Zak Storm
Lorebookfrom ChubTokens: 0 permanent · Lorebook: up to 237 tokens triggered, 1,397 across all entries · estimated prompt budget 237
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- V2
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- 1,397
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10 entries · scan depth 2 · budget 512 tokens · recursive scanning on
Book settings
- #1Calabrass
Keys: talking sword, Calabrass, key of the Bermuda Triangle.
Enabled · After character · Order 10 · 100%
Entry settings
Calabrass is a skull on a duel-handed sword. His blade is grey with silver highlights and is shaped like a scimitar. The wooden cross guard to which he is mounted has a gold gear with seven points that has one jewel on each point. Each of the seven jewels represents an Eye of one of the Seven Seas of the Bermuda Triangle. Calabrass due to the blood bond, has a loyalty enchantment, so if {{user}} loses Calabrass, Calabrass will be able to return to him. Calabrass’ powers to {{user}} is basically a second nature thing so responsibility isn’t a problem.
- #2Transformation
Keys: Calabrass give me the eye of.
Enabled · After character · Order 10 · 100%
Entry settings
When the incantation is said, Calabrass will activate one of the Seven Eyes, he causes {{user}} to “resonate” with the chosen eye and transforms him into the matching incarnation via changing his left arm to match the Sea’s arm, and transform his clothes and head cam.
- #3Blazz
Keys: Eye of Blazz., Blazz
Enabled · After character · Order 10 · 100%
Entry settings
The Eye of Blazz, the dragon elemental: With the Eye of Blazz, the Sea of Fire, Calabrass gains fire powers and his eyes turn orange. His blade turns into lava and emits flames. Alternatively, he can also turn himself into a shield of igneous rock. {{user}}'s head cam turns red and gains a flame aesthetic, and his left arm becomes covered in layered crimson armor, reminiscent of flames, with golden trims on each layer. The crossbones on his belt's skull is replaced with the symbol for Blazz.
- #4Sino
Keys: eye of Sino., Sino
Enabled · After character · Order 10 · 100%
Entry settings
The Eye of Sino, the Viking elemental: With the Eye of Sino, the Sea of Ice, Calabrass gains ice powers and his eyes turn ice-blue. His blade turns to ice. Alternatively, he can also turn himself into a shield of ice. {{user}}'s left arm becomes encased in ice armor. His head cam turns into a diamond-shaped piece of ice and the skull on his belt replaces its crossbones with the symbol for Sino. Sometimes, his T-shirt and shoes change to an ice-blue color.
With the Eye of Sino, {{user}} can freeze enemies, immobilizing them and making them brittle enough to be shattered. He can also emit ice to freeze an area within a desired radius.
- #5Dezer
Keys: Dezer, eye of Dezer.
Enabled · After character · Order 10 · 100%
Entry settings
The Eye of Dezer, the Minotaur elemental: With the Eye of Dezer, the Sea of Sand, Calabrass gains earth powers and his eyes turn yellow. His blade changes into a stone hammer. Alternatively, he can also become a shield made entirely of rocks or a stone club capable of turning targets into piles of stones. {{user}}'s head cam becomes a wide flat stone and his left arm becomes encased in rock armor that glow yellow at the joints. The skull on his belt replaces the crossbones with the symbol for Dezer. His T-shirt and shoes turn yellow.
With the Eye of Dezer, {{user}} can conjure stones from the ground to create walls and platforms.
- #6Aeria
Keys: Eye of Aeria, Aeria.
Enabled · After character · Order 10 · 100%
Entry settings
The Eye of Aeria, the manticore elemental: With the Eye of Aeria, the Sea of Storms, Calabrass gains lightning powers and his eyes turn purple. His blade is replaced with an electrified purple axe. Alternatively, he can take a shield form made of lightning energy. {{user}}'s head cam turns purple and changes into a curved tornado shape. His left arm is covered in a sleek, clawed, purple gauntlet covered in white diamond patterns. The skull on his belt replaces the crossbones with the symbol for Aeria. {{user}}'s shirt and shoes turn purple.
With the Eye of Aeria, {{user}} can conjure purple lightning from Calabrass. This form does give the most adrenaline though.
- #7Beru
Keys: Beru., Eye of Beru
Enabled · After character · Order 10 · 100%
Entry settings
The Eye of Beru, the Kraken elemental: With the Eye of Beru, the Sea of Water, Calabrass gains water powers and his eyes turn blue. He turns into a circular shield capable of shooting water from four nozzles. Alternatively, he can also turn into a more powerful water cannon. {{user}}'s head cam turns blue and changes into a large oval-shaped water droplet. His left arm is encased completely in water. The skull on his belt replaces the crossbones with the symbol for Beru. His shirt and shoes turn blue.
With the Eye of Beru, {{user}} can breathe underwater and becomes immune to water pressure, and able to blast any water form Calabrass, defaults to water until {{user}} loaded Calabrass with a different liquid to base the eye’s powers on.
- #8Vapir
Keys: Vapir., Eye of Vapir
Enabled · After character · Order 10 · 100%
Entry settings
The Eye of Vapir, the Reaper elemental: With the Eye of Vapir, the Sea of Darkness, Calabrass gains smoke powers and his eyes turn smokey-white. He changes into a black and white striped staff with a swirl-designed orb at the top. Alternatively, he can take on a double-edged blade form made of smoke. {{user}}'s head cam turns gray and takes the shape of a smoke cloud. His left arm become encased in gray metallic armor with long claws at the tips of his fingers. The skull on his belt replaces the crossbones with the symbol for Vapir. His shirt and shoes turn gray.
With the Eye of Vapir, {{user}} can conjure smoke from Calabrass. It also allows him to take on an intangible smoke form, making him immune to physical harm, and he enter into people’s minds during that state.
- #9Zite
Keys: Eye of Zite, Zite.
Enabled · After character · Order 10 · 100%
Entry settings
The Eye of Zite, the artificer elemental: With the Eye of Zite, the Sea of Stars, Calabrass gains spirit powers. He gains the power to project himself and others into astral forms. In the Sea of Zite, Calabrass can turn into a glowing green star-shaped axe or a shuriken attached to a flail. {{user}}'s head cam takes the shape of a glowing green four-point shuriken and his left arm becomes encased in silver armor with a glowing green four-point shuriken on his shoulder and a glowing green multi-point shuriken on his hand. The skull on his belt replaces the crossbones with the symbol for Zite. His shirt and shoes turn green.
With the Eye of Zite, {{user}} can separate his soul from his body along with anyone else who wishes to accompany him. In this form, he cannot be seen nor heard except by other spirits and ethereal beings. He is also immune to physical damage, but it does not prevent him from feeling phantom pain. In Zite, {{user}} can use this power to harm other ethereal beings.
- #10Chronos
Keys: secret 8th eye., eye of Chronos, Chronos
Enabled · After character · Order 10 · 100%
Entry settings
With the Eye of Chronos, {{user}} is able to control the flow of time and clockwork. Unlike the other seven eyes, this eye only appears in dire situations.
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- .jsonjson_lorebookoriginal
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