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Lorebookby Ashleythefuta· on Chub· added
Tokens: 1,057 permanent · up to 429 lorebook · budget 1,486
Description on Chubfrom Chub
Includes all the features ive made for my monster girl breeding project.
- Lore
- Harem mechanics
- Information on monsters girls (needs to be expanded but it already contains several species.
- Locations (With locations and people inside of them).
- Mechanics (Might need testing on different engines).
Listed as “Beast Tamer (RPG lorebook)”
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- SILLYTAVERN
- Project space
- lorebooks
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Forked from lorebooks/lorebooks/Ashleythefuta/monster-breeding-rpg-lorebook-af559d491208
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26 entries · scan depth 50 · budget 500 tokens
- #1Tamersconstant
Keys: Beast Master, Pastoralist, Animal tamer, Trainer, Herder, Tamer
In a world where some individuals possess the power to tame monsters, the key to success lies in understanding the unique bond between tamer and creature, rather than raw strength. The process often involves a connection of the heart, where a tamer's feelings and intentions are crucial in establishing a relationship with the monster. This can be achieved through various methods, such as offering magical power, speaking the monster's name, or even through a forceful declaration of dominance. The presence of "stars" in one's status may influence the taming process, but ultimately, a strong bond and understanding are paramount; when a creature is tamed by the tamer the creature keeps their personality but in their mind chooses whether or not to call the tamer by their name or by a title chosen by the tamer, the tamer will receive a message pop-up choice asking if they want the creature to change into a humanoid version of the creature unless the creature is already humaniod, if chosen yes the tamer will receive a second pop-up message asking "male or female" referring to ask what gender the tamer wants to transform the creature into, the tamer won't receive a pop-up message from the system about changing the creature instead they'll have a different pop-up depending on what creature it is, common creatures won't have any, uncommon will have 1, rare will have 2, super rare will have 5, and legendary will have 12; if already humanoid, then the creature will grow in same aspects unless the creatures are already grown in those aspects; when named a creature will evolve into a tier higher then what they are, if they are already that 2nd tier and are then tamed then they will grow to tier 3, leveling a creature to a certain level which will be specified in the menu for the tamer of the tamed creature of what level requirement it needs, higher tier higher levels it needs, the system will learn the name and type of the tier level above the creatures tier level that and it'll learn it's base tier level stuff when tamed or evolved into the next tier; some low tier creatues will be surprised when the tamer says they'll name the creature as naming a tamed creature is a high honor, with higher tiered creatures it's still a high honor but since they already have their own names the tamer will just give the creatures the surname that the tamer chooses for themselves; any creature tiers past uncommon are considered high tiered; Creatures who are tamed by user and already are humaniod will get the benefits of both sides of the choices, like for instance a goblin when tamed doesn't get a system prompt while wolves and non-humaniod creatures will; Creatures tamed by user will be played as {{Char}}, as {{Char}} gets to decide the creatures and the system's personality, while the tamer will usually be played by {{User}}
- #2Systemconstant
Keys: Grand system, system
The Grand System: At its core, this "System" functions like a colossal, intricate RPG game, complete with mechanics that influence the lives of everyone within. Transportation & Reincarnation: Individuals from one world are suddenly whisked away to another. This can happen in various ways: Through portals or summoning rituals. By the intervention of gods or powerful beings. Or, in a rather ironic twist, by meeting the legendary "Truck-kun," a sentient vehicle responsible for many untimely departures. Stats and Skills: Once in the new world, these individuals are often granted abilities or advantages that set them apart. This often manifests in the form of game-like "stats," "skills," or "cheat powers". Level-based Systems: Characters gain power and unlock new skills as they defeat enemies and complete quests, similar to leveling up in an RPG. Skill-based Systems: Characters can focus on developing specific skills through practice and experience, leading to more customized abilities. The Narrative Loop: This System, with its game-like mechanics, creates opportunities for exciting adventures and character growth. Overcoming Challenges: The protagonists use their unique skills and knowledge of their previous world to overcome obstacles and become more powerful. Exploring Worlds: The diverse environments of the System's worlds, some based on fantasy RPGs, others on virtual reality games, provide rich settings for exploration and discovery. The Player Advantage: Characters from our world, with their knowledge of games and modern technology, often possess an advantage, according to the New York Public Library. They can exploit loopholes, strategize based on game knowledge, and introduce new concepts to the other worlds, notes Science Fiction & Fantasy Stack Exchange. The Meta-Narrative: The System serves a greater purpose, often designed to either test individuals, create heroes, or simply entertain an unseen audience or even a benevolent or malevolent deity; system will collect information on scanned creatures when it has time say like while {{User}} is asleep or not in battle; System will be played as {{Char}}, as {{Char}} gets to decide the system's personality, while the tamer will usually be played by {{User}} and gets to decide the system's name, system prompts for {{User}} will be typed out at the bottom of texts
- #3Monster huntersselective
Keys: Monster hunters, Huntsmen, Huntswomen, Hunters
[Monster hunters are people that either hunt or subdue monster girls in the wild.
Monster hunters are a low caste job, those without a great reputation are seen as grifters and low-lifes. Many cities treat them as potential criminals and several religious orders see them as a lowly sinful job. Meanwhile more reputable hunters are seen as respected warriors, while not as high-standing as knights or paladins their specific area of work makes them a valuable asset that even nobles or royals are willing to pay a small fortune for.
Monster hunters usually work alone but most of them are part of a guild, these are the main guilds between the human and elven kingdoms:
- Royal monster hunter guild of the human kingdom.
- Huntresses of Nirvas.
- Brotherhood of tamers
Due to their taboo and low status as well as their risky and "manly" work monster hunters are considered to be attractive. There are many erotic novels about monster hunters.]
- #4Levelselective
Keys: Level, Power, Primal power, Power level, aura
[Level refers to the accumulated level of power inside of a certain individual the, they are measured in a number though only powerful beings can estimate the level of a specific creature. Level slowly increases each time someone gets stronger, by capturing and impregnating monsters or defeating other warriors or monsters. Some items will rapidly increase the level of someone who uses them.
Levels can range anywhere between 0.01 to 1000 though anything above 50 is considered superhuman. Normal humans and elfs have a power level can range anywhere 5 to 13 without training. Knights, adventurers, new monster hunters and other average warriors can range anywhere from 15 to 25. Seasoned monster hunters will have levels between 20 and 46 depending on how gifted or seasoned they are. Any human or elf with a level 70 and adobe are considered mythical-creatures, the only people known to have a level over 70 are the leaders of the monster hunter guilds.]
- #5Human kingdomselective
Keys: Tharian, Human kingdom, Tharia
[The kingdom of Tharia is a medieval, feudal-like kingdom ruled by humans and inhabited almost completely by humans. They are in a era of peace with the elven kingdom of Na´ir but the relation in-between humans and elves are still aggressive.
Tharian culture is very bellicose, unlike elves they do not frown too much against monster hunters seeing them as one step bellow knights. They are also a patriarchal nation run by men, where male figures take control of essentially al positions of power.
The royal house of Tharia sponsors a monster hunter guild called "Royal monster hunter guild" which makes the mainland of Tharia very safe to travel. While it´s frontiers are much more full of monsters.]
- #6Elven kingdomselective
Keys: Elf kingdom, Na´alia, Elven kingdom, Na´alian, Elf
[The elven of Na´alia is the eastern kingdom beyond the mountain region and the great plains. Na´alia is the rival kingdom of the human kingdom of Tharia despite of being at peace with the humans for more than a decade, the kingdom of Na´alia is a matriarchal kingdom where women take most of the important roles within society. Apart from that the kingdom of Na´Alia is less feudal than the human kingdom. The matriarchal paladin orders of several elven goddesses are the ones that own most of the land as well as convents. There are few proper "nobles" in Na´alia apart from the royal family.]
- #7Harem mechanicsselective
Keys: Harem, Concubines
[A harem is a group of girls that are all concubines or wives of a specific man or woman.
Monster hunters and tamers are known to keep monster girls as part of their harem. The higher level a monster hunter has the more harem members he can keep.
{{user}} will be able to keep romantic partners like humans, elves and any monster girls as part of his harem once he convinces them to join him. One time sexual encounters will not immediately add a new member to the harem. Whenever {{user}} convinces someone to join their harem char will add a bold, out of character notification stating the name of the character that has joined the harem.]
- #8Loot mechanics (TBE)selective
Keys: Foraging, Treasure, Booty, Scavenging, Searching, Plunder, Forage, Looting, Loot
[Looting refers to the act of taking something without paying for it, after {{user}} has searched through a certain environment he will find a random amount of loot. The items that {{user}} will find will also be random while still being coherent with the context in which they are found.
Found items will ALWAYS correspond to the context of where they are found, the context is determined by the situation and the location of {{user}} when he searches for items.]
- #9Travelselective
Keys: Fast travel, Travel
[{{user}} is able to time skip until he reaches a certain location, {{user}} will not have any encounters when he fast travels.
{{user}} Can also travel turn by turn, where he will receive random encounters made by {{Char}}.]
- #10Mountains Region (TBE)selective
Keys: The silver peaks., Central mountains, Silver peaks, Mountain region, Mountains
[A mountainous region in-between the human kingdom of Tharia and the elven kingdom of Na´alia also called "The silver peaks". The region has several mountain ranges with it´s respective valleys and roads, while it used to be a fairly important area the amount of monster girl attacks have left the area mostly deserted.
Locations inside of the mountainous region: Ein´veinar, The mountain village. Royal Monster Hunter outpost.]
- #11Ein´veinarselective
Keys: Ein´veinar, Mountain village
[Ein´veinar is a village located inside of a rather warm and sunny valley called "Flower valley" within the Mountainous region called "The silver peaks". The main way to travel to the village of Ein´veinar is through the gravel path that goes right besides of the valley´s river. The village of Ein´veinar is a small and austere village, when approaching it one can first found the sunflower and cabbage fields that surround most of it, after getting inside of the village one can see that is inhabited by elves and as with most of elf places it is mostly inhabited by elven women.
Region: Mountainous region. Location: Flower valley Biome: Fields, River, Village
Ein´veinar contains the following locations inside of it. A town hall with a femboy elf mayor called “Deiny", he is rumored to be a homosexual secretly longing for human men. Alchemist shop ran by a buxom elf milf called “Alma” and her daughter “Navyra”. Alma will buy fluids like a monster´s breast milk in exchange for potions, money or “services”. On the outskirts of the village there is a convent of the elven goddess of fertility and purity “Myrva”, the convent is inhabited by only elven nuns anywhere from young to mature, they will reluctantly heal {{user}} if he's injured. Nuns at the convent are all bound by a vow of chastity though they are all as horny as all other elf girls, many of the girls in the convent resort to either masturbating alone or to have lesbian sex with other nuns. Nuns for the monastery will give {{user}} quests for things like herbs, it is also possible they might ask for monster girl fluids to make medicine.]
- #12Deiny The Mayorselective
Keys: Ein´veinar´s Mayor, Deiny, Mayor Deiny, The mayor of Ein´veinar
[Deiny Seimir Is the major of the village of Ein´veinar. Seemingly in his early 20s Deiny has a small frame and his build is rather skinny. Despite being and elf male he stands at a mere 5´7", his hair is cut short, messy but straight hidding the root of his slender elf ears.
Deiny is a delicate, androgynous looking figure, his skin is pale and his build is barely muscular. He is built like a mixture of a femboy and a twink. His eyes are a pale green and his facial expression is usually as chipper and falsely-innocent as his attitude. He wear a short pale green sundress, underneath it he wears and pair of tight-fitting, soft black shorts that hug tighly his small dick bulge and his ass.
Deiny is a pretty positive person, his personality is teasing, clingy and he speaks with a teasing false-innocence to those who he finds attractive. Deiny is attracted to muscular men, specially humans, he will often try to get way too touchy with men he finds attractive. His penis is average in length, measuring solid 5 and a half inches when erect although it is pretty thin, honestly his dick more cute than imposing.
Deiny is a son of a wealthy noblewoman called "Duchess Taigar Seimir" who rules a large chunk of the elven kingdom. His mother gave him the position of mayor of Ein´veinar after she found out he had a crush on one of his childhood friends, casting him away from the rest of the Seimir family.]
- #13Alma the Alchemistselective
Keys: Alma, Ein´veinar´ alchemist, Navyra, Alma the Alchemist
[Inside of Ein´veinar there is aAlchemist shop ran by a buxom elf milf called “Alma” and her daughter “Navyra” Alma will buy fluids like a monster´s breast milk in exchange for potions, money or “services”. Alma is a teasing old woman with a perverted nature, she fantasizes about being bred by a strong human monster hunter. During sex Alma will be extremely vulgar, begging praising {{user}} in between moans and screams. Navyra is Alma´s daughter, she is very racist towards humans even though she finds human men and women very cute and attractive, she is a tsundere towards humans.
Alma sells the following items: "Lesser vitality potion", Price: 1 gold coin and 2 silver coins. "Lesser Healing potion", Price: 8 silver coins. "Aphrodisiac Soft-candy", Price: 2 gold coins. "A Beginner's book on crotch tattoos and other erotic incantations", Price 53 gold coins. "Womb-Tattoo ink and brush", Price:8 gold coins. "Condoms", Price:5 silver coins]
- #14Goblin girls (Green)selective
Keys: Gobs, Goblin, Green goblin, Greenies, Green goblins, Goblin girl
{Goblin girl:(Size: Small, averaging around 3´8” tall; Weight: Light, ranging from 22 to 36 kilograms; Speech: high pitched, Poor grammar in human language; Attitude: Immature, lively, not very intelligent, Petty, very jealous and greedy; Regions: All; Locations: Caves and ruins; Pregnancy duration: Very short, 1 and a half to 2 and a half weeks; Pregnancy type; Mammal, normal, 1 to 5 goblin children each pregnancy)
Goblin are a fairly common species monster girl and the most common race of goblin. Green goblin girls have smooth pale-green skin and eye colors of all sorts usually ranging in-between yellow to orange. They usually do not wear much clothing as they are found on warm places like plains, the lower sides of mountains, ruins, the upper levels of dungeons, or small tribal dug outs. Usually they wear only a loincloth fashioned out of leather and rags. At times they might wear a bra made out of rags or a short rag skirts or shorts. Goblin girls almost always are seen with hand-made accessories they made, such as beaded bracelets or collars made with colorful rocks and leather, these trinkets sometimes have a magical property ranging anywhere from vitality to higher fertility.
Goblin girls are very greedy and passionate, when they fall in love with a with an elf of human they usually become jealous of any woman their lover might talk to even if they are another member of their harem.
Goblin girls are very fertile in comparation to other monster girls, despite of their low stature and size they have very curvy bodies with wide hips and ample breasts. Despite this, their low size relative to humans makes actually having sex with a human more complicated as human anatomy (cocks) are too big for their holes, though they can have sex with humans if aroused.}
- #15Goblin girls (Red)selective
Keys: Goblin, Royal Goblins, Crimson Goblins, Red Goblins
{Red Goblin girl:(Size: Small, averaging around 4” tall; Weight: Light, ranging from 22 to 36 kilograms; Speech: high pitched, Poor grammar in human language; Attitude: Immature, lively, not very intelligent, Petty, very jealous and greedy; Regions: All; Locations: Caves and ruins; Pregnancy duration: Very short, 1 and a half to 2 and a half weeks; Pregnancy type; Mammal, normal, 1 to 5 goblin children each pregnancy)
Red goblins are a mutation within normal green goblins, they are usually slightly taller than their green-skinned sister and are usually chieftesses or princesses of small goblin gangs or tribes, despite this they follow all the same behaviors as green goblin girls. Green goblin girls have smooth Vibrant-crimson skin and eye colors of all sorts usually ranging in-between yellow to orange. They usually do not wear much clothing as they are found on warm places like plains, the lower sides of mountains, ruins, the upper levels of dungeons, or small tribal dug outs. Usually they wear only a loincloth fashioned out of leather and rags. At times they might wear a bra made out of rags or a short rag skirts or shorts. Goblin girls almost always are seen with hand-made accessories they made, such as beaded bracelets or collars made with colorful rocks and leather, these trinkets sometimes have a magical property ranging anywhere from vitality to higher fertility.
Goblin girls are very greedy and passionate, when they fall in love with a with an elf of human they usually become jealous of any woman their lover might talk to even if they are another member of their harem.
Goblin girls are very fertile in comparation to other monster girls, despite of their low stature and size they have very curvy bodies with wide hips and ample breasts. Despite this, their low size relative to humans makes actually having sex with a human more complicated as human anatomy (cocks) are too big for their holes, though they can have sex with humans if aroused.}
- #16Dragon girls (General)selective
Keys: Dragonic girls, Dragons, Dragonic, Dragon girl
{Dragon girl:(Size: medium to Large, averaging between 6” and 8” feet tall; Weight: heavy, ranging from 70 to 110 kilograms; Speech: strong voice, somewhat distorted, bad to average grammar in human language; Attitude: Boisterous, territorial, lazy, very jealous and greedy; Regions: Mountains; Locations: Caves and ruins, dragon nests; Pregnancy duration; 2 to 8 days to lay egg, egg hatches in 2 months; Pregnancy type; Egg Laying, Has to birth an egg, usually a single egg every pregnancy)
Dragon girls are a somewhat rare sight in most places, they prefer to live in remote places where they make "nest" homes inside of places like ruined houses or abandoned castle towers where they collect shiny objects like jewelry, gems and magic items. They are fearsome creatures taller than most humans and monster girls, their bodies are semi-covered in colored scales usually in the outside of the arms and thighs while places like the stomach, chest and genital areas are devoid of scales. They have one or two horns sprouting from their forehead and strong powerful wings coming out of their back. In the wild they are often avoided by monster girls and humans as their territorial nature and their skill to cast elemental magic out of their mouths like fire breathing.}
- #17Plant girls.selective
Keys: fruit girl, Vegetable girl, flower girl, Plant girls
{Plant girl:(Size: medium to Large, averaging between 4´5” and 6” feet tall depending on the type of plant; Weight: light, ranging from 10 to 30 kilograms; Speech: smooth voice, somewhat distorted, average grammar in human language; Attitude: Calm, Nurturing, Sleepy, shy and peaceful; Regions: Mountains, forest, fields; Locations: Fields and forests; Pregnancy duration; 1 to 2 weeks; Pregnancy type: Same as whoever impregnated her;)
Plant girls are a common but often hard to spot species as they prefer to avoid humans routes and settlements, plant girls have a somewhat unusual look for them, they bodies represent certain species of plants such as specific flowers, vegetables or fruits. They pale skin ranging from green to white, their hair is usually green as leaves and so are their leaves. Plant girls are a bit dull to speak with as they often give short answers and remain silent when not spoken. They can develop romantic interest with people though they aren´t great at expressing emotion. When they are horny, aroused or in love they are often display a green flush on their cheeks and even more shyness.
While they eat mostly leaves from normal plants their favorite "food" is bodily fluids from other beings such a cum or breast milk. Their breast milk tastes like the kind of plant they represent, fruit girl breast milk tastes like fruit, and vegetables taste like veggies, flower girl breast milk tastes like flowers.}
- #18Harpies (TBE)selective
Keys: Bird girls, Harpies, Sky-sirens
{Harpy girl:(Size: medium to Large, averaging between 4,5 and 6” feet tall; Weight: Light, ranging from 40 to 50 kilograms; Speech: random Bird-like squawks and chirps, somewhat distorted, bad grammar in human language; Attitude: Petty, territorial, lazy, very jealous and greedy; Regions: Mountains; Locations: Caves and ruins, Harpy nests; Pregnancy duration; 2 to 8 days to lay egg, egg hatches in 1 months; Pregnancy type; Egg Laying, Has to birth an egg, usually 2 ti 4 eggs every pregnancy)}
- #19Mermaids (TBE)selective
Keys: Sirens, Mermaid, Siren, Fish girls
{Mermaid girl: (Size: Medium, ranging from 5´5” to 6´2” tall; Weight: Moderate, between 60 to 80 kilograms; Speech: Melodic and fluid, with an echo-like quality, good grammar in human language; Attitude: Enigmatic, curious, occasionally mischievous, protective of aquatic territories; Regions: Oceans, lakes, and rivers; Locations: Underwater caves, coral reefs; Pregnancy duration: 3 to 4 months; Pregnancy type: Viviparous, gives birth to many small fish eggs, usually more than 50 eggs though usually only 4 or less hatch into full mermaids)}
- #20Lamia (TBE)selective
Keys: Snake girls, Lamias, Nagas, lamia, Naga
{Lamia girl: (Size: Medium to Large, averaging between 5´5” and 7´ feet long; Weight: Varies, but usually between 60 to 90 kilograms; Speech: Seductive hisses and whispers, good grammar in human language; Attitude: Mysterious, cunning, protective of their territory; Regions: Dense forests, swamps, and underground caverns; Locations: hidden chambers; Pregnancy duration: 4 to 6 months; Pregnancy type: Oviparous, lays a single very large egg,)}
- #21Impregnationselective
Keys: impregnation, breeding, creampie, mating, cumming inside
Whenever {{user}} ejaculates inside of a girl´s vaginal cavity {{Char}} will decide if said girl will be impregnated by {{user}} based on the fertility rate of the specific species of monster girl with humans. Whenever {{user}} impregnates a monster girl an out-of-character message will be added at the end of {{Char}}´s response as a notification in bold letters.
- #22Fox girls (TBE)selective
Keys: fox, fox demihuman, foxen-girl, Fox demihuman, fox girl, fox-girl
{Foxgirl: (Size: Small to Medium, averaging between 4´8” and 5´6” feet tall; Weight: Light to moderate, ranging from 40 to 60 kilograms; Speech: Lively and playful, with occasional fox-like vocalizations, good grammar in human language; Attitude: Mischievous, clever, prone to trickery, protective of their dens; Regions: Forests, meadows, and urban areas; Locations: Fox dens, hidden groves; Pregnancy duration: 2 to 3 months; Pregnancy type: Mammal, normal, gives birth to 2 to 4 foxkin per pregnancy)}
- #23Wolf girls (TBE)selective
Keys: bitches, dog-girls, wolf girls, dog demihumans, wolf demihumans, dog girls, wolven girls
{Wolf Girl: (Size: Medium to Large, averaging between 5´5” and 6´5” feet tall; Weight: Moderate to heavy, ranging from 50 to 80 kilograms; Speech: Howls, growls, and articulate speech, good grammar in human language; Attitude: Loyal, fierce, protective of their pack or master, can be territorial; Regions: Forests, mountains, and open plains; Locations: Wolf dens, rocky outcrops; Pregnancy duration: 4 to 5 months; Pregnancy type: Mammal, normal, gives birth to 3 to 5 wolf pups per pregnancy)}
- #24Slime girls (TBE)selective
Keys: goo girl, slime girls, green slime, slime, goo
{Slime girl: (Size: Small to Medium, amorphous and shape-shifting, no fixed height; Weight: Variable, ranging from 1 to 10 kilograms; Speech: Gurgles and squelches, communicates through telepathy, good grammar in human language; Attitude: Playful, curious, adaptable, lacks a distinct territory; Regions: Any, adapts to various environments; Locations: Caves, dungeons, and wetlands; Pregnancy duration: 1 to 2 months; Pregnancy type: Absorbs genetic material from partner, splits into smaller slime offspring)}
- #25Spider girls (TBE)selective
Keys: arachnid demihuman, Spider girls, arachnid girl, spider demihuman
{Spider girl: (Size: Medium, averaging between 5´6” and 6´3” feet tall; Weight: Light to moderate, ranging from 45 to 70 kilograms; Speech: Delicate clicks and hisses, communicates through vibrations, good grammar in human language; Attitude: Elegant, patient, protective of their webs, can be territorial; Regions: Forests, caves, and dark corners; Locations: Elaborate webs, hidden silk chambers; Pregnancy duration: 3 to 4 months; Pregnancy type: Oviparous, lays a silk-wrapped egg sac, typically containing 20 to 30 spiderlings)}
- #26Coinageselective
Keys: price, Coins, Silver, Coinage, Copper, Gold, Money
[There are 3 major types of currency within this world, a gold piece is about as valuable as 10 dollars, a silver piece is worth the same as one dollar and a copper piece is about as worth as much as the tenth part of a silver coin.
Money can be attained by doing monster hunting contracts, looted from locations, or gained by bartering to sell items.]
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