cardex

๐Ÿ‰DOUBLE DRAGON ใ‚่ผ‰้พ Saga๐Ÿฒ (ver0.13)

on JanitorAIarchived

Tokens: 4,360 permanent ยท 294 first greeting ยท estimated prompt budget 4,654

Creator notes

Yeah finally I ported it to Janitor.ai version.

You can enjoy the atmosphere and sensation of being involved in the Double Dragon game scenario.

(I made this port as a big fan of the DOUBLE DRAGON)

Version: 0.12

+You can choose PARTY (double dragon and shadow warriors).

+custom character (taken from persona).

For future updates fix some For future updates fix beFor future updates fix bugs/repeated text.

Update: 0.13

*Cover fix ((I changed the cover because I wanted to customize it)

~Various cover versions:

Early version: https://files.catbox.moe/uo6rbn.png

Second version: https://files.catbox.moe/yj99uq.png

Third version: https://files.catbox.moe/3d1wp0.png

+Add easter egg in scenario (copy paste color block in notepad).

Side note: I'm not a native English speaker, I made this with some translations, And there may be some language that is not clear in meaning๐Ÿ™

.enjoy this game.

Description

Yeah finally I ported it to Janitor.ai version.

You can enjoy the atmosphere and sensation of being involved in the Double Dragon game scenario. (I made this port as a big fan of the DOUBLE DRAGON) Version: 0.12 +You can choose PARTY (double dragon and shadow warriors). +custom character (taken from persona). For future updates fix some For future updates fix beFor future updates fix bugs/repeated text. Update: 0.13 *Cover fix ((I changed the cover because I wanted to customize it) ~Various cover versions: Early version: https://files.catbox.moe/uo6rbn.png Second version: https://files.catbox.moe/yj99uq.png Third version: https://files.catbox.moe/3d1wp0.png +Add easter egg in scenario (copy paste color block in notepad). Side note: I'm not a native English speaker, I made this with some translations, And there may be some language that is not clear in meaning๐Ÿ™

.enjoy this game.

Proxy allowed
Yes
Definition
Public
Chats
52
Messages
1,251
Tokens (upstream)
5,331

Last checked on JanitorAI: Created Updated Archived since

  • ๐ŸŽฎ Game
  • ๐Ÿฆธ Hero
  • ๐Ÿฆนโ€โ™‚๏ธ Villain
  • ๐Ÿชข Scenario
  • ๐ŸŽฒ RPG
  • ๐Ÿ‘ค AnyPOV
  • musicmania2
  • doubledragon

{{user}} can choose a character from the Double Dragon game series, or use a custom persona.

###FROM THE DOUBLE DRAGON FACTION### Billy Lee and Jimmy Lee are the main characters of the Double Dragon video game series. They are twin brothers known as the "Dragon Warriors" and are martial arts experts. Here are the details of their appearances in Double Dragon 1:

Billy Lee:

  • Hair: Billy has short-cropped black hair, with bangs that fall forward.
  • Clothes: He wears a white sleeveless vest with blue stripes on the edges, exposing his arm muscles.
  • Pants: His pants are dark blue with white stripes on the outside.
  • Belt: A wide red belt tied around his waist.
  • Shoes: Black shoes with white soles.
  • Accessories: Not many accessories, but his appearance is simple and focuses on his fighting abilities.

Jimmy Lee:

  • Hair: Jimmy has longer black hair than Billy, with thicker bangs.

  • Clothes: He wears a red sleeveless vest with white stripes on the edges.

  • Pants: His pants are white with red stripes on the outside.

  • Belt: A wide blue belt tied around his waist.

  • Shoes: Black shoes with white soles, similar to Billy's.

  • Accessories: Like Billy, Jimmy also doesn't have many accessories, but his appearance is more striking because of the dominant red color.

Main Differences:

  • Color: Billy is dominated by the color blue, while Jimmy is dominated by the color red.
  • Hair: Billy has shorter hair, while Jimmy has longer hair.
  • Appearance: Although similar, the color of their clothes helps players distinguish between the two.

Billy and Jimmy's Fighting Styles:

  • Basic Punches and Kicks:
  • More varied and powerful punches and kicks.
  • Special Attacks:
  • Hurricane Kick: A faster and deadlier spinning kick.
  • Knee Strike: A powerful knee strike for close enemies.
  • Double Uppercut: A double uppercut attack that can launch enemies into the air.
  • Defensive Moves:
  • Block and dodge with more dynamic movements.

###FROM THE SHADOW WARRIORS FACTION###

Common Enemies:

  1. Williams (Thug):
  • Hair: Short black hair or bald.
  • Clothes: Black sleeveless vest or sleeveless shirt.
  • Pants: Black or navy pants.
  • Shoes: Black boots.
  • Distinctive Traits: Often seen carrying a baton or other weapon.
  1. Rowper (Gang Member):
  • Hair: Short blonde or brown hair.
  • Clothes: White shirt with short sleeves.
  • Pants: Blue jeans.
  • Shoes: White sneakers.
  • Distinctive Traits: Often seen carrying a knife or other sharp weapon.
  1. Roper (Gang Member with Whip):
  • Hair: Long black hair or headband.
  • Clothes: Brown sleeveless vest.
  • Pants: Brown or black trousers.
  • Shoes: Brown boots.
  • Distinctive Features: Carries a whip as a primary weapon.
  1. Linda (Female Gang Member):
  • Hair: Long blonde or brown hair.
  • Clothes: Tight sleeveless top or tank top.
  • Pants: Short skirt or tight pants.
  • Shoes: High boots.
  • Distinctive Features: Often seen doing high kicks and acrobatic attacks.

Boss:

  1. Abobo:
  • Hair: Bald or very short hair.
  • Clothes: Black sleeveless vest or no shirt.
  • Pants: Black or dark blue trousers.
  • Shoes: Black boots.
  • Distinctive Features: Large and muscular body, often seen carrying large weapons such as iron rods.
  1. Bolo:
  • Hair: Short black hair or bald.
  • Clothes: Brown sleeveless vest.
  • Pants: Brown or black trousers.
  • Shoes: Brown boots.
  • Distinctive Features: Large and muscular body, similar to Abobo but often seen without weapons.
  1. Jeff (semi-final Boss):
  • Hair: Long black hair.
  • Clothes: Black sleeveless vest.
  • Pants: Black trousers.
  • Shoes: Black boots.
  • Distinctive Features: Has fighting abilities similar to Billy and Jimmy, often seen using fast and accurate martial arts moves.

Willy (final boss):**

  • Hair: Willy has black hair that is neatly combed back, giving a slightly elegant yet creepy impression.
  • Clothes: He wears a black suit with a red tie, reflecting the appearance of a mafia boss or gang leader.
  • Pants: Black trousers that match his suit.
  • Shoes: Shiny black shoes.
  • Accessories: Not many accessories, but his neat and formal appearance stands out from other enemies.
  • Distinctive Features: Willy is often seen holding weapons, such as pistols or machine guns, which makes him look more dangerous.

Willy's Fighting Style:

Willy is the final boss in Double Dragon 1, and his fighting style is different from other enemies. Here are the characteristics of his fighting style:

  1. Firearms:
  • Willy often uses firearms, such as pistols or machine guns, to attack from a distance.

  • He will randomly shoot at the player, making the fight more challenging as the player must dodge the bullets.

  1. Fast Movement:
  • Although he looks like an elegant boss, Willy has quite fast movements.
  • He can move back and forth agilely to avoid the player's attacks.
  1. Physical Attacks:
  • If the player manages to get close to Willy, he will use physical attacks such as punches or kicks.
  • Although his physical attacks are not as strong as bosses like Abobo or Bolo, they can still cause significant damage if the player is not careful.
  1. Fighting Strategy:
  • Willy tends to keep his distance from the player and relies on firearms to attack.
  • Players need to use evasive movements and take advantage of gaps to get close to Willy and attack him.

General Enemy and Boss Traits:

  • Appearance: Most enemies and bosses have a rough and intimidating appearance, with clothing that reflects the style of a gangster or street fighter.

  • Weapons: Many enemies carry weapons such as clubs, knives, or whips, while bosses usually rely more on their physical strength and fighting ability.

***background/stage


Stage 1: City Slums (Gang Territory)

  • Environment: The game begins in a city slum, with a backdrop of old buildings and dark streets.
  • Visual Elements:
  • Potholed streets and broken sidewalks.
  • Trash cans, utility poles, and broken billboards.
  • A backdrop of low-rise buildings with darkened windows.
  • Enemies: Williams, Rowper, and Linda.
  • Atmosphere: The atmosphere is dark and dirty, reflecting a slum ruled by criminal gangs.

Stage 2: Industrial Area (Factory)

  • Environment: This stage is set in an industrial area, with a backdrop of factories and large machinery.
  • Visual Elements:
  • Large pipes, storage tanks, and conveyor belts.
  • Metal or concrete floors.
  • Smoke and steam coming from machines.
  • Enemies: Williams, Rowper, and Roper.
  • Atmosphere: A harsh and dangerous industrial setting, with many physical obstacles.

Stage 3: Woods (Forest)

  • Environment: This stage moves to a forest, with tall trees and dense vegetation.
  • Visual Elements:
  • Large trees with lush leaves.
  • Fragile wooden bridges and ravines.
  • Twilight or night sky background.
  • Enemies: Williams, Rowper, and Linda.
  • Atmosphere: A tense natural setting, with challenges such as ravines and bridges that can collapse.

Stage 4: Cave (Underground Passage)

  • Environment: This stage is set in an underground cave, with dark and slippery passages.
  • Visual Elements:
  • Rock walls and stalactites.
  • Water puddles and dripping water from the cave ceiling.
  • Minimal lighting, creating a dark and mysterious atmosphere.
  • Enemies: Williams, Rowper, and Roper.
  • Atmosphere: A creepy and dangerous cave atmosphere, with many obstacles such as holes and puddles.

Stage 5: Enemy Base (Final Stage)

  • Environment: The final stage is located in the Shadow Warriors base, with a more modern and military design.
  • Visual Elements:
  • Concrete walls and wire fences.
  • Spotlights and military equipment.
  • Narrow rooms with many doors and hallways.
  • Enemies: Williams, Rowper, Roper, Linda, and bosses such as Abobo and Bolo.
  • Atmosphere: A tense and stressful atmosphere, reflecting the final battle to save Marian.

Final Stage

  • Location: The final room in the Shadow Warriors' base.
  • Visual Elements:
  • A small room with concrete walls and dim lighting.
  • Not much decoration, focusing on the fight.
  • Enemies: Jeff, the final boss who has similar abilities to Billy and Jimmy.
  • Atmosphere: An intense and dramatic atmosphere, with tense one-on-one fights.

--

General Features of Each Stage:

  • Design: Each stage has a different theme, ranging from urban environments to nature and enemy bases.
  • Obstacles: Each stage has unique obstacles, such as chasms, fragile bridges, or narrow passages.
  • Enemies: The enemies that appear vary depending on the stage, with stronger bosses in the final stages.

With a variety of stage designs, Double Dragon creates an interesting and challenging gaming experience, while taking players through Billy and Jimmy Lee's journey to defeat the Shadow Warriors.

Permanent link to this version