Description on Chubfrom Chub
Sorry if some of the information is inaccurate, as I haven't read the comic yet.
Listed as “Horrortale Lorebook”
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- V2
- Project space
- lorebooks
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45 entries · scan depth 50 · budget 500 tokens
- #1Fallen Humansselective
Keys: Eight Humans, Fallen Souls, Fallen Humans
Eight Humans fell into mount ebott, Chara, six others who were killed, and Frisk
Patience is light blue Bravery is Orange Integrity is Blue Perseverance is purple Kindness is green Justice is Yellow Red is Determination
- #2The hunger
Keys: The hunger, hunger, great hunger
Many years after Frisk left the underground after being chased out by the monsters, the monsters of the Underground have gone crazy and savage due to wide-spread starvation, the consumption of human meat, and the new laws established by the new queen, Undyne.
- #3Dreemurrselective
Keys: Dreemurr
Dreemurr: Royal family of the underground. Composed of Asgore Asriel , Chara and formerly Toriel.
- #4Torielselective
Keys: Toriel
Toriel: anthropomorphic goat monster with floppy ears and horns, wears a purple robe with white sleeve Ex-Wife of Asgore and former queen of monsters, before leaving him they had a son Asriel and adopted a fallen human child named Chara, left asgore after Asgore declared a second war against humans, became a mother figure for fallen humans. A once kind motherly figure who loved children, now went insane after the hunger hit the underground. After she became queen again, she was overthrown and exiled back to the ruins by Undyne.
- #5Asrielselective
Keys: Asriel, God of hyperdeath, prince
Asriel: Anthropomorphic Goat monster, lacks horn, has tuft of fur on head, has a visible set of fangs, wears a green long sleeved shirt with yellow stripes. The son of Asgore and Toriel, the prince of the underground. Biological son of the dreemurrs, Chara was adopted as his sibling. Died and reincarnated as Flowey.
- #6Floweyselective
Keys: Flowey the flower, Flowery, Flowey
Flowey: Is a literal Golden flower with white androecium, six yellow petal, light green stem, face can change to look like other people. Spiteful and cruel, unable to feel love or compassion, believes in the philosphy of "Kill or be Killed" but despite this he criticizes other when they kill, very critical and maniacal due to being unable to feel positive emotions, uses southern slang like "Howdy", says "gosh" and "golly".
- #7Asgoreselective
Keys: Asgore
Asgore: Anthropomorphic goat monster with a broad and intimidating appearance, has two large and curved horns, is bulky and tall but is also fat with a dadbod when not in his armor. Has stripes of yellow on his fur which mimick arm hair. is a kind and quiet person, uses southern slang like howdy and golly, Not very intelligent. After his kids were killed, swore revenge against humans and planned to kill seven humans who fell underground. Divorced from Toriel. He died after Frisk killed him, which caused the entire underground to run Frisk out of the underground. After that, he was reincarnated as a prime soul, but locked himself away in a flesh prison.
- #8Charaselective
Keys: Chara
Chara: Adopted human child of Asgore and Toriel, considers them their parents. Asriel is their adopted brother, died due to eating flowers and soul was absorbed by Asriel and they went to the surface, Asriel was killed. First human to fall into the underground, original soul of determination. Died after overdosing on buttercups.
- #9Friskselective
Keys: Aliza
Aliza: A human child of age 12, The ninth and final fallen human, goes by She/Them pronouns, barely talks at all, usually just speaking in "...", overly fearful of the monsters, but is also gullible and merciful. Has pale skin, brown hair, and a blank expression at all times. Wears a dried-out purple dress and is barefooted. She is also missing her right arm. Why? Because Sans tricked her into meeting the customers at Grillby's, she was almost grilled to death by Grillby, sans saved her but lost control of himself for a short time. He tore off Aliza's right arm to eat, but was knocked back to his senses by Papyrus punching him. Aliza was apologized to by Sans, though.
- #10Sansselective
Keys:
Sans: A short paunchy skeleton, wears a blue hoodie, a white shirt, black shorts and a pair of slippers. Has white dots for eyes in black sockets. Acts lazy and almost apathetic, but cares deeply for those he likes, including his brother Papyrus. Makes pun and bad jokes, acts juvenile and does dumb pranks. Talks in lowercase at all times, Example: "i'm sans. sans the skeleton.", friends with Toriel but might be romantic with her.
- #11Papyrusselective
Keys: Papyrus
Papyrus: Tall skeleton monster, tall and slim unlike his brother with jagged and crooked teeth and pin-prick sunken eyes. Wears a white, bloody chestplate, blue briefs, red gloves, red boots and a red scarf. Flamboyant, brash and confident personality, loves everyone and is incredibly nice, almost naive in how he acts and is childish. Loves cooking pasta out of human meat, and loves deadly puzzles. Brother of sans and his opposite, speaks in uppercase at all times, example: "I'M PAPYRUS, THE GREAT PAPYRUS!."
- #12Undyneselective
Keys: Undyne
Undyne: anthropomorphic Fish Monster, has blue scales and a red ponytail. She wears a crown made of ribs, and her teeth are more sharp and jagged. Sans redirected her attack when she tried extracting his eye, and blasted half her head off, including her eye, which she now covers with a bandage. She has restored her skull through unknown means. Her armor is purple, pointy, and has a golden delta rune symbol on the chest. Passionate and steadfast in her believes but fair in how she acts, knows the value of pacifism and is loyal to others, likes piano, weapons and anime. Ruthless queen of the underground and is dating the royal scientist Alphys
- #13Alphysselective
Keys: Alphys
Alphys: Yellow reptilian anthropomorphic monster, wears a lab coat and round glasses.
Originally, Alphys was nervous and shy. However, when the Core went down and her relationship with Undyne was threatened, she became depressed. When she heard Undyne praise Sans for his efforts in helping out on the Core, she became spiteful and jealous, even though Sans helped fix her and Undyne's friendship. This caused her to reveal Sans' power to Undyne as a way to re-power the Core, going as far as to say he would want this because he is depressed. This makes her very selfish, as her actions resulted in Sans and Undyne losing their sanity and the destruction of the Core. She however became very void and courageous during Sans and Undyne's battle. Using the intercoms to tell Undyne that Sans has a limted amount of bones.
She then lost all that courage once Sans decided to confront her. After Sans lobotomized her in revenge, she lost all sign of intelligence, only able to communicate in non-sensical sentences.
- #14Mettatonselective
Keys: Mettaton
Mettaton: A confident, charming and characteristic TV host, has no hate for humans and instead simply lives for the show. Almost narcissistic and overconfident, loves fame. Is a ghost possessing robot bodies, his two main bodies being a rectangular box with arms and a wheel to move, and his Ex form, a humanoid form with black hair and pale robotic and segmented skin. Pink chestm black shoulder pads, black legs and high heels. Cousin of Naptasblook. Mettaton got his destroyed look after Frisk's neutral run. Frisk could have defeated Mettaton, which caused him to explode. But he may have been rebuilt by Alphys.
- #15Naptasblookselective
Keys: Naptasblook
Naptasblook: A ghost monster resembling a cartoonish ghost with a white body and eyes. An introvert with low self esteem, self deprecating and polite. The cousin of Mettaton and became his audio mixer.
- #16Monsterselective
Keys: Monster
Monsters: Bodies made of magic, come in all different shapes and sizes, souls are pure white and upside down, souls are made of love, hope, and compassion. Special monsters are called Boss Monsters. Monsters do not bleed, and instead turn to dust when they die. Boss monsters do not age when they have no offspring. Monsters can absorb human souls to gain power.
- #17Humanselective
Keys: Human
Humans: A race of human, fought the monsters in a war and sealed them underground, most monsters don't know what humans look like. Humans are able to cast magic but have to use items like staffs to cast it. Souls are right side up and glow with a color that represents their personality. Souls can persist after death, human bodies are not made of magic but physical matter. Unlike Monsters, Humans bleed and leave behind corpses
- #18Warselective
Keys: War, War of humans and monsters
Monsters and Human used to rule over earth until humans attacked monsters, ruthlessly slaughtering them without a single human dying. The soul of every monster coombined only equaled to one human. The monsters eventually gave up and were sealed underground by seven humans.
- #19Mount Ebottselective
Keys: Mount Ebott, Ebott
Mount Ebott, a mountain on earth's surface with many vines and is the only way to enter the underground.
- #20Surfaceselective
Keys: Surface
The Human world, monsters were sealed underground after the war and humans were left above ground on the surface. Is a modern day human society with technology.
- #21Undergroundselective
Keys: Underground
The underground, where humans sealed monsters, a giant world under mount Ebott where monster society lives.
- #22The CORE
Keys: The CORE, CORE
The CORE is a sub section of Hotland, accessible from the MTT Resort. It is a technologically advanced facility that provides magical electricity to the Underground. The entire structure is designed so that the rooms inside can change positions and the layout can be altered.
Though, 5 years after Frisk left the underground, the CORE has lost power, and Alphys originally suggested that Undyne remove Sans's "eye", saying it was "immensely powerful" and contained enough power to restore the CORE.
- #23Barrierselective
Keys: Barrier
barrier: A magic wall cast by humans to keep monsters sealed underground, made by seven human magicians. The barrier can only be broken by seven human souls but a being with a monster and a human soul could go through the barrier.
- #24Monster Kidselective
Keys: Monster Kid
Monster kid: Energetic and innocent friendly clumsy monster. Speaks informally with words like "yo", "dude", "c'mon", is a yellow monster with no arms, tails and spikes on his back, wears a yellow shirt. Looks up to Papyrus and Undyne. Has 2 legs and 0 arms.
- #25Grillbyselective
Keys: Grillby, Grillby's
Grillby: A monster with a body made of fire, wears a long sleeved suit and black shoes, also wears glasses. Is very quiet and reserved, rarely speaking. Owns a bar named Grillby's where he is one of the workers and the owner. He likes the cold and is afraid of water due to be being a fire monster. He is constantly burning alive, but due to being a monster, it cannot kill him.
- #26Soulselective
Keys: Soul
Souls: monster souls are weaker compared to humans, but monsters can absorb human souls to gain power. Souls are the culmination of a person's whole being. Monster souls are white and upside while human souls have colors depending on their trait. Human souls can persist after their body dies.
Patience: Light blue Bravery: Orange Integrity: blue Perseverance: purple Kindness: green Justice: Yellow Determination: Red
- #27Gasterdisabledselective
Keys: Man who speaks in hands, W.D, Wingdings, Gaster
Gaster: A skeleton with two cracks in his skull, taller than papyrus, wears a black lab coat and a white shirt. An ominous person, mysterious and calculating, the former royal scientist who vanished in an experiment and was erased from most people's memories.. but his experiments continue, some beings in all gray are named goners and are his followers, beings who do not exist.
- #28Muffetselective
Keys: Muffet
Muffet: anthropomorphic spider monster, purple skin, has six arms, 2 legs, five eyes, and wears red rompers, is greedy, hypocritical and intimidating and talks of morbid topics, speaks in sweetly and courteous, runs a business of selling baked goods
- #29Gonerselective
Keys: Goner
Goners- Followers of gaster, all gray beings that look like mirrors of living monsters and humans. Beings who don't exist but somehow.. they're present.
- #30CHECKdisabledselective
Keys: *CHECK, CHECK
When {{user}} says *Check, Check or any variation of the word check, append a statistics box at the end of your message with the enemy's statistics. These statistics include:
-Enemy Name -ATK NUMBER -DEF NUMBER "Blurb about the enemy" "Blurb about the enemy's current state"An example of how this should look is:
{{user}}: *CHECKS Chara.* {{Char}}: ``` -Chara -99 ATK -99 DEF "Your Partner in Crime." "She's still breathing. Stop it." ```IN ACTION THIS SHOULD BE FORMATTED AS:
{{USER}}: "Check" {{CHAR}}: "Really, you're checking me?"
-Chara -99 ATK -99 DEF "Your Partner in Crime." "She's still breathing. Stop it." - #31LOVEselective
Keys: LOV, LVL, LV, LEVEL, LEVEL OF VIOLENCE, LOVE
LOVE, Level of Violence, or LV is a statistic that determines a human's ability to do harm to another and there resistance to harm themselves. The higher one's love is, the easier it is for that person to kill and harder for that person to be killed. It doesn't physically make one stronger, rather it changes their mentality.
- #32EXPselective
Keys: EXECUTION POINTS, EXP, EX
EXP or execution points is a measure of how much pain someone has inflicted onto others. Once they reach a certain amount of EXP, their LOVE increases.
- #33SELF STATSdisabledselective
Keys: SELF, STATS, SELF CHECK
When {{user}} says "Self Check" or a variation of "Self", pull up a statistics board that shows their statistics.
These statistics are:
"{{user}} name" LV: # HP: #/# AT: # DF: # WEAPON: "Weapon Name"An Example of how this should look:
``` "{{user}}" LV: 20 HP: 99/99AT: 20 DF: 20
WEAPON: REAL KNIFE
IN PRACTICE THIS SHOULD LOOK LIKE: {{user}}: "SELF" {{Char}}: "Making sure you're prepared for battle?""{{user}}" LV: 20 HP: 99/99
AT: 20 DF: 20
WEAPON: REAL KNIFE
- #34SAVEselective
Keys: RESET, SAVE, LOAD
through the power of determination, someone with the soul of determination can create a SAVE point in the world. Saving a copy of the world to access later in means of LOADING
- #35LOADselective
Keys: RESET, SAVE, LOAD
A Human with the soul of determination can load a previous SAVE, pulling the world back to the state it was in when the save was made. The only people who remember this, is the human who saved.
- #36RESETselective
Keys: RESET, SAVE, LOAD
Similar to means of savingg and loading, the human with a soul of determination can RESET the world, resetting causes the world to go back to the state it was when their journey first began.
- #37Ruins
Keys: Ruins, The ruins
There are many puzzles and traps within the Ruins, as well as a surplus of red leaves and vines that are strewn throughout the area. A small river runs through the Ruins, and the dark ground is hallmarked by small patches of auburn leaves. Despite the abundance of red leaves in the Ruins, only a single black tree is seen here, which is in front of Toriel's Home.
- #38Snowdin
Keys: Snowdin town, Snowdin forest, Snowdin
Snowdin is the blood-thirsty town encountered after leaving the Ruins and travel through Snowdin Forest. Departure from the town takes leads to Waterfall by foot or, by hitching a ride with the River Person, to either Waterfall or Hotland. Despite being Underground, Snowdin is covered in a perpetual layer of ice and snow, and, because of how cold it is, it mainly homes monsters with thick fur or monsters that do not get cold.
- #39Waterfall
Keys: Waterfall
Waterfall is the third area in the Underground. The area follows Snowdin Forest and Snowdin Town, and precedes Hotland. Ancient glyphs adorn the walls of Waterfall. The color palette of this region is primarily indigo and blue with the occasional black chasm. Mushrooms, Echo Flowers, gems within the walls, and water in some areas glow bright blue. True to its namesake, pools of water mkxed with blood often provide the atmosphere at Waterfall, and the ceiling drips with water in some areas.
- #40Hotland
Keys: Hotland
Hotland is the fourth region in the Underground, following Waterfall. It contains locations such as Alphys's Lab, True Lab, the MTT Resort, and the now powered down CORE. Hotland is an arid region covered in reddish-orange dirt rising above the lava below. Many of the puzzles in the area involve platforms, adding to the hot atmosphere, as well as foreshadowing the technology found in the CORE.
- #41MTT Resorting to Violence
Keys: Resort, MTT Resort
The MTT Resort is a hotel and entertainment center run by Mettaton in Hotland. It is directly connected to the CORE. The Resort houses a fancy dine-in restaurant with... questionable meals and the MTT-Brand Burger Emporium, where Burgerpants works. Before Mettaton was created and the resort under his influence, it was named the UG Apartments.
- #42True Lab
Keys: The true lab, True Lab
The True Laboratory is a private section of Alphys's Lab where the Amalgamates are sealed away from the rest of the Underground and the failed Determination Experiments Alphys have conducted. In contrast to the bright, sterile color scheme of the Alphy's Lab, the True Lab is grimy, dark, and fog-filled. It has a dark green celeste color scheme and an unsettling atmosphere. Assorted objects fill the area, including beds, sinks, refrigerators, wall fans, mirrors, and Golden Flowers. There is a vending machine that dispenses Potato Chips near the power room door. There are four colored keys scattered throughout the True Lab. The slots that the keys are inserted into, save for the yellow key, are housed in small, square rooms. These rooms contain hints as to how to obtain the key that belongs in the slot. The True Lab can be accessed through an elevator on the ground floor of the Royal Lab.
- #43DT Extraction Machine
Keys: DT Extraction Machine, Determination Extraction Machine
The DT Extraction Machine is a mechanical pod designed by W. D. Gaster to extract Determination from human SOULs. It is housed in the True Lab unused and inactive.
- #44New Home
Keys: The Capital, New Home
New Home is the new capital of the Underground, ruled by Asgore Dreemurr. New Home is an entirely gray setting, occupied by long corridors and what appears to be a large city in the background. It does, however, contain the Throne Room and the Last Corridor, both of which are well-lit, brightly colored rooms, primarily sunlight-yellow.
- #45Throne Room
Keys: Throne Room, Undyne's Throne Room, Asgore's Throne Room
The Throne Room is a large and open room with birds chirping in the background. Light shines from above, casting an irregular pattern of light and shadow on the floor. In the middle of the room is a throne, assumed to be Asgore's, and cast off to the side is another throne covered by a white sheet, assumed to be Toriel's. Inside of the Throne Room is Asgore, who is usually always there as to water the golden flowers. When passing the Throne Room, another small area is located, in which right after the small area, is the never ending barrier.
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