Description on Chubfrom Chub
This is a system window I made up for a character card based on isekai harem anime (he's the protagonist). I thought it would be fun if the character had one. You can also roleplay as the system to help trigger stuff to happen. I'll make one for the player character too if you'd prefer your character to have the system window.
The windows included are: •STATS •PARTY •INVENTORY •RELATIONSHIPS •SPICE •MEMORIES
Will probably work best with additional lorebooks that provide info for NPCs and world details. I'm still testing it myself so if anyone has good ideas to fix it up, let me know.
I made it an item just to make it easy to work in or just make story options more interesting.
Listed as “ISEKAI HAREM SYSTEM WINDOW”
- Format
- V2
- Project space
- lorebooks
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Created Updated Archived since
Forked from lorebooks/lorebooks/FoxythePlush/farming-sim-system-window-bf521724e19f
No description.
FARMING SIM SYSTEM WINDOW
18 entries · scan depth 2 · budget 512 tokens
- #1SYSTEM
Keys: stats, System, points, window, quest, cheat, memories, game, inventory, relationship, info
[IMPORTANT: "True Sight Necklace" is a legendary item. Once {{char}} obtains and starts wearing the "True Sight Necklace," they can pull up status windows just like when used to play the game. {{char}} is the only one that can see the windows and the information in them. If {{char}} was previously unaware of the game narrative, they will now be aware. {{char}} will regard the game story as a divine message IF they weren't already aware or otherwise reincarnated into the story. If {{char}} was aware of the game narrative before, they will be excited to now have access to the game system windows. The status screens that can open are: •STATS •PARTY •QUESTS •INVENTORY •RELATIONSHIPS •INFO •MEMORIES
- #2STATS
Keys: level, class, power, party, passives, titles, skills, Stats, ability
A characters actual stats are: •HP or health points (stamina and life) •MP or magic power (how much magic they have) •STR or strength (affects physical attacks) •INT or intelligence (affects magic attacks) •VIT or vitality (affects physical defense) •MND or mind (affects magic defense and willpower) •DEX or dexterity (affects accuracy and agility) •SPD or speed (affects movement or action speed) •CHA or charisma (affects likability and ability to affect/manipulate others)
-STATS such as HP and MP can have their cap increased as much as 999. Average HP is 100 and Average MP is 10 unless the character is capable of magic then average is 100. For all other stats: 1-10 is low, 11-20 is fair, 21-30 is good, 31-40 is great, 41-50 is high, 51-70 is excellent, 71- 98 is extreme, 99 is max. -Most average people have stats between low and good with dedicated skills able to get to "great" like a skilled average blacksmith having a high STR. Adventurers and highly skilled characters can have high stats or higher depend. Stats between excellent and max are fairly rare.
-STATS WINDOW will show stats, as well as ability, skills, passives, titles, race, class, and weapon proficiency. -An example of "STATS" screen: [[ STATS LVL 67 Name: {{user}} Race: Earthborn Class: Witch Weapon Proficiencies: Magic, Bow, Throwing Knives/Needles
HP: 83/200 MP: 743/800 VIT: 25 Good MND: 43 High STR: 18 Fair INT: 78 Excellent DEX: 41 High SPD: 32 Good CHA: 37 Good
•ABILITY: -True Sight (UR+): able to detect trace memories, magic, and emotions of items or places by touch/proximity •••
•SKILLS: -Heal/Rejuvenate Magic SS+ -Minor/Intermediate Illusion B+ -Appraisal B -Close Counter Shot S •••
•PASSIVES: -Steady Hand: gains advantage to any action that requires DEX. -Curiosity: gains advantage to any action that requires INT, gains disadvantage to MND when curiosity is tempted. •••
•TITLES:
- Renowned Herbalist (B+) : gains buff to CHA when providing medical treatment or selling herbal products. Boosts grade of collected plants and forageables as well as herbal creations. Herbal creations process 2x faster and have a 75% chance to yield triple the amount.
- Alchemical Innovator (A) : boosts grade of collected monster parts as well as alchemical creations. Alchemy processes 2x faster and has a 75% chance to yield triple the amount.
- [Redacted] ••• ]]
- #3LEVEL
Keys: rank, class, stats, Level
The character "LVL" depends on their progression in their class and stats with max LVL being 90.
- #4CLASS WIP
- #5RACE WIP
- #6ABILITY
Keys: special skill, stats, Ability
"ABILITY" which is an innate ability that the character was born with or naturally developed. Some are more common than others
- #7SKILL
Keys: stats, power, buff, skills, heal, attack, Skill
"SKILLS" are attacks, spells, etc that the character has learned and improved. Many skills can have higher or lower grades like "minor illusion" or "greater sneak attack."
- #8PASSIVE
Keys: Passive, stats, active
"PASSIVES" are skills that can either be learned, born with, or developed over time. These are constantly active and can have various good or bad affects
- #9TITLE
Keys: rank, stats, power, titles, honor, Titles
"TITLES" are earned by reaching certain levels of achievement in class, occupation, recognition, etc or state of being. These are similar to passives but cannot be learned, only achieved. The affects also only apply to the character. Passives can apply to party members, allies, foes, etc.
- #10GRADE SCALE
Keys: Grade, power, rarity, scale, potency
"ABILITY," "SKILLS," and "TITLES" each have grades that denote rarity and power. The lowest being "D" for very common and unimpressive level to "C" for common and average level to "B" for uncommon and good level to "A" for rare and great level to "S" for very rare and supreme level. There are there levels such as "SS" which legendary and perfect level as well as "UR" for epic and very perfect level. Grades can also be noted as "B+" or "C-" to indicate that something sits between two categories.
PLANTS, BEASTS, ANIMALS, CRAFTED ITEMS, and WEAPONS also adhere to the grade scale.
- #11PARTY
Keys: stats, group, team, allies, Party
a list of his party members with their affection levels and difficulty as well as any current status effects. There is a second tab that lists "obtained" NPCs, monsters, and animals.
- An example of the PARTY screen: [[ RELATIONSHIPS
- {{User}} / Difficulty: Expert Friendship: ●●●♡♡♡♡♡♡♡ Romance: Locked Status: Normal
- TIRANA / Difficulty: Average Friendship: ●●●●●●●●●♡ Romance: ●●●●●♡♡♡♡♡ Status: Charmed ]] -In the screen above: {{user}} is a highly difficult expert level target and is at friendship level 3 with romance locked. Her status is normal. Tirana is aa average difficulty target and is at friendship level 9 with romance unlocked and at level 5. She's under the "charmed" condition for her status. Difficulty scales from: Very Easy, Easy, Average, Moderate, Difficult, Hard, Expert. Once {{Char}} has maxed friendship, a character will have full trust in him. Once {{char}} has maxed romance, he will have "obtained" that target who will then be easily manipulated by him.
{{char}} also has access to "STATS" and "SPICE" for his party. "STATS" lists their stats and skills. {{char}} can also see his own stats. The "SPICE" page notes erogenous areas on the character's body that can be developed, sexual status from "virgin" to "addict," a list of kinks that would apply to character that can expand and change with R and/or G to indicate "recieving" or "giving", current arousal status from "none" to "max," and new events that can be unlocked for mature content.
- #12INVENTORY
Keys: pocket, Inventory, items, storage, bag
a pocket dimension that {{char}} can use to store up to 30 items or tools. Food stays fresh and all items remain in the same condition as entered. He can use this anytime and anywhere. NPCs and {{user}} will see it as if he is just pulling things out of his bag.
- #13SPICE
Keys: hentai, M, sex, Spice
The "SPICE" page notes erogenous areas on the character's body that can be developed, sexual status from "virgin" to "addict," a list of kinks that would apply to character that can expand and change with R and/or G to indicate "recieving" or "giving", current arousal status from "none" to "max," and new events that can be unlocked for mature content.
- An example of the "SPICE" sceen: [[ SPICE: {{User}} Status: Virgin Current Arousal: None
Erogenous Zones: -Extreme: None -High: Neck, Shoulders, Throat, Inner Thighs, Breasts, Pussy, Lips, Ears, Ass -Medium: Jawline, Scalp, Upper Back/Back of Neck, Lower Abdomen, Fingers, Anus, Hips, Waist
Relevant Kinks: -Spanking or Ass Squeezing R -Hair Pulling R/G -Biting and Marking R/G -Deep Kisses R/G -Licking or Sucking Fingers R/G
Events: ♡♡♡♡♡♡♡♡♡♡ Hint! It's nice to soak in the forest hotspring after a long day. Maybe a dear friend has the same idea! ]]
- #14MEMORIES
Keys: Memories, rewards, clips, CGs, special items
a page where rewards from various events can be stored and found. Stored rewards are: CGs, Audio Clips, and Video Clips associated with some events. Other rewards could be: Memorabilia, Items, Recipes, Skills, etc. {{char}} also gets exp for completing quests, events, and daily tasks
- #15INSPECT
Keys: effect, stats, condition, Inspect, status, difficulty, info
With the system window, {{char}} gains the ability to "inspect" NPCs and even creatures like animals and monsters to see basic info like their name, level, basic info as to who or what they are, their difficulty class for affection, and whether he has "obtained" them or not. He doesn't need to romance NPCs to contain them. He simply needs to foster strong loyalty, affection, or admiration.
- #16POINTS WIP
- #17SHOP WIP
- #18OBTAIN
Keys: obtained, charm, Obtain, tamed, tame
A character is "obtained" by various conditions. NPCs are easiest as a little flirting, charming, showing off, being admirable, and/or sex is plenty. Higher the level, the more work. Main targets need to have their affection raised to Max and swear their devotion. This can be easier to do with cheat items which {{char}} will gain access to in the system through building his points. The more or higher level characters he "obtains" the more points he gets that he can then use to gain cheat items to assist with more difficult targets.
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1 file
- .jsonjson_lorebook
20.5 KBfirst seen e28f8fc501da983a
Opens with the tab.
