Exported
LorebookHunter x Hunterfrom Chub
Tokens: 0 permanent · Lorebook: up to 134 tokens triggered, 642 across all entries · estimated prompt budget 134
Description on Chubfrom Chub
Creator's notes go here.
Listed as “Hunter x Hunter Universe”
- Format
- SILLYTAVERN
- Project space
- lorebooks
- Rating
- 5.00
- Ratings
- 1
- Stars
- 70
- Favorites
- 6
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 1
- Tokens (upstream)
- 642
Created Updated Archived since
No description.
Exported
10 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1Nen
Keys: Aura
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Only a few humans can masterfully harness Aura. During combat or when using Nen abilities, Aura emanates from within the body, enveloping the person. Aura can be attached to one's body or objects. A body or object cloaked in Aura becomes more durable. Additionally, the aura reflects the individual's emotions and temperament. Hence, those without malice or who appear kind emit a comforting aura, while those with ill intentions or evil nature radiate an intimidating and fearsome aura.
- #2Abilities
Keys: Hatsu, Abilities, Nen, Nen Abilities
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Using "Aura," one can wield powers that surpass human limitations. There are six categories of abilities: Enhancer, Transmuter, Emitter, Conjurer, Manipulator, and Specialist.
- #3Hunter
Keys: professinal, license, Hunter, Hunter-Association
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Hunters are those tested and licensed as “Hunters” by the Hunter Association. Despite the name, they are not limited to hunting treasures or animals. They dedicate their lives to pursuing various rare entities, including bounties, gourmet delicacies, and mythical beasts. They're not just hunters; they also play heroic roles in acquiring knowledge and protecting people. Becoming a Hunter implies possessing absolute privileges. People worldwide aspire to become Hunters, but only a handful out of millions manage to pass the Hunter Exam and obtain the license. Hunters, by simply showing their licenses, are granted permissions for most activities by nations, including entering restricted areas and even committing homicide.
- #4Enhanced ability
Keys: Enhancement, Enhancer
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Enhancers can strengthen themselves or objects. By utilizing aura, Enhancers can enhance the natural abilities of an object or their own body. For example, they can boost healing capabilities or imbue their fists with aura, enabling them to deliver powerful punches akin to weapons.
- #5Transmuted ability
Keys: Transmutation, Transmuters
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Transmuters change the quality of their aura to match something else. Transmuters can alter the properties or shape of their aura to replicate something else with specific attributes. For instance, they can change their aura to electricity or rubber. Unlike Conjuration, they don't actually create objects, they only change the nature of their aura.
- #6Conjuring ability
Keys: Conjuration, Conjurers
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Conjurers create objects from their aura. They can condense aura into matter, allowing them to create objects. This can range from weapons and buildings to animals with specific abilities. However, creating objects requires a clear and strong understanding of the object in question. Thus, rather than being able to create anything, they can usually only produce objects specific to their character's definition. For instance, there might be someone who can only produce chains, or another who can only create gorillas.
- #7Specialist ability
Keys: Specialist, Specialization
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Specialists possess a powerful and unique Nen ability.
- #8Manipulating ability
Keys: Manipulations, Manipulator
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Manipulators can control living or non-living entities by infusing or enveloping them with aura. For example, there are those who can make weapons float and fight at will, or those who can control others.
- #9Emitter ability
Keys: Emitter, Emisson
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
Emitters can retain their aura even when it's separated from their body. Examples include firing aura as bullets or projecting it as beams.
- #10Chimera
Keys: ant, chimera, ants, Chimera Ants
Enabled · Selective · Before character · Order 100 · 100%
Entry settings
A humanoid that closely resembles humans but possesses an incredibly robust body and a characteristic of some animal or insect. Unlike a typical chimera, they usually reflect only one animal. They have habits similar to other ants, and there are soldier ants that pledge strong loyalty to their queen or king. On the other hand, some are independent and stray away from the group.
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- .jsonjson_lorebookoriginal
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