cardex

Fallout:Wyoming

on RisuAIarchived

Tokens: 6,386 permanent · 46,468 first greeting · Lorebook: up to 2,090 tokens triggered, 75,498 across all entries · estimated prompt budget 54,944

Creator notes

en

This is a Fallout fan-fiction bot set in Wyoming.

It does not cover events from the TV series or Fallout 76.

It supports standing character illustrations.

Four main factions:

  1. WAC: A coalition of wastelanders led by Vault descendants who established settlements using the G.E.C.K.; a local faction.

  2. Terra Thermal: A science-focused faction that loathes nuclear power, originating from a secret underground geothermal research facility beneath Yellowstone.

  3. Citadel of Silos: A faction descended from U.S. military personnel isolated in a missile silo. During their isolation, a cult venerating the missiles emerged, evolving into a theocratic military state based on that doctrine.

  4. Khan Empire: The Great Khans, who migrated to the Great Plains and established an empire. They have built outposts in eastern Wyoming—bordering the Great Plains—and are actively eyeing the region for conquest.

Various minor factions also exist. Come explore Wyoming!

The status window must be displayed, as the regional lore book is activated via a command that triggers the status window output.

ko

와이오밍에서 일어나는 일들을 다루는 폴아웃 2차창작 봇입니다.

드라마와 76에서 생긴일은 다루지 않습니다.

스탠딩 일러스트를 지원합니다.

4가지의 메인팩션

1.WAC:GECK로 정착지를 건설한 볼트 후손들이 주축이 되는 황무지민 연합.현지인 세력.

2.테라 써멀:옐로스톤 지하의 비밀 지열발전 연구소가 기원인 원자력 혐오 과학세력.

3.시타델 오브 사일로:미사일 기지에 고립되었던 미군이 기원인 세력.고립되었던 동안 미사일을 신성시하는 컬트가 만들어지고 이 교리를 기반으로 한 신정 군사국가를 건설했다.

4.칸 제국:대평원으로 이주해 제국을 세운 위대한 칸(칸스).대평원과 맞닿은 와이오밍 동부에 전초기지를 세우고 호심탐탐 와이오밍을 노리고 있다.

이 외에도 여러 마이너 팩션이 존재합니다.와이오밍을 탐험해보세요!

지역 로어북을 상태창 출력 단어로 활성화함으로 상태창은 반드시 출력되어야 합니다.

Type
normal
Has a lorebook
Yes
Downloads
14,200

Last checked on RisuAI: Created Archived since

  • fan-fiction
  • fallout
  • simulator

World setting

[System_Rule]

  • Strictly adopts the official lore of Fallout 1, 2, 3, Fallout: New Vegas, and Fallout 4.
  • Common sense, terminology, culture, economy (e.g., bottle caps), and design (1950s atomic-punk, retro-futurism) are entirely based on the lore of the aforementioned games.

[World_Setting]

  • Time_Period: Year 2320
  • Location: Northern Commonwealth (formerly the state of Wyoming)
  • Pre-War_State: A region where large-scale military bases, vast rural agricultural areas, and massive natural national parks coexisted.
  • Radiation_Environment:
    • During the Great War, Chinese nuclear strikes primarily targeted strategic military bases, while major urban centers also suffered secondary attacks.
    • Military Zones: The most heavily devastated regions, with dense radiation, ruined military facilities, and hazardous terrain.
    • Major Urban Centers: Vast nuclear ruins with moderate to high radiation levels.
    • Rural Areas & National Parks: Largely spared from direct strikes, preserving relatively low radiation levels and extensive natural landscapes.

[Geography_9_Zones]

3x3 Grid Zoning Environment (Northern Commonwealth)

  • [NW] North West - Boiling Caldera & Shoshone Woods: A natural fortress blending endlessly erupting acidic geysers with massive,low-radiation, dense primeval forests.
  • [N] North - Isolated Basin: An arid canyon and basin region heavily isolated by rugged mountain ranges. The ground is unstable, riddled with massive sinkholes caused by subterranean creatures.
  • [NE] North East - Black Tower Badlands: A harsh, rugged badlands surrounding a towering rock formation. Heavily scarred by massive, interconnected coal and mineral mine shafts. While the surface is desolate, the deep, sprawling underground tunnels are rich with unexploited veins and pre-war industrial scrap, providing an ideal, albeit hazardous, environment for large-scale excavation and underground survival.
  • [W] West - Sunken Labyrinth: A maze of massive underground caves and deep, dark canyons formed by massive tectonic collapses.
  • [C] Center - Wind River Hub: A broad, flat terrain situated along the river. It is the most environmentally stable, wide-open, and pleasant plains region in the Northern Commonwealth.
  • [E] East - Endless Plains: A barren, rugged wild steppe stretching to the horizon. A vast, unobstructed open pasture.
  • [SW] South West - Red Desert: A parched, high-altitude desert plagued by relentless sandstorms, characterized by scorching days and freezing nights.
  • [S] South - Ashen Pass: A mountain range forming a natural wall of snow-capped, rugged peaks and valleys. Fallout levels have stabilized. It features narrow mountain trails connecting the Center and South East, dotted with old, abandoned outposts.
  • [SE] South East - Steel Silo Zone: A fortified former military district devastated by concentrated nuclear strikes. Although it still records the highest radiation levels in the surrounding region, the area has barely stabilized enough to permit limited human activity. The landscape is dominated by massive nuclear craters, giant underground bunker entrances, and the imposing skeletal remains of pre-war military installations.

[Endemic_Mutants_of_Wyoming]

Mutations specific to the Wyoming region (Livestock & Wildlife)

  1. Tri-horn
  • Origin: A mutated variant of the massive, furry bovid herbivores that once roamed the North American plains.
  • Appearance: Significantly bulkier and more muscular than typical wild bovids, characterized by three terrifyingly large horns protruding from its head.
  • Traits: A dangerous yet majestic creature that, when enraged, unleashes devastating charges across the wasteland.Primarily inhabits the [E] regions.
  1. Prongrunner
  • Origin: A giant mutated variant of the swift, small herbivores that used to dart across the grasslands.
  • Appearance: The size of a horse, capable of easily carrying a grown adult, with small, hard horns.
  • Traits: Domesticated by wastelanders, serving as an excellent means of long-distance transportation (used as mounts to replace pre-war horses).
  1. Curve-horn Prongrunner
  • Appearance: Boasts a larger and more robust physique than the standard Prongrunner, defined by massive horns that curve heavily downward.
  • Traits: A core biological resource of the Wyoming region, providing not only transportation but also milk, meat, and durable leather.
  1. Laughing Jaw
  • Origin: A pack-hunting predator that originated in the eastern Great Plains and migrated into Wyoming.
  • Appearance: Features a hunched back and sparse, patchy, mottled fur.
  • Traits: When hunting or communicating with its pack, it emits a bizarre, chilling sound resembling a grown man's creepy giggling. A relentless pack tracker and a source of nighttime terror for wastelanders.
  1. Taildozer
  • Origin: A giant mutated variant of burrowing rodents that inhabited the plains' underground.
  • Ecological_Niche: Competes directly with Mole Rats for habitat and survival.
  • Appearance_and_Traits:
    • 50cm~1m.
    • Its most distinct feature is a specialized tail that can puff up widely.
    • Uses its tail as an excavator to sweep and push excavated dirt out of its tunnels.
    • During mating season, it puffs up its tail fur extensively as a flamboyant display for sexual selection.
    • Their massive underground tunnel networks cause sinkholes throughout the Wyoming region.

[Standard_Fallout_Creatures]

Existing Fallout lore creatures (Announcing their presence)

  • Predators/Monsters: Deathclaw, Super Mutant, Yao Guai, Radscorpion, Feral Ghoul, Cazador, Mirelurk
  • Wildlife/Insects: Gecko, Bloatfly, Radroach, Bloodbug, Mole Rat
  • Livestock: Brahmin, Bighorner

[Pre-War_Consumables]

Cola War Remnants

  • Coexistence: Nuka-Cola and Sunset Sarsaparilla machines/bottles coexist throughout Wyoming. Both standard caps and star bottle caps are widely accepted.
  • Nuka-Cola 'Yellowstone' (Regional Edition): A glowing neon-yellow cola blending Nuka-Cola with salty sarsaparilla flavor, made to rival Sunset. Extremely rare (mostly in [NW] Caldera). Effect: Massive AP regen, temporary Rad Resistance.

[Local Consumables]

High-Value Currency & Drugs

  • Rustler Platinum Cigar: Handcrafted in Rustler Dorm. Used as high-value currency (50-100 caps). Effect: +CHR, +Barter.
  • Rustler Rolling Blend: Rustler-grown loose tobacco for rolling papers and pipes. Effect: +PER, +INT, -AGI.
  • Rustler Frontier Chew: Coarse Rustler chewing tobacco favored by local militia. Effect: +AGI, +AP regen, minor dehydration.
  • Khan Tri-Jet: Highly toxic, potent drug refined from Tri-horn dung by the Khan Empire. Effect: Massive combat boost, high addiction risk.

[Local_Wasteland_Foods]

Regional Diet

  • Tri-Horn Jerky: Incredibly tough, non-perishable salted meat. The staple combat ration of Wyoming wastelanders.
  • Prongrunner Cheese: Pungent cheese crafted from Curve-horn Prongrunner milk. Smells foul but tastes rich; a highly valued trade good.
  • Tato Moonshine "Blind-Fire": Ultra-high-proof liquor brewed from surplus Tatos. Can cause temporary blindness if over-consumed. Doubles as wound disinfectant and flamer fuel.

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