Elden Ring Generic
NSFWLorebookUltimate Elden Ring Lorebookfrom Chub
by Anonymous· on Chub· added
Tokens: 24,400 permanent · budget 24,400
Description on Chubfrom Chub
If you want anything else in the lorebook, feel free to fork it and add it yourself. You can change the image too if you want.
Listed as “Elden Ring characters and Universe”
- Format
- V2
- Project space
- lorebooks
- Rating
- 3.00
- Ratings
- 1
- Stars
- 36
- Favorites
- 5
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 0
- Tokens (upstream)
- 24,400
Created Updated Archived since
Forked from lorebooks/lorebooks/babkawifi/elden-ring-characters-and-universe-4fc6788b8240
Book description
ye
Elden Ring Generic
183 entries · scan depth 3 · budget 1,024 tokens · recursive
- #1Malenia, Blade of Miquellaconstant
Keys: goddess of rot, haligtree, demigod, Miquella, Marika, malenia, scarlet rot
Malenia, Blade of Miquella is an Empyrean demigod, the twin sister of Miquella, and the daughter of Marika and Radagon. Revered as one of the greatest swordswomen in history, she is fiercely loyal to Miquella and serves as his sworn blade and protector.
From birth, Malenia was afflicted by the Scarlet Rot, a divine and corrupting force tied to an Outer God of Rot. The disease slowly consumed her body, leaving her blind and requiring multiple prosthetic limbs. Despite this, she refused to surrender to the rot's influence and instead mastered extraordinary swordsmanship under the guidance of a legendary blind swordsman. Miquella sought to ease her suffering by creating the Unalloyed Gold Needle, which suppresses the Scarlet Rot, and by providing finely crafted prosthetic limbs.
Malenia possesses immense martial skill and supernatural resilience. Her power is closely intertwined with the Scarlet Rot, allowing her to bloom into a Scarlet Aeonia, releasing devastating waves of rot. Each bloom brings her closer to becoming the Goddess of Rot, a fate she resists despite being worshipped by servants of the rot as their divine figure.
She commands the devoted Cleanrot Knights, whose unwavering loyalty persists despite the corruption they endure. Malenia is deeply compassionate toward those loyal to her, yet relentless against her enemies. Malenia’s devotion to Miquella defines her every action, and she serves as his blade in the pursuit of his envisioned gentler order.
- #2Miquellaconstant
Keys: St. Trina, miquella the kind, empyrean, kindly miquella, miquella, demigod
Miquella, the Kind is an Empyrean demigod born of Queen Marika and Radagon, and the twin brother of Malenia. He is widely regarded as one of the most enigmatic and influential figures among the demigods due to his immense intellect, unnatural compassion, and ability to inspire deep devotion in others.
Miquella is afflicted by an eternal curse of perpetual youth, leaving him physically incapable of reaching adulthood. Despite this, he possesses extraordinary spiritual influence; many are drawn to him with unwavering loyalty or affection, making him both beloved and feared as a potential god.
He is the creator of Unalloyed Gold, a purified form of gold intended to resist the influence of Outer Gods and other corrupting forces. Through this power, Miquella sought to heal his sister Malenia of the Scarlet Rot and to create a gentler order free from divine affliction. He also pursued remedies for other afflicted beings, including those touched by undeath and incomplete existence.
Miquella is associated with St. Trina, a mysterious dreamlike aspect often interpreted as either his other half or an alternate expression of his will. St. Trina embodies sleep, dreams, and a gentler form of compassion, extending Miquella’s influence into the realm of slumber and subconscious longing.
His long-term vision centers around the creation of a sanctuary for the rejected and suffering of the Lands Between, often associated with the Haligtree, a divine arboreal structure grown from his own essence. Many persecuted peoples view him as a potential savior or future god of compassion.
Despite his kindness, Miquella’s influence is deeply unsettling to some, as his ability to inspire devotion raises questions about free will and control. As an Empyrean, he is considered a candidate to succeed Marika and reshape the world order.
- #3Mohg, Lord of Bloodconstant
Keys: , lord of blood, demigod, miquella, formless mother, mohg, shardbearer, great rune
Mohg, Lord of Blood is a demigod of the Golden Lineage, born to Queen Marika and Godfrey. He is an Omen, a cursed form among the royal bloodline, and the twin brother of Morgott. Unlike his brother, Mohg rejected the Golden Order’s condemnation of the Omen and instead embraced his accursed nature.
Mohg is associated with the Outer God known as the Formless Mother, a mysterious entity linked to blood and wounds. Through this connection, he wields bloodflame—occult power derived from cursed blood and divine influence. This power defines his identity as the Lord of Blood and forms the foundation of his following and domain.
He established Mohgwyn Palace as a hidden subterranean realm devoted to blood, serving as both sanctuary and cultic stronghold for those who embrace his ideology. His followers revere blood as a sacred force tied to transformation and divinity.
Mohg’s ambition centers on the elevation of a chosen Empyrean to godhood, whom he intends to bind to himself as consort in the formation of a new dynasty. This vision is tied to his fixation on Miquella, whom he regards as the ideal vessel for this ascension due to his Empyrean nature.
Mohg is characterized by devotion to blood, divine ambition, and rejection of the Golden Order’s restrictions. He represents a corrupted but structured alternative vision of divinity rooted in suffering, transformation, and intimate communion with a higher, formless power.
- #4Godrick the Graftedconstant
Keys: godrick, grafting, Limgrave, stormveil castle, shardbearer, great rune
Godrick the Grafted is a demigod of the Golden Lineage and a distant descendant of Queen Marika and Godfrey. Due to the dilution of his divine blood, he is widely regarded as the weakest of the demigods, yet he continues to assert himself as a rightful heir of the Golden Order.
He rules from Stormveil Castle in Limgrave, maintaining control over the region through both military force and fear. Despite his royal lineage, Godrick is deeply insecure about his perceived weakness and lack of legitimacy compared to other demigods.
To compensate for his inadequacy, Godrick practices grafting—the grotesque art of attaching the limbs and bodies of others onto his own form. This act is both a source of power and a symbol of his desperation to embody the strength of his ancestors. Through grafting, he reinforces his body and creates abominations such as fused soldiers and hybrid guardians.
Godrick is obsessed with the legacy of the Golden Lineage, particularly Godfrey, whom he idolizes as the ideal of divine strength. He presents himself as a rightful lord of the Erdtree’s order, though he is widely viewed as a minor and degraded figure within the broader hierarchy of demigods.
He possesses a shard of the Elden Ring in the form of a Great Rune, marking him as a Shardbearer in the fractured order of the Lands Between.
- #5Ranni the Witchconstant
Keys: carian princess, ranni, age of stars, doll body, empyrean, ranni the witch, two fingers, renna, dark moon, lunar princess ranni
Ranni the Witch is an Empyrean demigod of the Carian Royal Family, daughter of Rennala and Radagon. She is a former candidate to become the divine successor of Marika, chosen by the Two Fingers due to her potential as a god of the Greater Will.
Rejecting her assigned fate, Ranni abandoned her physical Empyrean form and now exists in a doll-like vessel. This act freed her from direct influence of the Greater Will and severed her connection to her original divine purpose.
Ranni is associated with cold sorcery, the Dark Moon, and lunar astrology, reflecting her ties to the Carian royal tradition. She is highly intelligent, secretive, and strategically inclined, preferring long-term schemes over direct confrontation.
She opposes the influence of the Greater Will and the Two Fingers, believing that external divine control prevents true autonomy. Her ultimate goal is the creation of an “Age of the Stars,” in which the world is separated from direct divine guidance and allowed to follow its own independent course.
Ranni operates through agents and loyal followers, using intermediaries rather than direct rule. She maintains distance from most political and divine conflicts in the Lands Between, acting primarily through carefully constructed plans rather than open warfare or authority.
- #6Starscourge Radahnconstant
Keys: caelid, leonard, radahn, redmane, festival of radahn, gravity magic, starscourge radahn, redmanes
Starscourge Radahn is a demigod of the Lands Between, born of Rennala and Radagon. He is renowned as one of the greatest warriors among the demigods and is widely associated with martial strength, discipline, and heroic idealization.
Radahn is a master of gravity magic, a discipline that allows him to manipulate the forces binding stars and celestial bodies. Through this power, he gained influence over cosmic motion itself and earned his reputation as a warrior who “holds back the stars.”
He is closely associated with the Redmanes, his loyal military order, which embodies his ideals of strength, endurance, and unwavering loyalty. Radahn is often idealized as a commander who represents the pinnacle of battlefield leadership among the demigods.
Radahn’s identity is tied to both physical might and cosmic force, blending heroic martial tradition with unnatural gravitational power. Despite his overwhelming strength, his story is often associated with decline and resistance against fate, as his connection to the stars and cosmic order places him in opposition to natural celestial cycles.
He is also known for his bond with his horse Leonard, symbolizing his attachment to personal loyalty and grounding despite his immense size and power.
- #7Morgott, the Omen Kingconstant
Keys: omen king, margit, leyndell, morgott, fell omen, veiled monarch
Morgott, the Omen King is a demigod of the Golden Lineage, born to Queen Marika and Godfrey alongside his twin brother Mohg. He is an Omen, a cursed form of divine birth marked by horns and rejection within the Golden Order.
Unlike his brother, Morgott rejects his accursed nature and fully embraces loyalty to the Erdtree and the Golden Order, despite being excluded from it. He conceals his identity beneath the guise of “Margit, the Fell Omen,” acting as an unseen defender who eliminates those deemed unworthy of approaching the Erdtree.
Morgott rules Leyndell, the royal capital, from the shadows as the Veiled Monarch. He possesses legitimate claim to rulership, he is unable to publicly assume his identity due to the stigma of his Omen nature.
He is characterized by extreme devotion to the Erdtree and the existing divine order, even when that order rejects him. This creates a paradoxical identity: Morgott is both a protector of the system and one of its most rejected children.
- #8Godwyn The Goldenconstant
Keys: Ancient Dragons, Godwyn the Golden, Marika, Golden Lineage, Fortissax
Godwyn the Golden is the firstborn son of Queen Marika and Godfrey, and one of the most celebrated figures of the early Golden Order. As heir of the Golden Lineage, he embodied the ideals of nobility, strength, and divine legitimacy during the formative years of Marika’s rule. Godwyn played a central role in the war against the Ancient Dragons, where he earned renown not only for his martial prowess but also for his capacity to inspire loyalty and respect even among his enemies.
During this conflict, Godwyn faced the Ancient Dragon Fortissax in battle. Though the two fought fiercely, their struggle ended not in hatred but in mutual respect, forming a bond that became legendary. This unusual friendship between a demigod and an Ancient Dragon helped bring an end to the war and laid the foundation for the Ancient Dragon Cult within Leyndell, which revered the dragons’ golden lightning as a divine expression compatible with the Golden Order.
Godwyn’s reputation as a paragon of Marika’s age made him a symbol of stability and divine favor. He was widely regarded as the ideal successor to Godfrey’s legacy and a cornerstone of the Erdtree’s early era. His life represents the height of the Golden Lineage’s prestige before the events that would eventually lead to the Shattering.
- #9Queen Marika the Eternalconstant
Keys: marika, queen marika, erdtree, elden ring, radagon, golden order, marika the eternal, two fingers
Queen Marika the Eternal is a divine being and the vessel of the Elden Ring, serving as the central axis of the Golden Order. She functions as the living embodiment through which the Greater Will imposes order upon the Lands Between.
Marika established the Golden Order as the governing structure of reality, shaping existence through the laws encoded within the Elden Ring. Through this system, concepts such as life, death, and rebirth are regulated according to divine design.
Marika is also linked to the removal and containment of death from the natural order through the Rune of Death, resulting in a controlled cycle of existence governed by the Erdtree. This system defines life, death, and rebirth within the Lands Between.
As a divine entity, Marika exists in a dual state alongside Radagon, forming a single being with divided aspects and conflicting principles. This duality reflects internal contradiction within the Golden Order itself: preservation versus correction of order.
Marika serves as the foundational source of legitimacy for demigods, the Erdtree system, and the Golden Order hierarchy, acting as the origin point from which divine authority and succession are derived.
- #10Melina, the Kindling Maidenconstant
Keys: Golden Order, Flame of Ruin, Marika, Melina, Maiden, Kindling Maiden
Melina is a spectral maiden bound to the guidance of Grace, appearing to Tarnished who follow its call. She has no physical body and manifests as a spirit, suggesting she was created for a specific purpose rather than born like Marika’s other demigod children. Her dialogue and abilities imply a direct connection to Queen Marika, possibly as a daughter, fragment, or intentionally separated aspect of Marika’s will.
When the Tarnished arrives in the Lands Between, Melina offers an accord: she will channel runes into strength and act as a guide, and in return the Tarnished must take her to the Erdtree. Through Grace, she directs the Tarnished toward shardbearers and major objectives, acting as the voice of the Golden Order’s guidance rather than relying on personal knowledge.
Melina can recall words once spoken by Marika in her churches, reinforcing her link to Marika’s memory or essence. She also possesses knowledge of the Flame of Ruin and the ritual required to burn the Erdtree’s thorns. Her understanding of the Forge of the Fire Giants and her willingness to sacrifice herself to ignite the Erdtree reveal her true nature as the intended Kindling Maiden.
Melina’s existence revolves around a forgotten purpose given to her by Marika. As the Tarnished approaches the Erdtree, this purpose becomes clear: she is meant to burn it. If the Tarnished accepts her role, she fulfills this destiny at the Forge. If the Tarnished embraces the Frenzied Flame instead, Melina is denied her purpose and becomes an adversary, vowing to kill the Tarnished for rejecting the Erdtree’s order.
Melina is therefore a spirit created to guide the Tarnished and ultimately sacrifice herself to burn the Erdtree, acting as the final echo of Marika’s hidden will.
- #11The Lands Betweenconstant
Keys: Aeonia, Lurnia, Farum Azula, Caelid, Altus, Ainsel, Caria, Nokstella, Siofra, Realm of Shadows, The Lands Between, Leyndell, Nokron, Limgrave, Haligtree, Mountaintop, Gelmir, Consecrated snowfield, Raya Lucaria, Deeprot, Forbidden Lands · Secondary:
The Lands Between is the realm once ruled by Queen Marika the Eternal. It is a vast, isolated continent defined by the presence of the Erdtree, whose golden light once unified the land under the Golden Order. The region contains diverse biomes, from fertile plains and misty forests to volcanic mountains, frozen highlands, and immense underground river systems. The roots of the Erdtree spread beneath the entire landmass, connecting surface and subterranean realms.
Limgrave lies in the southwest, a temperate region of rolling plains, forests, and the Weeping Peninsula to the south. Stormveil Castle dominates the northwest cliffs and serves as the seat of Godrick the Grafted. To the northeast lies Caelid, a war‑scarred wasteland consumed by Scarlet Rot after the battle between Radahn and Malenia. Its central swamp, Aeonia, marks the bloom of Malenia’s rot, and the region remains inhabited by twisted creatures and remnants of Radahn’s Redmanes.
Liurnia of the Lakes occupies the west, a fog‑shrouded region sinking into a massive lake. The Academy of Raya Lucaria stands at its center, home of glintstone sorcery and once ruled by Rennala of Caria. The Carian royal family resides in the northwest at Caria Manor, where their knights defended the region from the Cuckoo Knights during the Shattering.
Northwest of Liurnia rises the Altus Plateau, a golden land blessed by the Erdtree. It contains Leyndell, the royal capital, protected by double ramparts and built around the Erdtree’s base. The plateau also includes Mt. Gelmir, a volcanic region scarred by the most brutal battles of the Shattering and home to Volcano Manor, where Rykard embraced blasphemy. The Shaded Castle and numerous battlefields mark the devastation left by the demigods’ war.
The Mountaintops of the Giants lie to the far north, a frozen region once ruled by the Fire Giants. Marika and Godfrey waged war here, sealing the Flame of Ruin within the Giants’ Forge. The region includes the Forbidden Lands, the ancient Zamor ruins, Castle Sol, and the Consecrated Snowfield, a hidden expanse leading toward Miquella’s Haligtree.
Beneath the surface flow two massive underground realms: the Siofra River and the Ainsel River. These caverns contain remnants of civilizations predating the Erdtree, including the Eternal Cities of Nokron and Nokstella, built by the Nox after their rebellion against the Greater Will. Siofra contains the Hallowhorn Grounds and the path to Deeproot Depths, where Godwyn the Golden’s corrupted corpse lies among the roots of the Erdtree. Ainsel River leads deeper to the Lake of Rot, where the essence of an Outer God was sealed.
Farum Azula, a crumbling floating ruin, exists outside normal time and was once the seat of the Ancient Dragons under Dragonlord Placidusax. The Realm of Shadow, created when Marika excised the “heart” of the Lands Between, remains hidden and tied to her deepest secrets.
Throughout its history, the Lands Between saw the rise and fall of many cultures: the Nox, the Giants, the Astrologers, the Ancient Dragons, the Hornsent, and the Eternal Cities. Under Marika, the Primordial Crucible was transformed into the Erdtree, and the Golden Order reshaped life and death. After Marika shattered the Elden Ring, the demigods waged the Shattering War, leaving the land fractured and scarred. Grace then called the Tarnished back to seek the shards of the Elden Ring and claim the title of Elden Lord.
- #12Outer Godsconstant
Keys: Formless Mother, Scarlet Rot, Bloodflame, Destined Death, Outer Gods, Death, Frenzied Flame, Ghostflame
The Outer Gods are unseen cosmic entities whose influence shapes the Lands Between from afar. They rarely act directly, instead exerting power through chosen followers, afflictions, or metaphysical forces. Each Outer God embodies a distinct element—blood, rot, madness, death, or other cosmic principles—and their agendas often conflict with the Golden Order and with one another.
The Formless Mother, also called the Mother of Truth, is an Outer God associated with blood, wounds, and bloodflame. Her power is accessed through ritual bloodletting, and her presence is described as an unseen body pierced by countless spears. Her blood never dries or decays, and she grants strength to those born with accursed blood. Mohg, Lord of Blood, and the Mohgwyn Dynasty serve her, along with bloodfiends and other blood‑touched beings.
An Outer God of Death once governed the natural cycle of dying, spirits, and spectral light. Its influence is reflected in Destined Death, Ghostflame, and the powers wielded by ancient Deathbirds and Gravebirds. The Twinbird and White‑Winged Maidens act as its envoys. After Godwyn the Golden was killed during the Night of the Black Knives, his soul‑death transformed him into the Prince of Death, creating a new, corrupted form of death that spread through the Erdtree’s roots.
The Outer God of Rot governs Scarlet Rot, a parasitic cosmic force sealed long ago in the Lake of Rot by a blind swordsman. Relics such as the scorpion‑tail dagger and the rot‑warding needle crafted for Miquella reflect its lingering presence. Its followers include Romina, Saint of the Bud; Sage Gowry; and the Servants of Rot. Malenia’s affliction and the bloom of Aeonia are direct manifestations of this god’s influence.
The Outer God of the Frenzied Flame manifests through the maddening yellow Flame of Frenzy. Whether the flame itself is the god or merely its power is unclear. Its blind maiden describes it as a distant light visible only after consuming many Shabriri Grapes. The flame first entered the world through impressions left by the Readerless Fingers at the grave of an ancient god in the Finger Ruins. The Frenzied Flame seeks to unify existence by destroying identity, burning the Lands Between, and returning all things to a single chaotic whole. Its power can melt even eternal spirits. The Three Fingers act as its physical agents, and its followers—Hyetta, Shabriri, Vyke, Midra, Nanaya, and the immured Great Caravan—await a Lord of Frenzy who will ignite the Erdtree with the yellow flame. Marika, Melina, and the Hornsent actively suppress its worship.
- #13Metyr, Mother of Fingersconstant
Keys: Realm of Shadow, Mother of Fingers, Golden Order, Nox, Radagon, Fingers, Ymir, Fingercreepers, Metyr, Greater Will, Fingerslayer Blade
Metyr, Mother of Fingers, is an ancient cosmic being tied to the Greater Will and the origin of the Two Fingers. She is encountered beneath the Cathedral of Manus Metyr, sealed within the Finger Ruins of Miyr. Metyr is described as the brilliant daughter of the Greater Will and the first star to fall upon the Lands Between. She carried a microcosm that allowed her to receive messages from the Greater Will, and from her were born the Two Fingers who guide Empyreans and Tarnished.
At some point in the distant past, Metyr was grievously damaged, and her Ringed Finger was severed. With this injury, she could no longer receive the Greater Will’s messages. The Two Fingers continued to act as interpreters of divine will, but their wisdom had been cut off at the source. Metyr, broken and abandoned, began producing malformed Fingercreepers instead of true Fingers. Despite her ruin, the Two Fingers presided over Marika’s creation of the Erdtree from the primordial Crucible, unaware that their own mother had been silenced.
Count Ymir, a glintstone sorcerer who became a finger‑weaver, uncovered Metyr’s existence while studying the cosmic secrets of the Fingers. Beneath the Cathedral of Manus Metyr, he found her still waiting for a signal that would never come. Ymir learned that the guidance of the Two Fingers had been severed long ago and that Metyr’s true power was lost. After the death of his child Yuri, Ymir sought to succeed Metyr as a new Mother of Fingers, hoping to use her power to restore his son. He guided the Tarnished to ring the bells at the Finger Ruins of Dheo and Rhea, and finally the bell at Miyr, which awakens Metyr. Defeating her shatters Ymir’s last hope, driving him into madness and causing him to undergo a partial transformation, birthing only more Fingercreepers instead of reviving Yuri.
Metyr’s appearance reflects her broken state. Her body is composed entirely of fingers, with an elongated thumb‑shaped head marked by fingerprint‑like ridges and a single small eye that emits pink energy beams. She moves on sixteen finger‑legs and possesses long arms ending in sharp, red‑tipped nails. Her abdomen is split open, revealing stillborn malformed fingers, and her body is covered in unhealed wounds. Her tail ends in two intertwined finger‑appendages that cradle a clouded microcosm, symbolizing her severed connection to the Greater Will. Her form embodies both her former cosmic purpose and the corruption that followed her fall.
- #14Realm of Shadowsconstant
Keys: Realm of Shadow, Messmer, Scadutree, Enir‑Ilim, Rauh, Radahn, Belurat, Miquella, Marika, Hornsent, Metyr
The Realm of Shadow is a hidden land separated from the Lands Between and concealed beneath the Scadutree, the great shadow cast by the Erdtree. It is the place where Marika first set foot before rising to godhood, and the land to which Miquella traveled after abandoning his flesh, lineage, and all things golden. The people native to this realm are the Hornsent, a race who do not bear the light of Grace and who were long persecuted by the Golden Order.
Before the Shattering, Marika ordered a purge of the Realm of Shadow, carried out by Messmer the Impaler. His campaign sought to exterminate the Hornsent entirely, burning their lands and destroying their settlements. At some point afterward, Marika severed all ties with Messmer and concealed the Realm of Shadow beneath the Scadutree, hiding both the purge and Messmer’s existence from the Lands Between.
The Realm of Shadow contains many ancient and forgotten locations tied to Marika’s earliest history. The Ancient Ruins of Rauh preserve remnants of a civilization that predates the Erdtree. Belurat, Tower Settlement, stands as a fortified city built around the Scadutree’s roots. Castle Ensis guards the path deeper into the realm, while the Cerulean Coast and Charo’s Hidden Grave mark the southern reaches. The Shadow Keep dominates the central region and contains the Church District, Specimen Storehouse, and the path toward Enir‑Ilim, a sacred site tied to Marika’s ascension. The Jagged Peak and its foothills rise to the east, while the Abyssal Woods and Stone Coffin Fissure lie hidden in the depths.
Miquella’s arrival reshaped the Realm of Shadow. He shed his body and identity to escape the influence of the Outer Gods and sought to create a new order free from the Golden Order’s constraints. His followers, drawn by his charisma and promise of rebirth, journeyed into the realm in pursuit of him. Radahn’s corpse, carried by Miquella’s charm, also crossed into the Realm of Shadow, further intertwining its fate with the demigods of the Lands Between.
The Realm of Shadow is a land defined by forgotten history, divine betrayal, and the lingering consequences of Marika’s earliest actions. It is a mirror of the Lands Between—one shaped not by Grace, but by what Marika chose to hide.
- #15Golden Orderconstant
Keys: Two Fingers, Golden Order, Fundamentalism, Radagon, Erdtree, Marika, Greater Will, Rune of Death · Secondary:
The Golden Order is the dominant religious, philosophical, and political doctrine of the Lands Between. It was established by Queen Marika after Maliketh defeated the Gloam‑Eyed Queen and her Godskin Apostles. Marika removed the Rune of Death from the Elden Ring and sealed it within Maliketh, granting herself and her demigod lineage a form of immortality. This act became the foundation of the Golden Order, replacing the natural cycle of Destined Death with Erdtree Burial and binding the world to Marika’s divine rule.
The Golden Order functioned simultaneously as a theology, a metaphysical system, and a governing principle. It proclaimed Marika as the one true god and relied on the Two Fingers to interpret the will of the Greater Will. Through the Erdtree and the Grace of Gold, the Order unified the Lands Between under a single divine law. Practices compatible with its principles—such as the Ancient Dragon Cult, whose lightning became imbued with gold, and later glintstone sorcery—were absorbed into the Order. Concepts that contradicted its structure, such as life‑in‑death, were declared heretical and violently suppressed.
Golden Order Fundamentalism emerged as a scholarly discipline seeking to understand the metaphysical laws underlying the Order. It centered on two principles: the Law of Regression, which describes the convergence of meaning toward unity, and the Law of Causality, which describes the chain of relations linking all things. Fundamentalists combined faith and intelligence to interpret these laws and develop incantations based on them.
Several notable figures were associated with Golden Order Fundamentalism. The hunters of Those Who Live in Death abandoned study to pursue what they saw as an absolute evil. Miquella once created Fundamentalist incantations for Radagon but later abandoned the discipline when it failed to cure Malenia’s rot. Other prominent adherents included Brother Corhyn, Goldmask, and the twins D, Hunter of the Dead, and D, Beholder of Death.
The Golden Order defined the structure of the Lands Between for centuries, shaping its laws, its faith, and its understanding of life and death. Its influence persisted even after the Shattering, as the Tarnished returned to seek the fragments of the Elden Ring under the fading light of Grace.
- #16Radagon of The Golden Orderconstant
Keys: Malenia, Rykard, Two Fingers, Mohg, Golden Order, Elden Beast, Rennala, Radahn, Morgott, Miquella, Marika, Radagon, Ranni, Radagon of the Golden Order · Secondary:
Radagon of the Golden Order is the red‑haired champion who became the second Elden Lord and the male half of Queen Marika. He is encountered inside the Erdtree as the first phase of the final battle, where he fights using Marika’s hammer before being overtaken by the Elden Beast.
Radagon first rose to prominence during the Liurnian Wars. He led a golden host into Liurnia and fought Queen Rennala twice, with neither side achieving victory. Radagon eventually repented for his aggression by cleansing himself with Celestial Dew and swore his love to Rennala. He married her at the Church of Vows, received a Carian greatsword as a wedding gift, and fathered three children with her: Radahn, Rykard, and Ranni. During this time, he studied glintstone sorcery at the Academy of Raya Lucaria and ordered the Carian preceptors to wear masks to keep their affairs private.
After Godfrey was stripped of Grace and exiled, Radagon was summoned back to Leyndell. He left Rennala heartbroken, gifting her an amber egg before departing. He then married Queen Marika and became her King Consort and second Elden Lord. His three children with Rennala were elevated to demigod status as Marika’s stepchildren. With Marika, Radagon fathered the twins Malenia and Miquella, both Empyreans born afflicted—Malenia with Scarlet Rot and Miquella with eternal childhood.
A sculptor in Leyndell discovered the hidden truth that Radagon and Marika are one being in two forms. This revelation was encoded into a statue that transforms when the Law of Regression is cast upon it, revealing Radagon’s form as Marika’s own.
Radagon devoted himself to Golden Order Fundamentalism, a discipline combining faith and intelligence to interpret the metaphysical laws of the Order. His son Miquella created several Fundamentalist incantations as gifts for him, though Miquella later abandoned the discipline when it failed to cure Malenia’s rot.
After the Night of the Black Knives, Marika shattered the Elden Ring, breaking the Golden Order. Radagon remained loyal to the Order and attempted to repair the Ring using the same hammer Marika used to break it. Because Radagon and Marika share a single body, he was imprisoned within the Erdtree alongside her.
When the Tarnished burns the Erdtree’s thorns, Marika’s bound form is revealed. Her hair turns red as Radagon takes control of their shared body and confronts the Tarnished. Despite his power, he is defeated, and his form is absorbed by the Elden Beast, which emerges to challenge the Tarnished as the final guardian of the Greater Will.
- #17Rykard the Blasphemousconstant
Keys: Rykard, Leyndell, Tanith, Rennala, Radahn, Volcano Manor, Demigod, Serpent, Radagon, Ranni, Blasphemy
Rykard is one of the three children of Radagon and Rennala, alongside Radahn and Ranni. After Radagon left Rennala to become Marika’s consort, Rykard and his siblings were elevated to demigod status under the Golden Order. Before turning to blasphemy, Rykard served as a ruthless justiciar who led inquisitors tasked with hunting heretics such as the Albinaurics. During his time in Mt. Gelmir, he rediscovered ancient serpent‑worshipping practices and revived their magma sorceries. He also traveled abroad, where he met the dancer Tanith, who later became his consort.
Rykard created the Iron Virgins—automated war machines capable of killing and abducting victims—and used them to support his inquisitorial campaigns. His growing disdain for the Golden Order eventually led him to assist Ranni during the Night of the Black Knives. As part of the plot, Ranni rewarded him with a stone slab marked with traces of the Rune of Death, allowing him to challenge Destined Death if needed.
After Marika shattered the Elden Ring, the demigods claimed their Great Runes and fell into madness, igniting the Shattering War. Rykard rejected the idea of fighting for the Erdtree’s scraps of power and instead launched a blasphemous rebellion against the Greater Will. He gathered followers who admired his defiance, forming the Recusants, and based his forces in Volcano Manor. The battles between his rebels and Leyndell’s armies on Mt. Gelmir became the most horrific conflicts of the Shattering, marked by cannibalism, frenzy, and unending slaughter.
During the war, Rykard willingly fed himself—Great Rune and all—to the ancient serpent dwelling beneath Mt. Gelmir. He merged with the creature, becoming the God‑Devouring Serpent. In his final moments before being consumed, he envisioned a future where a serpent devoured the world. After the transformation, his noble ambitions decayed into gluttony. He devoured his own champions, who became part of his “family” within the serpent’s belly. Horrified, many Recusants abandoned him and sought a weapon capable of killing him. They found the Serpent‑Hunter, a spear forged long ago to slay an immortal serpent, but none succeeded in ending his life.
Rykard’s union with the serpent produced the man‑serpents—deformed beings born from a grotesque ritual. One of them, Zorayas, was adopted by Tanith and raised under the human name Rya, unaware of her true origins. Tanith concealed the horrors of Volcano Manor and insisted Rya was born of a king’s grace. It is implied that Daedicar, a woman subjected to the ritual, was Zorayas’s biological mother.
Before merging with the serpent, Rykard offered Tanith the Tonic of Forgetfulness to spare her the pain of remembering him, but she refused. Tanith remained the only human loyal to him after his transformation, continuing his legacy by recruiting Tarnished to join the Recusants. Those deemed worthy were granted an audience with Rykard—only to be devoured to strengthen him further.
Eventually, a Tarnished champion reached Rykard’s chamber and defeated the God‑Devouring Serpent using the Serpent‑Hunter. Rykard awakened from within the serpent, drew a massive sword from its mouth, and declared that the Tarnished would join his family. After a brutal battle, he was slain. His body briefly began to regenerate, echoing his final words: “A serpent never dies.” After his death, Tanith attempted to consume his corpse in hopes of preserving him within herself, just as he had preserved the serpent.
- #18Godfrey , First Elden Lordconstant
Keys: Elden Lord, War Against the Giants, Tarnished, Long March, Godfrey, Marika, Hoarah Loux, Serosh
Godfrey, the First Elden Lord, was originally Hoarah Loux, a brutal warrior known for his unmatched ferocity. He became Godfrey when he accepted the spirit‑regent Serosh onto his back, suppressing his bloodlust so he could serve as Marika’s first consort and the founding Elden Lord of the Golden Order. As Marika’s champion, Godfrey led the Golden armies in the War Against the Giants, defeating them and helping confine the Fell God’s Flame of Ruin. His victories marked the birth of the Erdtree’s age and established him as the “Lord of the Battlefield.”
Godfrey conquered Stormveil by defeating the Storm Lord and later crushed the defenders of Castle Morne, including a lone hero wielding a grafted blade. He commanded the Crucible Knights, and his double‑headed axe became the emblem of the Golden Lineage. His children with Marika—Godwyn, Morgott, and Mohg—were the first demigods of the Golden Order.
When Godfrey’s final foe fell, the golden light of Grace left his eyes. Marika declared that he and his warriors had lost their purpose and stripped them of Grace, exiling them from the Lands Between. She commanded them to wage war in distant lands and promised that after death they would regain Grace and return stronger. Thus began the Long March, during which Godfrey abandoned kingship and reverted to Hoarah Loux, becoming a chieftain of the Badlands. His axe was broken in battle, and his followers honored him by wielding axes of their own.
Hoarah Loux eventually died abroad. When the Elden Ring was shattered after Godwyn’s death, the Tarnished who had died outside the Lands Between were revived by the return of Grace. Godfrey rose among them and journeyed back to reclaim his place before the Elden Ring.
After the Tarnished burns the Erdtree’s thorns and returns to Leyndell, now the Ashen Capital, they find Godfrey mourning Morgott at the Elden Throne. He challenges the Tarnished, fighting first as Godfrey with Serosh restraining him. When pushed to his limit, he kills Serosh, allowing his suppressed fury to return, and resumes his true identity as Hoarah Loux. Despite his unleashed strength, he is defeated. Acknowledging the Tarnished’s power, he declares their strength worthy of a crown. His death clears the way for the Tarnished to enter the Erdtree and confront the final fate of Marika and the Golden Order.
- #19Great Runesconstant
Keys: Enia, Shattering, Marika, Shardbearers, Great Runes, Elden Ring, Demigods · Secondary:
Great Runes are fragments of the Elden Ring inherited by certain demigods after Marika shattered it. Each Great Rune embodies a metaphysical aspect of the Golden Order and reflects the nature of the demigod who bears it. The immense power contained within these shards warped the minds of their holders, driving them into madness and sparking the Shattering—a brutal war in which the demigods fought for dominance over the Lands Between. Those who possessed Great Runes became known as Shardbearers.
The known Great Runes include those of Godrick, Radahn, Rykard, Morgott, Malenia, Mohg, and Miquella, as well as the Great Rune of the Unborn held by Rennala. Ranni’s Great Rune is mentioned but never found, and it is unclear whether the Rune of Death qualifies as a Great Rune. Each Great Rune mirrors its bearer: Morgott’s affirmed his legitimacy as heir of the Golden Lineage, Mohg’s was steeped in accursed blood, and Malenia’s was half‑rotted yet unyielding. Miquella and Ranni are the only Shardbearers known to have discarded their Great Runes entirely.
After the Tarnished returned to the Lands Between, the Two Fingers commanded them to claim Great Runes from the demigods. One Great Rune was required to gain audience with the Two Fingers at the Roundtable Hold, and additional runes were needed before they would permit entry into Leyndell to seek Marika. Because Morgott guards the Erdtree’s entrance, the Tarnished inevitably acquires at least three Great Runes before progressing. Finger Reader Enia notes that she has only ever seen two Great Runes together once before the Tarnished arrives.
A Great Rune, once obtained, is inert until restored at its corresponding Divine Tower. Only after restoration can its power be activated using a Rune Arc. In at least one ending, the Great Runes gathered by the Tarnished are used to repair the Elden Ring itself.
- #20Elden Ringconstant
Keys: Golden Order, Elden Beast, Greater Will, Marika, Empyrean, Great Runes, Elden Ring, Rune of Death
The Elden Ring is the metaphysical structure that defines the laws of reality in the Lands Between. It is not a physical ring but a collection of interlocking runes, each representing a fundamental concept such as order, life, death, and causality. Long ago, the Greater Will sent a golden star to the Lands Between bearing the Elden Beast, a divine vassal that became the living embodiment of the Elden Ring and the source of the Erdtree.
The Elden Ring has taken different forms across ages, reflecting the governing principles of each era. Under Queen Marika, who became an Empyrean vessel of the Ring, it manifested as the Golden Order. Marika removed the Rune of Death from the Elden Ring and sealed it within Maliketh, beginning the Age of the Erdtree and reshaping the world’s laws. After the Night of the Black Knives, Marika shattered the Elden Ring with her Numen hammer for reasons unknown. Its fragments, known as Great Runes, were claimed by her demigod offspring, whose newfound power drove them into madness and ignited the Shattering War.
The Elden Ring’s runes exist in several forms. Minor runes are the power gathered by Tarnished to grow stronger. Rune Arcs represent the lower arch of the Ring’s structure and allow a restored Great Rune to function. Great Runes are the large central runes inherited by the demigods, each reflecting the nature of its bearer. Some Great Runes, such as those of Godrick and Morgott, are described as anchor rings—core structural runes of the Elden Ring. Elden Runes, such as Marika’s and Radagon’s personal sigils, appear as unique components of the Ring’s design. The Rune of Death, once part of the Elden Ring, governed mortal death until Marika removed it to establish the Golden Order.
Empyreans are beings capable of becoming vessels of the Elden Ring and ascending to godhood. Marika was the most recent vessel, and her consort held the title of Elden Lord. Godfrey was the first Elden Lord of the Golden Order, followed by Radagon after Godfrey’s exile. In ages before the Erdtree, Dragonlord Placidusax served as Elden Lord under a different form of the Ring.
After the Elden Ring was shattered, the Tarnished were called back to the Lands Between by the return of Grace. They were tasked by the Two Fingers to claim Great Runes from the demigods and ultimately repair the Elden Ring. Restoring a Great Rune required ascending its corresponding Divine Tower, and activating it required a Rune Arc. In at least one ending, the Tarnished uses the Great Runes they have gathered to reforge the Elden Ring and determine the next age of the world.
- #21The Erdtreeconstant
Keys: Golden Order, Deathroot, Crucible, Grace, Marika, Erdtree, Elden Ring
The Erdtree is the immense golden tree that dominates the Lands Between and serves as the visible manifestation of the Elden Ring’s power. It is the heart of the Golden Order, and its blessing appears as the Grace of Gold—golden light reflected in the eyes of those favored by the Greater Will. The Erdtree receives the remembrances of powerful beings upon their deaths, absorbing their echoes into its divine structure.
Before the Erdtree existed, all life was blended within the Crucible, a primordial state represented by gold tinged with red. From this Crucible, the Erdtree emerged as Marika established the Golden Order. Its birth coincided with the War Against the Giants, during which Godfrey and Marika defeated the Fire Giants and sealed the Fell God’s Flame of Ruin. With victory came the beginning of the Age of the Erdtree, an era in which blessings fell like tears from its boughs and its sap—amber—was treasured as a vessel of primordial life.
The Erdtree defined life, death, and faith throughout the Lands Between. Erdtree burial was considered the highest honor, returning a hero’s remains to the tree’s roots. Catacombs were built around these roots to house the honored dead. Statues of Rosus, Usher of Death, guided lost spirits back toward the Erdtree. This cycle was broken on the Night of the Black Knives, when Godwyn the Golden was killed with a stolen fragment of the Rune of Death. His Erdtree burial allowed Deathroot to spread through the roots, creating Those Who Live in Death and corrupting the catacombs. At some point, the Erdtree’s connection to its great root network was severed.
After Marika shattered the Elden Ring, the Erdtree began to wither. Golden seeds scattered across the Lands Between, giving rise to Minor Erdtrees—its offspring. Erdtree Avatars appeared to protect these young trees, while phantom trees sprouted from scattered seeds. The Wrath of Gold incantation emerged as a feared sign of the Erdtree’s anger. Marika herself was imprisoned within the Erdtree, and Radagon’s seal of thorns blocked all entry.
When the Tarnished defeated Morgott and attempted to enter the Erdtree, the thorns denied them. To burn through the barrier, they journeyed to the Mountaintops of the Giants to rekindle the Flame of Ruin—either through Melina’s sacrifice as the Kindling Maiden or by embracing the Frenzied Flame. This path ultimately led to Crumbling Farum Azula, where Maliketh’s defeat unbound the Rune of Death, allowing the Tarnished to enter the burning Erdtree and confront the fate of Marika and the Golden Order.
- #22The Crucibleconstant
Keys: Primordial Life, Crucible, Marika, Erdtree, Dragons, Elden Ring
The Crucible is the primordial state of life that existed before the Erdtree. It was a divine, golden mass in which all forms of life were blended together, represented by gold tinged with red—the color of ancient, homeward yearning. From this primordial essence, the Erdtree eventually emerged, and the Crucible’s power became the foundation of life in the Lands Between. Remnants of this power persisted in the armor and abilities of the Crucible Knights, whose weapons channeled aspects of the ancient life‑force.
In the age before the Erdtree, the Crucible manifested physically in the bodies of humans, giants, and beasts. Features such as feathers, scales, horns, tails, and other hybrid traits were considered divine signs—vestiges of the Crucible’s original unity. The Hornsent revered tangled horns as the highest mark of primacy. As civilization advanced under the Golden Order, these traits came to be viewed as impurities, and beings touched by the Crucible—such as the Misbegotten—were persecuted.
The Aspects of the Crucible represent specific manifestations of this primordial power, including wings, breath, horns, tails, thorns, and blooming growths. These abilities reflect the ancient belief that all life once shared a single origin. Legends from Enir‑Ilim claim that the “mother of all Crucibles” first appeared among the giants, suggesting that the Crucible’s earliest form may have been tied to their ancient power. Crucible Knight Devonia uncovered lost aspects in the ruins of Rauh and journeyed into the Realm of Shadow seeking the Crucible’s true origin, calling upon a forgotten aspect that transformed their lower body into a six‑limbed pachyderm‑like form.
Some talismans, such as those depicting membraned wings of insects, preserve faint echoes of the Crucible’s diversity. While many hybrid beings in the Lands Between trace their origins to the Crucible, the inhuman physiology of the Godskin Apostles appears unrelated, stemming instead from their connection to Destined Death.
The Crucible represents the world before the Erdtree imposed order—an age when life existed in a single, blended state. Its remnants endure in ancient powers, persecuted lineages, and the lingering memory of a time before Marika reshaped the world.
- #23Elden Beastconstant
Keys: Order, Two Fingers, Elden Beast, Greater Will, Radagon, Marika, Elden Ring
The Elden Beast is the divine vassal of the Greater Will and the living incarnation of the Elden Ring. Long ago, the Greater Will sent a golden star to the Lands Between carrying this cosmic beast, whose body and essence became the foundation of the world’s laws. When Marika, a Numen Empyrean, was chosen as the vessel of the Elden Ring, the Elden Beast became bound to her, empowering the Golden Order she established. After Marika shattered the Elden Ring, the beast remained within the Erdtree, guarding the fractured laws of reality.
The Elden Beast’s design resembles a celestial dragon, internally referenced as “NebulaDragon,” and parallels the alchemical Rebis—a symbol of a unified being formed from male and female halves, mirroring Marika and Radagon. As the final guardian of the Greater Will’s vision, the Elden Beast represents the last barrier between the Tarnished and the right to shape a new age.
- #24Maliketh, the Black Bladeconstant
Keys: Gloam-Eyed Queen, Marika, Maliketh, Rune of Death
Maliketh is Marika’s shadowbound beast and half‑brother, entrusted with the most sacred duty in the Golden Order: guarding the Rune of Death. After defeating the Gloam‑Eyed Queen and ending the Godskin Apostles’ reign, Maliketh sealed the Rune of Death within his blade, removing true mortality from the Lands Between and enabling Marika to establish the Golden Order.
The demigods feared Maliketh, whose death‑imbued blade earned him the title “Death of the Demigods.” When a fragment of the Rune of Death was stolen during the Night of the Black Knives, Maliketh bound the blade—and the Rune sealed within—into his own flesh to prevent such a theft from ever happening again.
- #25Greater Willconstant
Keys: Order, Two Fingers, Elden Beast, Marika, Outer Gods, Greater Will
The Greater Will is a vast cosmic power that exists beyond the Lands Between, exerting its influence through emissaries, omens, and divine mechanisms. It is not a god in the traditional sense but a distant, supreme force whose will shapes the metaphysical laws of the world. It dwells in a lightless void outside creation and communicates through its envoys, most notably the Two Fingers, who interpret its intentions through a language of radiant gestures.
Long before the Age of the Erdtree, the Greater Will fractured the One Great, creating life, souls, and the cycle of birth. The adherents of the Frenzied Flame view this act as a cosmic mistake that introduced suffering, desire, and fragmentation into existence. To impose structure upon the world, the Greater Will sent a golden star bearing the Elden Beast, its vassal and the living embodiment of Order. The Elden Beast became the Elden Ring, the core of the world’s laws.
The Eternal Cities once rebelled against the Greater Will. The Nox forged the Fingerslayer Blade and used it against one of its vassals, drawing the Greater Will’s wrath. In retaliation, it unleashed Astel, whose destruction of the Eternal Cities forced their civilization underground. The Nox crafted mirrorhelms to block the Greater Will’s light‑based communication, severing themselves from its influence.
During the Age of the Erdtree, the Two Fingers selected Empyreans as candidates for godhood. Marika, a Numen Empyrean, was chosen to become the vessel of the Elden Ring and the one true god of the Golden Order. By removing the Rune of Death, she established an age of controlled immortality. But when Marika shattered the Elden Ring, the Greater Will renounced her demigod offspring, abandoning them as unworthy claimants.
After the Shattering, the Two Fingers extended the Guidance of Grace to the Tarnished, commanding them to slay the Shardbearers, claim their Great Runes, and become Elden Lord by serving as Marika’s new consort. The Greater Will’s silence during this era forced the Fingers into deep communion, a process that could take thousands of moons. When the Tarnished proposed burning the Erdtree, Finger Reader Enia insisted the Greater Will would never permit such a sacrilege.
Though often speculated to be an Outer God, the Greater Will is never explicitly labeled as one. Its role, however, mirrors theirs: a distant cosmic intelligence shaping the world through avatars, envoys, and metaphysical law. Its influence defines the Golden Order, the Erdtree, and the fate of the Lands Between.
- #26Noxconstant
Keys: Nokstella, Eternal Cities, Nox, Lord of Night, Nokron, Fingerslayer Blade
The Nox are the ancient inhabitants of the Eternal Cities of Nokron and Nokstella, a grey‑skinned, cold‑blooded people who forged flowing weapons from the liquid metal of Silver Tears. Their culture was defined by star‑lore, mimicry, and a deep resentment toward the Greater Will. They lived under a sky of eternal night, illuminated by a false firmament crafted after their fall.
Long ago, the Nox committed a grave act of treason against the Greater Will and its vassal Fingers. To resist its influence, they created crystalline mirrorhelms that reflected the Fingers’ language of light, severing the Greater Will’s ability to commune with them. Their greatest blasphemy was forging the Fingerslayer Blade, a weapon capable of killing the Greater Will’s emissaries. In retaliation, the Greater Will unleashed Astel, whose cosmic destruction obliterated the Eternal Cities and forced the Nox underground, where they were condemned to await the coming of their prophesied Lord of Night.
The Nox society split between Nokron and Nokstella. Nokron became a city of mimicry and Silver Tears, where beings like the Mimic Tear were created. Nokstella developed flowing weapons and automatons, including the Silver Tears that could assume human form. Both cities preserved remnants of their star‑worshipping culture, hoping for an age of stars that would free them from the Greater Will’s dominion.
Nox warriors often appear as monks clad in silk‑trimmed armor, wielding flowing hammers that can elongate like whips, compress into spiked fist‑weapons, or reshape into censer‑like spheres. Their fluid combat style reflects the malleability of Silver Tear metal and the adaptive nature of their lost civilization.
The Nox remain defined by exile, rebellion, and longing for a future in which the stars—not the Erdtree—govern fate. Their history is a testament to the cost of defying the Greater Will and the lingering hope that one day their Lord of Night will rise to restore their freedom.
- #27Hornsentconstant
Keys: Realm of Shadow, Messmer, Belurat, Divine Gate, Hornsent, Marika
The Hornsent were an ancient people native to Belurat and the tower of Enir‑Ilim within the Realm of Shadow. They revered tangled, spiral horns as sacred symbols of divinity, believing these forms echoed the primordial Crucible and the earliest shapes of life. Their culture centered on ritual transformation, purification, and the pursuit of higher being through sacrifice.
The Hornsent practiced a brutal form of spiritual rebirth. They butchered those deemed impure or undesirable and sealed their remains inside ritual jars. Through shamanic rites, they attempted to fuse flesh and spirit into new forms—amalgamated beings meant to ascend closer to divinity. These jars, pillars, and spiral motifs across Belurat reflect their belief that divinity could be reached through layered sacrifice and the merging of many lives into one perfected vessel.
Their downfall began with Queen Marika. After her earliest dealings in the Realm of Shadow, she betrayed the Hornsent, sealing their tower and its Divine Gate beneath shadow and hiding their lands entirely from the Lands Between. Later, Messmer the Impaler—Marika’s son—led a devastating purge against them. His flame razed their settlements, annihilated their armies, and left the survivors scarred by loss and driven by vengeance. Those who endured carried a deep hatred for the Golden Order and the forces of the Erdtree.
The Hornsent remain defined by their reverence for horns, their pursuit of divine transformation, and the catastrophic betrayal that consigned their civilization to ruin beneath the Scadutree’s shadow.
- #28Ancient Ruins of Rauhconstant
Keys: Realm of Shadow, Hornsent, Enir‑Ilim, Ancient Ruins of Rauh
The Ancient Ruins of Rauh are a vast, overgrown complex perched high above the Rauh Base within the Realm of Shadow. They lie in the Land of the Tower, directly adjacent to Enir‑Ilim, and connect to the Shadow Keep by a bridge to the east. A small portion of the ruins can be reached early through a Sending Gate at the Fifth Belfry, hidden behind Castle Ensis on the Scadu Altus.
The Rauh Ruins are the remnants of a long‑forgotten civilization that flourished before the rise of the Hornsent and long before Marika’s Erdtree reshaped the world. This ancient culture mastered sprite magic—an art now lost—and left behind architecture adorned with the image of a mysterious woman wearing an octagonal hat, suggesting she held divine or cultural significance. Their structures, now swallowed by vegetation, hint at a society deeply attuned to natural and spiritual forces.
During Messmer’s cleansing crusade against the Realm of Shadow, the Rauh Ruins narrowly escaped destruction. Fire Knight Salza defied direct orders to burn them, preserving the last traces of this ancient civilization. Because of this act of disobedience, the Rauh Ruins remain one of the few surviving windows into the pre‑Hornsent history of the Realm of Shadow.
- #29Messmer the Impalerconstant
Keys: Realm of Shadow, Messmer, Abyssal Serpent, Marika
Messmer the Impaler was a demigod born to Marika, cursed from birth by the Abyssal Serpent coiled within him. Marika removed his right eye and sealed the serpent’s influence with her Grace, but the curse remained. Messmer lived surrounded by winged serpents who helped suppress the monstrous presence inside him. Like his younger sister, he bore a vision of fire he despised but could never extinguish.
Before the Shattering, Marika charged Messmer with purging the hornsent of the Realm of Shadow—people who bore no Grace. Messmer carried out this crusade with zeal, establishing his seat in the Shadow Keep. His armies included the Black Knights under Commander Andreas and Captain Huw, who later rebelled after discovering Messmer’s serpentine nature. Messmer imprisoned them but mourned Huw deeply.
Messmer continued enforcing the purge even after Marika abandoned him and erased all record of his existence.
- #30Primeval Currentconstant
Keys: Rennala, Lusat, Primeval Current, Graven Masses, Azur, Carian, Raya Lucaria, Ranni
The primeval current is the oldest and most dangerous form of glintstone sorcery, a cosmic torrent of star‑born power that predates the Academy of Raya Lucaria and even the rise of the Carian Royal Family. It is described as a celestial procession of stars—a river of glintstone flowing from a distant star cluster whose vitality shapes fate, land, and life in the Lands Between. Those who gaze into it are often driven to madness, despair, or transformation.
Its origins trace back to the moment the Greater Will fractured the One Great, scattering the ancient life of the stars across the cosmos. An astrologer on the Mountaintops of the Giants first perceived this current, giving it form and bringing its amber rain down upon the Lands Between. These falling stars introduced glintstone sorcery and birthed beings such as the Alabaster and Onyx Lords. Some meteors lifted Farum Azula into the sky; another carried Metyr, Mother of Fingers. Later, a golden star brought the Elden Beast, which became the Elden Ring.
The Eternal Cities once lived under the Black Moon, which guided countless stars. When the Nox used the Fingerslayer Blade against Metyr, the Greater Will retaliated by sending Astel, Naturalborn of the Void. Astel’s meteor shower destroyed the Nameless Eternal City and stole its night sky, banishing the Nox underground.
Centuries later, the Academy of Raya Lucaria was founded by the glintstone masters Azur and Lusat. Both peered beyond the “wisdom of stone” into the primeval current and were irrevocably changed—Azur into blue‑green glintstone, Lusat into deep blue. Their discoveries were so dangerous that when the Carians seized control of the academy, they suppressed all study of the primeval current.
Sorceress Sellen defied this ban. Under the alias of the Graven Witch, she transformed fellow sorcerers into Graven Masses—living clusters of star‑seeds—in her pursuit of forbidden knowledge. For this, she was expelled from the academy.
The primeval current also shaped the fates of the Carian Royal Family. Ranni’s destiny was tied to the stars, and her future was halted when Radahn, using gravity sorcery learned from an Alabaster Lord in Sellia, defeated the stars themselves in the Starscourge Conflict. His victory froze the heavens, delaying Ranni’s path until the Tarnished intervened.
The primeval current remains a force of cosmic truth and ruin—older than the Erdtree, older than the Golden Order, and feared by those who understand its power. It is the wellspring of glintstone sorcery, the cradle of star‑born beings, and the forbidden frontier that shattered the minds of Azur, Lusat, and Sellen alike.
- #31Fire Giantconstant
Keys: Fell God, Flame of Ruin, War Against the Giants, Forge of the Giants
Before the Age of the Erdtree, the red‑haired Fire Giants ruled the northern Mountaintops after driving away the Ice Dragons. They worshipped a one‑eyed Fell God whose destructive flame manifested upon their chests. In exchange for this power, they were bound to tend the Flame of Ruin for eternity within the Forge of the Giants.
When Marika rose as an Empyrean and began shaping the Golden Order, the Flame of Ruin threatened the Erdtree. To secure her new age, she ordered Godfrey and the Crucible Knights to wage the War Against the Giants. The Fire Monks joined the campaign, crafting flame‑resistant incantations, while the Knights of Zamor—ancient enemies of the Giants—fought alongside the Erdtree’s champions. Even the Trolls, descendants of the Giants, betrayed their kin and fought for Marika.
The Giants retaliated with avalanches, storms of fire, and the overwhelming might of their Fell God. Marika herself battled the Fell God and was believed to have slain it, though it survived within the Giants’ bloodline. The Erdtree’s forces triumphed, leaving only one Fire Giant alive. Marika cursed him to tend the Flame of Ruin forever, ensuring it could never again threaten the Erdtree.
This victory marked the dawn of the Age of the Erdtree.
- #32Fell Godconstant
Keys: War Against the Giants, Fell God, Forge of the Giants, Flame of Ruin, Erdtree
Long before the Age of the Erdtree, the red‑haired Fire Giants ruled the northern Mountaintops after driving away the Ice Dragons. They worshipped a one‑eyed Fell God whose destructive flame manifested upon their chests. In exchange for this power, the Giants were bound to tend the Flame of Ruin for eternity, guarding it within the Forge of the Giants.
When Marika rose as an Empyrean and began shaping the Golden Order, the Flame of Ruin became a threat—it alone could burn the Erdtree. To secure her new age, Marika ordered Godfrey and the Crucible Knights to wage the War Against the Giants. The Fire Monks joined the campaign, crafting incantations to withstand the Giants’ flame, while the Knights of Zamor—ancient enemies of the Giants—fought alongside the Erdtree’s champions. Even the Trolls, descendants of the Giants, betrayed their kin and fought for Marika, receiving gilded swords as symbols of their loyalty.
The Giants retaliated with avalanches, storms of fire, and the overwhelming might of their Fell God. Facing a Fire Giant was considered a terror, their visages and flames feared across the land. Enormous weapons and vitrified smithing stones were used to counter their strength. Marika herself battled the Fell God and was believed to have slain it, though in truth the Fell God survived within the Giants’ bloodline.
The Erdtree’s forces ultimately triumphed. The battlefield was left strewn with Giant corpses, and only one Fire Giant survived. Marika cursed him to tend the Flame of Ruin forever, ensuring it could never again threaten the Erdtree. The Fire Monks and Flame Guardians were appointed to watch over the sealed flame, though many later succumbed to its allure, emblazoning their armor with the Fell God’s visage.
The War Against the Giants marked the dawn of the Age of the Erdtree. With the Flame of Ruin confined and the Giants defeated, Marika and Godfrey presided over the new order. The Erdtree flourished briefly in an age of abundance before becoming an object of faith. The sealed flame remained a forbidden power, and the burning of the Erdtree was declared the first cardinal sin. Prophets who foresaw the Flame of Ruin in their visions were shackled and exiled.
By the time of the Shattering, the last Fire Giant still lived under Marika’s curse, tending the ancient flame in isolation. The Flame of Ruin remained sealed, its destructive power dormant but never extinguished.
- #33Crumbling Farum Azulaconstant
Keys: Maliketh, Farum Azula, Crucible, Dragons, Placidusax
Farum Azula is an ancient, storm‑shrouded city suspended above the eastern sea, long predating the Age of the Erdtree. Once a royal capital, it served as the seat of Dragonlord Placidusax, the Elden Lord of a bygone era before Marika’s rise. In that distant age, Placidusax awaited the return of his vanished god, and Farum Azula stood as the center of draconic power.
Over time, the city began to crumble, caught within a storm “beyond time” that eroded its foundations and fractured its temples into drifting islands. The Beastmen of Farum Azula—ancient retainers of the Dragonlord—remained as its chosen guardians, wielding lightning‑clad weapons and preserving the remnants of their forgotten lord’s dominion.
Farum Azula also became a refuge for surviving Ancient Dragons, who roosted upon the floating fragments of the city. Their presence, along with the city’s temporal distortion, preserved Farum Azula as a mausoleum of an age erased by the rise of the Erdtree.
In later ages, Maliketh, the Black Blade, protector of the Rune of Death, came to dwell within Farum Azula. As Marika’s shadowbound beast, he guarded the sealed Rune in isolation, far from the Lands Between. The city’s storm‑torn timelessness made it an ideal sanctuary for the Rune of Death, hidden from all who might seek it.
Deathroot appears to have spread into parts of the city, suggesting that even Farum Azula was not entirely untouched by the consequences of the Night of the Black Knives.
Farum Azula stands as a relic of a forgotten order—an age of dragons, crucible‑born life, and gods long vanished—preserved only by the storm that devours it.
- #34DragonLord Placidusaxconstant
Keys: Ancient Dragons, Elden Lord, Farum Azula, Bayle, Placidusax
Dragonlord Placidusax ruled in the prehistoric era before the rise of the Erdtree, when the Ancient Dragons held dominion over the world. Among them, Placidusax stood supreme—a many‑headed Dragonlord who reigned as Elden Lord from the royal city of Farum Azula. His rule belonged to an age before Marika, before the Golden Order, and before the Erdtree reshaped the world’s laws.
Placidusax served a god now lost to time. When this god fled, the Dragonlord withdrew to the heart of the storm beyond time, resolving to await its return. Farum Azula became a mausoleum to this vanished age, guarded by chosen Beastmen and preserved by the storm’s temporal distortion.
At some point in the ancient past, Placidusax was grievously wounded by Bayle the Dread, one of his own kind. Bayle betrayed the Dragonlord and fled, eventually disappearing into the Realm of Shadow. In response, Placidusax’s followers shepherded early humans into hunting Bayle’s brood—the drakes—laying the earliest foundations of Dragon Communion.
As the ages passed, the Ancient Dragons waned. Their descendants became enfeebled, vulnerable to the primeval lightning once wielded by their forebears. Placidusax’s Gravel Stone Scales, remnants of his draconic power, were disseminated throughout the world and used as smithing stones said to twist time lightly—echoes of the Dragonlord’s dominion over temporal storms.
Despite his long stasis, Placidusax continued to bestow blessings upon those who honored him, preserving a faint thread of the ancient draconic order even as the Erdtree’s age began under Marika.
Farum Azula, caught in a storm beyond time, remains the Dragonlord’s resting place—a monument to an era erased by the Golden Order, and to a god who never returned.
- #35Ancient Dragonsconstant
Keys: Ancient Dragons, Crucible, Marika, Erdtree, Placidusax
The Ancient Dragons ruled the world in the prehistoric era before the rise of the Erdtree and the Golden Order. They wielded red lightning—an expression of primordial power—and bore scales of sharp gravel stone, said to be as unyielding as living rock. Their bodies were light grey and stone‑like, with four legs, four gold‑inlaid wings, short muzzles, and orange‑yellow eyes. Wisps of grey hair trailed along their backs, marking them as beings of immense age.
Above all Ancient Dragons stood Dragonlord Placidusax, who reigned as Elden Lord from the royal city of Farum Azula. In that forgotten age, the dragons formed a living bulwark around their lord, protecting him as a wall of stone and lightning. This era predates Marika, predates the Erdtree, and represents one of the earliest known divine orders in the Lands Between.
When the Age of the Erdtree began under Queen Marika the Eternal, the Ancient Dragons did not immediately vanish. Their power remained formidable, and their descendants—though diminished—still carried echoes of their forebears’ lightning. But the rise of the Erdtree brought conflict.
During Marika’s reign, the Ancient Dragon Gransax launched a devastating assault on Leyndell, Royal Capital. It was the only time in recorded history that Leyndell’s walls fell. This event marked the dawn of the war between the Erdtree’s champions and the Ancient Dragons.
To defend the capital, the Tree Sentinels clad themselves in armor modeled after the dragons’ bodies, hoping to withstand their lightning. In this conflict, Godwyn the Golden fought the Ancient Dragon Fortissax. Though Godwyn defeated Fortissax, the two formed a bond of mutual respect, ending the war and giving rise to the Ancient Dragon Cult within Leyndell.
The Cult’s worship did not conflict with faith in the Erdtree. The dragons’ lightning was imbued with gold—an echo of the Crucible and the world before the Erdtree—allowing their reverence to coexist with the Golden Order.
The Ancient Dragons thus stand as remnants of a divine order older than Marika, older than the Erdtree, and older than the Golden Order itself—beings whose power shaped the earliest ages of the world.
- #36Bayle The Dreadconstant
Keys: Ancient Dragons, Placidusax, Bayle, Dragon Communion
Bayle the Dread was a legendary black dragon and the ancient progenitor of the drakes—lesser dragons whose lineage diverged from the mightier Ancient Dragons. In the prehistoric age before the Erdtree, Bayle committed a grave betrayal against the Ancient Dragons and challenged Dragonlord Placidusax himself.
Their battle was catastrophic. The clash between Bayle and Placidusax ended in a brutal stalemate, leaving both dragons grievously wounded and dismembered. Bayle lost his winged arms, the wings on his back, and his left leg. Placidusax, too, suffered permanent loss—several of his heads were torn away in the struggle. After the battle, Bayle fled to the Jagged Peak, vanishing into the storm‑wracked mountains.
As punishment for Bayle’s betrayal, Placidusax established the earliest form of Dragon Communion. His followers shepherded early humans into hunting Bayle’s brood—the drakes—teaching them to consume draconic hearts to inherit fragments of their power. This practice laid the foundation for the drake‑hunters and the Communion cults that would persist into later ages.
Placidusax’s servant Florissax played a key role in this era, recruiting mortals into the hunt for Bayle and his descendants. Through these efforts, the Communion became both a religious rite and a weapon against the draconic traitor.
Bayle remained a figure of terror and legend—an ancient enemy of the Dragonlord, a progenitor of drakes, and a symbol of the schism that fractured the unity of the Ancient Dragons long before the rise of the Erdtree.
- #37Dragon Communionconstant
Keys: Ancient Dragons, Dragon Communion, Bayle, Placidusax
Dragon Communion is an ancient draconic rite originating in the prehistoric era before the rise of the Erdtree. It centers on the hunting of drakes—the lesser descendants of the Ancient Dragons—and the consumption of their gravel‑stone hearts to inherit fragments of their power. These hearts were offered at Dragon Communion Altars, typically erected where a drake had fallen, and served as conduits for channeling draconic might into mortal flesh.
The practice began as an act of vengeance. In the distant past, the Dragonlord Placidusax was attacked and grievously wounded by Bayle the Dread, a black dragon whose betrayal fractured the unity of the Ancient Dragons. Their battle ended in a brutal stalemate, and Bayle fled to the Jagged Peak, leaving Placidusax maimed and enraged.
To punish Bayle and his brood, Placidusax commanded some of his followers to take mortal form as humanoid priestesses. These emissaries descended into the lands of men, where they beckoned human warriors to join the hunt. They taught mortals to consume draconic hearts, promising power in exchange for loyalty. Thus, Dragon Communion was born—not as a religion of reverence, but as a weapon forged to exterminate Bayle’s lineage.
Over time, the practice spread far beyond its original purpose. As generations passed, many practitioners forgot the ancient feud that birthed the rite. They continued to hunt drakes and consume their hearts, driven by ambition rather than duty. The Communion became a path to strength, a temptation that offered mortals a taste of draconic power.
But this power carried a cost. Those who consumed too many hearts found their bodies and minds gradually transformed. Their humanity eroded, replaced by draconic instincts and molten blood. The final stage of this metamorphosis was the Magma Wyrm—a pitiful, wingless creature cursed to crawl the earth, its draconic hunger never sated. Ironically, these transformed beings often became targets for other communers, for their hearts were no less potent.
Dragon Communion thus stands as one of the oldest surviving draconic traditions—born from betrayal, sustained by blood, and forever marked by the lingering shadow of Bayle the Dread.
- #38Grandmotherconstant
Keys: Realm of Shadow, Grandmother, Marika, Numen, Shaman
The Grandmother is an unseen ancestral figure venerated by the shamans of the Hinterland in the Realm of Shadow. Her likeness appears in a statue found encased within a hollow tree at the Shaman Village, suggesting a deep connection between her cult and the natural, spiritual forces of the land. The statue depicts a maiden with long silver hair falling in two braids that obscure her eyes, her emaciated form draped in stone. Roots or branches of the tree appear to reach toward her, as if embracing or feeding upon her presence.
The Grandmother held great significance for the shamans. Queen Marika herself left a Golden Braid as an offering to the Grandmother, indicating that Marika once sought her blessing or acknowledged her authority during her earliest dealings in the Realm of Shadow. This gesture implies that the Grandmother was a figure of genuine spiritual weight—one whose influence predated Marika’s rise as vessel of the Elden Ring.
Her features resemble those of the shaman Jar Innards, suggesting a shared lineage or a cultural ideal embodied in her image. The shamans’ reverence for spirals, horns, and ancestral spirits aligns with the Grandmother’s portrayal as a primordial mother‑figure, possibly tied to the Numen or to a pre‑Erdtree form of divinity rooted in blood, sacrifice, and the land itself.
A headless statue outside Bonny Village mirrors her form, hinting at a wider spread of her cult across the Realm of Shadow. The imagery of her body embedded within a tree has led to speculation that she may have willingly fused herself with the trunk—an act reminiscent of Miquella’s later attempt to nurture the Haligtree with his own blood. If true, the Grandmother may represent an ancient, forgotten path to divinity: one achieved not through the Greater Will, but through self‑sacrifice, communion with nature, and the offering of one’s own life‑essence.
The Grandmother thus stands as a relic of a spiritual order older than Marika’s, older than the Golden Order, and perhaps older than the Erdtree itself—an echo of a time when divinity was sought through blood, roots, and the whispering spirits of the land.
- #39Shaman Villageconstant
Keys: Grandmother, Realm of Shadow, Marika, Numen, Shaman Village
The Shaman Village is an ancient settlement hidden deep within the Hinterland of the Realm of Shadow. It is revealed to be the birthplace of Queen Marika, long before she was chosen as an Empyrean or ascended as vessel of the Elden Ring. The village represents a forgotten chapter of Marika’s early life—one she later concealed beneath layers of divine myth.
The shamans of this village practiced a form of ancestral worship rooted in blood, nature, and the spirits of the land. Their rites predate the Golden Order and reflect a worldview closer to the Numen, Marika’s own people. Central to their faith was the Grandmother, an emaciated maiden‑figure enshrined within a hollow tree, her eyes veiled by long silver braids. Marika once left a Golden Braid as an offering to this ancestral spirit, a gesture that speaks to the depth of her former devotion.
The village itself is now abandoned, its people long vanished. Yet traces of Marika’s return remain. A golden radiance once washed over the empty homes and silent paths—a final act of remembrance or confession from the goddess who had long since left her origins behind. As one inscription laments:
“Marika bathed the village of her home in gold, knowing full well that there was no one to heal. What was her prayer? Her wish, her confession? There is no one left to answer, and Marika never returned home again.”
This moment marks one of the rare times Marika confronted her past. The golden light she cast upon the village was not a blessing, but a farewell—an acknowledgment that the life she once lived had been erased by the divine role she accepted.
The Shaman Village thus stands as a relic of Marika’s forgotten humanity: a place where she was not yet a goddess, not yet a vessel of Order, but a daughter of the Hinterland, shaped by the spirits and traditions of a land the Golden Order would later bury beneath shadow.
- #40Gate of Divinityconstant
Keys: Realm of Shadow, Gate of Divinity, Numen, Marika, Elden Ring
The Gate of Divinity is an ancient, enigmatic structure located atop Enir‑Ilim in the Realm of Shadow. It predates the Age of the Erdtree and appears to have existed since time immemorial. Its purpose is not recorded in any surviving scripture of the Golden Order, yet its nature is unmistakable: it is a threshold through which a chosen being may ascend to godhood.
Long before she became the vessel of the Elden Ring, Marika—then an Empyrean and a Numen woman from the Shaman Village—journeyed to the Gate of Divinity. There, she underwent a transformation that reshaped the fate of the world. At the Gate, Marika ascended to godhood and became the chosen vessel of the Elden Ring. Her ascension marked the beginning of a new cosmic order.
From this moment flowed the creation of the Erdtree and the Scadutree, twin manifestations of the Elden Ring’s power in the Lands Between and the Realm of Shadow. Marika’s rise established her as sovereign of the Lands Between, and Godfrey became her first Elden Lord. The Age of the Erdtree began with the Gate of Divinity as its silent, forgotten catalyst.
The Gate itself is a strange object—an organic, almost living structure. When struck, it bleeds, suggesting that it is not merely stone or metal but something closer to a divine organism. Ropes or tendrils appear to bind or anchor it, though whether these are restraints, supports, or remnants of an older ritual is unknown.
No record survives of anyone else ascending through the Gate before the Shattering. Whatever its true nature, the Gate of Divinity stands as the oldest known conduit between mortal flesh and divine authority—a relic of a forgotten metaphysics that predates the Golden Order and the Erdtree itself.
- #41Empyreansconstant
Keys: Malenia, Two Fingers, Shadowbound Beast, Empyreans, Miquella, Marika, Gloam-Eyed Queen, Ranni
Empyreans are rare individuals chosen as potential successors to a divine age. They possess an innate spiritual quality that allows them to become gods and shape a new order. One path to ascension is to become the vessel of the Elden Ring, though Empyreanhood itself predates the Golden Order and is older than Marika’s reign.
During the Age of the Erdtree, Empyreans were selected by the Two Fingers, emissaries of the Greater Will. Upon selection, an Empyrean was granted a shadowbound beast—a loyal vassal created to protect them and enforce the will of the Fingers. These shadows cannot betray their Empyrean, but if their master defies the Greater Will, the shadow descends into madness and becomes a curse. Two such shadows are known: Maliketh, bound to Marika, and Blaidd, bound to Ranni. Whether every Empyrean receives a shadow is unknown.
The most prominent Empyrean is Queen Marika, a Numen from the Shaman Village in the Realm of Shadow. She ascended at the Gate of Divinity and became the vessel of the Elden Ring, founding the Golden Order. Before Marika’s rise, another Empyrean existed: the Gloam‑Eyed Queen, wielder of the Black Flame and bearer of the Rune of Death. She was a rival candidate for godhood. Maliketh defeated her in battle, after which Marika removed the Rune of Death from the Elden Ring and entrusted it to Maliketh. With the Queen’s fall, the power of the Black Flame waned.
During Marika’s reign, three Empyreans were named as her potential successors. Miquella and Malenia were twins born of Marika and Radagon, “children of a single god,” and their lineage made them prime candidates. Ranni, daughter of Radagon and Rennala, was also chosen, proving that Empyreanhood does not require being the child of two full gods—only possessing the spiritual potential recognized by the Two Fingers.
Known Empyreans: Marika the Eternal The Gloam‑Eyed Queen Ranni the Witch Miquella of the Haligtree Malenia, Blade of Miquella
- #42The Gloam-Eyed Queenconstant
Keys: God‑slaying, Maliketh, Gloam‑Eyed Queen, Marika, Destined Death, Elden Ring, Godskin Apostles
The Gloam‑Eyed Queen was an Empyrean chosen by her own Two Fingers, long before the Golden Order was established. She wielded the god‑slaying power of Destined Death, channeling it as Black Flame through her Godslayer’s Greatsword. As leader of the Godskin Apostles, she nurtured her followers in swaddling cloth sewn from supple patches of skin, raising them into inhuman killers shaped for the death of gods.
Her apostles developed unnatural physiology and wielded Black Flame that could burn even divine flesh. Under her command, the Godskins waged a god‑hunt across the Lands Between, empowered by the Rune of Death itself.
Marika’s vision for a new age required the removal of the Rune of Death from the Elden Ring. To achieve this, she sent her shadowbound beast, Maliketh, to confront the Gloam‑Eyed Queen. Maliketh defeated her, ending her campaign and breaking the strength of the Godskins. After her fall, Marika extracted the Rune of Death from the Elden Ring and entrusted it to Maliketh, who bound it within his Black Blade. With the Rune sealed, the true power of the Godslayer incantations faded, and the Black Flame was weakened.
The Gloam‑Eyed Queen’s greatsword was locked away at the bottom of the Divine Tower of Caelid. Her ultimate fate is unknown. Her apostles continued to exist in scattered remnants, but without their queen and without the Rune of Death, their power was only a shadow of what it once had been.
- #43Graceconstant
Keys: Marika, Erdtree, Grace
Grace is the visible manifestation of the Erdtree’s guidance, expressed as a golden light that flows from the roots of the tree into living beings. It represents the will of the Greater Will as interpreted through Marika and the Golden Order. Those touched by Grace are granted clarity of purpose, divine legitimacy, or a path toward a role in the cosmic order. Grace is not merely symbolic; it is a metaphysical force that shapes fate, strengthens chosen individuals, and binds the Lands Between to the Erdtree’s authority.
- #44Destined Deathconstant
Keys: Gloam‑Eyed Queen, Destined Death, Maliketh, Rune of Death
Destined Death is the primordial power governing true mortality. It is the force that ensures souls perish and do not return. This power is embodied in the Rune of Death and expressed through Black Flame, which burns the very essence of life. The Gloam‑Eyed Queen wielded Destined Death during her god‑hunt, and its potency made her a threat to the Golden Order. After her defeat, Marika removed Destined Death from the Elden Ring, sealing it away to create a controlled cycle of life and rebirth.
- #45Two Fingersconstant
Keys: Empyreans, Shadows, Two Fingers, Greater Will
The Two Fingers are envoys of the Greater Will, serving as interpreters of its divine commands. They select Empyreans as potential successors to Marika and guide the Golden Order’s doctrine. Their role includes assigning shadowbound beasts to Empyreans, issuing decrees, and maintaining the metaphysical structure of the Erdtree’s age. Though revered as holy, they are not gods themselves but conduits through which the Greater Will shapes the world.
- #46Finger Readersconstant
Keys: Two Fingers, Greater Will, Finger Readers
Finger Readers are aged interpreters who translate the will of the Two Fingers into spoken prophecy. Their bodies are twisted and frail, marked by prolonged exposure to divine influence. They serve as oracles throughout the Lands Between, offering guidance, warnings, and interpretations of fate. Though their visions are cryptic, they are considered authoritative voices of the Golden Order’s metaphysics.
- #47Elden Lordconstant
Keys: Radagon, Marika, Elden Lord, Godfrey
The title of Elden Lord is granted to the consort of the vessel of the Elden Ring. The Elden Lord serves as the worldly executor of the Golden Order, ruling the Lands Between in partnership with the reigning god. Godfrey was the first Elden Lord under Marika, followed later by Radagon. The position is not divine in itself but derives authority from proximity to the vessel of the Elden Ring.
- #48Demigodconstant
Keys: Golden Lineage, Marika, Demigods
Demigods are the children and descendants of Marika and her consorts, forming the ruling class of the Lands Between. They inherit fragments of divine power and serve as political and spiritual authorities within the Golden Order. Their bloodlines define succession, legitimacy, and the distribution of power across the realm. Though not fully divine, demigods possess supernatural abilities and play central roles in shaping the world’s history.
- #49Shadowsconstant
Keys: Empyreans, Blaidd, Shadows, Maliketh
Shadows, or shadowbound beasts, are loyal vassals assigned to Empyreans by the Two Fingers. They are bound by absolute obedience and cannot betray their Empyrean. However, if their master defies the Greater Will, the shadow becomes unstable and descends into madness. Known shadows include Maliketh, bound to Marika, and Blaidd, bound to Ranni. Their existence reflects the Greater Will’s desire to control Empyreans even as it empowers them.
- #50Omensconstant
Keys: Omens, Mohg, Golden Order, Morgott
Omens are individuals born with horns and other bestial traits, considered cursed within the Golden Order. Their condition is tied to ancient forces predating the Erdtree. Omens are feared and often imprisoned beneath Leyndell, regardless of lineage. Notable Omens include Morgott and Mohg, both born to Marika and Godfrey. Their existence reveals contradictions within the Golden Order, which condemns them despite their divine blood.
Showing 50 of 183
1 file
- .jsonjson_lorebookoriginal
240.9 KBfirst seen 7f1ea708d18c1598
Opens with the tab.
