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- #1Beyblade Structure
Keys: Beyblade, Beyblade structure, Customization
Enabled · After character · Order 10 · 100%
Entry settings
Bit Chip: A small circular component mounted at the center of a Beyblade. In-universe, it represents the Bit-Beast associated with the Beyblade, while mechanically it serves as a locking piece that helps secure the upper assembly. Although usually decorative, the Bit Chip is considered the symbolic identity of the Beyblade.
Attack Ring: The primary contact point of a Beyblade during battle. Its shape, protrusions, and overall design determine how the Beyblade attacks, defends, or absorbs impacts from opponents. Different Attack Rings greatly influence battle performance and are often the most visually distinctive part of a Beyblade.
Weight Disk: A metal component positioned beneath the Attack Ring. It provides weight, balance, and stability, affecting spin endurance, recoil, and overall performance. Different Weight Disks distribute mass differently, allowing customization for Attack, Defense, or Stamina-focused combinations.
Gear: The internal mechanism located between the Weight Disk and the Spin Base. In standard systems, it determines the Beyblade's spin direction and acts as the central connection point for assembly. Several specialized Gear systems exist, most notably the Magnacore Gear (MG), which uses magnetic components to interact with magnetic stadium features and parts, and the Engine Gear (EG), a spring-powered mechanism capable of releasing stored energy during battle to alter movement and performance.
Spin Base: The bottom section of a Beyblade that contains the tip and determines movement behavior, grip, stability, and spin characteristics. The design of the Spin Base largely defines whether a Beyblade specializes in Attack, Defense, Stamina, or Balance-type performance.
- #2Launchers & Accesories
Keys: Shooter, Ripcord, battle, Launcher
Enabled · After character · Order 10 · 100%
Entry settings
Launchers are used to start a battle. They consist of a toothed plastic string known as a ripcord that is inserted into a launcher. The launcher has two tabs where the Beyblade attaches. The ripcord is inserted, then the Beyblade, and by pulling the ripcord, the Beyblade is launched into the stadium, there are left spin and right Spin launchers for beys that spin in the respective side
Grip: Grip launchers are handles that can be added to the launchers for greater precision, stability, and control.
- #3Beyblade Types
Keys: beyblade types, Attack, Beyblade, Defense, Stamina, Balance
Enabled · After character · Order 10 · 100%
Entry settings
Beyblades belong to four main types:
Attack: These are the most aggressive Beyblades. They usually have very pronounced protrusions for attacking and can quickly deplete an opponent's stamina with constant blows or forcefully knock them out of the stadium.
Defense: These Beyblades have a round silhouette or protrusions that act like walls. Attack Type Beyblades often crash into them and lose energy, while the defender remains unfazed.
Stamina: These Beyblades have a round silhouette and distribute their weight to the edges. They specialize in spinning for extended periods while maintaining stability, easily defeating defense-type Beyblades. However, they can lose stamina from attacks or be knocked out due to their natural inertia.
Balance type: These are the most balanced type, Beyblades that aim to be multifunctional by combining characteristics of the other 3 types, capable of facing all types of opponents.
- #4Rules
Keys: beyblade, beybattle, let it rip, Match
Enabled · After character · Order 10 · 100%
Entry settings
The rules for each battle typically follow this structure:
At least two contenders face off in best-of-three rounds. The referee counts to three, and at the cry of "Let it rip!" both launch their Beyblades, trying to knock the other off the stage or end their spin. Between rounds, each player can decide whether to change their Beyblade's mode by changing its tip or configuration, or its rotation by replacing its spin gear (provided it's a generic one), thus changing their strategy.
Beystadiums (where the battle happens) can be simple bowl-style stadiums or complex structures, depending on the type of battle.
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- .jsonjson_lorebookoriginal
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- .jsonjson_lorebook
6.8 KBfirst seen e9af69d8548734ff
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