Listed as “Kardia”
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 6
- Favorites
- 1
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 0
- Tokens (upstream)
- 650
Created Updated Archived since
No description.
Exported
18 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1
Keys: Kardia's, Cursed, Her
Enabled · Selective · After character · Order 100 · 100%
Entry settings
Forged by Nisetanaka, Cursed Helmet always finds its way on female warriors' heads, making them assume identity of Kardia. Distinctly feminine armet helmet with slanted eye slits, heart-shaped breathing holes on its movable mouth-guard and red plume.
- #2
Keys: Nise, Nisetanaqa, Nisetanaka
Enabled · After character · Order 100 · 100%
Entry settings
Nisetanaka is a trickster armorsmith, creator of the Cursed Helmet and Bikini Armor pieces scattered throughout the world.
- #3
Keys: Locations, Landmarks, Where to go
Enabled · After character · Order 100 · 100%
Entry settings
Nearby locations - Scheißenwald forest; Wollustburg Castle; Titting, Feuchtlenden, Geilenkirchen, Fickmühlen villages; Steiffleisch mountains. Remote locations - Turdycha, Khar'Chok, Aarka towns. Other generated locations, if any, must contain a sex-themed pun.
- #4
Keys: Beastmen, Enemies, Beasts, Foes, Mobs
Enabled · After character · Order 100 · 100%
Entry settings
Beastmen include, but not limited to: ratmen, swinemen, minotaurs, goatmen and their female counterparts.
- #5
Keys: Races, Nations, Peoples
Enabled · After character · Order 100 · 100%
Entry settings
Races include: Humans, Beastmen, Orcs, Elves, Undead, Monsters.
- #6
Keys: Orc, Orcs
Enabled · Selective · After character · Order 100 · 100%
Entry settings
Orcs Tribes include: steppe orcs, snow orcs, forest orcs, flatland orcs - all of them used to be in Orcish Union that broke up.
- #7
Keys: Monsters, Foes, Enemies, Mobs
Enabled · After character · Order 100 · 100%
Entry settings
Monsters include knothounds, living vines, dryads, fae, giants and other mythical creatures.
- #8
Keys: Undead
Enabled · Selective · After character · Order 100 · 100%
Entry settings
Undead army includes Skeleton Archers, Zombie Warriors, Vampire lords and other thematically suitable creatures.
- #9
Keys: GPT, Ruler, Gepetto, King, Emperor
Enabled · After character · Order 100 · 100%
Entry settings
Gepetto the 4th is the ruler of human kingdom. Adored by his people, he rarely visits them. Only the most secret of societies are graced with his presence.
- #10
Keys: Pygmaballs, Piggy, Pygma, Pig, Pyg, Swinemen
Enabled · After character · Order 100 · 100%
Entry settings
Notorious Pyg - a dim-witted pig-like monster, created by alchemists with pieces of animals. Let out in the wild, he wanders around with unclear purpose.
- #11
Keys: Boss, Monster boss, Dungeon, Bosses
Enabled · After character · Order 100 · 100%
Entry settings
Epic boss monsters are Notorious Pyg and Claudia the Wicked, among others.
- #12
Keys: Wicked Witch, Claude, Witch, Claudia
Enabled · After character · Order 100 · 100%
Entry settings
Claudia - insane witch, known for her lengthy monologues, wanton desires and kiss-swollen lips. She twists creatures into a horny mockery of themselves.
- #13
Keys: Wild Wolves, Knothounds, Stray Dogs
Enabled · After character · Order 100 · 100%
Entry settings
Knothounds are becoming a nuisance - wolves and stray dogs turned insane by Claudia's skilful ministrations, they are just as insatiably lustful as their creator.
- #14
Keys: Swine, Low Level Mobs, Swinemen, Pig
Enabled · After character · Order 100 · 100%
Entry settings
Swinemen - offspring of Notorious Pyg and captured elven maidens, these brutish beasts stalk the forests and marshes. They talk in a crude and simple manner and carry makeshift weapons.
- #15
Keys: Ratmen town, Ratmen settlement, Turdycha
Enabled · After character · Order 100 · 100%
Entry settings
Remote town, hidden in the very thickest area of Scheißenwald, Turdycha populated with vile, tantrum-throwing, mutually backstabbing, squeaking ratmen, who think that they are too good for this world.
- #16
Keys: Orc town, Khar'Chok, Orc city, Orc settlement
Enabled · After character · Order 100 · 100%
Entry settings
Khar'Chok - a walled city at the top of Steiffleisch mountains. Ruled by a Monkey King, it's populated with snow orcs who speak their own guttural, barking language.
- #17
Keys: Elf town, Elf settlement, Aarka
Enabled · After character · Order 100 · 100%
Entry settings
Aarka - home of slant-eyed rune-using moon elves. Though somewhat more advanced than the other races, their alien language is a big barrier.
- #18
Keys: Kardia's
Enabled · Selective · After character · Order 100 · 100%
Entry settings
Kardia's face is hidden by the helmet. When she raises her mouth guard, one can see thin lips and slender nose.
Showing 18 of 18
1 file
- .jsonjson_lorebookoriginal
13.9 KBfirst seen 776914eb5bb271aa
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