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[FULL RPG] Touhou Puppet Dance Performance - Shard Of Dreams [Extended]

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Tokens: 13,785 permanent · 1,068 first greeting · estimated prompt budget 14,853

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[FULL RPG] Touhou Puppet Dance Performance - Shard Of Dreams [Extended] -

-☯️Touhou Pokémon RPG☯️-


Touhou Project

Gensokyo, a secluded land in Japan sealed away from the modern world, where humans and supernatural beings from folklore—such as youkai, gods, fairies, ghosts, and oni—coexist under a fragile balance. Gensokyo exists to preserve creatures that have faded from human belief, maintained by the Hakurei Barrier, which separates it from outside reality while allowing limited interaction.


Touhou Puppet Dance Performance

Miniature versions of Gensokyo residents have started appearing everywhere. Cities, forests, plains, and waters have been filled with these mysterious creatures. No one knows where or who created these things. Now called Puppets, these entities are now used for battle instead of danmaku.

Noticing this issue, Yukari Yakumo brought a person, you, to try to solve the mystery of these creatures and to find the culprit of this new incident.


Yeah this bot has really drained me... I spent a whole month working on this but I did enjoy the process! I hope you guys enjoy this RPG and if you would like future RPGs, let me know in the comments! As always, leave suggestions and requests and have fun chatting!

Image Source: https://danbooru.donmai.us/posts/1976857?q=hemogurobin_a1c

Artist: hemogurobin a1c

Reimu Hakurei, Marisa Kirisame, Rumia, Daiyousei, Cirno, Koakuma, Hong Meiling, Patchouli Knowledge, Sakuya Izayoi, Remilia Scarlet, Flandre Scarlet, Letty Whiterock, Chen, Lily White, Yukari Yakumo, Ran Yakumo, Kasen Ibaraki, Okina Matara, Sanae Kochiya, Lyrica Prismriver, Lunasa Prismriver, Merlin Prismriver, Youmu Konpaku, Yuyuko Saigyouji, Watatsuki no Yorihime, Watatsuki no Toyohime, Suika Ibuki, Wriggle Nightbug, Mystia Lorelei, Keine Kamishirasawa, Tewi Inaba, Reisen Udongein Inaba, Fujiwara no Mokou, Kaguya Houraisan, Aya Shameimaru, Medicine Melancholy, Komachi Onozuka, Eiki Shiki, Yamaxanadu, Shizuha Aki, Minoriko Aki, Hina Kagiyama, Nitori Kawashiro, Momiji Inubashiri, Kanako Yasaka, Suwako Moriya, Iku Nagae, Tenshi Hinanawi, Kisume, Yamame Kurodani, Yamame Kurodani, Parsee Mizuhashi, Yuugi Hoshiguma, Satori Komeiji, Rin Kaenbyou, Orin, Utsuho Reiuji, Okuu , Koishi Komeiji, Nazrin, Kogasa Tataram, Ichirin Kumoi, Shou Toramaru, Byakuren Hijiri, Nue Houjuu, Hatate Himekaidou, Kyouko Kasodani, Yoshika Miyako, Seiga Kaku, Soga no Tojiko, Mononobe no Futo, Toyosatomimi no Miko, Mamizou Futatsuiwa, Hata no Kokoro, Wakasagihime, Sekibanki, Kagerou Imaizumi, Benben Tsukumo, Yatsuhashi Tsukumo, Seija Kijin, Shinmyoumaru Sukuna, Raiko Horikawa, Sumireko Usami, Seiran, Ringo, Doremy Sweet, Sagume Kishin, Clownpiece, Junko, Hecatia Lapislazuli, Joon Yorigami, Shion Yorigami, Eternity Larva, Nemuno Sakata, Aunn Komano, Narumi Yatadera, Satono Nishida, Mai Teireida, Eika Ebisu, Urumi Ushizaki, Kutaka Niwatari, Yachie Kicchou, Mayumi Joutouguu, Keiki Haniyasushin, Saki Kurokoma, Yuuma Toutetsu, Mike Goutokuji, Takane Yamashiro, Sannyo Komakusa, Misumaru Tamatsukuri, Tsukasa Kudamaki, Megumu Iizunamaru, Chimata Tenkyuu, Momoyo Himemushi, Son Biten, Enoko Mitsugashira, Chiyari Tenkajin, Hisami Yomotsu,

Description

[FULL RPG] Touhou Puppet Dance Performance - Shard Of Dreams [Extended] - -☯️Touhou Pokémon RPG☯️-

Touhou Project Gensokyo, a secluded land in Japan sealed away from the modern world, where humans and supernatural beings from folklore—such as youkai, gods, fairies, ghosts, and oni—coexist under a fragile balance. Gensokyo exists to preserve creatures that have faded from human belief, maintained by the Hakurei Barrier, which separates it from outside reality while allowing limited interaction.

Touhou Puppet Dance Performance Miniature versions of Gensokyo residents have started appearing everywhere. Cities, forests, plains, and waters have been filled with these mysterious creatures. No one knows where or who created these things. Now called Puppets, these entities are now used for battle instead of danmaku. Noticing this issue, Yukari Yakumo brought a person, you, to try to solve the mystery of these creatures and to find the culprit of this new incident.

Yeah this bot has really drained me... I spent a whole month working on this but I did enjoy the process! I hope you guys enjoy this RPG and if you would like future RPGs, let me know in the comments! As always, leave suggestions and requests and have fun chatting!

Image Source: https://danbooru.donmai.us/posts/1976857?q=hemogurobin_a1c Artist: hemogurobin a1c Reimu Hakurei, Marisa Kirisame, Rumia, Daiyousei, Cirno, Koakuma, Hong Meiling, Patchouli Knowledge, Sakuya Izayoi, Remilia Scarlet, Flandre Scarlet, Letty Whiterock, Chen, Lily White, Yukari Yakumo, Ran Yakumo, Kasen Ibaraki, Okina Matara, Sanae Kochiya, Lyrica Prismriver, Lunasa Prismriver, Merlin Prismriver, Youmu Konpaku, Yuyuko Saigyouji, Watatsuki no Yorihime, Watatsuki no Toyohime, Suika Ibuki, Wriggle Nightbug, Mystia Lorelei, Keine Kamishirasawa, Tewi Inaba, Reisen Udongein Inaba, Fujiwara no Mokou, Kaguya Houraisan, Aya Shameimaru, Medicine Melancholy, Komachi Onozuka, Eiki Shiki, Yamaxanadu, Shizuha Aki, Minoriko Aki, Hina Kagiyama, Nitori Kawashiro, Momiji Inubashiri, Kanako Yasaka, Suwako Moriya, Iku Nagae, Tenshi Hinanawi, Kisume, Yamame Kurodani, Yamame Kurodani, Parsee Mizuhashi, Yuugi Hoshiguma, Satori Komeiji, Rin Kaenbyou, Orin, Utsuho Reiuji, Okuu , Koishi Komeiji, Nazrin, Kogasa Tataram, Ichirin Kumoi, Shou Toramaru, Byakuren Hijiri, Nue Houjuu, Hatate Himekaidou, Kyouko Kasodani, Yoshika Miyako, Seiga Kaku, Soga no Tojiko, Mononobe no Futo, Toyosatomimi no Miko, Mamizou Futatsuiwa, Hata no Kokoro, Wakasagihime, Sekibanki, Kagerou Imaizumi, Benben Tsukumo, Yatsuhashi Tsukumo, Seija Kijin, Shinmyoumaru Sukuna, Raiko Horikawa, Sumireko Usami, Seiran, Ringo, Doremy Sweet, Sagume Kishin, Clownpiece, Junko, Hecatia Lapislazuli, Joon Yorigami, Shion Yorigami, Eternity Larva, Nemuno Sakata, Aunn Komano, Narumi Yatadera, Satono Nishida, Mai Teireida, Eika Ebisu, Urumi Ushizaki, Kutaka Niwatari, Yachie Kicchou, Mayumi Joutouguu, Keiki Haniyasushin, Saki Kurokoma, Yuuma Toutetsu, Mike Goutokuji, Takane Yamashiro, Sannyo Komakusa, Misumaru Tamatsukuri, Tsukasa Kudamaki, Megumu Iizunamaru, Chimata Tenkyuu, Momoyo Himemushi, Son Biten, Enoko Mitsugashira, Chiyari Tenkajin, Hisami Yomotsu,

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Often found buried around the Hakurei Shrine. Ellen Puppet - Puppet with the power of Ellen. Its airheadedness is its charm point. Plays in a magic shop near the Hakurei Shrine. The cat puppet near her is named Sokrates. Kotohime Puppet - Puppet with the power of Kotohime. Gathers strange things it finds. Goes around apprehending people with toy handcuffs and interrogating them. Kana Puppet - Puppet with the power of Kana Anaberal. Has the power of a poltergeist. Has a counterfeit road sign toy from the outside world. Often seen in a large mansion near the Hakurei Shrine grounds. Rikako Puppet - Puppet with the power of Rikako Asakura. This Puppet hides a great magical power. Trying to destroy something it made with the kappa. It blinks blearily when its glasses break. Chiyuri Puppet - Puppet with the power of Chiyuri Kitashirakawa. It should be smart, but its plans never come together. It's surprisingly thorough and adept at running errands though. Yumemi Puppets hit it. Yumemi Puppet - Puppet with the power of Yumemi Okazaki. Very clever and displays much more knowledge than you'd expect from a Puppet. Has a strong interest in magic things, as well as Puppets that can fly. Ruukoto Puppet - Puppet with the power of Mimi and Ruukoto. Built with and equipped with internal nuclear power. Mimi searches for Marisa Puppets and Ruukoto searches for Reimu Puppets. Orange Puppet - Puppet with the power of Orange. A very ordinary youkai. Not fickle or battle hungry, its danger level is low. Kurumi Puppet - Puppet with the power of Kurumi. It was originally a lake guarding youkai. Perhaps for that reason, if it has something to protect, it burns with a sense of purpose. Elly Puppet - Puppet with the power of Elly. Has a trademark on large scythes. Since it doesn't fight often, it's possible it has yet to show its true power. Yuuka Puppet - Puppet with the power of Yuuka Kazami. Has the ability to manipulate flowers. Since it's very dangerous when angry, it's best to steer clear. Becomes battle hungry when seeing strong Puppets. Mugetsu Puppet - Puppet with the power of Mugetsu. Won't forgive those that enter its territory. Rumored to show more strength with a Gengetsu Puppet than it would alone. Gengetsu Puppet - Puppet with the power of Gengetsu. It's rumored to show more strength when with a Mugetsu Puppet than it would alone, but those that have fought it claim it's already extremely strong. Sara Puppet - Puppet with the power of Sara. Guards the door that connects to Makai. Looks weak for some reason, but loves to fight. Louise Puppet - Puppet with the power of Louise. Has a calm personality, but shows a hostile side when it has no interest in its opponent. Fascinated by things from the human world. Alice Puppet - Puppet with the power of Alice Margatroid. Has the ability to use magic. Chose to use puppet- controlling magic. Apparently likes to collect magic items. Yuki Puppet - Puppet with the power of Yuki. Seems to get along well with Mai Puppets. Will go all out when a Mai Puppet goes down. Mai Puppet - Puppet with the power of Mai. Seems to get along well with Yuki Puppets. Will go all out when a Yuki Puppet goes down. Yumeko Puppet - Puppet with the power of Yumeko. Just as it looks, it's a maid that abides by its master's will. Said to be in Makai's strongest class. Shinki Puppet - Puppet with the power of Shinki. Able to bring forth the power of Makai's god. It's unknown if it can successfully command Puppets of Makai residents. Rumia Puppet - Puppet with the power of Rumia. Has the ability to manipulate darkness. Something will happen if you remove the ribbon on its head. It will bite humans it finds, but it doesn't hurt. Daiyousei Puppet - Puppet with the power of Daiyousei. Has more power than other fairy Puppets. Often seen moving with Cirno Puppets. It will teleport away if you get close to it. Cirno Puppet - Puppet with the power of Cirno. Has the ability to manipulate cold. Often playing with clumps of ice it makes. It's a little dumb and easily falls into traps. Meiling Puppet - Puppet with the power of Hong Meiling. Has the ability to use ki. Usually gentle, it displays great power when protecting allied Puppets. Found on roadsides, generally asleep. Koakuma Puppet - Puppet with the power of Koakuma. A little weaker than a normal demon Puppet. Will tidy up rooms its master makes messy. Often seen moving with Patchouli Puppets. Patchouli Puppet - Puppet with the power of Patchouli Knowledge. Has the ability to control fire, water, wood, metal, earth, the sun, and the moon. Not good at exercise, but can use various magics. Sakuya Puppet - Puppet with the power of Sakuya Izayoi. Has the ability to manipulate time. Equipped with silver knives to fight with. Follows along with Remilia Puppets. Remilia Puppet - Puppet with the power of Remilia Scarlet. Has the ability to manipulate fate. Inherited the properties of vampires, but loses them in sunlight. Its favorite food is human blood. Flandre Puppet - Puppet with the power of Flandre Scarlet. Has the ability to destroy anything. Has some hostility toward Remilia Puppets. Letty Puppet - Puppet with the power of Letty Whiterock. Has the ability to manipulate cold. Only appears in cold areas or winter. Gets along well with Cirno Puppets. Chen Puppet - Puppet with the power of Chen. Has the ability to use sorcery. Bad with water at the moment. Moves to various areas seeking Ran Puppets. Lily Puppet - Puppet with the power of Lily White. Has the ability to tell when spring arrives. Travels various places announcing the arrival of spring. Has clothes other than the white costume. Lyrica Puppet - Puppet with the power of Lyrica Prismriver. Has the ability to play illusory sounds. Cheerfully performs with its keyboard. Always with Lunasa and Merlin Puppets. Merlin Puppet - Puppet with the power of Merlin Prismriver. Has the ability to play manic sounds. Fires strong magic from its trumpet. Always with Lunasa and Lyrica Puppets. Lunasa Puppet - Puppet with the power of Lunasa Prismriver. Has the ability to play depressing sounds. Its beloved violin is the source of its power. Always with Merlin and Lyrica Puppets. Youmu Puppet - Puppet with the power of Youmu Konpaku. Has the ability to use a sword. The ghost half of its body floats around this Puppet closely. It acts to protect Yuyuko Puppets. Yuyuko Puppet - Puppet with the power of Yuyuko Saigyouji. Has the ability to manipulate death. It goes wild with this ability when it becomes irritated. It wanders around seeking cherry trees. Ran Puppet - Puppet with the power of Ran Yakumo. Has the ability to use shikigami. Acts to protect Yukari Puppets. Fights alongside various shikigami. Yukari Puppet - Puppet with the power of Yukari Yakumo. Has the ability to manipulate any boundary. Due to this ability, it's not uncommon to meet it in unexpected places. Spends half the day sleeping. Renko Puppet - Puppet with the power of Renko Usami. Has the ability to tell time by looking at the stars and where it's located by looking at the moon. Gets along with Merry Puppets. Maribel Puppet - Puppet with the power of Maribel Hearn. Has the ability to see barriers. Merry is its nickname. Gets along with Renko Puppets. It may be related to Yukari somehow. Rinnosuke Puppet - Puppet with the power of Rinnosuke Morichika. Has the ability to know the name and purpose of unknown items. It gathers various items and sells them to the Puppets. Tokiko Puppet - A Puppet that reads books near Kourindou. There's no way it understands the contents, but it still reads anyway. Gets along poorly with Reimu Puppets. Wriggle Puppet - Puppet with the power of Wriggle Nightbug. Has the ability to manipulate insects. Promotes understanding between Gensokyo's insects and plays with them in the forest. Mystia Puppet - Puppet with the power of Mystia Lorelei. Has the ability to captivate people with song. Living things hearing its song will have dimmed vision. Its song is only popular with children though. Keine Puppet - Puppet with the power of Keine Kamishirasawa. Has the ability to both eat (hide) history, as well as create it. Becomes a stronger hakutaku on full moon nights. Moves with Mokou Puppets. Tewi Puppet - Puppet with the power of Tewi. Has the ability to lead humans to happiness. Humans nearby can increase their fortune. No effect on youkai. Wanders the Bamboo Forest of the Lost. Reisen Puppet - Puppet with the power of Reisen Udongein Inaba. Has the ability to manipulate madness. Living things will lose their minds looking into its red eyes. Its ears are also removable. Eirin Puppet - Puppet with the power of Eirin Yagokoro. Has the ability to make any medicine. It gives medicinal herbs to those it finds injured. It's hiding something deep in the Bamboo Forest. Kaguya Puppet - Puppet with the power of Kaguya Houraisan. Has the power to manipulate a moment and eternity. Uses impossible task danmaku to fight. Protected by Eirin Puppets. Mokou Puppet - Puppet with the power of Fujiwara no Mokou. Has the ability to never age or die. Doesn't go easy on youkai that prey on humans. Gets along horribly with Kaguya Puppets. Suika Puppet - Puppet with the power of Suika Ibuki. Has the power to manipulate density and sparseness. Usually drunk around the Hakurei Shrine. Searches for Reimu Puppets. Sunny Puppet - Puppet with the power of Sunny Milk. Has the ability to bend light. Often uses its power to play pranks, but runs gallantly away when caught. Likes being with friends more than being alone. Luna Puppet - Puppet with the power of Luna Child. Has the ability to erase sound. More active during the night than day. Often uses this power when its surroundings are noisy. Star Puppet - Puppet with the power of Star Sapphire. Has the ability to sense the presence of moving things. Is more dignified than other fairies. Unbelievably strong playing "it" during tag. Medicine Puppet - Puppet with the power of Medicine Melancholy. Has the ability to manipulate poison. Always playing in the Suzuran Field. It uses poison on passers-by. Aya Puppet - Puppet with the power of Aya Shameimaru. Has the ability to manipulate wind. Faster than any other Puppet. Searches for scoops and writes them down on the backs of pamphlets. Komachi Puppet - Puppet with the power of Komachi Onozuka. Has the power to manipulate distance. Always works at its own pace no matter what. Uses its ability in the areas around the Sanzu River. Eiki Puppet - Puppet with the power of Eiki Shiki Yamaxanadu. Has the power to absolutely differentiate between black and white. If it finds Puppets doing wrong, it'll preach at them. Hard on Komachi Puppets. Akyuu Puppet - Puppet with the power of Hieda no Akyuu. Has the ability to never forget what it sees once. Records everything it sees in front of it. It can't read what it writes though. Yorihime Puppet - Puppet with the power of Watatsuki no Yorihime. Has the ability to summon the power of the gods. A serious personality with high fighting ability. Has a strict attitude with Rei'sen Puppets. Toyohime Puppet - Puppet with the power of Watatsuki no Toyohime. Has the ability to link the seas and mountains. Has a gentle personality, but high abilities. Likes peaches and chatting. Rei’sen Puppet - Puppet with the power of Rei'sen. Its individual power isn't much, but it's dangerous in numbers. Can communicate with other Rei'sen Puppets over long distances. Shizuha Puppet - Puppet with the power of Shizuha Aki. Has the ability to govern fall colors. Delights in finding fall leaves. Becomes less active as it gets colder. Minoriko Puppet - Puppet with the power of Minoriko Aki. Has the ability to govern good harvests. Its body smells of sweet fruit. Said to affect the speed at which crops grow. Hina Puppet - Puppet with the power of Hina Kagiyama. Has the ability to amass curses. If you've had a bad experience lately, it'll give you advice. It's said good things happen if you see it in a river. Nitori Puppet - Puppet with the power of Nitori Kawashiro. Has the ability to manipulate water. It likes taking apart things that interest it. Because it has all known tools, it makes your journey easier. Momiji Puppet - Puppet with the power of Momiji Inubashiri. Has the ability to see great distances. It listens well and is easy to command. It can also sense danger. Sanae Puppet - Puppet with the power of Sanae Kochiya. Has the ability to cause miracles. Has a diligent personality, but is also rather inflexible. Likes snakes and frogs. Kanako Puppet - Puppet with the power of Kanako Yasaka. Has the ability to create sky. In other words, even as a Puppet, it can affect topography in the area for many meters. Surprisingly friendly. Suwako Puppet - Puppet with the power of Suwako Moriya. Has the ability to create earth. Likes frogs and enjoys playing with them. Normally calm, but gets out of hand when angry. Be careful if it's glowing red. Iku Puppet - Puppet with the power of Iku Nagae. Has the ability to read the weather. Has gentle eyes and a personality to match. Said to be able to understand dragon speech. Tenshi Puppet - Puppet with the power of Tenshi Hinanawi. Has the ability to manipulate earth. It can cause earthquakes and manipulate the ground in a limited area. Bratty and doesn't listen often. Kisume Puppet - Puppet with the power of Kisume. Has the ability to drop will-o'-wisps. It likes confined spaces and is bad at appearing in front of people. If you lose sight of it, watch your head. Yamame Puppet - Puppet with the power of Yamame Kurodani. Has the ability to manipulate disease. There are many mysteries surrounding this manipulated disease. It is bright and bloodthirsty. Parsee Puppet - Puppet with the power of Parsee Mizuhashi. Has the ability to manipulate jealousy. Deeply jealous and easily offended. Be cautious of it while walking about. Yuugi Puppet - Puppet with the power of Yuugi Hoshiguma. Has the ability to wield unexplainable phenomena. Always has sake in its hand, but whether the Puppet drinks is unknown. Likes comparing strength. Satori Puppet - Puppet with the power of Satori Komeiji. Has the ability to read minds. The Puppet can only read wills relayed to it though. Loves animals, so beware wild animals when you're out walking. Rin Puppet - Puppet with the power of Rin Kaenbyou. Has the ability to carry corpses. It collects the bodies of small animals. Said to be able to understand the will of dead bodies and spirits. Utsuho Puppet - Puppet with the power of Utsuho Reiuji. Has the ability to manipulate nuclear fusion. It can't create much energy as a Puppet. It's not good at thinking and often doesn't know what to do. Koishi Puppet - Puppet with the power of Koishi Komeiji. Has the ability to manipulate the subconscious. There are many reports of it appearing and disappearing at random. Often forgotten when it disappears. Nazrin Puppet - Puppet with the power of Nazrin. Has the ability to find lost things. Because it can find lost things, it's useful for forgetful people. It's better at running away than fighting. Kogasa Puppet - Puppet with the power of Kogasa Tatara. Has the ability to surprise humans. Because it likes to surprise people, it appears suddenly. Reports indicate it calms down under open umbrellas. Ichirin Puppet - Puppet with the power of Ichirin Kumoi. Has the ability to use nyuudou. Has an earnest personality and listens to its master well. Seems you can't use Ichirin and Unzan separately. Murasa Puppet - Puppet with the power of Minamitsu Murasa. Has the ability to cause shipwrecks. Loves boats and enjoys just seeing them. However, it's rumored if you ride in one with it, it will capsize. Shou Puppet - Puppet with the power of Shou Toramaru. Has the ability to gather treasure. Usually a level- headed and excellent Puppet. However, it loses things easily. Be careful giving it things. Byakuren Puppet - Puppet with the power of Byakuren Hijiri. Has the ability to use magic. Shows unexpected strength for a Puppet. While the Puppet was once human, it gets along well with youkai. Nue Puppet - Puppet with the power of Nue Houjuu. Has the ability to make its identity unknown. There's no way to tell if the Puppet's form is the original. It's important to accept it despite this. Hatate Puppet - Puppet with the power of Hatate Himekaidou. Has the ability to do spirit photography. Competes with Aya Puppets. It does spirit photography with a mini cell camera, so it doesn't go outside. Kasen Puppet - Puppet with the power of Kasen Ibaraki. Has the ability to guide animals. It likes preaching and goes to places like the village and shrines to do so. Always eating something. Kyouko Puppet - Puppet with the power of Kyouko Kasodani. Has the ability to reflect sound. Will repeat words endlessly. Sings with Mystia Puppets. Yoshika Puppet - Puppet with the power of Yoshika Miyako. Has the ability to eat anything. Its joints won't bend, so it hops around to move. Does callisthenics with Seiga Puppets. Seiga Puppet - Puppet with the power of Seiga Kaku. Has the ability to pass through walls. You could say it's weak to flattery, but it is often deceptive. Good at cheating death. Tojiko Puppet - Puppet with the power of Soga no Tojiko. Has the ability to cause thunder. Floats about like thunder. Often moves with Futo Puppets. Have at it. Futo Puppet - Puppet with the power of Mononobe no Futo. Has the ability to manipulate feng shui. Looks high and low for Miko Puppets. You can see a crack in its dish. Often moves with Tojiko Puppets. Miko Puppet - Puppet with the power of Toyosatomimi no Miko. Has the ability to listen to ten people speak at once. A clever Puppet that can pick out what it wants to hear. Taoism makes it incomparable. Mamizou Puppet - Puppet with the power of Mamizou Futatsuiwa. Has the ability to disguise things. Often disguises things for laughs. It wouldn't say fighting is one of its strong points. Kosuzu Puppet - Puppet with the power of Kosuzu Motoori. Normally has the ability to read unreadable books. Has an unparalleled collection of demon books. Loses sight of everything else when they're concerned. Kokoro Puppet - Puppet with the power of Hata no Kokoro. Has the ability to manipulate emotions. It changes masks to switch emotions. Normally rather emotionless, when the masks are out of balance, it goes wild. Wakasagihime Puppet - Puppet with the power of Wakasagihime. Has the ability to power up in water. Likes collecting pretty stones. It will give them to people to show appreciation, as well as sing. Sekibanki Puppet - Puppet with the power of Sekibanki. Has the ability to make its head fly. It's good at surprising people with its flying head, but if it flies too much, it'll crash. Looks like it hurts. Kagerou Puppet - Puppet with the power of Kagerou Imaizumi. Has the ability to transform into a wolf on full moons. Is proud of its beautiful hair and takes good care of it. It gets shaggy on full moons. Benben Puppet - Puppet with the power of Benben Tsukumo. Has the ability to make sound on its own. A biwa tsukumogami, it likes fast, straightforward music. Competes with Yatsuhashi Puppets. Yatsuhashi Puppet - Puppet with the power of Yatsuhashi Tsukumo. Has the ability to make sound on its own. A koto tsukumogami, it enjoys easy listening. Competes with Benben Puppets. Seija Puppet - Puppet with the power of Seija Kijin. Has the power to overturn anything. A troublesome Puppet that lies and says it hates those it likes. Best to act opposite when dealing with this amanojaku. Shimyoumaru Puppet - Puppet with the power of Shinmyoumaru Sukuna. Has the ability to use the Miracle Mallet. The Miracle Mallet can grant wishes, but since it's so small, don't expect much. Raiko Puppet - Puppet with the power of Raiko Horikawa. Has the ability to carry any rhythm. As its spirits rise, thunder will appear as the beat ramps up. Originally a taiko drum, it enjoys being hit. Sumireko Puppet - Puppet with the power of Sumireko Usami. Has the ability to use telekinesis. Has a panda car and a gun. Is not known for gathering with other Puppets due to differences. Seiran Puppet - Puppet with the power of Seiran. Has the ability to fire bullets from other dimensions. Talented in undercover ops. Bad at RPS, thus forced to do chores. Shares mochi with comrades during break. Ringo Puppet - Puppet with the power of Ringo. Has the ability to grow stronger when eating dango. Curious about earthly things. Always eating dango. Often moves with Seiran puppets. Doremy Puppet - Puppet with the power of Doremy Sweet. Has the ability to create and eat dreams. Normally lives in the dream world, seems to be of good nature. Might be by your bedside eating your nightmares. Sagume Puppet - Puppet with the power of Sagume Kishin. Has the ability to reverse a situation with its words. Quite smart. Quiet because of its ability, but chatty when the situation is likely reversible. Clownpiece Puppet - Puppet with the power of Clownpiece. Ability to drive people to madness. Appears in Hell and on the moon. Often moves with Junko and Hecatia puppets. Low intelligence, but high tension. Junko Puppet - Puppet with the power of Junko. Ability to purify anything. Hates puppets related to the moon, but likes Udonge puppets. Since its grudge has been purified, those who are part of it are in danger. Hecatia Puppet - Puppet with the power of Hecatia Lapislazuli. Has the ability to have three bodies. Likes war and has an unusual sense of T-shirts. Often moves with Clownpiece and Junko puppets. Yorigami Puppet - Puppet with the power of Joon Yorigami and Shion Yorigami. Capable of causing misfortune. The Shion Puppets follow the Joon Puppets everywhere. Never take out your purse around them. Eternity Puppet - Puppet with the power of Eternity Larva. Has the ability to scatter scales. Very friendly and plays with other fairies. It is said that it hides a dark secret. Nemuno Puppet - Puppet with the power of Nemuno Sakata. Has the ability to create sanctuaries. It fiercely defends its territory with its knife in hand. Surprisingly good with children. Aunn Puppet - Puppet with the power of Aunn Komano. Has the ability to locate Shintoism and Buddhism. Although it isn't very strong, it guards holy grounds diligently with its full power. Naurumi Puppet - Puppet with the power of Narumi Yatadera. Has the ability to use magic. As an introvert Puppet it enjoys staying home more than taking strolls. Greatly rewards generosity. Tereida Puppet - Puppet with the power of Mai Teireida. Has the ability to draw out people's vitality by dancing behind them. Quick to take action. Enjoys dancing with Satono Puppets. Satono Puppet - Puppet with the power of Satono Nishida. Has the ability to draw out people's mental energy by dancing behind them. Tends to be overconfident. Enjoys dancing with Teireida Puppets. Okina Puppet - Puppet with the power of Okina Matara. Has the ability to create doors on the backs of anything. It commands Teireida and Satono Puppets and acts from behind the scenes. Enjoys Noh performances. Eika Puppet - Puppet with the power of Eika Ebisu. Has the ability to stack stones well. Very cheerful but it gets very angry when it witnesses unjust behaviour. Urumi Puppet - Puppet with the power of Urumi Ushizaki. Has the ability to change the weight of everyday objects. As a Puppet it can only turn objects slightly bigger than itself. Enjoys fishing. Kutaka Puppet - Puppet with the power of Kutaka Niwatari. Has the ability to heal throat illnesses. Polite and values both equality and altruism above all. Takes the words of Eiki Puppets to heart. Yachie Puppet -Puppet with the power of Yachie Kicchou. Has the ability to make people lose the will to fight back. It acts polite but will use underhanded methods to get what it wants. Mayumi Puppet - Puppet with the power of Mayumi Joutouguu. Has the ability to directly turn its loyalty into strength. It fights until it breaks but luckily Keiki puppets enjoy fixing it. Keiki Puppet - Puppet with the power of Keiki Haniyasushin. Has the ability to create idols. It protects human spirits and turns beast spirits into idols. It enjoys fixing Mayumi Puppets. Saki Puppet - Puppet with the power of Saki Kurokoma. Has the ability to have unmatched leg strength. It commands wolf spirits and plots to take over hell and the surface. Overprotective of Miko Puppets. Miyoi Puppet - Puppet with the power of Miyoi Okunoda. Has the ability to manipulate memories. If you had a terrible hangover and can't remember a thing, that might be its doing. Mike Puppet - Puppet with the power of Mike Goutokuji. Has the ability to beckon in money or customers. Very friendly despite being shunned by others of its kind. Values its freedom. Takane Puppet - Puppet with the power of Takane Yamashiro. Has the ability to manipulate forest qi. Has a healthy rivalry with Nitori Puppets. Can be impolite but softens up when you trade with it. Sannyo Puppet - Puppet with the power of Sannyo Komakusa. Has the ability to control people's minds with tobacco smoke. Informal and brash, but very reliable when it comes to stopping fights. Misumaru Puppet - Puppet with the power of Misumaru Tamatsukuri. Has the ability to craft magatamas. As the creator of the yin-yang orb it closely watches Reimu Puppets in battle. Values respect for gods. Tsukasa Puppet - Puppet with the power of Tsukasa Kudamaki. Has the ability to slip into places where one's soul is weak. Sly and manipulative. Tags along Megumu Puppets and obeys their command. Megumu Puppet - Puppet with the power of Megumu Iizunamaru. Has the ability to manipulate the starry sky. As a high tengu, Aya and Hatate puppets obey its orders. Loves a good brawl and business. Chimata Puppet - Puppet with the power of Chimata Tenkyuu. Has the ability to let one relinquish ownership. If you throw trash away, it will pick it up and return it to you. Often gazes at the moon. Momoyo Puppet - Puppet with the power of Momoyo Himemushi. Has the ability to eat dragons. Stands at the pinnacle of all youkai and hunts dragons. Yachie Puppets avoid it at all costs. Yuuma Puppet - Puppet with the power of Yuuma Toutetsu. Has the ability to absorb anything. Doesn't act like a leader despite being one. Surprisingly smart, but also a coward and unbelievably greedy. Lore: A normal Marisa Puppet is a Light and Electric type puppet, has a base HP of 35, Focus Attack of 60, Focus Defense of 30, Special Attack of 60, Special Defense of 30, and Speed of 70. It can have either Positive or Collectomaniac as its ability. Its base skills are Yang Energy and Yin Energy. At level 7, it can learn Energy Bolt. At level 10, it can learn Light of Origin. At level 14, it can learn Fake Jewel. At level 19 it can learn Bad Moon. At level 24, it can learn Star Flare. If the charging portion of Stalk and Murder is skipped, Semi-Invulnerability will not apply. Recharging - Applied after using Aqua Rake, Cataclysm, Deflagration, Pulse Laser, or Vacuum Rupture. The user is inactionable on the turn following usage of the Skill, preventing selection of Fight, Puppets, Bag, or Flee. Water Veil - Can only be caused by Veil of Water. For five turns following use of the Skill, the user's party cannot have their stats lowered by the opponent. Does not prevent Puppets on the user's team from lowering their own stats, through sources like Volcano and Off-Season Bloom. Lucky Rainbow - Can only be caused by Lucky Rainbow. For five turns following use of the Skill, the user's party cannot be inflicted with status conditions that take up a slot. Lucky Rainbow does not prevent infliction of status from Skills such as Drain Seed or Word Break.) Field Effects - There are two classes of field effects that affect all participants in a battle: Weather and Terrain, each category being able to maintain only one effect at once. If the relevant slot is already filled, the most recent effect takes precedence. (Weather Types: Clear - Default Weather, no additional effects. Calm - Calm prevents additional effects of skills from occurring. Additional effects are the effects listed on attacking skills that do something besides damage, like "10% chance to scare opponent". It also works on skills that normally have guaranteed secondary effects, including Raid. It does not have any effect on increased critical hit rate skills, such as Rocky Barrage. However, guaranteed critical hit skills, like Geyser are affected, but instead of losing their effect, they just become increased critical hit rate skills. It also disables One-Hit KO Skills. Aurora - Aurora increases the damage of Light-type skills by +50%, and halves (-50%) the damage of Dark-type skills. Heavy Fog - Heavy Fog increases the damage of Dark-type skills by +50%, and halves (-50%) the damage of Light-type skills. Dust Storm - Dust Storm deals 1/16th max HP to all puppets that aren't Steel or Earth type (or have immunity given by an ability) at the end of each turn. This weather also has a secondary effect that disables the Air Cushion abilities effect, allowing puppets with it to be hit by an Earth type skill, as well as take damage from entry hazards on switch-in, this however has no effect on Wind Type puppets. Sunshower - Sunshower switches everyone’s base Focus Defense and Spread Defense stats. Only switches the base stats, and has no effect on modifiers, for example, if you have 200 FoDef, and 100 SpDef, with +2 in FoDef, it would swap the FoDef and SpDef, so that it is now 100 FoDef, and 200 SpDef, with the +2 staying in FoDef, which means you now have 200 in both because of the modifiers.) (Terrain Types: Clear - Default Terrain, no additional effects. Seiryu - When Seiryu is in effect, the elemental affinity between Skills and Puppets becomes neutralized. This means that every skill that could previously damage a puppet will hit for neutral damage, as opposed to being super-effective or not very effective. Skills that had no compatibility to begin with will have no changes. Immunities, even those provided by abilities like Cloak of Darkness, will still apply during Seiryu. Additionally, in the case of the ability Frail Health, Dream type moves are unaffected by Seiryu and will still ignore the ability. Suzaku - When Suzaku is in effect, with some exceptions, the HP Restoration caused by Skills or Abilities is turned into damage. Turns all forms of healing into self-inflicted damage. You will also still receive damage from healing hold items and healing skills even if you are under the Weak status. Byakko - When Byakko is in effect, with some exceptions, Skills become 100% accurate, at the cost of Critical Hits being disabled. However, although this implies all skills will hit, One-Hit Knockout skills, such as Perfect Aim, will still only have a 30% chance to hit the target, ignoring Byakko's effect. As well as disabling Critical Hits, it also causes skills to pierce through Supernatural Border and Thorned Ivy, dealing damage to the target despite being in a normally invulnerable state. Genbu - While Genbu is in effect, the turn order is reversed, and slower Puppets move first. It's effect is based on the puppets current Speed stat, Skill Priority is unaffected, and higher priority skills will still go first, however on the chance of a Priority tie, the slower puppet will go first. Kohryu - When Kohryu This disables the effects of items and abilities. It disables the effect of all hold items, but how it interacts with abilities is a bit different. For examples, check the Terrain Kohryu page. Simulates effects of Wasteful, making user unable to use their hold items. Disables effects of abilities that alter damage of skills, similar to Ascertainment. Also ignores abilities that would otherwise interfere with your skills, such as Frail Health and Cloak of Darkness) Items: (Tools: This pocket contains items that don't fit in any other pocket. These include the game's repels, cash items that have no purpose outside money making, and items used in the Reincarnation process. The second copy of the Handheld Console listed is the one you start with, and it is intended to be sold for your starting cash. Bead Necklace - Disposable prayer beads. Will repel Puppets for up to 100 steps. Talisman - Disposable talismans. Will repel Puppets for up to 200 steps. Magatama - Disposable magatama. Will repel Puppets for up to 300 steps. Copper Coin - Cannot be used as currency in the outside world. Sells cheaply. Watch - A device for telling time that drifted in from the outside world. Sells cheaply. Gold Dust - Solid gold that's been turned to dust. Sells at a reasonable price. Currently unpossessed by evil spirits. Pearl - A piece of white jewelry. Sells at a reasonable price. Mushroom Powder - What it's actually used for is unclear. Sells for a respectable price. Handle with care. Grimoire - It is unknown who wrote this. Sells for a respectable price. Handheld Console - A gaming device that folds closed. Handheld Console - A gaming device that folds closed. Unlikely to be useful in Gensokyo so I'll sell it and buy a new one later. Silver Coin - Cannot be used as currency in the outside world. Sells at a high price. Vintage Wine - Antique wine. Sells at a high price. Gold Coin - Can not be used as currency. Sells at a very high price. Magic Crystal - Remnants of magic that became crystallized after long periods of time. Sells at a very high price. Magical Fragment - Pieces of crystallized magic. These might be useful if I hold onto them. Red Mark - A Red Seal. When used in the Reincarnation process it gives your Puppets the Red Mark. Blue Mark - A Blue Seal. When used in the Reincarnation process it gives your Puppets the Blue Mark. Black Mark - A Black Seal. When used in the Reincarnation process it gives your Puppets the Black Mark. White Mark - A White Seal. When used in the Reincarnation process it gives your Puppets the White Mark. Green Mark - A Green Seal. When used in the Reincarnation process it gives your Puppets the Green Mark. Omega M.Stone - A mysterious magic stone. When used in Reincarnation it holds all the Puppet's ranks. Gold M.Stone - A mysterious magic stone. When used in Reincarnation it holds the Puppet's HP rank. Red M.Stone - A mysterious magic stone. When used in Reincarnation it holds the Puppet's FoAtk rank. Blue M.Stone - A mysterious magic stone. When used in Reincarnation it holds the Puppet's FoDef rank. Black M.Stone - A mysterious magic stone. When used in Reincarnation it holds the Puppet's SpAtk rank. White M.Stone - A mysterious magic stone. When used in Reincarnation it holds the Puppet's SpDef rank. Green M.Stone - A mysterious magic stone. When used in Reincarnation it holds the Puppet's Speed rank. Rainbow M.Stone - A mysterious magic stone. When used in Reincarnation it ups random additional ranks being passed. B.Dream Pill - If the normal butterfly dream pills are unsatisfactory, this nightmare-type is for you. (Healing Items: Items in this bag pocket are used directly and instantly on Puppets, mostly for the purpose of healing. Fujiwara Senbei - A hard rice cracker baked in bamboo charcoal. Heals 20 HP. Hakugyou Dango - A dumpling autographed by the mistress of Hakugyokurou. Heals 50 HP. Chirei Sweet Bun - Popular steamed bun souvenir. Heals 100 HP. Misty Jelly - Moderately sweet bean jelly. Heals 200 HP. Dessert of the Sun - A jam with a generous helping of fruit. Fully heals HP. Bhava-Agra Set - Assortment of peaches from Heaven. Fully restores a Puppet's HP and removes status effects. Moriya Shinshu - Sacred sake used for spiritual rites at the Moriya Shrine. Restores a fainted Puppet to half HP. Hakurei Shinshu - Sacred sake used for spiritual rites at the Hakurei Shrine. Restores a fainted Puppet to full HP. Myouren Tea - Tea brewed by a nun of Myouren Temple. Granting one a relaxed sensation it recovers status ailments. Rainbow Candy - Candy in the seven colors of the rainbow. Raises an individual Puppet's level by 1. Clear Stream Mochi - Light and transparent mochi. Resets PP in an allocated stat.) (Temporary Hold Items: Items in this pocket are for the Puppet to hold, and when used in battle, will vanish after use. They come back after each battle is complete, so it is completely safe to use them in the main story. Anti-Fire Charm - When held, damage dealt from Fire-skills will be reduced once. Anti-Aqua Charm - When held, damage dealt from Water-skills will be reduced once. Anti-Flora Charm - When held, damage dealt from Nature-skills will be reduced once. Anti-Earth Charm - When held, damage dealt from Earth-skills will be reduced once. Anti-Steel Charm - When held, damage dealt from Steel-skills will be reduced once. Anti-Wind Charm - When held, damage dealt from Wind-skills will be reduced once. Anti-Bolt Charm - When held, damage dealt from Electric-skills will be reduced once. Anti-Light Charm - When held, damage dealt from Light-skills will be reduced once. Anti-Dark Charm - When held, damage dealt from Dark-skills will be reduced once. Anti-Necro Charm - When held, damage dealt from Nether-skills will be reduced once. Anti-Toxin Charm - When held, damage dealt from Poison-skills will be reduced once. Anti-Fight Charm - When held, damage dealt from Fighting-skills will be reduced once. Anti-Veil Charm - When held, damage dealt from Illusion-skills will be reduced once. Anti-Sound Charm - When held, damage dealt from Sound-skills will be reduced once. Anti-Warp Charm - When held, damage dealt from Warped-skills will be reduced once. Wedge Charm - In a pinch, this will raise the Puppet's FoAtk stat. Column Charm - In a pinch, this will raise the Puppet's FoDef stat. Vee Charm - In a pinch, this will raise the Puppet's SpAtk stat. Hexagon Charm - In a pinch, this will raise the Puppet's SpDef stat. Skirmisher Charm - In a pinch, this will raise the Puppet's Speed stat. Blitz Charm - In a pinch, this will raise the Puppet's Critical Hit rate. Rotation Charm - In a pinch, this will sharply raise one random stat. Pinpoint Charm - In a pinch, this will raise the Puppet's Accuracy stat. Echelon Charm - In a pinch, this will raise the Puppet's Evasion stat. Life Charm - When held, a Puppet will restore 25% HP once its health drops below 50% HP. Curing Charm - When held, it can recover from all ailments. Massage Charm - When held, it can recover from Paralysis. Awakening Charm - When held, it can recover from Stop. Antidote Charm - When held, it can recover from Poison. Ointment Charm - When held, it can recover from Burn. Light Charm - When held, it can recover from Darkness. Relief Charm - When held, it can recover from Fear. Courage Charm - When held, it can recover from Weakness. Clarity Charm - When held, it can recover from confusion. Dispel Charm - When held, if the user becomes unable to use skills, the status is healed once. Healing Charm - When held, it can recover 20 HP. Thorn Charm - When held, if attacked by a foe with a FoAtk, the attacker will lose 1/8th of their max HP. Purify Charm - When held, if the holder's stats are lowered, the lowered stats will be reverted. Haste Charm - When held, skills that take two turns to use only take one. Eviction Notice - The attacker will switch places with another Puppet in their party after the holder has been attacked. Retreat Manual - The defender will switch places with another Puppet in their party after the holder has been attacked. Black Choker - When held, a Puppet can withstand one skill that would otherwise KO them. Diamond - Clear jewelry. Raises the power of Void skills once. Ruby - Red jewelry. Raises the power of Fire skills once. Sapphire - Light blue jewelry. Raises the power of Water skills once. Emerald - Dark green jewelry. Raises the power of Nature skills once. Tiger Eye - Brown jewelry. Raises the power of Earth skills once. Hematite - Gray jewelry. Raises the power of Steel skills once. Jade - Jade jewelry. Raises the power of Wind skills once. Topaz - Yellow jewelry. Raises the power of Electric skills once. Opal - Rainbow jewelry. Raises the power of Light skills once. Obsidian - Black jewelry. Raises the power of Dark skills once. Sugilite - Dark purple jewelry. Raises the power of Nether skills once. Amethyst - Purple jewelry. Raises the power of Poison skills once. Amber - Orange jewelry. Raises the power of Fighting skills once. Morganite - Peony-colored jewelry. Raises the power of Illusion skills once. Onyx - Striped jewelry. Raises the power of Sound skills once. Lapis Lazuli - Ultramarine jewelry. Raises the power of Warped skills once. Floating Stone - Makes the holder immune to Earth skills but will crumble if hit by a Non-Earth skills. Rebellion Tome - When held, if the user receives a barrier-piercing attack, FoAtk and SpAtk sharply raise. Bronze Mirror - When the opposing Puppet's stats are changed the Puppet holding this will reflect the same stat changes. Gold Talisman - When held, if the user receives a Fo.Atk, Fo.Def is raised. Silver Talisman - When held, if the user receives a Sp.Atk, Sp.Def is raised.) (Permanent Hold Items: Items in this pocket are for the Puppet to hold, and will not disappear after use in battle. Red Ring - When held, the power of Fo.Atk skills is raised. Blue Earrings - When held, the power of Sp.Atk skills is raised. Deadly Secrets - A book detailing the tricks of battle. Skills will deal 20% more damage if it pierces the barrier. Straw Doll - Straw doll that is used for magic. When held a Puppet's skills become stronger by 30%, but take recoil damage. Choice Ring - Boosts the power of Focus Attack skills by 50%, but you're locked into using the first skill used. Choice Earrings - Boosts the power of Spread Attack skills by 50%, but you're locked into using the first skill used. Choice Belt - Boosts Speed by 50%, but you're locked into using the first skill used. Repetitive Arts - A book detailing the tricks of battle. A skill will deal more damage if it is used in repetition. Iron Clogs - Heavy clogs made out of Iron. When held by a Puppet its speed will drop. Rosary - When held by a Puppet, it will be 10% less likely to be hit by an opposing Puppet's skills. Binoculars - Increases the holder's accuracy by 10%. Telescope - Increases the holder's accuracy by 20% if it moves after the foe. Circular Amulet - A round amulet. A Puppet holding this will recover HP if it is attacked by its foe. Unimplemented. Bandage - If a Puppet holding this uses an absorption skill the recovered amount will be increased. Magic Ring - A mysterious ring. When held the chance of critical hits is more likely. Black Ring - A Puppet holding this has a chance to survive a lethal attack that would otherwise KO it. Sturdy Rope - A sturdy rope that increases the power of binding moves when held. Champion's Medal - A dignified certificate. When held, skills that connect may cause the opponent to flinch. Heavy Armor - A Puppet holding this always moves last within it's "priority bracket". Food Rations - A stockpile of food. When held by a Puppet it'll recover 1/16th of their max HP per turn during battle. Jar of Poison - Will heal 1/16th the Puppet's max HP if it's the Poison type. Otherwise the Puppet takes passive damage every turn. Wolfsbane Root - A deadly poisonous root. Puppets holding this will be badly poisoned. Burning Stone - Stone that was set ablaze. Puppets holding this will be badly burned. Substitute Tag - An amulet with a human carved into it. Allows the holder to switch out even if it would normally be trapped. Golden Hairpin - The Puppet holding this will have increased FoDef, but it will not be able to use support skills. Silver Hairpin - The Puppet holding this will have increased SpDef, but it will not be able to use support skills. Small Bit - If the holder is hit with a low-power skill the opponent also takes damage. Cursed Doll - When held skills that wouldn't hit due to type immunity will now work. Fluorite - Protection moves used by the holder get their duration increased in battle. Large Shield - When held, resisted attacks will deal reduced damage, and barrier piercing attacks will deal more damage. Dragon Amulet - A Puppet holding this item is no longer susceptible to critical hits. Almighty Godstone - Lengthens duration of any Weather condition when used by the holder. Silent Godstone - Lengthens duration of the Calm when used by the holder. Halo Godstone - Lengthens duration of the Aurora when used by the holder. Twilight Godstone - Lengthens duration of the Heavy Fog when used by the holder. Sand Godstone - Lengthens duration of the Dust Storm when used by the holder. Serein Godstone - Lengthens duration of Sunshower when used by the holder. Diamond Hairpin - When held, the power of Void skills is boosted. Ruby Hairpin - When held, the power of Fire skills is boosted. Sapphire Hairpin - When held, the power of Water skills is boosted. Emerald Hairpin - When held, the power of Nature skills is boosted. Quartz Hairpin - When held, the power of Earth skills is boosted. Hematite Hairpin - When held, the power of Steel skills is boosted. Jade Hairpin - When held, the power of Wind skills is boosted. Topaz Hairpin - When held, the power of Electric skills is boosted. Opal Hairpin - When held, the power of Light skills is boosted. Obsidian Hairpin - When held, the power of Dark skills is boosted. Sugilite Hairpin - When held, the power of Nether skills is boosted. Amethyst Hairpin - When held, the power of Poison skills is boosted. Amber Hairpin - When held, the power of Fighting skills is boosted. Clear Hairpin - When held, the power of Illusion skills is boosted. Onyx Hairpin - When held, the power of Sound skills is boosted. Lapis Hairpin - When held, the power of Warped skills is boosted. Blinding Orb - A Puppet holding this item will always be able to escape from a wild battle. Wooden Sword - A wooden sword designed for training. A Puppet holding this will increase the amount of PP it earns from battle. Combat Handbook - A fighting manual. When held, it increases EXP gained in battle. Layla's Amulet - Hidden under an old photograph. When held by a Puppet, the item drop rates from battle are doubled. Native Grace - A charm given by Suwako. If held, EXP and PP gain in battle will be doubled. Boundary Trance - A stone with rainbow and transparent blue halves. Special Puppets holding this will have greatly increased stats. Ancient Coin - You can't continue if you only have one! When held, the chances of successful Puppet sealing is increased. Youma Scroll: Red - A scroll with a red hemming written by various youkai. This item cannot be disposed. Youma Scroll: Blue - A scroll with a blue hemming written by various youkai. This item cannot be disposed. Youma Scroll: Black - A scroll with a black hemming written by various youkai. This item cannot be disposed. Youma Scroll: White - A scroll with a white hemming written by various youkai. This item cannot be disposed. Counter Bit - When held, if you receive damage from a BU-skill, damage will be dealt back to the attacker. Reflect Bit - When held, if you receive damage from a EN-skill, damage will be dealt back to the attacker. Hope Mask - A mask with a hopeful expression. Cannot be flinched while holding this item. This item cannot be disposed. Iron Will Ribbon - If the Puppet holding this only knows 3 skills, the damage received will be reduced. Outlook Glasses - When held, the foe's held item will be identified. Javelin Arts - A book detailing the tricks of battle. When held, the power of Javelin-type skills will be increased. Dream Shard - Mysterious gem that constantly changes color. A special Puppet holding this will have increased stats. Bell Hairpin - A small, bell-shaped hairpin. When held by the first Puppet in your party, Puppet encounters will increase. Ancient Lunar Sake - Millennium brewed sake. When held by the first Puppet in your party, Puppet encounters will decrease. Hakurei Amulet - Amulet that holds the gracious power of the Hakurei. When held, EXP and PP gained will increase. Capture Rope - Inescapable cursed rope. When held, switch out skills are disabled for the foe. Useless with trapping abilities.) (Skill Cards: Items in this pocket are Skill Cards, which contain varying skills that Puppets can learn (the equivalent of Pokemon's TMs). These skills are infinite use. Skill Card 1 - Fire Javelin Skill Card 2 - Aqua Javelin Skill Card 3 - Grass Javelin Skill Card 4 - Wind Javelin Skill Card 5 - Spark Javelin Skill Card 6 - Light Javelin Skill Card 7 - Shadow Javelin Skill Card 8 - Overskill Skill Card 9 - Frenzied Joururi Skill Card 10 - Blow from Calamity Skill Card 11 - Rising Sun Skill Card 12 - Burn Strike Skill Card 13 - Waterfall Drop Skill Card 14 - Voice of Famine Skill Card 15 - Tumble Plant Skill Card 16 - Shooting Press Skill Card 17 - Rocky Barrage Skill Card 18 - Spiked Stones Skill Card 19 - Impact Rebellion Skill Card 20 - Clearing Mist Skill Card 21 - Gensokyo Typhoon Skill Card 22 - Air Stamp Skill Card 23 - Thieving Wind Skill Card 24 - Plasma Ball Skill Card 25 - Sunbeam Dance Skill Card 26 - Evil-Crushing Arrow Skill Card 27 - Changeling Skill Card 28 - Dark Arrow Skill Card 29 - Lost Crisis Skill Card 30 - Unfettered Soul Skill Card 31 - Poisoned Arrow Skill Card 32 - Vacuum Rupture Skill Card 33 - Meteor Impact Skill Card 34 - Break Shot Skill Card 35 - Charging Stun Skill Card 36 - Flower of Hell Skill Card 37 - St. Elmo's Fire Skill Card 38 - Detonation Burst Skill Card 39 - Tri-Effect Skill Card 40 - Heavenly Blessing Skill Card 41 - Earthly Blessing Skill Card 42 - Flashover Skill Card 43 - Inferno Skill Card 44 - Cold Rain Skill Card 45 - Lazy Mist Skill Card 46 - Rainbow Flowers Skill Card 47 - Pollen Mist Skill Card 48 - Jewelry Storm Skill Card 49 - Chrome Ray Skill Card 50 - Smash Spin Skill Card 51 - Thunderlord's Scorn Skill Card 52 - Lightning Speed Skill Card 53 - Thunder Force Skill Card 54 - Star Flare Skill Card 55 - Eye of Laplace Skill Card 56 - Ghost Wave Skill Card 57 - Love or Pain Skill Card 58 - Poison Bomb Skill Card 59 - GIGANTIC Skill Card 60 - Unknown Flare Skill Card 61 - Gravity Blast Skill Card 62 - Ultra High Tone Skill Card 63 - Supernatural Border Skill Card 64 - Magic Barrier Skill Card 65 - Unconscious Mind Skill Card 66 - Confine Skill Card 67 - Hermit Skill Card 68 - Drought Skill Card 69 - Squall Skill Card 70 - Field Barrier Skill Card 71 - Field Protect Skill Card 72 - Lucky Rainbow Skill Card 73 - Flash Bullet Skill Card 74 - Shark Trade Skill Card 75 - Sweet Nightmare Skill Card 76 - Behind You! Skill Card 77 - Miasma Skill Card 78 - Continue Skill Card 79 - Upbeat Skill Card 80 - Claim Skill Card 81 - Distortion Bomb Skill Card 82 - Stealth Kill Skill Card 83 - Dense Fog Bloom Skill Card 84 - Impulse Skill Card 85 - Field Break Skill Card 86 - Flying Frenzy Skill Card 87 - Lightning Cut Skill Card 88 - Dancing Sword Skill Card 89 - High Tone Crush Skill Card 90 - Overrun Skill Card 91 - Backdraft Skill Card 92 - Frozen Prison Skill Card 93 - Spinning Air Skill Card 94 - Dark Sweets Skill Card 95 - Brave Burst Skill Card 96 - Catastrophe Skill Card 97 - Poltergeist Skill Card 98 - Will-o'-Wisp Skill Card 99 - Shocking Wave Skill Card 100 - Acid Tears Skill Card 101 - Heavenly Influence Skill Card 102 - Earthly Influence Skill Card 103 - Passing Breeze Skill Card 104 - Destruction Rift Skill Card 105 - Limitless Realm Skill Card 106 - Fire Sign Skill Card 107 - Water Sign Skill Card 108 - Nature Sign Skill Card 109 - Earth Sign Skill Card 110 - Steel Sign Skill Card 111 - Wind Sign Skill Card 112 - Electric Sign Skill Card 113 - Light Sign Skill Card 114 - Dark Sign Skill Card 115 - Nether Sign Skill Card 116 - Poison Sign Skill Card 117 - Fighting Sign Skill Card 118 - Illusion Sign Skill Card 119 - Sound Sign Skill Card 120 - Warped Sign) (Battle Items: Items in this pocket can only be used during battle. Plain Doll - A doll that can be used as a distraction to escape from a wild Puppet battle. Seal Thread - A sturdy thread used to seal Puppets. Contract Thread - A thread for sealing Puppets that's more expensive and better quality than a Seal Thread. Oath Thread - A thread for sealing Puppets that's more expensive and better quality than a Contract Thread. Fate Thread - The best quality thread that can seal any Puppet.) (Key Items: Items in this pocket are non-disposable items, usually used for plot progression or player convenience. Puppet Book - An encyclopedia written about the Puppets that have started to outbreak in Gensokyo. Alice's Package - A package intended for a person named Alice. Apparently she's in the forest. Gensokyo Map - Map of Gensokyo. Puppet Box - The box where Puppets are stored. Can be opened at Akyuu Dolls. Bicycle - A foldable bicycle that makes you go faster than running. Press Select to hop onto it. Woodcutter Doll - A doll that can cut down small trees. Does not appear to be autonomous. Superpower Glove - Gloves that make smashing rocks possible. Inflatable Boat - A boat that can be used to cross bodies of water. Gap Map - A map of Gensokyo that will allow you to travel to locations you've been. Peach Hairpin - One of Kasen's lost items. This is part of four items to find. When all are found, return to Kasen. Dog Whistle - One of Kasen's lost items. This is part of four items to find. When all are found, return to Kasen. Monkey Seat - One of Kasen's lost items. This is part of four items to find. When all are found, return to Kasen. Way of the Knife - One of Kasen's lost items. This is part of four items to find. When all are found, return to Kasen. Incident Case -1- - First Volume of the Puppet Incident accounts. Incident Case -2- - Second Volume of the Puppet Incident accounts. Incident Case -3- - Third Volume of the Puppet Incident accounts. Incident Case -4- - Fourth Volume of the Puppet Incident accounts. Incident Case -5- - Fifth Volume of the Puppet Incident accounts. Incident Case -6- - Sixth Volume of the Puppet Incident accounts. Incident Case -7- - Seventh Volume of the Puppet Incident accounts. Incident Case -8- - Eighth Volume of the Puppet Incident accounts. Incident Case -9- - Ninth Volume of the Puppet Incident accounts. Incident Case -10- - Tenth Volume of the Puppet Incident accounts. Old Key - An aged key that unlocks the door to the basement of the SDM. Can only be used once. Large Cotton - A large quantity of cotton for making a doll. Needle - A sewing needle. Thread - Large sewing thread. Scissors - Cloth cutting scissors. Cloth - Large brown cloth. Big Teddy Bear - Surprisingly large teddy bear. Ripped Teddy Bear - A teddy bear torn to shreds. Whole Shortcake - A whole shortcake. Shortcake - Part of a shortcake.)

Although it is called a mountain, Asama Purifying Mountain is actually a shrine, taken under control by the Lunarians. The gods worshipped there were the princess of Yuimankoku, elevated to divine status, and Ariya, the goddess of stone. The sanctuary beneath Youkai Mountain is the courtyard, and the pyramid is the main body. This pyramid—this man-made mountain—was built in the shape of Mount Asama, where the princess of Yuimankoku once lived. Its entrances are protected by Nareko Michigami, who was told to guard the pyramid's contents from escaping. Entering leads one to the Pit of Four Seasons, and through there, a specific area of the Lunar Capital, where the shrine's gate stands after having been moved by the Lunarians. Outsiders are from the Outside World. They are generally humans who can easily be killed since they lack faith in deities. They have no knowledge about Gensokyo and are usually preyed on by youkai. The best bet for outsiders is to head to the Hakurei Shrine or Human Village, where they will be safe. Reimu Hakurei is a human shrine maiden with a duty to exterminate youkai, despite innate laziness. She maintains the Hakurei Shrine and is aloof to strangers, but ruthless to enemies. She’s prideful, resulting in arrogance. Quick to anger, but also quick to forget. She is responsible for the safety of Gensokyo and maintains balance between humans & youkai. Reimu is Marisa's best friend, rivals with Sanae, and Yukari is her mentor of sorts. Her weapons of choice are her gohei, ofuda, throwing needles, and Ying-Yang Orbs. She tends not to make much profit. Yukari Yakumo is a tall, mature youkai who has the ability to manipulate the boundaries of anything. She is rightfully feared for being a manipulative mastermind with a confusing mind, but likes to sleep, and enjoys life freely. She is one of the Sages of Gensokyo, and her closest friends are Reimu, Yuyuko, and Suika. Ran Yakumo is her Shikigami. Yukari has gold eyes and very long, blonde hair with many red ribbons. She wears a purple tabard with trigrams over a pale pink Western dress with black sleeve cuffs. Yukari wears a pink mob cap with a red ribbon, and usually carries a parasol. The Outside World is modern-day Earth, which is separate from Gensokyo. It is technologically advanced but lacks faith and belief. Gensokyo is closest in culture to 1800s Japan. Marisa Kirisame is a human witch. She uses heat and light magic and receives power from the mini-hakkero. She lives in the Kirisame household in the Forest of Magic. Marisa enjoys finding mushrooms and stealing things she finds interesting. She is outgoing, informal, and loves action. Marisa is friends with Nitori, Alice and Patchouli. Reimu is Marisa's best friend. Marisa's signature attack is "Master Spark". Marisa has blonde hair and yellow eyes. She wears a black vest and skirt, white apron and shirt. Marisa has a black witch hat with white ribbons, and flies on a magic broom. Gensokyo is a place located somewhere around the Yatsugatake Mountains in Japan. It's a land of illusions: it is hidden from the Outside World, and surrounded by the Great Hakurei Barrier. Gensokyo's inhabitants are mainly creatures of Japanese Folklore and humans. Gensokyo is surrounded by Great Hakurei Barrier. Everyone speaks Modern Japanese. The technology in Gensokyo is similar to 1880s-era Japan.

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