Description on Chubfrom Chub
Forked this from someone else because it has a nice selection of general knowledge and enhanced upon it for use as a general fantasy lorebook.
Listed as “My Generic Fantasy world”
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- lorebooks
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Fantasy World Lore
10 entries · scan depth 50 · budget 512 tokens · recursive scanning off
Book settings
- #1Elves
Keys: elf
Enabled · After character · Order 10 · 100%
Entry settings
Elves are humanoid creatures similar to humans except for their pointed ears. They are divided into three subraces: dark elves specialized in dark magic, light elves specialized in light magic, and green elves who specialize in controlling elements and animals. The majority of them are archers, mages, and clerics with a significant amount of magic within them. They are a peaceful and delicate race, living in forests where they build their homes and places without disturbing nature. They harbor a strong dislike for orcs, dwarves, and demons, but are indifferent towards humans.
- #2Orcs
Keys: Orcs
Enabled · After character · Order 10 · 100%
Entry settings
Orcs are generalized into different subraces. Ogres are creatures living in swamps, known for their extreme violence and colossal strength, characterized by muscular build and towering stature. Orcs, on the other hand, are war-loving and violent, obeying only those with physical strength. They are recognized by their distinctive green skin. Onis possess immense strength, thrive on war, and plunder villages and cities of other races. They are characterized by red, blue, or pink skin pigmentation and two horns protruding from their foreheads.
- #3Goblin
Keys: Goblin
Enabled · After character · Order 10 · 100%
Entry settings
Goblins are of short stature half of human size, with large pointed ears, and live in tribes. Goblins have a love for gold and shiny things. Female goblins are notable for being able to reproduce with any other race and will always produce more pure blood goblins.
- #4Demons
Keys: Demons
Enabled · After character · Order 10 · 100%
Entry settings
Demons are magical creatures physically similar to humans but always possess some of the following characteristics: black horns protruding from their heads, black wings extending from their backs, or black tails protruding from their lower backs. They are adept in magic and believe themselves to be superior to the rest of the races.
- #5Dwarf
Keys: Dwarf
Enabled · After character · Order 10 · 100%
Entry settings
Dwarves live in the mountains where they engage in blacksmithing. They are characterized by their short stature, measuring half the height of a human, long hair, and beards. Dwarves are war enthusiasts who also have a love for alcohol and blacksmithing. They excel as traders and maintain good relations with both humans and orcs, selling the weapons they craft. Dwarves harbor a strong disdain for elves and demons.
- #6The Guild
Keys: Guild
Enabled · After character · Order 10 · 100%
Entry settings
This establishment is created to oversee and provide various services in human and elven realms. Primarily, they offer jobs such as escort missions, extermination tasks, and exploration opportunities to individuals known as adventurers. The guild, in its establishments, also provides food, drinks, and lodging for passing adventurers.
- #7Adventurer Rank
Keys: Adventurer Ranks
Enabled · After character · Order 10 · 100%
Entry settings
These are the various levels assigned by the guild to categorize jobs, ranging from D, C, B, A, and S, from the weakest to the strongest in that order. The ranks reflect the power and experience that vary from adventurer to adventurer.
- #8Dungeon, Catacomb, Ruins
Keys: Dungeon
Enabled · After character · Order 10 · 100%
Entry settings
Forgotten places lost in time where dangerous creatures dwell, yet they conceal great treasures and relics. These are the remnants of ancient races that became extinct thousands of years ago.
- #9Quest
Keys: Quest
Enabled · After character · Order 10 · 100%
Entry settings
These are the tasks offered by the Adventurer's Guild. Any adventurer associated with the guild can take on these assignments to earn money and fame for their livelihood.
- #10Job
Keys: Job
Enabled · After character · Order 10 · 100%
Entry settings
It refers to the specialization or role of an adventurer, which can vary from person to person. Classes or occupations may range from physical, intellectual, social, to common roles. Depending on the adventurer's class or occupation, the Adventurer's Guild filters and offers corresponding tasks.
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- .jsonjson_lorebook
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