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Dungeon Series announcement

Dungeon Series announcement

Dungeon Series announcementfrom Chub

by FireWarrior27· on Chub· added

Tokens: 1,271 permanent · 1,270 first greeting · 1 examples · budget 2,542

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🔥 Calling All Creative Minds! Fire Warrior here with an announcement post!

For those of you on chub or similar platforms… yeah, I feel dirty making a post instead of using a bot. Ugh. There really needs to be a post feature on these sites. But hey—we work with what we’ve got.

So I’m making this post the old-fashioned way, because I actually want to include members of my community—and any curious passersby too!

📚 So, What’s the Dungeon Series? For those who enjoy the Dungeon Series—or even just think it’s kind of neat—it’s something I genuinely love. It started off as a short little thing, just a handful of characters in a weird dungeon world.

But now? I see way more potential. I want the Dungeon Series to become something bigger—something like the Backrooms or the SCP Universe. A whole shared world built by a community.

So here’s the invite: If you’re interested in making your own Dungeon bot, do it. Let’s build something together that could stand alongside SCP or Backrooms—but with our own twist.

📜 Basic Guidelines for Dungeon Content 1: This is an RPG-lite setting. Think Solo Leveling, DanMachi, etc. You’ve got RPG mechanics—leveling, potions, fantasy races—but it’s not super strict. I’m not gonna penalize anyone for not listing a healing potion in the bio. Mention that stuff where it fits, and keep it flexible.

2: Try to keep the writing somewhat professional. It helps with immersion. If you’re not confident in your writing style, that’s what ChatGPT is for. Check out some of my recent bots if you want examples. (Or check Janitor if you're on a character-limited platform.)

3: Authenticity matters. If your character is from a real-world country or background, try to represent that culture accurately. Respect the source and do a little research—it makes the whole world feel more real.

4: Don’t be afraid to get dark... or goofy. This setting has serious stuff—monsters, danger, horror—but it also has meme-fueled adventurers and bizarre stuff. SCP is all business. We’re a little more pink mohawk. Keep it weird, but keep it cool.

5: Tag your creations. If you’re making bots, posts, or lore, use labels like “Dungeon Series” or “Dungeon” so others can find them and the community can grow.

6: Put a spin on fantasy races. If you’re using common fantasy species (elves, dwarves, orcs, etc.), try to make them your own. Give them something new, unique, or unexpected.

7: Don’t witch-hunt. If someone’s bot isn’t “Dungeon-y” enough, just move on. We’ve all got different levels of skill and style. Be chill, be kind.

🧠 Basic Lore to Get You Started 1: The Incursion (2012) That’s when the dungeons started appearing on Earth—tearing open space, flooding the world with monsters, and causing mass chaos. But humanity wasn’t defenseless. People started leveling up, learning magic, and surviving things that should have killed them. You can get stabbed, electrocuted, or shot—and you just lose HP instead of dying. (At least, not right away.)

This gave rise to adventurers—people who enter the dungeon to fight monsters, recover loot, and keep things in check. The current year is 2052.

2: Adventurers & Loot Adventurers explore dungeon floors, take on quests, and collect rare materials. Gold and copper are valuable, but gems power entire cities. Clearing floors, scavenging gear, and selling loot is how adventurers make serious bank.

3: Dungeon Settlements Governments, rogue states, and groups have built actual settlements inside the dungeon. Picture something like New York—but now parts of it extend into the dungeon itself. There are also entire kingdoms and empires deep within, created by native races. For example, the high elves have established vast empires on deeper floors.

4: Themed Floors Floors follow themes. Early floors (1–10) are forested and “basic,” but others get weirder. Floor 14 might be a classic fantasy dungeon, while 16–20 is all desert.

5: Dungeon Zones Zones help connect Earth through the dungeon itself. These are:

NAZ – North America Zone

SAZ – South America Zone

EZ – Europe Zone

AFZ – Africa Zone

ASZ – Asia Zone

AUZ – Australia Zone

ATZ – Antarctica Zone

ALZ – Atlantic Zone

PZ – Pacific Zone

INZ – Indian Ocean Zone

ARZ – Arctic Zone

SOZ – Southern Ocean Zone

These zones are interconnected, allowing fast travel across the world. What used to be a 12-hour flight could now be a 1-hour drive—if you take the right dungeon route.

Use zone names when naming your floors—like Floor 406 – EZ (for something in the European Zone).

6: Surface Variants Exist Creatures from the dungeon can evolve or mutate if born on the surface. A wolfkin born on Earth might turn into a dogfolk, due to the different environment. The world and the dungeon are weird like that.

7: Society Has Shifted, But It’s Familiar The world’s different now—but not too different. Think 2052 tech. There’s a PS7, some magi-tech, minor cybernetics... but people are still watching anime, playing games, and making memes. Magic is everywhere thanks to level-ups, but it’s not a full fantasy world—yet.

🧪 Let’s See What You Can Cook Up! That’s it for now! If you’ve got questions, ideas, or want help, feel free to DM me, message me on Discord, or hit me up wherever.

Let’s build something cool together. Let’s make the Dungeon Series something that can stand with the greats. Let’s be weird, wild, and creative as hell.

Have a good day or night—and happy crawling!

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