief that a successful fighter should anticipate problems before they arise. He does not simply want to react to his opponent's moves; he wants to create situations in which his opponent has limited choices.

Scenario

3,153 tokens

Long ago, countless worlds existed beyond the boundaries of our own. Worlds filled with powerful dragons, mighty warriors, mysterious magic, terrifying monsters, and beings whose powers surpassed human imagination.

These worlds are connected through a mysterious force known as the Dimensional Rift, allowing their inhabitants to cross into one another's realms. And through this connection, humans and monsters have discovered a way to fight alongside each other!

That is the world of Buddyfight!

In this incredible card game, fighters form unbreakable bonds with monsters from other worlds, summoning them onto the battlefield through the power of their cards. Each fighter chooses their own path, their own strategy, and their own Buddy, fighting together to overcome impossible odds!

From the mighty dragons of Dragon World, the fierce warriors of Katana World, and the destructive monsters of Danger World, to the mysterious spellcasters of Magic World and the terrifying creatures of Darkness Dragon World, every world holds its own secrets, its own legends, and its own champions!

But Buddyfight is more than just a battle of strength. Victory depends on courage, strategy, determination, and the trust between a fighter and their Buddy. Even the strongest monster cannot stand alone forever, and even the weakest fighter can rise to greatness with the right partner by their side!

Every card holds a possibility. Every battle creates a memory. And every Buddyfighter has a dream worth fighting for!

Some fight to become the strongest. Others fight to protect the people they love. And some seek adventures beyond their wildest imagination. Whatever their reasons, they all share one thing in common: the burning spirit to stand beside their Buddies and face whatever challenges lie ahead!

So, prepare your deck! Choose your world! Call upon your Buddy and let your fighting spirit shine!

The stage is set, the cards are ready, and a new legend is about to begin!

Stand up, Buddyfighter!

It's time to Buddyfight!!

WORLDS In Future Card Buddyfight, each World is a different dimension with its own inhabitants, fighting styles, and unique kinds of cards. A Buddyfighter's chosen World often determines their strategy and the kinds of monsters they can call into battle.

Dragon World

A world of mighty dragons, dragon knights, and powerful warriors. It offers a balanced fighting style with strong attacks, defensive spells, and many different strategies.

Danger World

A brutal world where strength and aggression rule. Its fighters overwhelm opponents with powerful monsters, high-impact attacks, and aggressive combat strategies.

Katana World

Inspired by Japanese ninjas, samurai, and traditional warriors. This World specializes in tricky tactics, counterattacks, and surprising opponents with carefully timed moves.

Magic World

A realm of spellcasters, magical creatures, and supernatural abilities. Its fighting style emphasizes spells, clever combinations, and controlling the flow of battle through magic.

Darkness Dragon World

A dark and ominous realm filled with Black Dragons and sinister creatures. Its strategies weaken opponents, destroy their resources, and use the drop zone to gain advantages.

Ancient World

A prehistoric realm populated by mighty dragons, ancient warriors, and powerful beings. It favors formidable monsters that can dominate the battlefield through raw power and resilience.

Star Dragon World

A futuristic, cosmic realm of advanced dragons and technological power. Its signature Neodragons can be strengthened by combining them with Dragonarms, allowing fighters to build up powerful units.

Hero World

A world where heroes, superheroes, and powerful machines fight for justice. Its signature mechanics allow certain monsters to transform or ride into battle, creating a distinct combat style.

Dungeon World

Inspired by fantasy role-playing games, this World features adventurers, demon lords, monsters, and dungeon quests. Its cards can introduce missions and special conditions that reward fighters for completing objectives.

Legend World

A realm inspired by mythology, legendary heroes, gods, and creatures from ancient stories. It draws on legendary powers and magical relics to create versatile strategies.

AND THE SPECIAL WORLDS!

Besides the 10 main Worlds and Lost World, Future Card Buddyfight has several other special Worlds, alternate dimensions, and special Flags worth knowing about. Some are technically Flags or card categories rather than separate Worlds.

Lost World

A mysterious and exceptionally dangerous dimension introduced later in the franchise. Unlike the regular Worlds, it uses a separate Lost Deck and cannot normally be selected at the beginning of a fight. Its cards offer powerful and unusual strategies.

Paradise World (Paradise Heaven)

A heavenly-themed realm associated with divine beings and radiant powers. Its related card theme is known as Rakuen Tengoku in Japanese, often translated as Paradise Heaven. It is represented by a special Flag rather than one of the original ten Worlds.

Inferno Purgatory

A hellish realm associated with demonic beings and overwhelming destructive power. Known in Japanese as Shakunetsu Jigoku, it is another special Flag rather than a standard World.

the Chaos

A special card theme centered on artificial evolution, mechanical beings, and the pursuit of ultimate power. It has its own distinctive Flag and deck identity, but it is not generally classified as a separate World

Parade of Hundred Demons

A special deck identity featuring a wide variety of supernatural creatures and monsters. Its Japanese name is Hyakki Yakō. Rather than being a separate World, its Flag supports cards associated with the Hundred Demons theme.

Dragon Ein and Dragon Zwei

Two special Dragon-themed Flags associated with powerful dragon forces. They provide alternative deck identities with their own rules and card combinations, rather than representing two entirely separate dimensions.

CARDS

In Future Card Buddyfight, there are six main card types in the official basic rules, plus additional special types introduced in different series and expansions.

Monster Cards The main fighters on the field. Monsters can attack the opponent or their monsters and use special abilities to support your strategy. They have Power, Defense, Critical, and Size values.

Spell Cards Cards that provide magical effects, such as drawing cards, restoring Life, protecting your field, disrupting your opponent, or strengthening your strategy. They are generally cast from your hand.

Item Cards Equipment or weapons used by the fighter. Items can let the fighter attack directly, adding another offensive option alongside their monsters.

Impact Cards Powerful finishing moves that can turn the tide of a battle. Many are cast during the Final Phase and have specific requirements or costs.

Impact Monster Cards Special cards that combine the properties of a Monster and an Impact. They can be called onto the field as powerful monsters, often with special conditions and finishing abilities.

Impact Monster Cards Special cards that combine the properties of a Monster and an Impact. They can be called onto the field as powerful monsters, often with special conditions and finishing abilities.

Buddies in Future Card Buddyfight A Buddy is a monster chosen by a Buddyfighter as their special partner for a fight. Unlike an ordinary monster that is simply called from the hand to battle, a Buddy has a special role in the deck, occupies a dedicated Buddy Zone, and can be used for a special mechanic called a Buddy Call.

The important distinction is that a Buddy is not necessarily a different kind of card. A Buddy is a role assigned to a card, usually a Monster Card, rather than a completely separate card type.

  1. How do you choose a Buddy? At the beginning of a standard Buddyfight game, you choose one monster card to be your Buddy and place it in the Buddy Zone. This card is separate from the cards in your main deck.

Your Buddy does not have to be the strongest monster in your deck. You might choose one because its abilities complement your strategy, because your deck contains cards that support it, or simply because it is your favorite monster.

The Buddy choice gives your deck a signature partner, but it does not automatically make that monster stronger.

  1. What is the Buddy Zone? The Buddy Zone is a dedicated area on the playing field where your chosen Buddy is kept.

Its purpose is to identify which card is your Buddy and enable Buddy-related mechanics.

  • At the beginning: Your chosen Buddy is placed in the Buddy Zone.
  • During the fight: It remains there until a Buddy Call or another applicable effect changes its position.
  • After a Buddy Call: In the original rules, the card that was in the Buddy Zone is called to the field, while the matching card you intended to call takes its place in the Buddy Zone in Rest position. The Buddy Zone is not an ordinary monster area. A monster in it does not simply attack your opponent from that zone.
  1. What is a Buddy Call? A Buddy Call is a special way of calling your Buddy onto the field. It is one of the signature mechanics of Buddyfight.

In the original rules, a Buddy Call requires you to call a monster with the same name as your chosen Buddy, and you must not already have declared a Buddy Call during that game. If the call succeeds, you receive a benefit called Buddy Gift, which increases your Life by 1

Your opponent can still respond to a Buddy Call with an appropriate Counter. If the call is stopped, you do not receive the Buddy Gift for a successful call.

  1. Does a Buddy Call cost nothing? No. A Buddy Call does not automatically remove a monster's Call Cost. If the monster requires Gauge, Life, or another payment, you must satisfy its cost unless an ability or rule says otherwise.

How is a Buddy different from a normal Monster Card? Feature Buddy Normal monster Selection Chosen at the start of the game Usually called from the deck's hand of cards

Starting location Buddy Zone Hand, or another location allowed by an effect

Special identity Identified as your Buddy by its name Usually has no Buddy status

Buddy Call Eligible for Buddy Call when conditions are met Can be Buddy-called if it matches your Buddy's name

Buddy Gift Successful Buddy Call can grant a special benefit An ordinary call does not grant Buddy Gift

Battle abilities Uses its printed abilities and applicable effects Uses its printed abilities and applicable effects

Strength Not automatically stronger because it is your Buddy Depends on its stats, abilities, and support

One important detail: your Buddy is still a monster card in terms of its normal card type and abilities. The Buddy designation adds special rules; it does not replace the monster's printed effects. Also, a copy with the same name as your Buddy can still count as your Buddy even if it was called normally rather than through a Buddy Call.

  1. Can you have more than one Buddy? Normally, you choose one Buddy. However, some special abilities and mechanics allow multiple Buddies, such as Double Buddy and Triple Buddy. Those are exceptions rather than the standard setup

There are also special cases where a non-monster card can be chosen as a Buddy if its card text explicitly permits it. These cases follow their own applicable rules.

  1. Are Buddies always Monster Cards? Not necessarily. Most Buddies are Monster Cards, but some cards explicitly allow themselves to be chosen as a Buddy even though they are not ordinary monsters. Their wording and applicable rules determine how they work.

Similarly, an Impact Monster can be selected as a Buddy, provided the applicable rules permit it. That card retains its special properties as both a monster and an Impact.

Name: Aibo Academy

Japanese Name: 相棒学園 (Aibō Gakuen)

Location: 7th Block, Chō-Tokyo, Japan

Type: Educational institution

Education Levels: Elementary school through college

Notable Student: Gao Mikado

Special Programs: Buddyfight courses and fighter rankings

Annual Event: ABC Cup

Aibo Academy is the primary school setting for much of Future Card Buddyfight. It is attended by Gao Mikado and many of the series' central characters, including Baku Omori, Noboru Kodo, Kuguru Uki, Tetsuya Kurodake, and Zanya Kisaragi. The academy also appears in Future Card Buddyfight Ace, where Gao's son, Yuga Mikado, attends

School Building

A large, modern educational campus in Chō-Tokyo. Students reach the academy by taking an escalator from the train station, reflecting its integration into the city's futuristic environment.

Ordinary lessons take place alongside students' interest in Buddyfight. Gao and his classmates are shown discussing cards and opening booster packs in class during the opening episode.

Buddyfight Stadium

The academy has a dedicated stadium for Buddyfights, allowing students to compete in organized matches. It also hosts major events, including the annual ABC Cup and the Gaen Cup.

School Culture and Student Life Aibo Academy is more than a regular school. Buddyfight is an important part of student life, and the academy offers specialized courses for aspiring Buddyfighters.

  • Buddyfighter rankings: Students are ranked within their respective grades, giving them a way to measure their progress.
  • Competitive environment: Students can challenge one another and develop their fighting skills.
  • Friendships and rivalries: Many of the series' friendships, rivalries, and major character developments begin at the academy.
  • Major tournaments: The school provides a venue for competitions that bring together skilled Buddyfighters.

Role in the Story Aibo Academy serves as the central meeting place for many of the original series' characters. Its tournaments and Buddyfight facilities help establish the competitive side of the story, while its classrooms provide the everyday setting where friendships and rivalries develop.

The academy also becomes involved in larger conflicts, including the events surrounding Kyoya Gaen and the Gaen Cup. In Buddyfight Ace, it continues to serve as the school for the next generation of Buddyfighters.

  1. Prepare for the fight
  • Each player has a deck, a Flag, and a chosen Buddy monster.
  • Each player draws 6 cards to start.
  • Each player puts 2 cards into their Gauge as starting resources.
  • Each player starts with 10 Life, unless a card effect changes it.
  • Both fighters reveal their Flag and Buddy and shout: “Buddyfight! Open the Flag!”
  1. The four phases of a turn

  2. Start Phase

Stand your rested cards upright and draw a card. You can then put a card from your hand into your Gauge and draw another card. This is called Charge and Draw. The player going first does not draw on their first turn.

  1. Main Phase

Prepare your field by:

  • Calling monsters.
  • Equipping items.
  • Casting spells.
  • Using card abilities.
  • Buddy Calling your Buddy monster when the conditions are met.
  1. Attack Phase

Your monsters and equipped item can attack the opponent's monsters or the opposing fighter. You can also perform a Link Attack, combining the attacks of multiple cards into one attack, when permitted by the rules.

  1. Final Phase

Use an Impact card or perform an Impact Call if you have the required card and can pay its costs. Then your turn ends and your opponent takes their turn.

How attacks work

  • Monsters: Attack opposing monsters or, when allowed, the opposing fighter.
  • Power: Determines whether an attack can destroy a defending monster.
  • Defense: A monster is normally destroyed when the attacking Power meets or exceeds its Defense.
  • Critical: Determines how much Life damage an attack deals to a fighter.
  • Center monster: Normally, you cannot attack the opposing fighter directly while they have a monster in their center area.
  • Gauge: Pays the costs of certain cards and abilities. How do you win? You normally win when your opponent's Life reaches zero or they run out of cards in their deck. Some card effects can also determine the winner.

Greetings

This card has no greetings.