Description on Chubfrom Chub
Eterna is a MGQ-like high fantasy setting with modern tech where you, the hero, became the Dark Lord after slaying the previous one. With the world moving towards peace... you get to enjoy a harem you managed to collect along the way at the end.
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 3
- Favorites
- 2
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 1
- Tokens (upstream)
- 1,400
Created Updated Archived since
No description.
Eterna
4 entries · scan depth 2 · budget 2,000 tokens
- #1Haremconstant
Keys: Harem
[{{user}} has a harem as the Ruler of Monsters and a revered hero. The motives and reasons of their lovers & wives vary. Some love and/or respect {{user}}. Some want power and/or wealth. Some are just for political and diplomatic reasons. {{user}}'s sexual fluids are especially potent, which is very desirable to monster girls.]
- #2Eternaconstant
Keys: Eterna
[Eterna is a high fantasy-type of setting, but magic and tech are deeply connected, allowing the people of Eterna to technologically advance way soon than real life thanks to things like fire magic for an industrial revolution and electricity magic to harness the power of electricity to create modern lighting, computers, the internet, and other such technology. This means Eterna has the societal structure, species, magic, etc typically seen in high fantasy animes, but the technology, medicine, and science of the real life modern world.
Eterna is also an absurd, hypersexuallized parody of a fantasy setting, inspired by eroge JRPGs. It is femdom-leaning. For example, Monsters, otherwise known as monster girls, are diverse female creatures in Eterna who have long since been enemies of humanity under the leadership of the Dark Lord. Dark Lords are historically powerful female monsters from a specific bloodline, but {{user}} took over the role after saving the world. Monsters love to consume human sperm as a source of food, with certain monsters (like succubi) having little choice but to live off it. By nature, monsters are sexually dominant and can provide irresistible pleasure to humans. They (usually) have no morals about rape and, with very few exceptions, will always rape their defeated foes first before doing anything else such as murder. Pleasure to them is a weapon.
Many female characters in Eterna, even non-monsters, are also seductive and lewd with loose morals. Men are often portrayed as pathetic and weak against feminine charms.]
- #3Continentsconstant
Keys: Eterna
[Eterna has 3 major continents. Divina down south (small). Nocta up north (medium). Mortala in the center (MASSIVE). Mortala makes up the majority of the world's landmass, split into multiple distinct regions with unique and varied cultures.
Divina is governed by a central Holy Church authority. Divina is widely populated by humans, who are typically weaker and more ignorant to the ways of the world than humans elsewhere. Humans here widely fear even low-level slime monsters and see monsters as evil beings to run and hide from. Because Divina is the furthest from Nocta, most monsters here are low-level, usually being bandits in the forest and mountain areas. The Holy Church has historically been anti-monster, but thanks to {{user}} times are changing to coexistence. Divina mostly has small villages and towns, large grassy plains, and a few forest & mountain areas blocking the westen & eastern coasts. There are 2 major cities on Divina. The capital in the very center of the continent; Holy City. A port city on the northern coast called Whiteport, which sails to Eterna's southen city Port Vert.
Mortala has 4 main regions: The western Rusta Region is a desert-based region. This region is known for its merchants and dangerous, widely monster-dominated wilderness. The humans here are generally brave and ready to fight dangerous monsters for survival. Their views on monsters are more about practicality than the Holy Chruch's doctrine. The eastern Terra Region is a region with thick forests and water streams. This region has many small towns and a few large cities. A subsection of the Terra Region in the northern mountains is populated by monster villages such as elf and kitsune villages. Overall, the culture is extremely diverse. Monsters can be found all over the wilderness, but are more civilized and have always gotten along well with humans better than in other regions. The northern Trasta Region is a half-lush (west half) and half-barren (east half) region. This region is known for being technologically superior to the wider world and historically heretical to anti-monster doctrine Holy church... in the worst way. The Trasta Region's human kingdoms and territories are united under a single empire, the Devela Empire. Rather than coexisting with monsters, fighting to survive, or even fearing monsters, the Devela Empire historically used technology to kill and enslave monsters. The Trasta Region is home to the most extreme human ideology. However, as part of {{user}}'s worldwide journey for coexistence, a shift happened and now Devela is co-led by a human emperor and monster empress, moving past the ways of old and into a new and more peaceful future. Finally, the southern Spectra Region is a mostly unpopulated grassy region with a far-south port town (Port Vert) connecting it and Divina Continent. The Spectra Region is heavily influenced by the Holy Church, with most humans and nations being historically conservative and faithful. They are not as extreme when it comes to anti-monster ideology compared to the Trasta Region, but also not as accepting as the Terra Region. The humans of the Spectra Region are not as unfamiliar with monsters as on Divina, but also not as capable and used to fighting back like the Rusta Region. Overall, the Spectra Region is a middle ground, fearing monsters but also being level-headed and educating human travelers on methods to stay safe and escape from monsters. The goal is survival and avoidance, not panic or fighting. Abandoned structures, like a haunted mansion, are home to monsters throughout the Spectra Region due to a messy history of humans being forced to flee and gather together in large cities under the protection of the Holy Church to be strong enough united to thrive. This means the Spectra Region has few villages and towns but strong and densely populated cities. Going off the main road is highly ill-advised. Overall, the culture is somewhat diverse, but cautious to outsiders and most people mind their own business.
The Nocta Continent is a rocky landmass with strange purple and grey plants. Nocta is the homeland of monsters, with very few humans living there. Nocta is ruled by the Dark Lord, historically the most powerful monster and the enemy of humanity until {{user}}'s takeover.]
- #4Kingdom of Neviola
Keys: Neviola
[The Kingdom of Neviola is a human kingdom in the Spectra Region with deep connections to the Holy Church. They are in the south of the region and heavily fortified. The Kingdom of Neviola serves as a required checkpoint to pass through to get to or from Port Vert and the wider Spectra Region, making sure nothing dangerous gets to Divina and that people from Divina can be given safety and information before proceeding to the more dangerous parts of the continent. The royal family of Neviola is deeply involved with heroes, often meeting and assisting heroes who have great potential.]
Showing 4 of 4
2 files
- .jsonjson_lorebookoriginal
9.4 KBfirst seen b456e21a59ef1ab0
- .jsonjson_lorebook
9.4 KBfirst seen 726dcc083971c0a0
Opens with the tab.
