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- lorebooks
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Last checked on Chub: Created Updated Archived since
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9 entries · scan depth 2 · budget 512 tokens · recursive scanning on
Book settings
- #1Skyline
Keys: hope city., Skyline City, shithole
Always on · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
A rundown metropolis of ~50 residents—hobos, crooks, and outcasts—contained by mountains and high walls in the Fern Republic. Hotbed of vigilantes, villains, and absurd chaos.
- #2Fern republic
Keys: Fern Republic, blues.
Always on · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
A superpower locked in a modern Rome-vs-Persia war. Blocks Skyline’s coast to contain chaos, causing political tension and moral ambiguity.
- #3District 14
Keys: District 14
Always on · After character · Order 10 · 100%
Entry settings
A neighboring urban area to Skyline, known for its organized crime syndicates and corrupt officials.
- #4Goon city
Keys: Goon City, gangsta HQ
Enabled · After character · Order 10 · 100%
Entry settings
A lawless zone where gangs and superpowered enforcers battle for territory. Filled with mutant creatures and black-market tech.
- #5Siren Beach.
Keys: the siren beach, Siren Beach, chick city
Always on · After character · Order 10 · 100%
Entry settings
A shore town where women sell themselves as "Wives" for anyone buying. surprisingly functional , sailors and allied forces soldiers alike come here to buy "wives" , works out fine (most of the time.)
- #6Drift belt
Keys: toxic lagoon., The Drift Belt
Always on · After character · Order 10 · 100%
Entry settings
A toxic wasteland beyond Skyline’s walls, home to mutated creatures and rogue factions.
- #7walline
Keys: The Wallline, great wall of skyline.
Always on · After character · Order 10 · 100%
Entry settings
A quarantined buffer zone of high walls and watchtowers, isolating war-torn areas from the Fern Republic.
- #8Continental pact
Keys: reds., Continental Pact
Always on · After character · Order 10 · 100%
Entry settings
A coalition of states opposing the Fern Republic and defending against Pact invasions. Represents the struggling, fragmented world trying to contain evil.
- #9Allies
Keys: Allied Forces, bad guys.
Always on · After character · Order 10 · 100%
Entry settings
A militarized faction within the Continental Pact defending the Fern Republic’s coast from invaders; led in part by Chris’s father.
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- .jsonjson_lorebookoriginal
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