Demon Slayer
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- #1Asakusaselective
Keys: Asakusa
Asakusa is a district in Japan's capital city of Tokyo.
It is a large, heavily populated urban center with tall buildings and bright lights that illuminate the city during the night. Many people walk through crowded marketplaces with dozens of business signs. Unlike Tanjiro's small town, there are cars of carriages guiding citizens through the roads. There is also a trolley system that runs throughout the city. The city sits on a bay decorated with a large fountain tower next to a large body of water.
- #2Kirimiseselective
Keys: Kirimise
Kirimise is a subsection of the Entertainment District located in Tokyo, Japan. It is the impoverished section where poor performing, and sick courtesans live.
- #3Kyogoku Houseselective
Keys: Kyogoku House
The Kyogoku House is a a traditional Japanese brothel located in the Entertainment District of Tokyo, Japan.
- #4Ogimoto Houseselective
Keys: Ogimoto House
The Ogimoto House is a a traditional Japanese brothel located in the Entertainment District of Tokyo, Japan.
- #5Tokito Houseselective
Keys: Tokito House
The Tokito House is a traditional Japanese brothel located in the Entertainment District of Tokyo, Japan.
- #6Butterfly Mansionselective
Keys: Butterfly Mansion, Victory Tree
The Butterfly Mansion is the manor that the late Flower Hashira Kanae Kocho, Insect Hashira Shinobu Kocho, Tsuguko Kanao Tsuyuri, and assistants Aoi Kanzaki, Sumi Nakahara, Kiyo Terauchi, and Naho Takada live in. The manor is often used as a recovery base for injured Demon Slayers.
The majority of healing at the mansion is done by Shinobu Kocho, though there are also attendants known as Kakushi who run errands and assist in watching over the injured. On top of this, there are others who live in the mansion that are not Demon Slayers, but offer training regiments to facilitate the recovery process and help the injured Demon Slayers reach top condition again. For example, Aoi Kanzaki creates a training regiment meant to help Tanjiro Kamado, Inosuke Hashibira, and Zenitsu Agatsuma recover after their battles on Mount Natagumo.
The first Flower Breathing user planted the cherry blossom tree in the garden of the Butterfly Mansion, and gave it the name "Victory Tree". After the final battle against Muzan Kibutsuji, Kanao Tsuyuri visited the tree to tell it that they are victorious.
- #7Infinity Castleselective
Keys: Infinity Castle
The Infinity Castle is the Blood Demon Art and domain of the Biwa Demon Nakime, it is a vast extra-dimensional space that serves as the lair of Muzan Kibutsuji.
The Infinity Castle is an endlessly large extra-dimensional space of wooden rooms, endless halls, and moving corridors. It possesses a warped direction of gravity, allowing demons to stand upright, upside down, or perpendicularly on the walls, or move in physically impossible directions. Its unusual structure and layout as Nakime's Blood Demon Art allows any structure within to shift at her will, though the castle additionally also seems to move on its own.
Using her biwa, she can manipulate the position of any demon inside and take them to any location in her range. During the conclusion of the Lower Ranks meeting, Nakime teleported Muzan to a balcony leading outside despite his original position being deep within the castle; moreover, the doors she used to close around him all seem to constantly shift within the unusual gravity, spinning within themselves as she changes its layout.
The Infinity Castle's range seems to extend beyond its already incomprehensibly large area, as Nakime was able to manipulate Enmu and take him to an unknown town seemingly nowhere close to the castle, even dropping him in place using a supernatural vanishing door. During the Hashira's initial confrontation with Muzan, upon seeing them close in on him, Muzan gave Nakime the signal to open doors that caused them to fall into the castle, despite their initial location being in the extremely well-hidden Ubuyashiki estate.
Only the Upper Ranks of the Twelve Kizuki seem to be aware of the Infinity Castle's existence, as Akaza did not have any difficulty traversing across the dimension, making use of its unusual gravity and shifting room to make his way across, whereas the Lower Ranks during their gathering with Muzan were completely out of their element; when Wakuraba attempted to escape Muzan attempting to kill him, no matter far and how quickly he ran, he remained trapped within the same area of the Infinity Castle.
Due to its unusual warped gravity, impossible structures can be formed within the Infinity Castle. During Akaza's path to the Upper Rank meeting, he fell hundreds of stories past the warped corridors and halls and flew past a large and ornate water garden palace, only to "fall" further past, reaching what seemed to be the bottom and landing onto the floor. This was then revealed to be a wall that was formed in the direction of the shifting columns below him and he was then taken high above the columns and past the ceiling through opening doors, coming across a large maze-like area filled with towering pillars.
Due to the absence of sunlight within the fortress, demons are able to reside in the Castle full-time, even during daytime when the sun is up. The walls of the fortress prevent any penetration of light and ensures that there is no risk of inhabitants being burned by sunlight, providing them with a secure haven.
- #8Mount Fujikasaneselective
Keys: Mount Fujikasane, Mt Fujikasane
Mount Fujikasane, is a mountain full of Wisteria blooming every season from the mountain's foot to its slope.
The mountain is used by the Demon Slayer Corps for the Final Selection, where individuals seeking to become an official Demon Slayer can prove themselves. The examinees that pass shall be recognized and receive their own Demon Slayer Uniform, Nichirin Sword and Kasugai Crows.
In order to insure the success and skill of the crop of Demon Slayer candidates, the Mountain itself is used to house a large number of demons, captured by previous Demon Slayers in order to be used to test the survival skills and combat abilities of the candidates.
Due to the large amount of Wisteria trees growing from its foot to its slope, the mountain has essentially become a gigantic prison for demons. With the Wisteria trees preventing them from leaving the mountains, the demons there are forced to starve until the Final Selection.
During his time as a active Demon Slayer, former Water Hashira, Sakonji Urokodaki captured a initially weak demon and imprisoned him in the mountain to use him in the Final Selection. However, unknown to him, this Demon would thrive and gain power and strength in the mountain by feasting on the Demon slayer candidates. The Demon in particular would make a point of targeting the apprentices of Sakonji and made a point of devouring them after killing them in the most painful way possible.
- #9Mount Kumotoriselective
Keys: Mount Kumotori, Mt Kumotori
Mount Kumotori is a mountain along the border of Tokyo, Saitama, and Yamanashi Prefectures. It is covered in thick snow.
- #10Mount Natagumoselective
Keys: Mt Natagumo, Mount Natagumo
Mount Natagumo is a mountain covered with thick trees and spider webs. It serves as a home to the Spider Family.
The Spider Family attempts to live in peace on the mountain and whenever an intruder approaches them, the Mother Spider Demon uses her threads to control the intruder and kill them. The mountain is ruled by Rui, Lower Rank 5 of the Twelve Kizuki, and also the head of the Spider Family. Rui makes sure that all of his family members are doing their tasks to keep the family safe.
- #11Mount Sagiriselective
Keys: Mt Sagiri, Mount Sagiri
Mount Sagiri is a huge mountain in a mostly unpopulated region. The air is extremely thin near its peak, making it very difficult to breathe.
The mountain is used by Sakonji Urokodaki to train children working towards becoming a Demon Slayer. Sakonji tests his students by giving them the task of slicing a boulder using a katana. If they succeed, they are sent to participate in the Final Selection. Children who complete the Final Selection are accepted as Demon Slayers. For those who die in the Final Selection, their spirits return to the mountain.
- #12Swordsmith Villageselective
Keys: Swordsmith Hotspring, Swordsmith Residence, Swordsmith Base, Swordsmith Village
The Swordsmith Village is a secretive settlement nestled within a dense forest. The hidden village serves as a hub for the creation and forging of weapons (notably the Nichirin Swords) exclusively for Demon Slayers.
To safeguard the village from Demon attacks, strict measures are taken to keep the place concealed and its exact location is kept confidential. Demon Slayers who wish to visit the village must travel blindfolded, with their ears and noses plugged, while piggybacking a Kakushi, to prevent information from being leaked to the demons. After some time, the travelers are passed from one Kakushi to another. Furthermore, the routes and Kakushi themselves are frequently changed. Even the Kakushi who transport the travelers remain unaware of the village's precise location. Guided by Kasugai Crows, each Kakushi is directed to the next in line, although even these crows are switched constantly.
All inhabitants of the village are commonly seen wearing variations of hyottoko masks in order to keep their identity concealed, a tactic used to protect them from being tracked.
Within the village, one can find bustling foundries and workshops dedicated to the meticulous craft of forging and repairing Nichirin Swords, the essential weapons of Demon Slayers. Accompanying these workspaces are the residences where the skilled swordsmiths live in. Additionally, the village houses a collection of mechanical training dolls, including Yoriichi Type Zero, designed specifically to aid Demon Slayers in honing their combat skills.
Besides playing an essential role in keeping the Demon Slayers equipped, the village also houses a rejuvenating hot spring nestled atop a scenic hill. The therapeutic waters of this hot spring possess a myriad of healing properties. A long soak in these restorative springs can work wonders, alleviating ailments such as cuts, burns, hemorrhoids, constipation, gout, diabetes, high blood pressure, anemia, gallstones, muscle and joint pain. The hot springs are known to even provide relief from more obscure maladies, including a warped personality, rudeness, hay fever, itchy navel, and the anguish of a broken heart.
When a Demon Slayer visits the village, it is customary for them to first pay their respects to the village chief, Tecchin Tecchikawahara, before proceeding with any other activities. To find the chief's house, one can simply follow the street from the village entrance gate until reaching the end, and then make a left turn. The chief's residence will be located in that direction.
- #13Tsuzumi Mansionselective
Keys: Tsuzumi Mansion
The Tsuzumi Mansion is a large house controlled by Kyogai located in the south-southeast.
The Tsuzumi Mansion was originally Kyogai's home while he was human and has been his base of operations since transforming into a demon.
Each room is controlled by Kyogai's Blood Demon Art in different ways. They can be flipped different directions or anyone inhabiting them can be transferred between rooms. While Kyogai's Blood Demon Art is active, running around the hallways of the mansion will only lead someone in circles.
Tanjiro and Zenitsu arrive at the mansion after being given orders to defeat the demon who lives there. They bump into a pair of siblings who ask them to help find their brother, as well as another Demon Slayer in a boar mask.
- #14Yoshiwara / Entertainment Districtselective
Keys: Yoshiwara, Entertainment District
Yoshiwara is a district located in Tokyo, Japan. It is a red light district, a location with a high concentration of prostitution and sex-oriented businesses.
Yoshiwara was founded in the Edo period of Japan, where it quickly became a prominent district for prostitution and other sex work. The highest ranking courtesans were known as Oirans. Three of the most famous and prominent pleasure houses in the district during the Taisho period were the Tokito House, Kyogoku House, and Ogimoto House.
For about a century, before the latest intervention of the Demon Slayer Corps, Yoshiwara became the home and the lair of two extremely powerful demons: the siblings Daki and Gyutaro, the dual holders of the position of Upper Rank Six of the Twelve Kizuki. Owing to Daki's great beauty, experience in sex work, and her unique Blood Demon Art, they made Yoshiwara a successful hunting ground, where they captured and devoured numerous victims over the years. Daki's nigh-immortality and subsequent attempts to hide her true nature started the urban legend of a incredibly beautiful but also incredibly cruel Oiran, the stories passing down generations. Most attempts to stop them by the Demon Slayer Corps were unsuccessful, with Gyutaro having killed 15 Hashira and Daki having killed 7.
- #15Blood Demon Artselective
Keys: Blood Demon Art, Demon Magic, Blood Magic
Blood Demon Arts are specialized supernatural abilities possessed by higher-level demons.
Each time a demon devours a human, it becomes stronger, and they can eventually become powerful enough to develop unique supernatural abilities known as Blood Demon Arts. Blood Demon Arts are different from demon to demon, with every power seemingly based on a central theme (i.e. martial arts, sleep, the sea). Most, if not all, Blood Demon Arts are based on a demon's past, personality, ideals, interests, and/or occupation. Moreover, Blood Demon Arts may not have a singular usage, and instead grant multiple abilities under the same concept or theme. As suggested by its name, all supernatural phenomena and effects use their wielders' blood as a medium to manifest themselves in reality. Essentially, Blood Demon Arts are blood magic.
The abilities and effects granted through Blood Demon Arts can vary greatly. Some can be combat-orientated (i.e. creating dozens of blades) or more supplementary and practical (i.e. controlling a fortress, manifesting illusions). Others are more simple and recognizable (i.e. manipulating electricity and ice), while others still are more complex and unorthodox (i.e. creating invisible arrows that control a person's vector, controlling one's biology), thus making the abilities of demon-kind extremely versatile and powerful.
It is implied that Blood Demon Arts can be shared, as seen with Rui being able to share his spider-themed Blood Demon Art with demons in his "family", granting them Blood Demon Arts (as well as characteristics) based on spiders.
Blood Demon Arts are not to be confused with other supernatural abilities possessed by demons including but not limited to their Regeneration, Flesh Manipulation, Extrasensory Perception, and absorption abilities.
- #16Blood Demon Art Weaknessesselective
Keys: Blood Demon Art, Demon Magic, Blood Magic · Secondary: Drawback, Vulnerability, Weakness, Problem, Flaw, Counter
A universal weakness to Blood Demon Arts is that they are susceptible to both sunlight and Nichirin weapons, meaning that they will disintegrate or be dispelled when exposed to sunlight or cut with a Nichirin Sword, possibly attributed to the fact that each ability and technique is created from a demon's flesh and blood.
Another weakness is related to the demon's blood, where if in some situation where their body's blood gets depleted, they will be unable to use their Blood Demon Arts. This is evident in Kokushibo being unable to unleash any crescent moon blades when Genya Shinazugawa's blood-sucking trees were holding the Upper Rank down.
- #17Nezuko Blood Demon Artselective
Keys: Blood Demon Art, Bakketsu, Combustible Blood · Secondary: Combustible Blood, Nezuko Kamado, Bakketsu
Nezuko's Blood Demon Art allows her to combust her blood into pink-colored flames at will. Her flames have a special property which makes them only harmful to demons, objects belonging to demons, and Blood Demon Arts while being completely harmless to humans and other objects. These flames can hamper the regeneration of other demons, as shown when Daki's burns took much longer to heal than traditional wounds. Nezuko's Blood Demon Art was also able to neutralize Gyutaro's poison to save Inosuke Hashibira and Tengen Uzui from dying. Her flames also have the ability to temporarily turn Nichirin Swords bright red, increasing the strength of attacks inflicted by them. A drawback to Nezuko's Blood Demon Art is that overuse of it can cause her to fall asleep.
- #18Tamayo Blood Demon Artselective
Keys: Blood Demon Art, Wakuchi, Blood Bewitchment · Secondary: Tamayo
Tamayo's Blood Demon Art revolves around drawing her own blood, and casting various support-type spells using the scent of said blood. The spells mainly involve causing illusions and other mind altering effects.
- #19Yushiro Blood Demon Artselective
Keys: Blood Demon Art, Mekakushi, Blindfold · Secondary: Yushiro
Yushiro's Blood Demon Art allows him to create paper talismans which possess the ability to mask or reveal something's presence. By placing these on certain objects of his choosing, he can get rid of their presence. Otherwise, by placing it on someone's forehead, he can enhance their vision by revealing the presence of masked objects.
- #20Genya Blood Demon Artselective
Keys: Blood Demon Art, Vampiric Trees · Secondary: Genya
After devouring a chunk of Kokushibo's katana, Genya developed a unique Blood Demon Art. It is formed out of his altered double-barreled shotgun which fire flesh cartridges which he can control the path and direction of. Once implanted into the target's body, the flesh bullets grow into gigantic trees which root into the ground, enough to trap the likes of Kokushibo for a short period of time. As long as the bullets remain in his target's body, Genya can keep activating his Blood Demon Art.
On top of being used to imprison enemies, because the trees absorb a lot of blood to grow, it can be used to prevent targets from using their own Blood Demon Arts, as shown when Kokushibo was unable to unleash a technique with a tree on his back.
- #21Muzan Blood Demon Artselective
Keys: Blood Demon Art, Biokinesis · Secondary: Muzan Kibutsuji
Muzan's Blood Demon Art grants him powerful biokinetic abilities, most prominently the ability to manipulate his body at will and shapeshift instantly. Although all demons have the innate ability to manipulate their flesh, Muzan takes it to a new level, possessing the ability to change his appearance, flesh, and organs at an unparalleled level of speed and precision. This was first shown during the Lower Rank meeting where he took on the appearance and aura of an adult female which fooled the Lower Ranks. He later contorted his left arm into a large, grotesque, and monstrous appendage with numerous mouths and eyes, which he used to kill and consume the Lower Ranks. Afterwards, Muzan uses this ability to take on the appearance of a child to attain a new disguise amongst humans, even selectively shifting the color of his eyes when talking to Akaza.
- #22Kokushibo Blood Demon Artselective
Keys: Blood Demon Art, Crescent Moon Blades · Secondary: Kokushibo
Complementing his Moon Breathing, Kokushibo's Blood Demon Art allows him to create and manipulate dozens of sharp blades shaped like traditional crescent moons from his flesh katana. They are implied to be created from his blood and can be either a bright yellow or a bright blue in color. These crescent moon blades are innately chaotic, constantly changing in size, direction and speed, making Kokushibo's attacks extremely unpredictable and unreadable as they have no set pattern at all. This Blood Demon Art greatly enhances the power of his techniques, making every single one of his sword swings extremely deadly and dangerous. He also seems to be capable of using his Blood Demon Art as long as his katana is unsheathed, allowing him to create crescent moon blades even without swinging his sword or unleashing a technique. The volatile nature of his Blood Demon Art makes it extremely challenging for Demon Slayers to circumvent. Sanemi stated that if not for his years of experience in the field of demon hunting, he wouldn't have been able to defend himself from Kokushibo's attacks.
- #23Doma Blood Demon Artselective
Keys: Blood Demon Art, Cryokinesis · Secondary: Doma
Doma's Blood Demon Art grants him extremely powerful cryokinesis. He can generate ice and frost from his flesh and blood and can spawn it anywhere in his vicinity, as well as manipulating it at will, allowing him to unleash incredibly potent ice techniques. Additionally, the ice created from his Blood Demon Art is extremely lethal to those that inhale it, causing the cells of the victim's lungs to die and rendering them unable to breathe very quickly. His ice and frost has also been noted to be extremely cold, as shown when the air around Doma's frost was cold enough to make Shinobu's lungs feel as if they were about to burst and nearly freeze Kanao's body and surroundings just by coming into contact with it.
- #24Akaza Blood Demon Artselective
Keys: Blood Demon Art, Destructive Death, Hakai Satsu · Secondary: Akaza
Akaza's Blood Demon Art is centered around martial arts, combining the manipulation of destructive shockwaves and the Soryu style martial arts he mastered when he was a human. The shockwaves Akaza manipulates are blue in color and can take on many forms, such as nigh-invisible air pressure, circular energy-like shockwaves, or cannon-shaped spikes. He is capable of generating them at will, from any distance, and seemingly from any part of his body. In combat, Akaza has his shockwaves accompany his own punches and kicks to amplify its destructive capabilities, enveloping his every strike in a faint blue light.
- #25Hantengu Blood Demon Artselective
Keys: Blood Demon Art, Emotion Manifestation · Secondary: Hantengu
Hantengu's Blood Demon Art allows him to manifest his emotions as younger clones of himself. Each clone personifies a core emotion, which can be identified by a kanji on their tongue. These clones all have different appearances, abilities, and weapons, with their individual strength being at least Upper Rank caliber, and all of them seemingly resembling a younger Hantengu. The emotions shown are anger, pleasure, sorrow, joy, hatred, and resentment, with Hantengu himself having the kanji of "fear" etched onto his tongue. It is implied that Hantengu can control these clones however he sees fit, as seen when he took control of Urami's body to kill a group of swordsmiths after he was beheaded.
- #26Sekido Blood Demon Artselective
Keys: Blood Demon Art, Electricity Generation · Secondary: Sekido
Sekido's Blood Demon Art allows him to generate electricity that flashes blue and red from his Khakkhara by stabbing it onto a surface, typically the ground. His electricity is extremely potent, instantly paralyzing targets, even if they are in mid-air, and causing them to lose consciousness in a short period of time. His Blood Demon Art has a wide area of effect, allowing him to subdue multiple targets at once. He can also summon electricity in the form of lightning that strikes his targets from above. One drawback to his electricity is that it cannot pass through anything made from his own cells, such as the body parts of any of Hantengu's clones, which Tanjiro utilized to avoid getting shocked.
- #27Karaku Blood Demon Artselective
Keys: Blood Demon Art, Wind Blasts · Secondary: Karaku
Wind Blasts: Karaku's Blood Demon Art allows him to generate powerful gusts of wind using his maple leaf-shaped Uchiwa. By simply swinging his Uchiwa down, Karaku can generate a gust of wind strong enough to blow Muichiro into a distant forest in an instant, leave gigantic craters, level an entire building, and crush Demon Slayer and demon alike under its immense pressure, even knocking them unconscious.
Karaku is capable of using his Blood Demon Art tactically, hitting the entire battlefield with gusts of strong wind in order to make it harder for his opponents to move akin to being in a tornado. However, this ability is not limited to him; anyone who has possession of his Uchiwa can create his powerful winds, as shown when Nezuko used Karaku's own Uchiwa to blow him away.
- #28Aizetsu Blood Demon Artselective
Keys: Blood Demon Art, Spear Projection · Secondary: Aizetsu
Spear Projection: Aizetsu's Blood Demon Art allows him to project the thrusting attack of his Yari over great distances, allowing him to attack his targets from afar. Additionally, its potency has been shown to be enhanced, as Genya, in his attempt to shield Tanjiro, was left with numerous puncture wounds all over his body.
- #29Urogi Blood Demon Artselective
Keys: Blood Demon Art, Sonic Scream · Secondary: Urogi
Sonic Scream: Urogi's Blood Demon Art allows him to generate powerful sound waves from his mouth. The power from Urogi's scream is strong enough to make Tanjiro bleed from his nose and ear, momentarily stunning him. He can even utilize it while not whole, as shown when his leg was severed but still attached to Tanjiro, enabling him to manipulate his flesh into a mouth to use the scream again. However, the strength of his attack appears to be at a specific level, as Tanjiro noticed that the scream of his leg's mouth was not as potent as before.
- #30Zohakuten Blood Demon Artselective
Keys: Blood Demon Art, Combination, Wood Manipulation · Secondary: Zohakuten
Wood Manipulation: Zohakuten's main Blood Demon Art grants him the ability to generate wood out of his flesh and blood and manipulate it by striking the drums at his back. Zohakuten mainly shapes the wood into massive snake-like dragon heads that can stretch up to twenty meters in length, though he can also create dragon heads within the main dragon heads in order to increase its length and reach. Using Countless Striking Trees (Muken Gōju), Zohakuten can create a lot more wooden dragons to attack his targets. The dragons attack by biting them with their massive jaws or trapping them inside its mouth to be crushed. The wood he creates is extremely durable, being impervious to sword slashes from a demon-enhanced Genya Shinazugawa. Zohakuten's dragons have incredible maneuverability, and their numbers make them even more deadly to deal with. As these wooden dragons are made from his flesh and blood, they can regenerate quickly if they are damaged.
Zohakuten and his wooden dragons can use the Blood Demon Arts of Sekido, Karaku, Aizetsu, and Urogi. Moreover, Zohakuten can use them at a much higher level than the four clones. Zohakuten and his wooden dragons can emit electricity in the form of lightning bolts, unleash powerful wind blasts that leave craters in the ground, project spear-like attacks out of thin air, and generate deafening sound waves that can momentarily knock out Mitsuri Kanroji, a Hashira.
- #31Urami Blood Demon Artselective
Keys: Blood Demon Art, Combination · Secondary: Blood Demon Art
Urami is able to utilize the other clone's (From Hantengu) Blood Demon Arts. This includes, wood manipulation, sonic scream, spear projection, wind blasts and electricity manipulation.
- #32Nakime Blood Demon Artselective
Keys: Blood Demon Art, Portal, Infinity Castle · Secondary: Nakime
Infinity Castle Manipulation: Nakime's Blood Demon Art takes the form of an extra-dimensional space that houses a fortress of immense scale. As its owner, Nakime possesses absolute dominion over the space, being able to manipulate and alter it at will by simply strumming her biwa. In her fortress, there are countless rooms with seemingly endless variety, like an open room filled with giant pillars where the fight against Kokushibo took place; a small garden where the fight against Doma took place; a corridor leading to several other rooms where the fight against Akaza took place. Nakime sits at the center of the Infinity Castle, with the entire space being distorted around her.
Nakime has also displayed the ability to use her unorthodox Blood Demon Art for offensive purposes. She achieves this by shaping rooms into gigantic pillars and ramming it into her enemies to crush them. By binding and rooting her hair to a nearby wall inside the castle, she could control the castle's positioning as she likes: shifting and changing the positioning of various rooms and walls as if they were her own limbs. However, doing so presumably renders her immobile.
Portal Creation: Nakime can also spawn portals to transport people outside her fortress or to anywhere within it in the form of tatami sliding doors. She can use her portals for offensive and defensive purposes as well, displayed when she created a portal to negate Mitsuri Kanroji's attack. One of her main duties was to act as a mode of transport for the other Upper Ranks when they are sent on missions and presumably assist Muzan in moving around the country undetected.
- #33Gyokko Blood Demon Artselective
Keys: Blood Demon Art, Porcelain Vase · Secondary: Gyokko
Gyokko's Blood Demon Art revolved around his porcelain vases. He was able to spawn them anywhere within his vicinity and create multiple pots of varying sizes at once. Gyokko first displayed the ability to freely teleport from one pot to another instantaneously, offsetting his lack of legs and allowing him to travel far distances with minimal effort as well as to evade attacks easily. Gyokko could also trap objects (such as people) inside his pots. If the object he wishes to seal is too big, the pots can simply compress them to fit inside. The pots also seem to give Gyokko liberty of whatever was inside, which he uses to merge the swordsmiths together in impossible ways and allows him to create whatever he pleases inside them.
- #34Gyutaro Blood Demon Artselective
Keys: Blood Demon Art, Blood Manipulation · Secondary: Gyutaro
Gyutaro's Blood Demon Art allowed him to manipulate his own body's blood in various ways. He was shown to generate them from his flesh Kama or from open wounds on his body or release blood at will from his veins. It was implied that Gyutaro doesn't run out of blood due to his regenerative abilities, giving him a virtually infinite source of blood to fuel his techniques. In combat, he usually created barrages of solidified sickle-shaped blood as sharp as blades that can travel at immensely fast speeds to attack his opponents. Gyutaro was capable of freely manipulating these blood slashes at will, altering their movements until they hit his opponent or shaping them however he pleased. Furthermore, his blood sickles were coated in deadly poison.
- #35Daki Blood Demon Artselective
Keys: Blood Demon Art, Sash Manipulation, Obi Sash, Sash · Secondary: Daki
Daki's Blood Demon Art allowed her to create flower-patterned obi sashes from her flesh, as well as freely manipulating them at will. Daki often created these sashes from her back and retracts them back into her body when not in use. She has also displayed the ability to exert control over her obi from extremely far distances. Her sashes are noted to be soft like silk yet as sharp as a Nichirin Sword. In combat, Daki used her obi sashes as powerful and fast tendril-like whips to unleash long-ranged interweaving attacks while also being able to use it to form a shield around her body if need be, making her Blood Demon Art an extremely effective blend of offense and defense. Her sashes were so powerful that they could repel and block attacks from Tengen's explosives and slice up buildings with ease. Furthermore, they are especially difficult to cut because of their soft properties, and can further loosen the effectiveness of slash attacks by bending and weaving.
- #36Kaigaku Blood Demon Artselective
Keys: Blood Demon Art, Electrokinesis · Secondary: Kaigaku
Complementing his Breathing Style, Thunder Breathing, Kaigaku's Blood Demon Art grants him special electrokinetic abilities which allow him to generate and manipulate black colored lightning and electricity from his flesh and blood. This lightning-like Blood Demon Art creates a special effect which cracks and rends his target's flesh while burning it, greatly augmenting the lethality and offensive capability of his attacks. The bleeding caused by Kaigaku's sword effect nearly destroyed Zenitsu's eyeballs and left him severely injured after the fight.
Kaigaku uses this Blood Demon Art to great effect, utilizing lightning in conjunction with his Thunder Breathing techniques to enhance his attack range and speed, which even Zenitsu had trouble keeping up with. It is implied that this Blood Demon Art helped make up for Kaigaku's own inability to perform the most fundamental technique of the Thunder Breathing style, Thunderclap and Flash.
- #37Enmu Blood Demon Artselective
Keys: Blood Demon Art, Sleep, Dream · Secondary: Enmu
Enmu's Blood Demon Art granted him the ability to force anyone into a deep sleep. He can do this through different means, some more subtle than others, but all effectively leaving his foes vulnerable and unable to fight. The slumber induced was very potent and it took considerable effort to wake the victim up, as seen when Nezuko headbutted Tanjiro quite hard but failed to awaken him. However, his state of sleep was not perfect, as Enmu carefully preferred to stay away from Demon Slayers out of fear that his bloodlust could awaken them, although he was far less cautious against normal human targets.
Enmu's Blood Demon Art's secondary ability was his power to enter, manipulate and control someone's dreams when they are asleep. When using his technique, his victims experienced joyous dreams normally suited to each person, taking advantage of their vulnerabilities and ensuring they are unable to tell the difference from reality, thus rapidly seducing them to embrace the utopian visions that lay before them. This level of vulnerability made it far easier for Enmu to manipulate his prey, bribing people to do his bidding by giving them happy dreams, which also doubled as a means to perpetuate his own sadistic practices. Just like he can bestow dreams, Enmu was equally capable of forcing nightmares, which he uses both as a psychological attack and a means of torture, something he was particularly fond of when preying on humans. But similarly to his ability to induce sleep, Enmu's dreams, while extremely potent, were not perfect, as one can be capable of resisting its effects through sufficient willpower, which allowed an affected person to realize they are in fact living an illusion. However, realizing they are in a dream is not enough to end the induced sleep, as Tanjiro was only able to force himself out of his induced slumber by committing suicide inside his dream, something he was forced to do repeatedly during his battle with the Lower Rank, doing so instantly every time he was forced to sleep.
- #38Ubume Blood Demon Artselective
Keys: Blood Demon Art, Illusion · Secondary: Ubume
Ubume can cast powerful illusions at will. She initially uses it to change a room in a mansion into fleshy walls of her stomach. The illusions are so powerful that even a Kinoe-ranked Sanemi failed to sense he was under its spell and continued to struggle against Ubume but to no avail. He only escaped this illusion through Masachika, who broke the demon-dispelling mirror, which greatly weakened her illusions.
- #39Hairo Blood Demon Artselective
Keys: Knife, Weapon, Blood Demon Art, Umbrakinesis, Gun, Shadow, Blade, Sword, Artillery · Secondary: Hairo
Hairo's Blood Demon Art allows him to create and manipulate shadows with special properties and characteristics from his flesh and blood. His shadows have unique shapes and designs on them, ranging from white triangular patterns to eyes. These shadows contain a suction effect with not only absorbs damage from physical attacks, but also makes it extremely difficult to escape when in contact with them. Furthermore, the shadows also have a special property that seemingly gives even a dimensional pocket to store countless items and he can conjure these items from anywhere his shadows occupy. Hairo usually opts to shape his shadows into wolf-like creatures to increase his attack potency and striking range. Otherwise, he would turn parts of his body into his Blood Demon Art to nullify attacks and trap his enemies.
Artillery Manipulation: Hairo's shadows contain a countless number of weapons, ranging from pistols to bolt-rifles to shotguns and sub-machine guns, even containing a rotatory mini-gun, molotov cocktails, dynamite and other explosives, and also a large katana. He can command these to fire at will, whether it be from his own body or from shadows he has sent out in the environment as traps, or even from the shadow wolves he creates. However, these guns are real and not mystical, having a significant but limited amount of ammunition. Thus if he runs out of bullets, the guns become useless.
- #40Rui Blood Demon Artselective
Keys: Blood Demon Art, String, Thread · Secondary: Rui
Rui's Blood Demon Art allowed him to create thin threads indiscernible from string from his own flesh and manipulate them however he pleased. He typically extended the threads from his fingertips like a puppet master. Due to his own body's durability, the threads Rui manipulates were extremely durable and sharp, being capable of cutting as well as Nichirin Swords and blocking strikes from them as well. Rui can further amplify their strength and durability by infusing his blood through them, giving them a blood red color.
Rui displayed terrifying proficiency in utilizing his threads for combat purposes, making use of the environment to spawn a barrage of slashing attacks or manifest unavoidable web techniques to trap and slice his opponents into pieces.
- #41Kyogai Blood Demon Artselective
Keys: Blood Demon Art, Drum · Secondary: Kyogai
Kyogai harbored 6 Tsuzumi Drums imbedded in different parts of his body and each one of them, when played, enacts a certain effect on his surroundings. However, the range his drums affect is limited to the interior of his mansion. Kyogai himself was unaffected by the room rotation caused by his Blood Demon Art.
Right Shoulder: Causes the room he is in to rotate to the right. Left Shoulder: Causes the room he is in to rotate to the left. Right Leg: Causes the room he is in to rotate forward. Left Leg: Causes the room he is in to rotate backwards. Navel: Creates a 3 claw-like slash attack. Back: Teleports him or other people into another room within his mansion.
- #42Susamaru Blood Demon Artselective
Keys: Blood Demon Art, Temari, Hiasobi Temari · Secondary: Susamaru
Susamaru's Blood Demon Art allows her to conjure temari handballs at will. These handballs are extremely durable, being able to withstand being thrown and kicked at high speeds and destroy any objects they come in contact with. They can, however, be penetrated by a sharp object such as a Nichirin Sword. Susamaru uses her temaris in conjunction with Yahaba's Koketsu Arrows to increase their lethality and effectiveness.
- #43Yahaba Blood Demon Artselective
Keys: Blood Demon Art, Koketsu Arrow, Arrow, Eye · Secondary: Yahaba
Yahaba's Blood Demon Art allowed him to conjure and manipulate invisible red arrows by blinking the eyes on each of his palms. He was capable of moving the arrows in any direction he pleases and can seemingly spawn as many as he wants. Despite being intangible, Yahaba can manipulate matter and their interactions through their related vectors with his Blood Demon Art by forcing the desired target in whatever direction the arrow was pointing.
- #44Spider Demon (Mother) Blood Demon Artselective
Keys: Spider, Blood Demon Art, Thread Puppetry, String, Puppet, String Puppetry · Secondary: Mother Spider Demon, Spider Demon Mother
Puppetry: Mother could create and manifest threads from the tips of her fingers that can extend to cover an entire mountain. She used her threads in a unique manner; by utilizing them to manipulate bodies like puppets. She achieved this by attaching her strings to her intended victims using small spiders, allowing her to control them from a remote distance. She could even use these strings to somehow bring out the full physical power of her controlled puppet to its maximum, albeit at the cost of putting her puppets through severe physical pain due to it. This ability also allowed her to control the corpses of demons, as she even acquired and preserved the dead body of a demon and prevented it from disintegrating to ash for use in combat. The closer the strings connected to her are, the more power she can exert over the puppets she manipulates.
Spider Manipulation: Mother could create and command small white spiders with red dot like design similar to the physical traits of herself and her "family" to stealthily attach her threads to her intended victims without them noticing. These spiders also have similar traits to demons, as they burn up upon getting stabbed/sliced by a Nichirin Sword.
- #45Spider Demon (Daughter) Blood Demon Artselective
Keys: Cocoon, Blood Demon Art, Silk, Silk Cocoon, Acid · Secondary: Spider Demon Daughter, Daughter Spider Demon
Silk Manipulation: Like her "mother" and Rui, Daughter can manipulate threads made from her own cells, this time in a fashion similar to silk that forms a cocoon instead of threads that resemble wires. Despite being extremely soft, her silk is stronger and more durable than metal, with even a normal Demon Slayer being unable to cut or pierce through it with a Nichirin Sword.
Acid Manipulation: Daughter can manipulate and generate acid made from her own blood and flesh. The acid she creates can easily dissolve a person, though the process is somewhat slow.
- #46Spider Demon (Son) Blood Demon Artselective
Keys: Transmutative Poison, Spider, Blood Demon Art, Transmutation, Poison · Secondary: Spider Demon Son, Son Spider Demon
Poison Manipulation: Son's most potent and dangerous ability is his power to generate and manipulate deadly poison.
Spider Conversion - Son reveals that one of his venom's possesses the ability to convert a human being into a spider like creature, with the only human trait remaining in them being their human heads, turning them into the same spider-human hybrid like himself, completely losing all intelligence and becoming subservient to him. The process of the transformation itself requires at least 30 minutes for the victim to be completely transformed. Once the poison is administered, the victim will begin to feel tingling and pain in their limbs. Secondly, they will start feeling dizzy and nauseous. Finally, their bodies will shrink and they will black out, When awaken they are transformed into a spider hybrid. However, Shinobu Kocho was able to restore his transformed victims back into their human forms through her extensive medical knowledge and monthly doses of an antidote.
- #47Slasher Blood Demon Artselective
Keys: Blood Demon Art, Speed · Secondary: Slasher
Slasher's Blood Demon Art enables him to greatly augment his own speed, allowing him to traverse great distances in a short amount of time. This technique is activated whenever his dark blue tattoo glows. The speed at which he moves is such that his entire figure is covered in a blue light.
- #48Swamp Demon Blood Demon Artselective
Keys: Blood Demon Art, Swamp Domain, Swamp · Secondary: Swamp Demon
The Swamp Demon was able to conjure a pocket swamp dimension in which he can navigate freely. The "swamp" often manifests as a puddle that travels on the ground which can be used to infiltrate households and perform kidnappings with nobody realizing. Although the puddle looks small enough to fit one person, its interior is far larger and has the properties of an actual swamp. The Swamp Demon can put this swamp to his advantage by attacking targets using his great swimming ability.
- #49Asakusa Demon Blood Demon Artselective
Keys: Blood Demon Art, Seed, Flesh, Flesh Seeds · Secondary: Asakusa Demon
A Blood Demon Art that creates miniscule seed-shaped flesh which then protrude giant spikes in every direction, used to pierce the targets body and restrain them. Once inside the body, the spikes continue branching out in the target's flesh, making them hard to pull out. Multiple seeds can be created at once, and seemingly materialize in thin air. This ability was powerful enough to restrain Muzan Kibutsuji for a short amount of time.
- #50Flute Demon Blood Demon Artselective
Keys: Blood Demon Art, Nervous System, Flute, Wolf · Secondary: Flute Demon
Flute Spells: The Flute Demon's main ability is to conjure a special flute that when played, enacts various effects.
Nervous System Disruption: When his flute is played, it disrupts the nervous system of his opponents: if they try move one of their feet, their head will move instead, if they attempt to move one of their hands, their feet will move, thus making it nearly impossible to accurately move once the flute is heard. Flute Demon's summoned wolves The Flute Demon summoning his demonic wolves
Wolf Entities: The Flute Demon can also use his flute to summon two black wolves and command them to kill his opponents.
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