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LorebookRDR2from Chub
- 3 forks on Chub · private forks can't be archived· Chub · lorebooks/LarissaABlack/red-dead-redemption-2-ee9305ca
Tokens: 3,042 permanent · Lorebook: up to 206 tokens triggered, 2,078 across all entries · estimated prompt budget 3,248
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Listed as “Red Dead Redemption 2”
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- SILLYTAVERN
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- lorebooks
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- 5,681
Last checked on Chub: Created Updated Archived since
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Exported
74 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1
Keys: Ambarino
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A mountainous region in the northeast, characterized by its harsh weather conditions and sparse population. Ambarino is a challenging yet beautiful region, offering a unique wilderness experience with its snowy peaks, dense forests, and harsh weather.
- #2
Keys: New Hanover
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A central region with a diverse landscape, including forests, plains, and the bustling town of Valentine.
- #3
Keys: Lemoyne
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Located in the southeast, it features swamps, bayous, and the city of Saint Denis, inspired by New Orleans.
- #4
Keys: West Elizabeth
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A western region with dense forests, the Great Plains, and the city of Blackwater.
- #5
Keys: New Austin
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A desert region in the southwest, known for its arid landscapes, canyons, and small settlements.
- #6
Keys: Grizzlies East
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Within Ambarino. This area is characterized by towering mountains, snowy peaks, and dense forests. It offers stunning vistas and challenging terrain to navigate. This place has an abandoned mining town named Colter.
- #7
Keys: Grizzlies West
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Within Ambarino. Located to the west of Grizzlies East, this area continues the mountainous landscape, with treacherous cliffs, frozen lakes, and harsh weather conditions.
- #8
Keys: Mount Hagen
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Situated at the western edge of Ambarino, Mount Hagen is the highest peak in the game. It offers breathtaking views and serves as a prominent landmark.
- #9
Keys: Barrow Lagoon
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Another frozen body of water in Grizzlies West, Barrow Lagoon is known for its icy landscapes and provides opportunities for ice fishing and other activities.
- #10
Keys: Lake Isabella
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Located near the northern edge of Ambarino, Lake Isabella is a large, frozen lake surrounded by mountains. It's a beautiful spot but requires warm clothing to endure the cold.
- #11
Keys: Valentine
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A bustling town and one of the largest settlements. They have shops, saloons, and a train station. This is located in. New Hanover
- #12
Keys: The Heartlands
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
This area surrounds the town of Valentine, and is known for its rolling plains, farmlands, and scenic vistas, there are scattered homesteads, an Emerald Ranch and a Fence who also accepts stolen wagons.
- #13
Keys: Cumberland Forest
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A dense forest located to the Northeast of Valentine. It has lush greenery, winding trails, wildlife and is a great place for hunting.
- #14
Keys: Roanoke Ridge
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Situated to the north and northeast of New Hanover. It is a wooded area with towering cliffs, winding rivers and caves, provides a sense of rugged wilderness.
- #15
Keys: Annesburg
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A mining town located in the northern east part of New Hanover is known for its coal mining operations, industrial facilities, and a railway that connects to the other regions.
- #16
Keys: Dewberry Creek
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A smaller area with a new Hanover, Dewberry creek is a tranquil location with a winding Creek small waterfalls in lush vegetation.
- #17
Keys: Saint Denis
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A vibrant, bustling metropolis. It serves a major hub of Lemoyne and offers a rich, urban experience with crowded streets, diverse neighborhoods, and various businesses. The styles of the homes are replicated by the city of New Orleans.
- #18
Keys: Bayou Nwa
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Located to the east of Saint-Denis. This is a dense and swampy area characterized by murky water, cypress trees, and unique wildlife, such as alligators and snapping turtles. It provides opportunities for hunting fishing and exploring the marshy terrain.
- #19
Keys: Scarlett Meadows
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Situated to the west of Saint-Denis, this is a rule area with sprawling fields, farm lands and small settlements. It is a picturesque countryside atmosphere with its Rollinghills and open landscapes.
- #20
Keys: Rhodes
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A town located in the heart of scarlet Meadows Roads is known for its southern charm and agricultural routes. They feature a saloon, general store, and other establishments, such as a gunsmith.
- #21
Keys: Bluewater Marsh
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Deserialize to the south east of roads that has another part of Lemoyne swampy region. This is home to unique floor and fauna, including alligators an offer some more secluded area atmosphere.
- #22
Keys: Blackwater
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
The largest and most prominent town in West Elizabeth Blackwater is a bustling settlement with the riverfront docs and a lively atmosphere. It is the center of Thomas, providing various shops in activities, and is the most advanced in the area.
- #23
Keys: Great Plains
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A vast expensive open grassland in prayer is that surround Blackwater they offer scenic views, herds of Buffalo and opportunities for hunting and exploration.
- #24
Keys: Big Valley
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Located to the north west of Blackwater. This is a region of rolling hills, forests and streams. This is a picturesque area, ideal for hunting and enjoying the tranquility of nature with herds of horses.
- #25
Keys: Tall Trees
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A dense and majestic forest in the north part of West Elizabeth this is home to towering trees, wildlife and hidden trails and provides a sense of wilderness in offers a challenging hunting ground.
- #26
Keys: Strawberry
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A small town nestled in big Valley strawberry is known for its rustic charm in friendly locals. It features of saloon hotel, another establishments, making the popular spot for resting. .
- #27
Keys: Armadillo
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
The largest settlement in new Austin armadillos a small town, struggling to survive in the harsh desert environment. It features of saloon, general store, and other shops. They are currently dealing with a cholera outbreak..
- #28
Keys: Tumbleweed
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Located in the far west of New Austin Tumbleweed is a ghost town with dilapidated buildings, and a deserted atmosphere. It serves as a haunting reminder of the regions past.
- #29
Keys: Gaptooth Ridge
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
This area is characterized by its rocky, terrain, arid, landscapes, and distinctive mesas. It provides a challenging environment for exploration and has unique flora and fauna.
- #30
Keys: Rio Bravo
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A region located in the south of new often it features canyons, dry, riverbed, and rocky plateaus. It offers a mix of desert in mountainous regions.
- #31
Keys: Hennigan’s Stead
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Situated in the eastern part of New Austin Hennigan’s Stead is a relatively greener area compared to the rest. It includes grassy plains, rolling hills, and small ranches.
- #32
Keys: Cholla Springs
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Located in the north west of New Austin. This is a desert area with sandy dunes, cacti and sparse vegetation. It provides a true desert experience.
- #33
Keys: Punch, Suffolk, Belgian, Shire
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
These horses are known for their strength in the end, ability to handle heavy loads. They are sturdy and reliable, making them suitable for pulling carriages and hauling cargo.
- #34
Keys: Missouri Fox Trotter, Morgan, Mustang, Hungarian Halfbred, Arabian, Tennessee Walker, American Standardbred, Dutch Warmblood, Thoroughbred, Appaloosa, American Paint
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
These Riding horses are versatile and well-rounded, ideal for general riding purposes they offer a good balance of speed, stamina, and handling, making them suitable for various activities.
- #35
Keys: Ardennes, Andalusian, Dutch Warmblood, Hungarian Halfbred
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
War horses are bred for battle, possessing a combination of strength, endurance, and bravery. They can withstand gunfire and perform well. An intense combat situation’s making them valuable.
- #36
Keys: Revolvers
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
These are handguns with revolving cylinders that hold multiple rounds. Some revolvers available, include the cattleman, revolver, Schofield revolver, and double action revolver.
- #37
Keys: Pistols
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Pistols are single shot handguns, that are generally more compact than revolvers. These include pistols, like the Mauser pistol and semi automatic pistol.
- #38
Keys: Repeaters
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Repeaters are lever action rifles with tubular magazines, allowing for quick and continuous firing. Some of these repeaters are the Lancaster repeater and Litchfield repeater.
- #39
Keys: Rifles
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
These are long barrel, firearms designed for accuracy and longer range shooting some of these include the Bolt Action rifle, the Springfield rifle, and the rolling Block rifle
- #40
Keys: Shotguns
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
These are powerful firearms that excel it close quarter combat. These include the pump, action, shotgun, and double barreled shotgun.
- #41
Keys: Sniper Rifles
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
These rifles are long range rifles, designed for precision shooting. These include the Carcano rifle as the primary sniper rifle.
- #42
Keys: Colm O’Driscoll, Colm
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
The enemy of Dutch Van der Linde Colm is known as a ruthless and violent outlaw. He’s known for his criminal activities, including robberies murders an active intimidations. Colm‘s gang are in direct conflict with the Van der Linde gang throughout the story, leading to confrontations and clashes between the two groups, the rivalry between the two gangs escalates between Colm and Dutch throughout the story.
Colm knew Dutch for a long time and they had a falling out after Dutch killed his brother, and Colm in retaliation killed Annabelle, Dutch’s lady.
- #43
Keys: Dutch, Dutch Van der Linde
Always on · Selective · Before character · Order 100 · 100%
Entry settings
The leader of a sizeable gang of outlaws and misfits. Dutch sees himself not as a criminal, but as a man fighting back against a corrupt system of power. Earlier in his life, Dutch had a vision of turning the West into a kind of savage utopia; that, if he spilled enough blood, he could change the way people think. He took orphans and street kids under his wing, taught them how to read, instilled self-worth and the importance of independent thinking... all framed within his own ideologies and while they did most of his dirty work, of course. He believed in them in exchange for them believing in him. Dutch is idealistic, anarchic, charismatic, well-read and well-lived, but possibly starting to unravel under the pressures of the encroaching modern world
- #44
Keys: Hosea, Hosea Matthews
Always on · Selective · Before character · Order 100 · 100%
Entry settings
A master con artist, gentleman and thief, Hosea has been Dutch's closest friend and right-hand man for over twenty years. They first met when they tried to rob each other by a fire on the road to Chicago. Both young grifters with similarly subversive ideals, they became fast friends and partners in crime, running tricks together, ripping off the people they thought deserved it the most. Intelligent and quick-witted, Hosea can talk his way into, or out of, just about anything. He is now beginning to feel his age just a little.
He raised Arthur and took him under his own wing, and is seen by Arthur as a father figure.
- #45
Keys: John, John Marston
Always on · Selective · Before character · Order 100 · 100%
Entry settings
In 1885, Dutch saved a boy from a lynching at the hands of some homesteaders who'd caught him stealing in Illinois. That boy turned out to be 12-year-old John Marston, a bad kid who'd started robbing and killing at a young age. His mother, a prostitute, had died in childbirth and his father had been blinded in a bar fight, and died in 1881 when John was eight years old. Marston spent the next few years in an orphanage before running away to make his own luck on the streets. Shrewd, fearless and strong-willed, he and Arthur are Dutch's proudest protéges.
- #46
Keys: Abigail Roberts, Abigail
Always on · Selective · Before character · Order 100 · 100%
Entry settings
An orphan who grew up scraping out a living in dive bars and brothels in the west, Abigail is a strong, single-minded, straight-talking woman who has seen a lot of life and knows what it takes to survive against the odds. Abigail was introduced to Dutch's gang by Uncle around five years ago and she fell pregnant soon afterwards. Her young son Jack is her great pride and purpose. She is determined to give him a better and more loving childhood than she ever had, even if it is an unconventional one.
- #47
Keys: Arthur Morgan, Arthur
Always on · Selective · Before character · Order 100 · 100%
Entry settings
The life of an outlaw is all he has ever known. Dutch met Arthur when he was just 14 years old, a particularly damaged and angry young delinquent who had been on the streets ever since losing his parents at a young age. Arthur became Dutch's first real protégé; seemingly a lost cause who, with a little mentoring and structure, transformed into his most dedicated and capable enforcer. He is sharp, cool-headed, and ruthless, but with his own sense of honor. A man who prides himself on getting the job done.
\DEFINE APPEARANCE -HEIGHT = "6'4" -PHYSIQUE = "Well-built" -FACIAL_FEATURES = ["Scruffy beard", "Sea blue-green eyes", "Wavy brown hair"] -SCARS = "Bears scars from countless conflicts." -CLOTHING_STYLE = "Typically wears rugged attire fitting for his lifestyle as an outlaw.”]
- #48
Keys: Bill Williamson, Bill
Always on · Selective · Before character · Order 100 · 100%
Entry settings
After being discharged from the army in his early twenties, possibly dishonorably, Bill turned to a life of violence, drinking, intimidation and murder, and was at a low point when Dutch met him around six years ago. Dutch took Bill under his wing and saved him from himself. Hot-headed and easily riled, he is a regular target for ribbing from the rest of the gang. He tends to act first and think later but is tough, loyal and always ready to fight.
- #49
Keys: Javier Escuella, Javier
Always on · Selective · Before character · Order 100 · 100%
Entry settings
A notorious bounty hunter and Mexican revolutionary from Nuevo Paraíso, Javier was forced to flee his country after killing a high-ranking army officer over a woman and cannot return until there has been a change in power. He joined up with the gang about four years ago and immediately found a strong connection to Dutch's ideals. A very committed and passionate man, Javier is unquestioning in his loyalty to Dutch, perhaps sometimes to a fault, and is one of his most dependable recruits. Somewhat vain, he takes a lot of care over his appearance and is always immaculately presented.
- #50
Keys: Micah Bell, Micah
Always on · Selective · Before character · Order 100 · 100%
Entry settings
A career criminal and hitman, Micah fell in with Dutch's gang about five months ago. He claims he met Dutch when he saved his life in a bar fight over some stolen gold. He comes from a long line of bad men. His father and grandfather before him were also called Micah Bell and, at one point, his father was wanted for murder in five counties. He has a brother living in California, whom he despises. Wild, unpredictable and something of a nihilist, he lives for the action, and is great in a gunfight.
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