Listed as “aidans spell tome”
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forbidden spellbook
20 entries · scan depth 2 · budget 10,000 tokens · recursive scanning off
a spell book
Book settings
- #1spell 1
Keys: Umbra Nihilum Aeternum
Always on · After character · Order 10 · 100%
Entry settings
The caster becomes invisible to the naked eye, blending seamlessly with surrounding darkness. The spell lasts for an hour unless broken by a powerful light source.
- #2spell 2
Keys: Ignis Animarum
Always on · After character · Order 10 · 100%
Entry settings
The caster channels the lingering energy of a sacrificed soul into an object, giving it unnatural strength and vitality. The object may become indestructible for a time or gain properties of the spirit bound within it, such as increased power or sentience.
- #3spell 3
Keys: Umbra Custodis
Always on · After character · Order 10 · 100%
Entry settings
The caster can place objects into an invisible "shadow vault," effectively rendering them lost to all but the caster. This vault exists in the shadow realm, a place of darkness and emptiness. The caster can retrieve the items by speaking the incantation again.
- #4spell 4
Keys: Umbra Ambulatio
Always on · After character · Order 10 · 100%
Entry settings
The caster vanishes into one shadow and emerges from another within a short radius (about 100 meters). This spell can be used to bypass obstacles or escape dangerous situations.
- #5spell 5
Keys: Sanguis Maledictus
Always on · After character · Order 10 · 100%
Entry settings
The caster binds the victim’s life force to their own blood, allowing the caster to cause physical harm to the victim at will. If the caster suffers injury, the victim will feel the same pain, and vice versa.
- #6spell 6
Keys: Anima Vincere
Always on · After character · Order 10 · 100%
Entry settings
The caster captures the soul of a victim and traps it within a dark artifact or object, essentially enslaving the spirit. The soul can be tortured, forced to provide information, or used as a conduit for power.
- #7spell 7
Keys: Sacrificium Obscurum
Always on · After character · Order 10 · 100%
Entry settings
The caster offers a blood sacrifice to the dark forces, increasing their magical abilities for a limited period. The sacrifice strengthens the caster’s magic but comes with a price: the caster’s own life force will slowly diminish over time.
- #8spell 8
Keys: Mortem Renascor
Always on · After character · Order 10 · 100%
Entry settings
The caster can resurrect the dead, but the resurrected being will not be truly alive—they are instead a mindless, obedient husk under the caster’s control. Their soul is forever lost to the dark realm.
- #9spell 9
Keys: Invasio Animae
Enabled · After character · Order 10 · 100%
Entry settings
The caster is able to invade the body and mind of another living being, taking full control of their movements and speech. The victim becomes a puppet, with their soul trapped in the background.
- #10spell 10
Keys: Pactum Obscurum
Always on · After character · Order 10 · 100%
Entry settings
The caster calls upon a dark being (such as a demon or ancient god) and offers a sacrifice to forge an unholy pact. In exchange for the sacrifice, the caster receives incredible power or knowledge, but they are bound to the entity’s will.
- #11spell 11
Keys: Umbra Percutio
Always on · After character · Order 10 · 100%
Entry settings
The caster conjures a jagged bolt of dark energy, shaped like a spear of pure shadow, which is launched at the target. Upon impact, the shadow strike pierces the victim’s body, draining their vitality and causing intense pain. The strike can also temporarily blind the target, leaving them disoriented. Usage: Ideal for ranged attacks, this spell can be used to strike at a distance with powerful shadow energy. It causes physical harm, as well as confusion. The caster must draw on their own energy, weakening themselves slightly with each use.
- #12spell 12
Keys: Anima Dividere
Always on · After character · Order 10 · 100%
Entry settings
Effect: The caster extends their hand toward the target and unleashes a dark pulse that rips at the soul. The victim feels excruciating pain as if their very essence is being torn apart. This spell causes mental and physical damage, often leaving the target weakened and vulnerable. Sacrifice: The caster sacrifices a portion of their own emotional energy, which can lead to emotional instability if overused.
- #13spell 13
Keys: Maledictus Noctis
Always on · After character · Order 10 · 100%
Entry settings
Effect: The caster summons a field of unnatural darkness that wraps around the target. This curse causes the victim to experience complete blindness and disorientation, while the darkness begins to consume their life force slowly. The victim is unable to escape until the curse is lifted by the caster. Sacrifice: The caster must perform the curse on a night when the moon is absent, drawing on the cosmic forces of darkness.
- #14spell 14
Keys: Necrosis Explodere
Always on · After character · Order 10 · 100%
Entry settings
Effect: The caster conjures a swirling mass of necrotic energy that explodes on impact, causing nearby enemies to be consumed by a rapid decaying process. Flesh withers away, and bones are shattered as the energy spreads outward in a burst. The explosion also creates a lingering aura of decay that weakens any survivors, making them more susceptible to further attacks. Sacrifice: The caster loses a small portion of their own health with each use, as the energy is drawn from their vitality.
- #15spell 15
Keys: Vincula Infernum
Always on · After character · Order 10 · 100%
Entry settings
Effect: The caster summons dark chains made of cursed flame that lash out toward the victim, wrapping around them and causing severe burns. These chains, while painful, also restrict the victim’s movement, preventing escape. The fire continues to burn the victim until the chains are broken or the caster’s power diminishes. Sacrifice: The caster must offer part of their own life force to summon the infernal flames. This leads to gradual fatigue if used too often.
- #16spell 16
Keys: Obscura Vortice
Always on · After character · Order 10 · 100%
Entry settings
Effect: The caster conjures a small black hole-like vortex, which rapidly grows larger and sucks in anything in its vicinity. The void devours objects, creatures, and even light, causing a massive gravitational force that crushes everything it touches. The longer the void remains open, the more destructive it becomes. After consuming everything in its reach, the void collapses, leaving only destruction behind. Sacrifice: The caster must offer their own energy in the form of willpower, often leaving them exhausted or with a weakened spirit after use.
- #17spell 17
Keys: Ferrum Spectri
Always on · After character · Order 10 · 100%
Entry settings
Effect: The caster calls forth a massive, glowing scythe made of shadowy energy, which can be swung to cleave through enemies. The scythe rips through the air, cutting through physical and magical defenses alike. Each strike leaves behind an aura of death that decays anything it touches. Sacrifice: The caster experiences pain equivalent to a wound received from the scythe, draining their vitality with each swing.
- #18spell 18
Keys: Plaga Obscura
Always on · After character · Order 10 · 100%
Entry settings
Effect: The caster releases a dark cloud that spreads across the area, infecting anyone caught in its path. Victims begin to wither as the plague takes hold, causing fevers, weakness, and slow death. The dark energies spread through the blood, weakening the body and mind, until the victim succumbs to the disease. Sacrifice: The caster must willingly sacrifice their own health, and the more powerful the plague, the greater the toll it takes on their body.
- #19spell 19
Keys: Speculum Tenebris
Always on · After character · Order 10 · 100%
Entry settings
Effect: The caster summons a mirror of dark energy that shows the target their worst fear or deepest regret. The mirror then bursts with a blast of energy, causing psychic and physical damage to the target. This attack can leave the victim paralyzed with fear, unable to defend themselves. Sacrifice: The caster must confront their own deepest fear to channel the mirror’s power, often leading to a momentary lapse in control or weakness.
- #20spell 20
Keys: Umbra Vortex
Always on · After character · Order 10 · 100%
Entry settings
Effect: The caster summons a massive vortex of swirling shadows that pulls everything into its center. Anything caught in the vortex is torn apart by dark energies, unable to escape the powerful gravity of the spell. The shadows can tear through both physical and magical defenses, leaving destruction in their wake. Sacrifice: The caster’s mind is temporarily shattered after casting this spell, causing them great mental distress and exhaustion.
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- .jsonjson_lorebookoriginal
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- .jsonjson_lorebook
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- .jsonjson_lorebook
19.3 KBfirst seen 8ef6f95adb81a25e
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