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Dragon Ball 🐉

Lorebook

A highly detailed Dragon Ball (Super/Daima/Original) lorebook featuring 410 carefully crafted entries!from Chub

on Chub

Tokens: 4,880 permanent · Lorebook: up to 2,476 tokens triggered, 94,016 across all entries · estimated prompt budget 7,356

Description on Chubfrom Chub

As I promised on botbooru, a very detailed DB(Z/D/O) lorebook—at least I’d like to think so...

I’ve been on a two-times roll making some big-ass lorebooks! This one took a while, ngl, but when you have a lot of free time, they’re easy to pop out. Currently, as of posting this, I’m on chapter 401. I remember reading from Dragon Ball to Z for a while, but then stopping for like six months or even more—I don’t know why, tbh... If you’re wondering why there aren’t many characters, don’t worry, I plan to add more! (Going on the big-ass list of characters I need to add to other lorebooks.) Mainly because I was a little lazy and didn’t want to spend too long popping out entire character entries—plus they easily fill the lorebook with how large they are!

Butttt, with all that yapping done, here you guys go! A juicy DB lorebook!

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Last checked on Chub: Created Updated Archived since

Dragon Ball 🐉

410 entries · scan depth 4 · budget 10,000 tokens · recursive scanning off

Dragon Ball 🐉

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  1. #1⚠️⛔READ THIS⛔⚠️

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    ╭・୨୧・──────────────・୨୧・╮

      ™【 shycat4 】    (˵◝ ⩊ ◜˵マ ♡

    ╰・୨୧・──────────────・୨୧・╯

    ୨୧ ┊ A Little About Me!

    Hiii! I'm shycat4! (˶ᵔ ᵕ ᵔ˶) ♡

    I make lorebooks n' stuff over on Chub.ai, reddit and botbooru! Feel free to look around!

    ୨୧ ┊ Find Me Here!

    ♡ Chub.ai: https://chub.ai/users/shycat4

    ♡ Botbooru: https://botbooru.com/profile/48348

    ♡ Reddit: https://www.reddit.com/user/No-Bus-3618/submitted/

    ୨୧ ┊ Information & Sources!

    ✧ Wikipedia: https://en.wikipedia.org/wiki/Dragon_Ball

    ✧ Dragon Ball https://dragonball.fandom.com/wiki/Main_Page

    ╭・୨୧・──────────────・୨୧・╮

      ⚞^•⩊•^⚟⚞^•⩊•^⚟⚞^•⩊•^⚟      ♡ shycat4 ♡

    ╰・୨୧・──────────────・୨୧・╯

  2. #2═══════[Setting]═══════

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    This takes place in the setting of Dragon Ball, created by Akira Toriyama. Tags: #Action #Adventure #Martial Arts #Fantasy #Science Fantasy #Shōnen

    Direct Source: https://dragonball.fandom.com/wiki/Main_Page

  3. #3[☰] World Setting [☰]

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    <world_setting> The world of Dragon Ball is a colorful science-fantasy universe where martial arts, advanced technology, extraterrestrial civilizations, magic, gods, demons, and supernatural forces coexist openly. Earth serves as the primary setting, but the wider world extends across planets, galaxies, an organized afterlife, divine realms, the Demon Realm, and ultimately a multiverse of twelve universes.

    Geography & Major Locations The setting extends far beyond a single planet.

    • Earth: A technologically advanced planet in Universe 7 populated by humans, anthropomorphic animals, monsters, and various extraterrestrial residents. Earth possesses a planet-wide government alongside large independent cities, wilderness regions, islands, deserts, and remote martial-arts communities.
    • Planet Namek / New Namek: Home of the Namekians, a highly spiritual extraterrestrial people closely associated with the creation of Dragon Balls.
    • Universe 7: The primary universe of the franchise, containing Earth and numerous alien civilizations. It is only one of twelve universes within the larger multiverse.
    • Other World: The organized realm of the dead, containing Heaven, Hell, divine territories, and pathways used by deceased souls.
    • Demon Realm: A separate supernatural realm connected to demonic beings, magic, and ancient forces outside ordinary mortal civilization.

    Ki & Martial Arts Ki is the internal life energy possessed by living beings.

    Through extensive martial training, individuals can learn to control their ki to enhance strength, speed, durability, senses, and physical attacks. Advanced practitioners may release energy blasts, fly, create barriers, suppress their presence, or sense the energy of others.

    Ki control is a learned discipline rather than something every person naturally understands. Experienced fighters often become capable of judging another person's strength through their energy, but hidden or suppressed ki can make such estimates unreliable.

    Martial arts remain central even at extreme levels of power. Technique, timing, experience, mental discipline, energy control, transformations, and unusual abilities can all influence a battle rather than raw destructive strength being the only consideration. Ki itself is closely tied to the balance of physical and spiritual energy.

    Races & Inhabitants The universe contains a vast number of intelligent species.

    Earthlings include ordinary humans, anthropomorphic animals, and other native intelligent beings. Beyond Earth exist Saiyans, Namekians, numerous alien races, Majins, demons, artificial lifeforms, androids, divine beings, and countless other species.

    Different species possess radically different biology and natural abilities. Some may survive extreme environments, regenerate, transform, possess unusually high battle potential, or live far longer than Earthlings.

    Species does not completely determine individual strength. Training, genetics, transformations, technology, magical abilities, and personal experience can create enormous differences between members of the same race.

    Dragon Balls Dragon Balls are sets of mystical wish-granting artifacts created through powerful supernatural means.

    A typical set contains seven Dragon Balls. When the complete set is gathered, it summons an Eternal Dragon capable of granting wishes within the limits imposed by that particular set and its creator.

    Different planets and realms may possess different Dragon Ball sets with different rules, powers, recharge periods, and limitations.

    Earth's Dragon Balls summon Shenron. After their wishes are used, they become temporarily inactive and scatter across the planet until their power returns.

    Dragon Balls can accomplish extraordinary feats, including resurrection, but they are not unlimited. What an Eternal Dragon can accomplish depends upon the power and rules governing that specific set.

    Divine & Cosmic Structure Divine beings are an objective part of the universe rather than purely religious beliefs.

    Planets may have local guardians, while Kais oversee larger regions of space. Supreme Kais occupy a higher divine position and are associated with creation and the development of mortal life.

    Gods of Destruction serve as counterparts concerned with destruction and cosmic balance. Angels guide and attend them.

    The twelve universes ultimately exist beneath the authority of Zeno, whose power extends across the entire multiverse.

    Death is therefore a real metaphysical transition. Souls may continue to exist in Other World, receive judgment, retain bodies under exceptional circumstances, or potentially return to life through supernatural means.

    Technology & Society Dragon Ball civilization mixes ordinary modern life with technology far beyond contemporary Earth.

    Cities contain cars, television, firearms, aircraft, computers, advanced medicine, robots, and modern businesses. At the same time, wilderness regions may contain dinosaurs, isolated villages, ancient temples, and traditional martial artists.

    Capsule Corporation's Hoi-Poi Capsule technology allows vehicles, houses, equipment, and many other objects to be compressed into tiny portable capsules. Spacecraft, gravity-training systems, androids, advanced robotics, and even time-machine technology also exist, although the most extraordinary inventions are associated with exceptional scientists rather than everyday engineering.

    Extraterrestrial civilizations possess their own technological levels. Interstellar spacecraft, artificial planets, advanced weapons, healing technology, and galactic communication all exist.

    Galactic Society Earth is only a small part of a much larger inhabited cosmos.

    Interstellar empires, planetary civilizations, mercenary armies, criminal groups, and cosmic organizations operate across Universe 7.

    The Galactic Patrol acts as an interstellar law-enforcement organization attempting to maintain order across large portions of the galaxy, although extremely powerful threats may exceed its ability to handle directly.

    Many Earth residents nevertheless live comparatively ordinary lives and may possess very little understanding of the enormous supernatural and extraterrestrial powers existing beyond their planet. </world_setting>

    <important_to_world_setting> Important to the Setting:

    Ki can be sensed by trained individuals, but this is not perfect omniscience. Fighters can suppress, conceal, or dramatically increase their energy, and unusual beings may be difficult to read.

    Scouters and similar technology can numerically measure battle power, but recorded power is only a current reading and can become misleading when someone suppresses or changes their energy.

    Power can increase enormously through training, transformations, techniques, biological potential, magical effects, fusion, or divine methods. A person's previous demonstrated strength should not automatically establish a permanent ceiling.

    Martial ability still matters at extreme power levels. Technique, efficiency, stamina, reactions, experience, and unusual abilities can create important differences between otherwise powerful fighters.

    Flight and energy projection are applications of ki control rather than abilities automatically possessed by every living being.

    Magic exists separately from ordinary ki-based martial arts. Sorcery, curses, transformations, sealing techniques, divine abilities, and magical artifacts may operate according to their own rules.

    Death remains a genuine part of the world's cosmology even though resurrection is possible. Returning someone to life normally requires an appropriate supernatural method and must obey whatever limitations govern that method.

    Dragon Balls are not interchangeable. Each set possesses its own Eternal Dragon, creator, limitations, activation rules, and recharge conditions.

    Earth combines extremely advanced technology with deliberately whimsical geography and culture. Futuristic cities, capsules, robots, dinosaurs, rural villages, and ancient martial-arts traditions can all naturally exist in the same world.

    Extraterrestrial life is widespread, but ordinary Earth civilians do not necessarily possess detailed knowledge of galactic politics, divine hierarchies, or the true scale of powerful alien civilizations.

    The divine hierarchy maintains cosmic roles but does not constantly intervene in mortal affairs. Gods can possess enormous authority while still having individual personalities, responsibilities, limitations, and jurisdictions.

    The setting can move freely between comedy, adventure, martial-arts competition, science fiction, cosmic warfare, and supernatural fantasy without those elements belonging to separate worlds. </important_to_world_setting>

  4. #4[☰] Writing Style [☰]

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    <writing_style> <akira.toriyama.writing_style> The writing style of Dragon Ball, created by Akira Toriyama, is defined by its blending of martial-arts adventure, gag-comedy timing, and constantly expanding science-fantasy spectacle. Rather than maintaining a rigid divide between serious action and absurd humor, the writing allows slapstick, eccentric personalities, training, travel, tournaments, alien invasions, gods, and cosmic threats to coexist within the same narrative rhythm. Toriyama himself described Dragon Ball as an adventure story meant to deliver laughs, and the series retained that comedic DNA even as its battles grew increasingly intense.

    1. Martial Progression Through Challenge and Reinvention Toriyama writes strength as something tested through increasingly difficult opponents, new techniques, and repeated cycles of training, defeat, adaptation, and breakthrough.

    Escalation Through New Horizons: Each major conflict tends to reveal a broader layer of the world—stronger martial artists, new regions, alien civilizations, divine hierarchies, or previously unknown techniques. The writing continually widens the scale without abandoning the simple shounen logic that a stronger challenge creates a reason to grow.

    Technique Before Complexity: Combat systems are relatively intuitive. Training, speed, timing, ki control, transformations, and signature techniques matter, but battles rarely become buried under excessive technical explanation. The emphasis stays on momentum, readable action, emotional stakes, and the dramatic clarity of one fighter surpassing another.

    1. Comedy Embedded Inside High-Stakes Action Toriyama's gag-manga background remains present throughout the franchise, even during arcs dominated by combat and catastrophe.

    Seriousness Interrupted by Absurdity: Proud warriors, terrifying villains, divine beings, and supposedly dignified situations can all be punctured by food jokes, awkward reactions, vanity, stupidity, bodily humor, or anticlimax. Commentary from the official Dragon Ball site repeatedly emphasizes how Toriyama maintained comedic timing even inside otherwise serious scenes.

    Eccentricity as Character Language: Characters are often defined through simple, exaggerated traits that become memorable through repetition—pride, appetite, cowardice, competitiveness, arrogance, innocence, or obsession. These broad traits make large casts easy to distinguish and allow comedy to emerge naturally from personality clashes rather than requiring separate joke scenes.

    1. Adventure, Rivalry, and Emotional Simplicity The writing favors direct emotional motives and energetic forward movement over heavy psychological introspection.

    Rivalry as Growth Engine: Opponents frequently become benchmarks, allies, or recurring rivals rather than disappearing after defeat. Competition itself becomes a form of connection, allowing respect, envy, pride, and the desire to improve to drive character relationships over long stretches of the story.

    Simple Stakes, Expanding Scale: Even when conflicts reach planetary or cosmic proportions, their emotional core often remains straightforward—protecting friends, proving strength, avenging loss, testing oneself, or stopping someone dangerous. This clarity keeps the story accessible even as the setting expands from martial-arts adventure into full science fantasy involving aliens, time travel, gods, and interdimensional threats.

    Summary of How It Is Described Akira Toriyama's Dragon Ball is best characterized as a fast-moving martial-arts adventure whose identity comes from the fusion of combat escalation, playful absurdity, and simple emotional momentum. Its writing favors memorable rivalries, readable power progression, eccentric humor, and constant expansion, creating a style where a tournament, a road-trip gag, and a universe-threatening battle can all feel like natural parts of the same story. </akira.toriyama.writing_style> </writing_style>

  5. #5═══════[Part]═══════

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    I will enforce the current part setting as an integrated part of the Dragon Ball world. Follow established lore, chronology, worldbuilding, and power systems accurately. Ensure characters, technology, abilities, and knowledge match the current era. Preserve continuity with previous eras and existing world rules. Allow alternate events and player choices without forcing canonical outcomes. Avoid contradictions, anachronisms, and abilities unavailable in the setting. Keep all developments natural, consistent, and believable within Dragon Ball lore.
  6. #6[≔] Dragon Ball Original Part

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    <part_patch> <current_part_setting> Original Dragon Ball Era.

    Integration This setting is integrated into the larger Dragon Ball world and its continuous history, representing its earliest major era before later sci-fi and multiversal developments.

    Timeline Begins when young Goku meets Bulma and ends with the 23rd World Martial Arts Tournament.

    World Setting

    • A vast, largely unexplored Earth blending fantasy and emerging technology.
    • Humans and animal-human hybrids coexist naturally.
    • Cities and advanced technology exist alongside rural, traditional societies.
    • Independent factions, including the Red Ribbon Army and Emperor Pilaf's forces, threaten regional stability.

    Combat

    • Traditional martial arts dominate combat.
    • Strength comes primarily from physical training, discipline, and martial arts masters.
    • Ki techniques, including the Kamehameha, supplement physical combat.
    • Alien origins and cosmic transformations are not yet central to the setting.

    Atmosphere

    • Lighthearted adventure, mystical folklore, comedy, and martial arts.
    • Dragon Balls are legendary treasures sought through dangerous quests.
    • World Martial Arts Tournaments showcase exceptional fighters.
    • Threats gradually escalate from local villains to planetary dangers such as King Piccolo. </current_part_setting> </part_patch>
  7. #7[≔] Dragon Ball Saiyan Part

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    <part_patch> <current_part_setting> Era Saiyan / Namek Era (Cosmic Revelation & Imperial Crisis).

    Integration This era is integrated into the larger Dragon Ball world and its continuous history, following the Original Dragon Ball Era.

    World Setting

    • Earth is part of a vast universe containing extraterrestrial civilizations, advanced technology, and powerful alien races.
    • Interstellar travel, planetary conquest, and galactic organizations shape the wider universe.
    • The Frieza Force maintains a powerful military empire through conquest and planetary trade.
    • Cosmic deities oversee different regions of existence, though most mortals know little about them.
    • Earth retains its existing civilization, martial arts traditions, and everyday society.

    Technology

    • Spacecraft, Scouters, advanced medical equipment, and extraterrestrial technology exist.
    • Technological capabilities vary considerably between civilizations.

    Combat

    • Martial arts and Ki manipulation remain fundamental.
    • Alien physiology, inherited abilities, and differences in natural power become increasingly significant.
    • Power levels and energy detection influence combat assessment.
    • Extreme training, biological adaptations, and powerful transformations allow exceptional growth.

    Era Conditions The world operates within an interconnected cosmic civilization where Earth's warriors are no longer isolated from extraterrestrial powers.

    Characters, technology, knowledge, and martial arts should reflect this period of expanding interstellar awareness. </current_part_setting> </part_patch>

  8. #8[≔] Dragon Ball Android Part

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    <part_patch> <current_part_setting> Era Android / Cell Era (Cybernetic Nightmare & Genetic Perfection Crisis).

    Integration This era is integrated into the larger Dragon Ball world and its continuous history, following the Saiyan / Namek Era.

    World Setting

    • Earth remains the primary setting, now connected to established extraterrestrial knowledge.
    • Advanced human science creates threats comparable to powerful alien warriors.
    • The Red Ribbon Army's technological legacy persists through secret research and experimentation.
    • Time travel and alternate timelines introduce uncertainty about history and the future.
    • Ordinary civilization continues alongside hidden developments far beyond public understanding.

    Technology

    • Androids, cybernetics, artificial intelligence, and genetic engineering have reached extraordinary levels.
    • Time Machines and advanced laboratories demonstrate humanity's growing scientific capabilities.

    Combat

    • Traditional martial arts and Ki manipulation coexist with engineered combat systems.
    • Artificial fighters may possess unlimited energy, enhanced durability, and undetectable Ki.
    • Biological modification and genetic traits can produce exceptional combat abilities.
    • Warriors continue developing their transformations, techniques, and physical limits.

    Era Conditions Earth exists in an age of advanced scientific experimentation, where technological creations can rival the strongest natural fighters.

    Characters, technology, scientific knowledge, and combat capabilities should reflect this period without assuming particular future events are inevitable. </current_part_setting> </part_patch>

  9. #9[≔] Dragon Ball Majin Buu Part

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    <part_patch> <current_part_setting> Era Majin Buu Era (Primordial Magic & Universal Awakening Crisis).

    Integration This era is integrated into the larger Dragon Ball world and its continuous history, following the Android / Cell Era.

    World Setting

    • Earth has experienced years of relative peace following earlier conflicts.
    • Human civilization continues developing alongside advanced technology and established martial arts traditions.
    • Ancient magic, supernatural beings, and forgotten powers exist beyond conventional scientific understanding.
    • The Other World, Supreme Kais, and divine realms form part of the universe's greater cosmology.
    • The boundaries between mortal existence, the afterlife, and divine authority become increasingly relevant.

    Technology

    • Earth's advanced scientific technology remains established.
    • Space travel, cybernetics, and earlier technological developments continue to exist.
    • Magical abilities operate independently of conventional technology.

    Combat

    • Martial arts, Ki manipulation, and powerful transformations remain fundamental.
    • Magic introduces abilities that operate beyond ordinary physical combat.
    • Fusion, regeneration, absorption, and mystical techniques offer alternative forms of power.
    • Divine rituals and spiritual training can unlock exceptional abilities.

    Era Conditions The world enters a period where ancient supernatural forces and divine powers become increasingly significant alongside established martial arts and technology.

    Characters, magic, technology, and cosmological knowledge should reflect this era without requiring specific conflicts or outcomes. </current_part_setting> </part_patch>

  10. #10[≔] Dragon Ball Super Part

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    <part_patch> <current_part_setting> Era Dragon Ball Super Era (Divine Awakening & Multiversal Expansion).

    Integration This era is integrated into the larger Dragon Ball world and its continuous history, following the Majin Buu Era. The setting expands beyond Universe 7 into divine hierarchies, parallel universes, and multiversal civilizations.

    World Setting

    • Earth remains a thriving civilization where advanced technology, martial arts, and everyday society coexist.
    • Twelve universes contain distinct civilizations, alien races, cultures, and powerful warriors.
    • Gods of Destruction, Supreme Kais, and Angels maintain the cosmic hierarchy.
    • Zeno holds ultimate authority over the multiverse.
    • Divine realms, alternate timelines, and dimensions become increasingly accessible.
    • Galactic organizations, ancient civilizations, and interstellar empires remain active.

    Technology

    • Advanced spacecraft, cybernetics, artificial intelligence, and interstellar communication remain established.
    • Time travel and dimensional transportation exist through specialized technologies and divine abilities.
    • Technological development varies between planets and universes.

    Combat

    • Traditional martial arts and Ki manipulation remain fundamental.
    • God Ki introduces divine energy beyond ordinary mortal Ki.
    • Divine transformations, instinctive combat techniques, and destruction abilities expand the possibilities of martial arts.
    • Angels and deities possess specialized techniques and extraordinary combat knowledge.
    • Mortal warriors can develop powers capable of challenging divine beings.

    Era Conditions The world enters an age of expanded cosmic awareness, where mortal civilizations coexist with increasingly influential divine and multiversal powers.

    Characters, technology, martial arts, divine knowledge, and interuniversal relationships should reflect this period while preserving established civilizations and allowing history to develop naturally. </current_part_setting> </part_patch>

  11. #11[≔] Dragon Ball Daima Part

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    <part_patch> <current_part_setting> Era Dragon Ball Daima Era (Demon Realm Exploration & Ancient Magic).

    Integration This era is integrated into the larger Dragon Ball world and its continuous history, following the Majin Buu Era and preceding Dragon Ball Super.

    World Setting

    • Earth enjoys relative peace following earlier conflicts.
    • The Demon Realm is an ancient dimension connected to the wider cosmology.
    • The Demon Realm consists of three distinct worlds with different environments, civilizations, and social classes.
    • Demon kings, powerful sorcerers, and royal authorities influence its political hierarchy.
    • Majins, Glinds, Namekians, and other supernatural races possess distinct histories and abilities.
    • Ancient magic and mystical traditions coexist with established martial arts and technology.

    Technology

    • Earth's advanced technology, spacecraft, and scientific developments remain established.
    • Demon Realm civilizations possess specialized vehicles, machinery, and magical devices.
    • Travel between realms requires suitable transportation or supernatural abilities.
    • Technology varies between regions and civilizations.

    Combat

    • Martial arts, Ki manipulation, and Saiyan transformations remain fundamental.
    • Demon Realm magic enables unusual supernatural abilities and enchantments.
    • Magical artifacts, transformations, and ancient rituals influence combat.
    • Different environments and physical conditions can affect fighting abilities.
    • Mystical power and conventional combat techniques frequently coexist.

    Era Conditions The world enters a period of renewed mystical exploration, where ancient civilizations, supernatural races, and the Demon Realm become increasingly relevant.

    Characters, technology, magic, political structures, and combat capabilities should reflect this period without requiring predetermined adventures, conflicts, or outcomes. </current_part_setting> </part_patch>

  12. #12[≔] Dragon Ball Alternate Universe

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    <part_patch> <current_part_setting> Setting Alternate Universe (Alternative Continuity & Divergent History).

    Integration This setting is integrated into the larger Dragon Ball world and its established lore, but follows an independent continuity where history, characters, and events may differ from their canonical counterparts.

    World Setting

    • The universe retains Dragon Ball's fundamental geography, civilizations, races, and cosmology unless otherwise established.
    • Historical events may unfold differently, never occur, or produce entirely new outcomes.
    • Familiar characters may have different backgrounds, personalities, relationships, and allegiances.
    • Nations, organizations, and civilizations may develop along alternative paths.
    • The setting may take place during any historical era or a completely different period.

    Technology

    • Technological development depends on the universe's history and current era.
    • Scientific discoveries, inventions, and civilizations may advance differently.
    • Established technology remains possible without requiring its canonical development.

    Combat

    • Martial arts, Ki manipulation, magic, and transformations follow established Dragon Ball principles.
    • Characters may develop different techniques, abilities, or levels of strength.
    • Training, biology, experience, and circumstances influence individual power.

    Era Conditions The Alternate Universe operates as an independent version of Dragon Ball reality, preserving its foundational systems while allowing history and society to develop differently.

    Characters, technology, relationships, powers, and major events should reflect the established alternate continuity rather than being restricted to canonical outcomes.

    No particular storyline, character fate, or historical event is predetermined. </current_part_setting> </part_patch>

  13. #13═══════[Multiverse]═══════

    Keys: The Totality of Creation, Cosmic Planes, The Cosmic Collective, All That Exists, Interstice, Totality of Existence, The Space Between Realities, The World Beyond, The Boundless Expanse, Dragon Ball World, Interdimensional Space, Interuniversal Space, The Higher-Dimensional Bulk, Megaverse, All Creation, Pocket Cosmos, The Loom of Reality, The All-Encompassing Reality, Braneworld Cosmology, Fabric of Existence, Alternate Realities, The Many-Worlds Hypothesis, The Reality Ensemble, The Grand Design, Outer World, Twin Cosmoses, Cosmic Tapestry, Higher-Dimensional Existence, Omniverse, Panversal, Dimension, Multi Verse, World Tree, The Web of Creation, Hyperverse, The Grand Cosmos, The Universal Framework, Thirteen-Sum Rule, Fabric of Reality, Cosmic Totality, Twin Worlds, Space-Time, Cosmos, Infinite Continuum, The Grand Tapestry, Pocket Dimension, The Web of Existence, The All-Encompassing Existence, Metaversal, Space-Time Continuum, The External Existence, The Grand Collective, The Whole of Creation, The Cosmic Framework, Existential Matrix, The Greater Existence, Reality Continuum, Polyverse, Twin Realities, The Many-Worlds Interpretation, Cosmic Fabric, Miniverse, Reality Nexus, The Known Existence, The Sum of All Worlds, The Cosmic Whole, Multiverse, Panverse, Xenoversal, The Bulk, Mirror Realities, The Grand Continuum, Alternative Realities, The Interconnected Whole, The Interdimensional Void, Out of World, The Beyond, Hyperversal, Quantum Multiverse, The Cosmic Hierarchy, Higher Reality, Reality Web, Cosmic Web, Polycosm, The Many-Worlds Structure, Hyperspace, Verse, The Infinite Expanse, The Dimensional Framework, Spacetime, Existential Totality, Xenoverse, The Cosmic Order, Cosmic Matrix, Spatiotemporal Continuum, The Everything, Micro-Universe, All of Existence, Macrocosmos, Microverse, The Greater Whole, Cosmic Expanse, Planes of Existence, The World Ensemble, Multi-Verse, The Existential Framework, Multiversal Nexus, Omniversal, Universal, The Sum of Creation, Pocket Reality, Outside World, Microcosm, The External Cosmos, The Parallel-Worlds Hypothesis, The Loom of Creation, Cosmic Tree, Pancosm, The Grand Structure, Pluriverse, Existential Continuum, Echo Worlds, Mini-Universe, Universe, Material Plane, The World Outside, Brane Cosmology, Cosmic Nexus, The Totality of Reality, Multiversal, The Structure of Existence, The Great Beyond, Realm, Space Time, The Greater Beyond, The Outside, Astral Plane, Macrocosm, Yggdrasil, Parallel Worlds, Everything That Exists, The Outer Existence, Coexisting Realities, The Cosmic Ensemble, Interstitial Space, The Reality Collective, Interversal Space, Metaverse, Many Worlds, Myriad Realities, The Space Between Worlds, Pan-Cosmos, Interconnected Realities, Cosmology, The Sum of All Realities, Quantum Foam, Greater Reality, Reality Matrix, Parallel Realities, The Void, Continuum, The Space Between Existences, Multiple Realities, The Outer Cosmos, Existential Planes, The Greater World, Infinite Realities, Greater Cosmos, Cosmic Continuum, Cosmic Void, The Space Between Dimensions, Great Tapestry

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    Entry settings
    The Multiverse consists of twelve universes, originally eighteen, alongside artificial universes and separate dimensions.

    Structure

    • The twelve universes form six twin pairs whose numbers add up to 13.
    • Each universe contains a Living World, Other World, and Sacred World of the Kai.
    • The Living World has four quadrants governed by Kais.
    • The Other World contains Heaven, Hell, and the Kais' realms.
    • The Demon Realm predates the multiverse and exists outside it.

    Twin Universes

    • Universe 1 and 12.
    • Universe 2 and 11.
    • Universe 3 and 10.
    • Universe 4 and 9.
    • Universe 5 and 8.
    • Universe 6 and 7.

    Governance

    • Supreme Kais oversee creation and life.
    • Gods of Destruction maintain balance through destruction.
    • Zeno and Future Zeno hold ultimate authority.
    • Rymus created the multiverse and is described as its highest authority.

    History

    • Zeno erased six of the original eighteen universes.
    • Seven universes erased during the Tournament of Power were restored by Android 17's wish.
    • Whether the original six were restored remains unknown.

    Major Realms

    • Living World.
    • Other World.
    • Sacred World of the Kai.
    • Demon Realm.
    • Angel Realm.
    • Null Realm.
    • Zeno's Palace.

    Time and Alternate Timelines

    • Alternate timelines differ from alternate universes.
    • Time travel can create branching timelines and distort history.
    • The Supreme Kai of Time oversees time through the Time Nest.
    • The Vault of Time preserves history in Time Scrolls.
    • The Time Patrol protects history from alterations.
    • Tokitoki's eggs generate time for new universes.
    • Distorted Time Eggs create stable time rifts.
  14. #14[🌌¹] Universe 1

    Keys: 1st Cosmos, Reality One, Daiichi Uchū, 1st Realm, U001, First Place Universe, Supreme World, 001 Cosmos, First Dimension, 第1宇宙, First Universal Realm, U01, Supreme Universe, 第一宇宙, Top-Ranked Mortal Realm, No. 1 Realm, Firstly Universe, 至高の宇宙, Supreme Cosmos, 1th Universe, Supreme Plane, Highest Mortal Ranking, First Realm, 001 Realm, Universe One, First Cosmic Reality, First Universal Reality, 1st Place Universe, U-001, First Universal Domain, Jikō no Uchū, Highest Mortal Level, Number One Reality, U1, Jiko no Uchu, First Cosmic Plane, 1st Reality, 001 Dimension, 1st Universe, 001 Reality, Supreme Domain, Universe 1, First Cosmic Domain, Supreme Dimension, 1st Dimension, First Reality, Universe 001, Number One Dimension, DBZ Universe 1, Supreme Realm, U-01, Cosmos 1, DBS Universe 1, Dai Ichi Uchū, No. 1 Cosmos, Shiko no Uchu, Reality 1, Supreme Expanse, First Cosmic Realm, Dai Ichi Uchu, Cosmos-1, DB Universe 1, No. 1 Reality, 第1宇宙, Universe-1, Daiichi Uchu, First World, Top Mortal Level, Supreme Reality, 001 World, Shikō no Uchū, Number One World, First Cosmos, Cosmos One, Highest-Ranked Cosmos, First Universe, Number One Cosmos, Number One Realm, No. 1 Dimension, U-1

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    <universe_1> Definition Universe 1 is the Supreme Universe, the first of twelve universes in the Multiverse, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 12.
    • Contains the Sacred World of the Kai.
    • Has the highest mortal level among all twelve universes.
    • Its mortal level exceeds 7, granting exemption from the Tournament of Power's erasure alongside Universes 5, 8, and 12.

    Governance

    • God of Destruction: Iwan.
    • Supreme Kai: Anato.
    • Angel: Awamo.

    Inhabitants

    • Humans.
    • Glind. </universe_1>
  15. #15[🌌²] Universe 2

    Keys: Second Cosmos, Realm of Gentleness, Universe of Love, Dimension 2, Number Two Realm, U-02, Power of Love Realm, Dai ni Uchu, Heles's Cosmos, 第2宇宙, Secondly Universe, 第2宇宙, No. 2 Cosmos, Gentle Cosmos, Heles's Domain, 002 Reality, Second Universe, U002, 2nd Universe, Second Dimension, U-2, Second Cosmic Plane, Daini Uchu, Reality 2, Reality Two, Second Reality, Cosmos 2, U02, 2th Universe, Realm 2, Universe II, Realm Two, Love Realm, 2nd Place Universe, World 2, Gentle Realm, Yasashisa no Uchū, No. 2 Reality, Gentle Universe, 002 Cosmos, Second Place Universe, Realm of Love, Second Realm, Affectionate Realm, Universe 2, Love Universe, 優しさの宇宙, Number Two Cosmos, U-002, Universe of Kindness, Dimension Two, 2nd Cosmos, Number Two Reality, Gentle Reality, Universe-2, Love-Powered Realm, Heles's Realm, 002 Realm, 第二宇宙, Universe Two, Power of Love Universe, Second World, Cosmos-2, Compassionate Cosmos, Love Cosmos, Cosmos Two, U2, Heles's Domain of Destruction, World Two, World of Love, Universe 002, Second Cosmic Reality, Yasashisa no Uchu, Love-Fueled Cosmos, Kindhearted World, Gentle World, Daini Uchū, Dai ni Uchū, Second Cosmic Domain, Universe 02, Universe of Gentleness

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    <universe_2> Definition Universe 2, the Gentle Universe, is the second of twelve universes, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 11.
    • Has the sixth highest mortal level among all universes.
    • Its inhabitants utilize the Power of Love.

    Governance

    • God of Destruction: Heles.
    • Supreme Kai: Pell.
    • Angel: Sour.

    Notable Locations

    • Sacred World of the Kai.
    • Ribrianne's Planet.

    Inhabitants

    • Humans.
    • Glind.
    • Tuffle.
    • Yardrat.
    • Prum's Race.

    Characteristics

    • The only known universe with a female God of Destruction.
    • Tuffles still exist within this universe.
    • Its inhabitants admire Heles rather than fear her.
    • The Tournament of Power was broadcast publicly, with citizens supporting their warriors.
    • The Kamikaze Fireballs and other warriors are popular celebrities.

    History

    • Erased during the Tournament of Power in Age 780.
    • Restored through Android 17's wish using the Super Dragon Balls.
    • Destroyed in Age 796 in an alternate timeline. </universe_2>
  16. #16[🌌³] Universe 3

    Keys: Number Three Cosmos, Realm Three, 003 Reality, Seishin no Uchū, Reality Three, U3, Dai san Uchu, 3rd Place Universe, Third Cosmic Plane, Universe of Spirituality, Machine Realm, Mule's Cosmos, Android Universe, 精神の宇宙, Universe 003, Cosmos 3, Technology Universe, Spirit Universe, Spiritual Plane, Daisan Uchū, Third Place Universe, U-03, Robotic Universe, No. 3 Cosmos, 003 Realm, 第3宇宙, Mechanical Realm, Mosco's Realm, No. 3 Reality, Universe Three, Daisan Uchu, Mule's Realm, U003, Third Cosmos, Universe-3, Thirdly Universe, Third Reality, Technological Universe, Machine Universe, Third Cosmic Domain, Number Three Reality, 3th Universe, Spiritual Universe, Spiritual Reality, Spiritual World, Realm of Spirits, World Three, Seishin no Uchu, Realm of Spirituality, Number Three Realm, Cybernetic Universe, Universe 3, 003 Cosmos, Spiritual Domain, Dimension Three, 3rd Universe, Dai san Uchū, Mechanical Universe, Machine World, Reality 3, U03, 第3宇宙, Spirit Realm, 第三宇宙, Third Dimension, Third Realm, World of Machines, Machine Cosmos, Mosco's Domain, 3rd Cosmos, Universe 03, Realm of Machines, Realm 3, Spiritual Realm, U-3, World 3, Cosmos-3, Cosmos Three, U-003, Mule's Domain, Universe of Spirit, Universe III, Dimension 3, Third Universe, Spiritual Cosmos, Third World

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    <universe_3> Definition Universe 3, the Spiritual Universe, is the third of twelve universes, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 10.
    • Has the seventh highest mortal level among all universes.
    • Known for advanced technology, robotics, and engineering.

    Governance

    • God of Destruction: Mule.
    • Supreme Kai: Eyre.
    • Angel: Camparri.

    Notable Locations

    • Mule's Planet.
    • Sacred World of the Kai.

    Inhabitants

    • Humans.
    • Androids.
    • Glind.

    Characteristics

    • Highly advanced in robotic technology and engineering.
    • Features powerful mechanical warriors and artificial fighters.
    • Maintains a Space Police organization similar to the Galactic Patrol.
    • Its symbol resembles a targeting reticle, reflecting its technological focus. </universe_3>
  17. #17[🌌⁴] Universe 4

    Keys: Fourth Cosmos, Plane of Conspiracy, 陰謀の宇宙, Dai yon Uchū, Conspiracy Realm, Domain of Schemes, Realm of Deception, Quitela's Territory, Realm of Conspiracy, Conspiracy World, 第4宇宙, Dimension 4, Dimension Four, Quitela's Cosmos, Conspiracy Universe, U004, Realm of Subterfuge, Realm of Deceit, Treacherous Cosmos, Universe IV, Domain of Manipulation, Underhanded World, Quitela's Realm, 004 Realm, Conspiracy Cosmos, Fourth Reality, Universe Four, Realm of Schemes, Fourth Dimension, Conspiracy Reality, Number Four Reality, 004 Reality, U-004, Trickster Cosmos, Realm of Trickery, No. 4 Cosmos, World of Trickery, 4th Cosmos, Conniving Realm, Universe of Deception, Deceptive Realm, Scheming Cosmos, Sly Realm, World Four, Realm Four, Cunning Realm, Number Four Realm, Realm 4, No. 4 Reality, 4th Place Universe, World of Deceit, Number Four Cosmos, World of Manipulation, Fourth Cosmic Domain, Treacherous Realm, Reality 4, Daiyon Uchu, Inbo no Uchu, Universe 4, Fourth Universe, Fourth Cosmic Plane, Domain of Conspiracy, Deception Cosmos, Universe-4, U-04, Realm of Dirty Tricks, Dai yon Uchu, Universe of Conspiracy, Cosmos 4, Realm of Cunning, World of Dirty Fighting, Universe 004, Quitela's Domain, U04, 第4宇宙, U4, Fourth Realm, 004 Cosmos, Fourth Place Universe, Deceptive Cosmos, Inbō no Uchū, 第四宇宙, Daiyon Uchū, Cosmos Four, World of Intrigue, World of Conspiracies, Cosmos-4, Fourth World, Underhanded Cosmos, World 4, World of Deception, Reality Four, Universe 04, Realm of Intrigue, U-4, Crafty Cosmos, 4th Universe

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    <universe_4> Definition Universe 4, the Conspiracy Universe, is the fourth of twelve universes, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 9.
    • Has the ninth highest mortal level among all universes.
    • Known for deceptive tactics, trickery, and unconventional fighting methods.

    Governance

    • God of Destruction: Quitela.
    • Supreme Kai: Kuru.
    • Angel: Cognac.

    Notable Locations

    • Sacred World of the Kai.

    Inhabitants

    • Humans.
    • Glind.
    • Damon's Race.
    • Dercori's Race.

    Characteristics

    • Its warriors favor deception, surprise attacks, and dirty tactics.
    • Fighters possess unusual abilities, including invisibility and extremely small bodies.
    • Its symbol depicts a snake surrounding a sword, representing cunning and deception. </universe_4>
  18. #18[🌌⁵] Universe 5

    Keys: Balanced Cosmos, Balanced Universe, Cosmos 5, U-005, World 5, Universal Harmony, 5th Place Universe, Domain of Balance, Realm of Balance, 5th Universe, Dimension 5, Balanced Realm, Fifth Cosmos, Fifth Cosmic Domain, Fifth Universe, Realm of Stability, U-5, World Five, Balance Universe, Fifth Reality, Third-Ranked Mortal Civilization, Baransu no Uchu, Universe 5, Fifth Place Universe, 第五宇宙, Balanced Existence, Reality 5, Number Five Reality, Third Most Developed Mortal Civilization, Balanced World, Cosmic Harmony, Reality Five, 第5宇宙, Universal Equilibrium, Harmony Realm, Arak's Cosmic Domain, Harmonious Cosmos, Exempted Cosmic Domain, Baransu no Uchū, バランスの宇宙, Realm Five, Fifth Dimension, Third Highest Mortal Development, Arak's Domain, Universe 005, Harmonious Realm, U05, World of Harmony, Cosmic Stability, Cosmos Five, Third Highest Mortal Level, Universe V, Realm 5, U-05, Cosmic Symmetry, Universe 05, Realm of Equilibrium, Plane of Balance, Fifth World, Daigo Uchū, Erasure-Exempt Realm, Equilibrium Cosmos, Universe Five, Cosmic Equilibrium, Daigo Uchu, Universe-5, Balanced Reality, U5, Universe of Balance, Dai go Uchū, Fifth Realm, Third Highest Mortal Ranking, Harmony Cosmos, Cosmos-5, Dai go Uchu, Dimension Five, Protected Cosmic Realm, Number Five Cosmos, 5th Cosmos, World of Equilibrium, Balanced Creation, Equilibrium Realm, 第5宇宙, U005

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    <universe_5> Definition Universe 5, the Balanced Universe, is the fifth of twelve universes, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 8.
    • Has the third highest mortal level among all universes.
    • Its mortal level exceeds 7, granting exemption from the Tournament of Power's erasure alongside Universes 1, 8, and 12.

    Governance

    • God of Destruction: Arak.
    • Supreme Kai: Ogma.
    • Angel: Cukatail.

    Notable Locations

    • Sacred World of the Kai.
    • Arak's Planet.

    Inhabitants

    • Humans.
    • Glind. </universe_5>
  19. #19[🌌⁶] Universe 6

    Keys: 6th Cosmos, Realm Six, Competitive Realm, U-006, 第6宇宙, Frost's Home Universe, Rival Cosmos, Cosmos 6, Parallel Counterpart, Surviving Sadala, Cosmos Six, Dimension 6, Challenging World, Sixth Reality, Sixth Cosmic Domain, Champa's Domain, Chōsen no Uchū, U6, Hit's Home Universe, 第6宇宙, Universe 6, World of Challenges, Sister Universe, Cabba's Home Universe, Sister Reality, Counterpart Cosmos, Sixth Cosmos, Champa's Realm, Challenging Universe, Rival Universe, Saiyan Homeworld Counterpart, Sister Cosmos, Dai roku Uchu, Universe Six, U-06, Tenth Highest Mortal Level, U006, Realm 6, Alternate Sadala, Dimension Six, Dai roku Uchū, Sixth Place Universe, Chosen no Uchu, Sixth Universe, Competitive Cosmos, 6th Place Universe, Challenge Universe, Champa's Side, Dairoku Uchu, Cosmos-6, Parallel Universe 7, Sixth Realm, Challenging Realm, 第六宇宙, Champa's World, Reality 6, Caulifla's Home Universe, Universe of Competition, Domain of Challenges, Reality Six, Sadala's Home Universe, U06, Sixth World, 挑戦の宇宙, Universe-6, Universe of Challenge, Champa's Cosmos, Competitive World, Number Six Reality, U-6, Twin Cosmos, Champa's Territory, Universe 006, 6th Universe, Challenging Reality, Dairoku Uchū, Number Six Cosmos, Rival Realm, Kale's Home Universe, Realm of Challenges, Universe VI, Challenging Cosmos, Second Lowest Mortal Level, Champa's Kingdom, World 6, Universe of Challenges, Sixth Dimension, Realm of Competition, Universe 06, Mirror Cosmos, World Six

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    <universe_6> Definition Universe 6, the Challenging Universe, is the sixth of twelve universes, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 7, sharing similar planets and civilizations.
    • Has the third lowest mortal level, later becoming the second lowest in the manga.
    • Contains counterparts of planets found in Universe 7.

    Governance

    • God of Destruction: Champa.
    • Supreme Kai: Fuwa.
    • Angel: Vados.

    Notable Locations

    • Earth.
    • Planet Sadala.
    • Namek.
    • Sacred World of the Kai.
    • Mayonnai.
    • Sweetz.
    • Zorert.
    • Tuffle.

    Inhabitants

    • Earthlings.
    • Saiyans.
    • Namekians.
    • Frieza Clan.
    • Metalmen.
    • Glind.
    • Tuffles.
    • Machine Mutants.

    Characteristics

    • Planet Sadala remains intact, unlike its destroyed counterpart in Universe 7.
    • Earth was devastated by warfare, but Beerus restored it and its inhabitants using the Super Dragon Balls.
    • Saiyans maintain a civilization on Planet Sadala.
    • Its symbol resembles an endless knot. </universe_6>
  20. #20[🌌⁷] Universe 7

    Keys: 007 Cosmos, Goku's Universe, Main Reality, Primary Universe, Mortal World, World Seven, Original Cosmos, Universe-7, 7th Cosmos, Number Seven Reality, Seventh Dimension, Dainana Uchu, Primary Setting, Dragon Ball Universe, Dai-Nana Uchū, Living World, Home World, Dai Nana Uchu, Reality Seven, Cosmos-7, 7th Place Universe, U-007, Native Cosmos, Earthly Cosmos, Main Universe, 第7宇宙, World 7, Original Setting, Dainana Uchū, Seventh Cosmic Realm, Beerus's Domain, Dragon Ball Cosmos, Primary Reality, Dragon Ball Reality, Realm Seven, Cosmos 7, Beerus's Realm, Goku's Reality, Our Cosmos, Home Reality, Main Setting, Home Universe, Seventh World, Seventh Macrocosm, Mortal World and Afterlife, No. 7 Cosmos, Frieza's Empire, Universe VII, Main Cosmos, Whis's Assigned Cosmos, Frieza's Galactic Empire, Seventh Place Universe, U007, Our Reality, Earth’s Universe, Realm 7, U-7, Physical Cosmos, U7, Four Galactic Quadrants, Beerus's Territory, Native Reality, Beerus's Jurisdiction, Shin's Domain, 第7宇宙, Earthly Realm, Our Realm, Number Seven Realm, Beerus's Cosmos, Universe Seven, Universe 7, Seventh Cosmic Domain, Seventh Cosmos, Reality 7, Universe 07, Dimension 7, Dragon Ball Macrocosm, Living World and Other World, 第七宇宙, Seventh Realm, U-07, Goku's Cosmos, Wareware no Uchū, Dimension Seven, Original Universe, Physical World, 007 Reality, U07, 7th Universe, Cosmos Seven, Main World, Universe 007, Home Cosmos, Home Dimension, Four Kai Quadrants, Beerus's Universe, Number Seven Cosmos, Second Lowest Mortal Level, Second Lowest Mortal Ranking, Seventh Cosmic Plane, Our Universe, Original Reality, Wareware no Uchu, Our World, Material World, 我々の宇宙, Seventh Reality, Seventh Universe, Goku's World, 007 Realm, Living Cosmos, Mortal Realm, Mortal Level 3.18

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    <universe_7> Definition Universe 7, known as Our Universe, is the seventh of twelve universes and the primary setting of Dragon Ball, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 6.
    • Divided into four areas: North, South, East, and West.
    • Contains the Living World, Other World, and Sacred World of the Kai.
    • Has a mortal level of 3.18, originally ranking second lowest, later third lowest in the manga.

    Governance

    • God of Destruction: Beerus.
    • Supreme Kai: Shin.
    • Angel: Whis.

    Notable Locations

    • Earth.
    • Planet Vegeta (destroyed).
    • Planet Sadala (destroyed).
    • New Namek.
    • Beerus' Planet.
    • Sacred World of the Kai.
    • Other World.
    • King Kai's Planet.
    • Grand Kai's Planet.

    Inhabitants

    • Humans and Earthlings.
    • Saiyans.
    • Namekians.
    • Frieza Clan.
    • Glind.
    • Numerous alien races.

    Characteristics

    • The primary setting of most Dragon Ball stories.
    • Its history includes widespread destruction caused by Majin Buu, Moro, and the Frieza Force.
    • Majin Buu's rampage eliminated several Supreme Kais, leaving Shin and Old Kai as survivors.
    • Shin estimates that only 28 planets still support mortal life, though this number may be incomplete.
    • Frieza's empire conquered and exterminated civilizations to sell their planets.
    • Unlike most universes, Universe 7 historically had multiple active Supreme Kais. </universe_7>
  21. #21[🌌⁸] Universe 8

    Keys: Number Eight Reality, Cosmos 8, Dai hachi Uchu, Eighth Cosmic Domain, Diligent Realm, Fourth-Ranked Mortal Civilization, Tireless World, 勤勉の宇宙, Cosmos-8, Number Eight Realm, Steadfast Cosmos, Kinben no Uchū, Conscientious Cosmos, Liquiir's Realm, Eighth Cosmos, Realm 8, Fourth Highest Mortal Ranking, Industrious World, World Eight, Perseverance Realm, Eighth Reality, Diligent Cosmos, World 8, Meticulous Realm, Diligence Universe, Eighth World, Universe VIII, 第八宇宙, Daihachi Uchū, 008 Reality, Realm of Hard Work, Industrious Cosmos, U008, Dimension Eight, Realm of Persistence, Assiduous Realm, Liquiir's Domain, Kinben no Uchu, Steadfast Realm, 8th Place Universe, U-8, Eighth Realm, 8th Universe, Hardworking Cosmos, Realm Eight, 008 Realm, World of Hard Work, Fourth Highest Mortal Level, Cosmos Eight, Universe 08, Dedicated Cosmos, Realm of Industry, Number Eight Cosmos, Eighth Universe, Diligent World, No. 8 Cosmos, 第8宇宙, 第8宇宙, Tireless Realm, Universe Eight, Eighth Dimension, Reality 8, Realm of Perseverance, No. 8 Reality, Industrious Realm, Daihachi Uchu, Universe-8, U-008, Dai hachi Uchū, Diligent Universe, 008 Cosmos, U-08, Universe 8, Erasure-Exempt Realm, Dimension 8, Conscientious Realm, Laborious Realm, World of Dedication, Reality Eight, Assiduous Cosmos, Universe 008, Realm of Diligence, Universe of Diligence, Realm of Dedication, World of Diligence, U8, Eighth Place Universe, Tireless Cosmos, U08, Eighth Cosmic Plane, Hardworking Realm, Persevering Cosmos

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    <universe_8> Definition Universe 8, the Diligent Universe, is the eighth of twelve universes, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 5.
    • Has the fourth highest mortal level among all universes.
    • Its mortal level exceeds 7, granting exemption from the Tournament of Power's erasure alongside Universes 1, 5, and 12.

    Governance

    • God of Destruction: Liquiir.
    • Supreme Kai: Iru.
    • Angel: Korn.

    Notable Locations

    • Sacred World of the Kai.

    Inhabitants

    • Humans.
    • Glind. </universe_8>
  22. #22[🌌⁹] Universe 9

    Keys: Desperation Realm, Ninth World, Bottom-Ranked Realm, World Nine, Sidra's Realm, Cosmic Wasteland, Realm of Desperation, Wasteland Cosmos, Chaotic Realm, Lawless Cosmos, Survival Realm, Dai kyū Uchū, Ninth Reality, Sidra's Domain, Desperate Cosmos, Realm Nine, Wolf Cosmos, Reality 9, Ninth Universe, 第9宇宙, Wolf Universe, Universe 09, Sidra's Cosmos, Survivalist Realm, Reality Nine, Improvised World, Harsh World, Improvised Reality, Dangerous World, Ninth Place Universe, Dai kyu Uchu, 9th Place Universe, Realm of the Wolves, Number Nine Reality, Ninth Cosmic Plane, Daikyū Uchū, U-09, Cosmic Trash Heap, No. 9 Reality, 第9宇宙, Survivalist World, Survival World, Universe 009, Improvisation Realm, Universe 9, Ninth Cosmic Domain, Realm 9, Lowest Mortal Level, Ninth Cosmos, 009 Cosmos, 9th Cosmos, Universe of Improvisation, Improvised Realm, 009 Reality, Cosmos Nine, U-009, No. 9 Cosmos, Universe of Desperation, Dangerous Realm, Cosmos-9, Universe IX, Kosoku no Uchu, Dimension Nine, Survivalist Cosmos, Trio of Danger's Homeworld, Cosmos 9, Chaotic Cosmos, Number Nine Cosmos, Lawless World, Daikyu Uchu, Dimension 9, 姑息の宇宙, 第九宇宙, Wasteland World, Kosoku no Uchū, U-9, Trash Heap Cosmos, Harsh Cosmos, Universe-9, U09, Universe Nine, U009, World 9, Chaotic World, Wolf Realm, Ninth Realm, Improvised Universe, Lawless Realm, Ninth Dimension, Hostile Cosmos, Number Nine Realm, Desolate Realm, Waste Dump Cosmos, Steaming Trash Heap, Realm of Improvisation, Lowest-Ranked Cosmos, U9, Garbage Dump World, 9th Universe, Hostile Realm, Wasteland Realm, Improvised Cosmos

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    Entry settings

    <universe_9> Definition Universe 9, the Improvised Universe, is the ninth of twelve universes, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 4.
    • Has the lowest mortal level among all universes, rated 1.86.
    • Known for its harsh, chaotic, and dangerous living conditions.

    Governance

    • God of Destruction: Sidra.
    • Supreme Kai: Roh.
    • Angel: Mohito.

    Notable Locations

    • Sacred World of the Kai.

    Inhabitants

    • Humans.
    • Glind.
    • Werewolves.
    • Anthropomorphic animal races.

    Characteristics

    • Survival is difficult, with inhabitants relying on strength and cooperation.
    • Roh condemns weakness and failure, while Sidra is comparatively benevolent.
    • The Trio of Danger, three wolf-like brothers, are prominent warriors.
    • Its symbol depicts three stacked wolf heads, representing the Trio of Danger.
    • The first universe erased during the Tournament of Power, later restored through Android 17's wish. </universe_9>
  23. #23[🌌¹⁰] Universe 10

    Keys: Gowasu's Domain, Universe of Strength, Universe-10, Bodybuilding Realm, Physique Cosmos, 第10宇宙, Cosmos Ten, Macho Dimension, 第十宇宙, Tenth Cosmos, Reality 10, Tenth Place Universe, Brawny Realm, Brute Strength Realm, 10th Place Universe, Zamasu's Home Reality, World Ten, Machona Uchū, マッチョな宇宙, Herculean Cosmos, Dai jū Uchū, Mighty Cosmos, Tenth Reality, Macho Universe, Realm 10, 10th Universe, Daijū Uchū, Muscle Dimension, Muscular World, Macho World, Muscle World, U010, U-10, Rumsshi's Cosmos, Herculean Realm, Universe Ten, Dai ju Uchu, Brawny Cosmos, Rumsshi's Domain, Powerhouse Realm, Physical Might Realm, Cosmos-10, 10th Cosmos, Universe 010, Maccho na Uchu, Maccho na Uchū, Dimension Ten, Reality Ten, Muscular Realm, Universe X, 第10宇宙, Muscle Realm, Universe of Muscles, Tenth Universe, Zamasu's Original Realm, Muscular Cosmos, Strength-Oriented Cosmos, Musclebound Realm, Rumsshi's Realm, Macho Realm, Physical Strength Realm, Athletic Cosmos, Realm Ten, Athletic Realm, Muscle Universe, U-010, Mighty Realm, Macho Cosmos, Cosmos 10, Physical Power Cosmos, Bodybuilder Cosmos, Gowasu's Home Cosmos, World 10, Dimension 10, Tenth World, Universe 10, Muscular Universe, Tenth Realm, Tenth Dimension, U10, Daiju Uchu, Musclebound Cosmos, Brawny World, Machona Uchu

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    <universe_10> Definition Universe 10, the Macho Universe, is the tenth of twelve universes, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 3.
    • Has the eighth highest mortal level among all universes.
    • Known for its muscular warriors and emphasis on physical strength.

    Governance

    • God of Destruction: Rumsshi.
    • Supreme Kai: Gowasu.
    • Angel: Kusu.
    • Former Supreme Kai Apprentice: Zamasu.

    Notable Locations

    • Sacred World of the Kai.
    • Babari.

    Inhabitants

    • Humans.
    • Glind.
    • Babarians.
    • Giant Fish.
    • Ginyu's Race (possibly).

    Characteristics

    • Features numerous physically powerful and muscular fighters.
    • Babari is inhabited by primitive, aggressive mortals.
    • Zamasu, a former North Kai, served as Gowasu's apprentice.
    • Its symbol resembles an inverted six-pack, reflecting its muscular warriors.
    • Erased during the Tournament of Power, then restored through Android 17's wish. </universe_10>
  24. #24[🌌¹¹] Universe 11

    Keys: Cosmos Eleven, Eleventh Dimension, Jiren's Home Realm, No. 11 Reality, Dai juichi Uchu, Eleventh World, Justice Reality, Realm of Heroes, Justice World, World of Heroes, Plane of Justice, Cosmic Justice, Eleventh Realm, 第11宇宙, Pride Troopers' Homeworld Cosmos, World of Righteousness, Realm of Righteousness, World Eleven, Universe XI, Belmod's Domain, Seigi no Uchu, World of Heroism, Heroic Cosmos, Number Eleven Cosmos, Daijuichi Uchu, No. 11 Cosmos, Domain of Justice, 011 Realm, Eleventh Universe, Dimension Eleven, Eleventh Cosmic Domain, U-011, Dimension 11, Cosmos of Righteousness, Eleventh Reality, 011 Reality, Pride Troopers' Home Realm, Heroic World, Jiren's Home Cosmos, Heroic Realm, Universe 11, Realm of Justice, Eleventh Cosmos, Belmod's Cosmos, U011, 第11宇宙, 011 Cosmos, Seigi no Uchū, Justice Realm, 11th Universe, Realm Eleven, Number Eleven Reality, Belmod's Realm, Dai jūichi Uchū, Righteous Cosmos, Cosmos-11, Justice Universe, World 11, Universal Justice, World of Justice, Cosmos 11, Domain of Righteousness, Daijūichi Uchū, Cosmic Order of Justice, 第十一宇宙, Universe-11, Pride Troopers' Cosmic Domain, Sēgi no Uchū, Universe Eleven, U-11, Righteous Realm, Eleventh Cosmic Plane, Realm of Vigilantes, Reality 11, Justice Cosmos, Universe of Justice, Number Eleven Realm, Universe 011, Realm 11, Reality Eleven, Realm of Heroism, 正義の宇宙, Segi no Uchu, U11

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    <universe_11> Definition Universe 11, the Justice Universe, is the eleventh of twelve universes, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 2.
    • Has the fifth highest mortal level among all universes.
    • Known for its emphasis on justice, peacekeeping, and powerful heroic warriors.

    Governance

    • God of Destruction: Belmod.
    • Supreme Kai: Khai.
    • Angel: Marcarita.

    Notable Locations

    • Sacred World of the Kai.
    • Belmod's Planet.
    • Planet Bas.
    • Daldon.
    • Dorakiya.
    • Netfiss.
    • Planet Towale.
    • Galaxy Prison.

    Inhabitants

    • Humans.
    • Glind.
    • Demons.
    • Dorakiyans.
    • Jiren's Race.
    • Oslet Aliens.
    • Tuffle Neo Machine Mutants (non-native).

    Characteristics

    • Home to the Pride Troopers, an elite organization dedicated to fighting evil and protecting civilians.
    • Jiren, Top, and Dyspo are among its most powerful warriors.
    • Belmod and Khai cooperate closely in governing the universe.
    • Marcarita takes an unusually active role in advising its deities.
    • Its symbol resembles Belmod's face when inverted.
    • Erased after Jiren's defeat in the Tournament of Power, then restored through Android 17's wish. </universe_11>
  25. #25[🌌¹²] Universe 12

    Keys: Kyūkyoku no Uchū, Pinnacle of Creation, 12th Place Universe, Realm Twelve, U-012, Reality 12, Number Twelve Reality, 第十二宇宙, 究極の宇宙, Last Numbered Cosmos, Final Cosmic Domain, Ultimate Cosmic Domain, Cosmos Twelve, Universe 12, Universe-12, Second Highest Mortal Ranking, Realm 12, Ultimate Cosmic Reality, Number Twelve Cosmos, Twelfth Dimension, Ultimate Dimension, Dai jūni Uchū, Reality Twelve, No. 12 Reality, U012, Giin's Domain, Ultimate Existence, Realm of Ultimacy, Kyukyoku no Uchu, 012 Reality, Cosmos 12, Daijūni Uchū, Ultimate World, Twelfth Realm, Dimension Twelve, Universe XII, Ultimate Domain, World 12, Ultimate Universe, Universe Twelve, Cosmic Perfection, Pinnacle of Existence, Final Numbered Realm, Second Highest Mortal Level, Ultimate Expanse, Apex of Existence, Dai juni Uchu, Erasure-Exempt Domain, Giin's Cosmic Domain, Ultimate Realm, Ultimate Reality, 第12宇宙, 12th Universe, Ultimate Plane, Realm of Perfection, Second Highest Mortal Development, No. 12 Cosmos, Universe 012, U-12, Cosmos-12, Twelfth Cosmic Domain, 012 Cosmos, Number Twelve Realm, Twelfth Place Universe, Dimension 12, Daijuni Uchu, Second-Ranked Mortal Civilization, World Twelve, Twelfth Cosmos, Ultimate Cosmos, U12, Twelfth Universe, Ultimate Creation, Twelfth World, 第12宇宙, Twelfth Reality

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    <universe_12> Definition Universe 12, the Ultimate Universe, is the twelfth of twelve universes, containing numerous planets, stars, and galaxies.

    Structure

    • Twin universe of Universe 1.
    • Has the second highest mortal level among all universes.
    • Its mortal level exceeds 7, granting exemption from the Tournament of Power's erasure alongside Universes 1, 5, and 8.

    Governance

    • God of Destruction: Giin.
    • Supreme Kai: Agu.
    • Angel: Martinne.

    Notable Locations

    • Sacred World of the Kai.

    Inhabitants

    • Humans.
    • Glind.

    Characteristics

    • Home to an advanced civilization whose time machine created the first alternate timeline. </universe_12>
  26. #26═══════[Dimension]═══════

    Keys: Beyond Spacetime, Parallel Dimension, Isolated Realms, Lower Dimension, Artificial Realities, Time-Displaced Realms, World Hopping, Artificial Dimensions, Spatial Anomalies, Temporal Rifts, Astral Planes, Outer Planes, Self-Contained Realities, Etheric Planes, Alternate Dimension, Transdimensional, Alternate Spaces, Beyond Reality, Dimensional Barrier, Ethereal Realms, Spiritual Planes, Dimensional Thresholds, Dimensions, Other Dimension, Other Plane, Dimensional Transcendence, Dimension, Self-Contained Spaces, Unseen Worlds, Outside Space, Subspace, Spatiotemporal Realms, Interdimensional Void, Reality Shifting, Reality Pocket, Dimensional Crossroads, Reality Tears, Hidden Realms, Dimensional Space, Otherworldly Plane, Realm Hopping, Pocket Dimension, Unseen Realms, Temporal Dimensions, Planar Travel, Space-Time Rifts, Trans-Dimensional, Outside Reality, Otherworlds, Dimensional Anomalies, Hidden Planes, Timeless Realms, Dimensional, Dimensional Portal, Interdimensional, Dimensional Shifting, Otherworldly Realm, Reality Fractures, Another Dimension, Null Spaces, Planar Boundaries, Alternate Worlds, Supernatural Domains, Dimensional Travel, Reality Rifts, Dimensional World, Otherworlds of Existence, Space-Time Dimensions, Extra-Dimensional, Hyperspace, Inner Planes, Dimensional Pocket, Existential Boundaries, Interplanar Travel, Extraspace, Alternate Plane, Lower Plane, Isolated Realities, Separate Realities, Inter-Dimensional, Beyond Time, Hidden Worlds, Sealed Dimensions, Higher Dimension, Parallel World, Supernatural Realms, Planes of Existence, Reality Bubble, Spiritual Domains, Bubble Reality, Metadimensional, Astral Realms, Timeless Dimensions, Pocket Reality, Dimensional Continuum, Alternate Existences, Other Worlds, Beyond Space, Dimensional Boundary, Separate Worlds, Parallel Existences, Interdimensional Nexus, Interplanar Space, Sealed Realms, Spatial Dimensions, Dimensional Void, Cross-Dimensional Travel, Another World, Enclosed Dimensions, Alternate Reality, Spatial Thresholds, Spatial Rifts, Dimensional Transference, Higher Plane, Dimensionality, Extradimensional, Pocket Realm, Dimensional Tears, Dimensional Existence, Separate Spaces, Other Realm, Dimension Hopping, Parallel Reality, Interstitial Space, Metaphysical Domains, Dimensional Realm, Dimensional Plane, Void Realms, Dimensional Nexus, Dimensional Rift, Reality Hopping, Parallel Spaces, Null Dimensions, Constructed Realms, Existential Planes, Cross-Realm Travel, Parallel Plane, Plane Shifting, Metaphysical Realms

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    Definition Dimensions are distinct realms, planes of existence, and spaces within the Dragon Ball multiverse, including physical universes, spiritual realms, temporal spaces, and isolated pocket dimensions.

    Physical Universes

    • Multiverse.
    • Universes 1–12.
    • Universe 13.
    • Pseudo Universe.
    • Reincarnated Yamcha's Universe.

    Spiritual and Divine Realms

    • Other World.
    • Heaven.
    • Hell.
    • Earth's Hell.
    • Demon Realm.
    • Angel Realm.
    • Shinsenkai.
    • Zeno's Palace.
    • Limbo.

    Temporal Dimensions

    • Crack of Time.
    • Rift in Time.
    • Timespace Rift.
    • Time Nest.
    • Conton City.
    • Toki Toki City.

    Pocket and Alternate Dimensions

    • Hyperbolic Time Chamber.
    • Another Dimension.
    • Dead Zone.
    • Dimension of Strange Swirling Lights.
    • Null Realm.
    • Outside Space.
    • Inside Whis's Staff.
    • Sugoroku Space.
    • Teleportation Zone.
    • World of Mind Control.
    • Zahha's Hideout.

    Other Dimensions

    • Jump Worlds.
    • Xeno.
    • Reincarnation Game.
  27. #27[🌐] Angel Realm

    Keys: Angel Homeland, Angel World, Angel Plane, Angels' World, Angel Dimension, World of Angels, Angelic Realm, Angels' Realm, Angel-Realm, Angel Homeworld, Angelic World, Angelic Plane, Angelic Dimension, Angel Domain, Angel Realm, Realm of Angels, Angelic Domain

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    <angel_realm> Definition The Angel Realm is a mysterious world from which Angels, including Whis, originate.

    Location

    • Unknown.

    Inhabitants

    • Angels.
    • Jil-Jil, a species of bird native to Whis' presumed home planet.

    Characteristics

    • Believed to contain Whis' home planet.
    • Its geography and exact location remain unknown. </angel_realm>
  28. #28[🌐] Another Dimension

    Keys: Another Dimension, Another-Dimension, AnotherDimension

    Enabled · Selective · After character · Order 10 · 100%

    Entry settings

    <another_dimension> Definition Another Dimension is a separate realm featured in Dragon Ball Z: Attack of the Saiyans, serving as the place from which Broly originates.

    Characteristics

    • Exists separately from the main dimension.
    • Can be accessed through a portal opened by Shenron using a wish.
    • Shenron opens the portal to allow Goku to battle Broly. </another_dimension>
  29. #29[🌐] Crack of Time

    Keys: Time Chasm, Time Fracture, Chronal Wasteland, Crack of Time, Crack in Time, Time Crack, Timeless Expanse, Temporal Nothingness, Temporal Fissure, Chasm of Time, Space Beyond the Multiverse, Realm Beyond History, Temporal Rift, Timeless Wasteland, Time Abyss, Gap Between Timelines, Timeless Void, Timeless Prison, Gap Between Eras, Temporal Fracture, Temporal Wasteland, Timeless Realm, Time Fissure, Dimension Beyond the Flow of Time, Void Between Eras, Dimension Beyond History, Time Rift, Temporal Void, Space Between Timelines, Temporal Abyss, Abyss of Time, Timeless Dimension, Realm Outside the Multiverse, Rift Between Eras, Temporal Crack, Timeless Exile, Dimension Outside the Multiverse

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    <crack_of_time> Definition The Crack of Time, also known as the Chasm of Time or Time Abyss, is a dimension outside the Multiverse, separated from the flow of time yet connected to all timelines.

    Structure

    • Exists independently of time and conventional reality.
    • Interconnected with numerous eras and timelines.
    • Contains a lifeless void filled with crystalline formations.

    Governance

    • Former rulers: Mechikabura, Demigra, and Dabura.
    • Ruler: Sealas.

    Notable Features

    • Time Chasm Crystals allow observers to view events from the past and present.
    • Time Labyrinth can seal individuals or entire realms, including the Demon Realm, within the dimension.

    Inhabitants

    • Fu.
    • Towa.
    • Ahms.
    • Demigra's Mirage.
    • Various imprisoned or displaced warriors.

    Characteristics

    • Residents are protected from historical erasure caused by the destruction of the Time Storage Vault.
    • Its connection to multiple eras allows otherwise impossible events and encounters.
    • Can serve as a refuge, prison, or base for manipulating history.
    • Appears in Dragon Ball Xenoverse and Dragon Ball Heroes. </crack_of_time>
  30. #30[🌐] Dead Zone

    Keys: Superspatial Void, Abyss of Eternity, Endless Abyss, Inescapable Prison, Inescapable Void, Endless Blackness, Prison of Darkness, Inescapable Darkness, Infinite Blackness, Dark Abyss, Eternal Darkness, Dead-Zone, Deadzone, Unending Darkness, Dimensional Exile, Dark Void, Deddo Zon, Eternal Blackness, Deddo Zōn, Deddo Zoon, Superspace Abyss, Abyss of Darkness, Lightless Dimension, Bottomless Abyss, Endless Darkness, Infinite Darkness, Lightless Prison, Eternal Void, Eternal Exile, Prison of Eternity, デッドゾーン, Superspace Void, Dead Zone, Lightless Expanse, Void of Darkness

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    <dead_zone> Definition The Dead Zone is a superspace void of eternal darkness created by Garlic, functioning as a prison for those trapped within it.

    Structure

    • Exists as a separate dimension outside ordinary space.
    • Appears as a giant, fanged, skull-like face with a swirling red vortex.
    • Contains an endless expanse of pitch-black darkness.

    Governance

    • Ruler: None.
    • Creator: Garlic.

    Inhabitants

    • Garlic Jr.

    Characteristics

    • Generates powerful suction, drawing nearby people and objects into its mouth.
    • Trapped individuals float helplessly through darkness, potentially for eternity.
    • Remains affected by the passage of time and external energies even when closed.
    • Can be opened through the Dead Zone technique.
    • Garlic Jr. escaped after sensing the Makyo Star's energy, but was later imprisoned again when the star was destroyed. </dead_zone>
  31. #31[🌐] Demon Realm

    Keys: Demon Worlds, Three-Tiered Demon Realm, 暗黒魔界, Demonic Expanse, Dai-Makai, Akumakai, Makai, Demon Domain, Demon Territory, Ankoku Makai, Devil Domain, Demon Plane, Dark Demon World, The Three Demon Worlds, Great Demon Realm, Devil Realm, Demon Dimension, Devil World, 大魔界, Demon Realm, Triple-Layered Underworld, Devil Dimension, Dai Makai, Dark Demon Realm, 悪魔界, Demon World, Threefold Demon World, Demonic Dimension, 魔界, Daimakai, Great Demon World, Demonic Realm, Demonic World

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    <demon_realm> The Demon Realm, also called the Dark Demon Realm, is a chaotic physical dimension associated with demons, dark magic, and destructive forces.

    Structure

    • Located outside the multiverse in Dragon Ball Daima, but associated with Universe 7 in earlier material.
    • Divided into three Demon Worlds, connected by the Demon Realm Tunnel.
    • First Demon World: Lowest realm and seat of the Supreme Demon King.
    • Second Demon World: Contains several planets and the ancestral homes of Namekians and Glind.
    • Third Demon World: Uppermost realm, inhabited by numerous demon civilizations.
    • Travel between worlds is regulated through barriers and Sir Warp, giant fish-like beings that transport travelers between dimensions.

    Governance

    • Supreme Demon King: Ruler of the Demon Realm, a position held by Abura, Dabura, and Gomah.
    • Demon Kings: Regional rulers governing individual territories.
    • Dark King: Mechikabura, supreme ruler of the Dark Empire in Dragon Ball Heroes.

    Inhabitants

    • Majin.
    • Demon Realm Race.
    • Devils.
    • Ogres.
    • Namekians.
    • Glind.
    • Demon Beasts.
    • Dragons.
    • Minotaurs.

    Characteristics

    • Magic is more influential than science.
    • Demon Realm Energy empowers demons and can grant powerful Dark forms.
    • Barriers restrict movement between the three Demon Worlds.
    • Three Demon Realm Dragon Balls are protected by powerful guardians called Tamagamis.
    • The Super Majin Rymus created the multiverse at the request of a former Supreme Demon King.
    • Many Namekians and Glind migrated to the outside universes.
    • In Dragon Ball Heroes, the realm was temporarily sealed within the Crack of Time. </demon_realm>
  32. #32[🌐] First Demon World

    Keys: Demon World I, Lowest Demon World, 1st Demon World, Lower Demon World, Demon Realm's Political Capital, First Demonic World, Demon Realm's Political Center, First Demon World, Lower Demon Realm, Demon World 01, Demon World One, First Devil World, Bottom Demon World, Deepest Demon Realm, First Demon Realm, Deep Demon World, Supreme Demon King's Domain, First Netherworld, Demon World 001, Demon Realm's Lower Layer, Lowest Demon Realm, First Demonic Realm, First Devil Realm, Demon Realm's Lowest Layer, First Underworld, Bottom Layer of the Demon Realm, First-Demon World, Demon World 1, Bottommost Demon World

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    <first_demon_world> Definition The First Demon World is the lowest of the three Demon Worlds within the Demon Realm and serves as its political center.

    Structure

    • Governed by a strict hierarchy centered on the Supreme Demon King.
    • A small sun-like sphere continuously orbits the realm.
    • Access is restricted, with only palace members permitted to travel freely.
    • Connected to the other Demon Worlds through the Demon Realm Tunnel.

    Governance

    • Ruler: Majin Kuu.
    • Supreme Demon King holds authority over all three Demon Worlds.
    • Ministers and high-ranking officials oversee administration.
    • Former rulers include Abura, Dabura, and Gomah.

    Notable Locations

    • Demon's King Palace.
    • Demon Realm Tunnel.

    Characteristics

    • Society emphasizes power, domination, and political authority.
    • Magic and mystical energy play major roles in daily life.
    • Home to powerful demon warriors and influential rulers.
    • The Demon Realm Tunnel was sealed by barriers created by Neva to prevent disturbances in the Second Demon World.
    • The barriers were later removed during Gomah's reign. </first_demon_world>
  33. #33[🌐] Dimension of Strange Swirling Lights

    Keys: Kaleidoscopic Realm, Psychedelic Realm, Prismatic Dimension, Rainbow Void, Swirling Lights, Prismatic Realm, Swirling Light Dimension, Dimension of Strange Swirling Lights, Strange Swirling Lights, Psychedelic Dimension, Rainbow Dimension, Swirling Light Realm, Kaleidoscopic Dimension

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    <dimension_of_strange_swirling_lights> Definition The Dimension of Strange Swirling Lights is an isolated dimension accidentally accessed by Gogeta and Broly during their battle.

    Structure

    • Exists separately from ordinary space and time.
    • Has little apparent terrain or gravity.
    • Contains large, floating asteroid-like objects.
    • Features vibrant, swirling colors throughout its environment.

    Governance

    • No ruler.

    Inhabitants

    • No known inhabitants.

    Characteristics

    • Accessed when Gogeta and Broly's energy clash shattered the boundary of space and time.
    • Its unusual environment allows combatants to float freely.
    • Gogeta and Broly escaped after their colliding fists broke through the dimensional boundary, returning them to Earth. </dimension_of_strange_swirling_lights>
  34. #34[🌐] Earth's Hell

    Keys: Earthbound Afterlife, 地球の地獄, Earth's Netherworld, Terrestrial Hell, Earth's Underworld District, Hellish Paradise, Terrestrial Purgatory, Earth Netherworld, Earth's Underworld, Terran Hell, Earthly Underworld, Chikyu no Jigoku, Earth's Purgatory, Earth's Inferno, Earth's Afterlife, Earths Hell, Hell's Paradise, Earthly Damnation, Infernal Paradise, Flower Field of Hell, Earth's Damnation, Chikyuu no Jigoku, Hell's Flower Field, Earth's Hells, Earth-Hell, Earthly Inferno, Earth's Infernal Realm, Earth Hell, Chikyū no Jigoku, Earthly Hell, Earth's Hell, Earth Underworld, Flower Garden of Hell, Terrestrial Underworld

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    <earths_hell> Definition Earth's Hell is a district of Hell within Other World, where evil individuals who died on Earth are punished.

    Structure

    • Part of Hell, connected to the broader Other World.
    • Contains several distinct environments, including peaceful gardens, volcanic regions, underwater areas, and frozen tundras.
    • Governed by the Angels of Hell.

    Neighboring Regions

    • Other World.
    • Check-In Station.
    • Snake Way.
    • King Kai's Planet.
    • Hell.
    • Freezing Tundra of Hell.

    Inhabitants

    • Angels of Hell.
    • Fairies and enchanted stuffed animals.
    • Deceased evil beings.
    • Bats.

    Characteristics

    • Punishments are tailored to torment the deceased psychologically.
    • Its flower gardens feature cheerful music, dancing fairies, and friendly creatures.
    • Frieza was imprisoned in a cocoon suspended from a tree, surrounded by things he despised.
    • Despite its pleasant appearance, the environment serves as a form of torment for particularly wicked souls. </earths_hell>
  35. #35[🌐] Heaven

    Keys: Upper World, Celestial Paradise, The Firmament, Eternal Rest, Blessed Lands, The Great Beyond, Heavens, The Other Side, Heavenly Planet, Asphodel Fields, Spiritual Paradise, Heavenly Country, Realm of the Blessed, Elysium, Blessed Afterlife, Eternal Peace, The Next World, Blessed Realm, Peaceful Hereafter, Eternal Paradise, Peaceful Afterlife, Paradisiacal Realm, Heavenly Kingdom, The Next Life, Celestial World, 天国, Elysian Fields, Garden of the Dead, Tengoku, Heavenly Paradise, Empyrean Realm, Eternal Repose, The Afterworld, Heavenly Afterlife, Celestial Plane, Celestial Realm, Land of the Blessed, Spiritual Sanctuary, Realm of Departed Souls, The Beyond, The Empyrean, Asphodel Meadows, Afterlife Paradise, The Celestial Sphere, Elysian Paradise, Afterlife Sanctuary, Tenkoku, Upper-World, Heaven, The Celestial Expanse, Heavenly, Heavenly Domain, Fields of Asphodel, Celestial Kingdom, Land of the Dead, Garden of Souls, Upperworld, Paradise, The Hereafter, Heavenly Plane, Realm of Good Souls, Elysian Realm, Empyrean Heaven

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    Entry settings
    Definition Heaven is a gigantic, Earth-like planet in the Other World of Universe 7, serving as an afterlife destination for deceased souls.

    Structure

    • Located within the Other World.
    • Covered in flowers, gardens, and lush vegetation.
    • Surrounded by a distinctive glow.

    Governance

    • Ruler: King Yemma.

    Inhabitants

    • Souls of deceased individuals.
    • Most inhabitants have ghostly tails rather than physical bodies.

    Characteristics

    • Generally receives souls who performed good deeds but were not permitted to retain their bodies after death.
    • Functions somewhat like Limbo rather than a traditional paradise.
    • Certain exceptional individuals may retain their physical bodies.
    • Dabura was sent to Heaven as punishment because he would have enjoyed Hell, eventually becoming good-natured.
    • Piccolo was sent to Heaven after his death but deliberately caused destruction to be transferred to Hell.
  36. #36[🌐] Hell

    Keys: Infernal Realm, Underworld Realm, Realm of the Damned, Realm of the Wicked, Infernal Afterlife, 地獄, Oni Underworld, Realm of Punishment, Afterworld, Hell, Realm of Sinners, Underrealm, Abyss, Infernal Plane, H.F.I.L., Jigoku, Dragon Ball Underworld, Hellish, Under-Realm, World of the Damned, Punishment Realm, Land of the Damned, Tartarus, Gehenna, Netherworld, Ogre Underworld, 地狱, Hells, Dragon Ball Netherworld, Home for Infinite Losers, Realm of Torment, Infernal Domain, Home For Infinite Losers, Naraka, Yama's Underworld, Di Yu, Diyu, Eternal Damnation, World of the Dead, Yemma's Underworld, Di-Yu, Inferno, HFIL, Land of the Wicked, Underworld, Abyssal Realm, Hades, Infernal Underworld, Land of the Dead, Damned Afterlife, Home of Infinite Losers, Realm of the Dead

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    Entry settings
    Definition Hell, also called HFIL, is a spiritual realm within the Other World where wicked and condemned souls are sent after death.

    Structure

    • Located beneath Snake Way in Universe 7.
    • Contains multiple regions, with individual planets seemingly having their own areas of Hell.
    • Governed by a system of laws and overseen by ogres.
    • Souls may be purified and reincarnated after their evil is removed.

    Governance

    • Ruler: King Yemma.
    • Ogres serve as caretakers, guards, and administrators.

    Notable Locations

    • Earth's Hell: Region associated with deceased inhabitants of Earth.
    • Bloody Pond: A large pool of blood in Area 1, Sector 3.
    • Pin's Mountain: Mountain covered in sharp needles and spikes.
    • Freezing Tundra of Hell: Frozen wasteland beneath the main regions.
    • Yemma Forest: Vegetated region of Hell.
    • Hell Park: Amusement park within Hell.
    • Hell Tourist Board: Facility for visitors.
    • Hell Prison: Detention facility for troublesome souls.

    Inhabitants

    • Souls of deceased villains and sinners.
    • Ogres.
    • Hell Guardian.

    Characteristics

    • Features mountainous terrain, blood-filled lakes, forests, and frozen regions.
    • Functions as a regulated society rather than a place of constant torture.
    • Certain regions contain punishments involving freezing, spikes, and imprisonment.
    • Purified souls can be reincarnated, as demonstrated by Kid Buu becoming Uub.
    • A soul purification machine appears in Fusion Reborn.
    • Sometimes called HFIL, meaning Home For Infinite Losers, in edited English dubs.
  37. #37[🌐] Hyperbolic Time Chamber

    Keys: Mind and Time Chamber, Time Training Chamber, Temporal Distortion Chamber, Accelerated Time Chamber, Time Distortion Chamber, Spiritual Training Dimension, One-Year Training Dimension, Spirit and Time Room, Spiritual Time Chamber, HTC, Time Compression Dimension, Room of Mental and Temporal Training, Room of Spirits and Time, Time Warp Room, Temporal Training Chamber, Seishin to Toki no Heya, Hyperbolic Time Chamber, Time Warp Dimension, Time-Compression Chamber, Time and Spirit Room, Temporal Training Dimension, Time-Warp Chamber, Accelerated Training Realm, Time Acceleration Chamber, 精神と時の部屋, One Year Per Day Chamber, Hyperbolic-Time Chamber, Time Compression Chamber, Year-a-Day Chamber, Temporal Training Space, Spirit and Time Chamber, Room of Mind and Time, One-Day-One-Year Chamber, Hyperbolic Chamber, Room of Time and Spirit, Room of Spirit and Time, Hyperbolic Timechamber, Seishin-to-Toki-no-Heya, Accelerated Training Dimension, Time Training Dimension, Hyperbolic Time-Chamber, Time-Dilation Chamber, Time Dilation Chamber, Time-Dilated Dimension, Time Acceleration Room, Temporal Training Realm

    Enabled · Selective · After character · Order 10 · 100%

    Entry settings

    <hyperbolic_time_chamber> The Hyperbolic Time Chamber is a separate training dimension outside Universe 7, accessible through special doorways, where time flows significantly faster than in the outside world.

    Structure

    • Earth's entrance is located at The Lookout, near the Pendulum Room.
    • Contains a seemingly endless white void with a reflective floor and no day-night cycle.
    • Central entrance building provides living quarters, food supplies, bathing facilities, and sleeping areas.
    • Two giant hourglasses measure time inside, while a rooftop clock displays outside time.
    • Other chambers exist with different time dilation rates and environmental conditions.

    Governance

    • Maintained by Earth's Guardians, including Kami, Dende, and Mr. Popo.

    Training Conditions

    • One day outside equals approximately one year inside Earth's chamber.
    • Training area has ten times Earth's gravity.
    • Air pressure is approximately one-quarter of Earth's, making breathing difficult.
    • Temperatures fluctuate between -40°C and 50°C.
    • Endless isolation and harsh conditions impose significant physical and psychological strain.
    • Occupants age according to the time experienced inside the chamber.

    Limits

    • Original chamber allowed each person a maximum of two days outside time, equivalent to two years inside.
    • Exceeding the original limit could permanently trap occupants.
    • Food supplies support two people for one year, although more people can enter.
    • Destruction of the entrance door can trap occupants unless they can break through dimensional barriers.

    Improvements

    • Dende reconstructed the chamber after its original entrance was destroyed.
    • The rebuilt chamber removes the original lifetime usage restriction.
    • Allows at least three consecutive years of training.
    • Remains vulnerable to destruction from sufficiently intense power.

    Variants

    • Galactic Patrol chamber: Three days inside for every day outside.
    • Frieza's chamber: Allowed ten years of training.
    • Whis's Staff: Contains a separate dimensional training space.
    • Demon Realm Race: Can create temporary mock chambers through concentrated power.

    Characteristics

    • Designed to accelerate training through time dilation and extreme environmental conditions.
    • Dimensional barriers can be breached by sufficiently powerful individuals.
    • Frequently used to prepare warriors for major battles and develop advanced transformations.

    Time Dilation

    • Time inside Earth's chamber passes approximately 365.24 times faster than outside.
    • 1 day outside = 1 year inside.
    • 1 hour outside = 15 days, 5 hours, 14 minutes, and 24 seconds inside.
    • 1 minute outside = 6 hours, 5 minutes, and 14.4 seconds inside.
    • 1 second outside = 6 minutes and 5.24 seconds inside.
    • Time dilation also affects biological aging, meaning one year of training ages the occupant by one year. </hyperbolic_time_chamber>
  38. #38[🌐] Whis's Staff

    Keys: Whis's, Whis, Whis'

    Enabled · Selective · After character · Order 10 · 100%

    Entry settings

    <inside_whis_staff> Definition Inside Whis's Staff, also called That Place, is an isolated, void-like dimension used for intensive training under Whis.

    Structure

    • Exists within Whis's Angel Attendant's Staff.
    • A seemingly endless, groundless void.
    • Filled with an overwhelming atmosphere of Godly ki.
    • May have a different flow of time, similar to the Hyperbolic Time Chamber.

    Governance

    • Controlled by Whis, who can transport individuals into and out of the dimension.

    Inhabitants

    • No permanent inhabitants.
    • Goku and Vegeta temporarily trained within the dimension.

    Characteristics

    • Dense Godly ki initially makes movement extremely difficult.
    • Training requires controlling ki without allowing it to leak from the body.
    • Goku and Vegeta refined their Godly ki control, enabling them to achieve Super Saiyan Blue.
    • Whis's staff serves as a landmark within the otherwise empty void.
    • Food and supplies can be stored within the staff. </inside_whis_staff>
  39. #39[🌐] Jump World

    Keys: Jumpworld, Jump-World, Jump Verse, Jumpverse, Jumpverse Cosmology, Jump-Verse, Shonen Jump Multiverse, Shounen Jump Multiverse, Shonen Jump Universe, Shōnen Jump Multiverse, Jump Multiverse, Jump World

    Enabled · Selective · After character · Order 10 · 100%

    Entry settings

    <jump_worlds> Definition The Jump Worlds are a crossover multiverse encompassing the Dragon Ball world and numerous other Shonen Jump series.

    Structure

    • Consists of distinct fictional worlds belonging to different Shonen Jump series.
    • Includes the Dragon Ball multiverse.
    • Can intersect with other Jump Worlds and the real world.

    Notable Events

    • Sena Kobayakawa encounters Goku and other heroes in a dream involving Dr. Mashirito.
    • Kane and Galena threaten the Jump Worlds, causing them to merge with the real world.
    • Heroes from different worlds unite to form Jump Force and oppose the threat.

    Characteristics

    • Allows characters from otherwise separate fictional universes to interact.
    • Dimensional boundaries can weaken, causing different worlds to merge.
    • Primarily depicted in crossover stories and games. </jump_worlds>
  40. #40[🌐] Limbo

    Keys: Realm of Wandering Souls, Endless Wandering, Afterlife In-Between, Transitional Realm, Postmortem Entrapment, In-Between Realm, Liminal Realm, Limbo, Intermediary Dimension, Spiritual Displacement, Liminal Afterlife, Ghost Realm, Soul Limbo, Eternal Wandering, Incomplete Passage, Postmortem Exile, Phantom Realm, Purgatorial Afterlife, Spiritual In-Between, Spiritual Limbo, Eternal Limbo, Transitional Afterlife, Interrupted Transmigration, Intermediate Afterlife, Unfinished Afterlife, Afterlife Limbo, Realm of Disembodied Spirits, Otherworldly Limbo, Realm of Restless Spirits, Spectral Realm, In-Between Dimension, Between Life and Afterlife, Interrupted Afterlife, Purgatorial Realm, Realm of Lost Souls, Purgatorial Plane, Purgatory, Intermediate Realm, Realm of Trapped Souls, Astral Purgatory, Realm Between Worlds, Astral Limbo, Realm of the Unquiet Dead, Ghostly Limbo, Purgatorial Dimension, Failed Soul Passage, Liminal Dimension, Realm Between Life and Death

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    Definition Limbo, also known as Purgatory, is a nightmarish dimension situated between the Other World and the physical world.

    Structure

    • Exists between the realm of the living and the afterlife.
    • Traps souls that cannot properly pass into the Other World.

    Inhabitants

    • Bodiless spirits and ghosts.
    • Souls of individuals killed by certain demons.

    Characteristics

    • Trapped souls wander the living world for eternity.
    • These spirits cannot be seen or heard by living beings.
    • Victims of demons such as King Piccolo and his Demon Clan are condemned to Limbo, suffering indefinitely.
    • The reason certain demons can prevent souls from entering the afterlife is unknown.
    • Those killed by Piccolo, including Goku and Raditz, can still reach the Other World, suggesting a distinction between Piccolo and his predecessors.
  41. #41[🌐] Null Realm

    Keys: Absolute Void, Realm of Nothingness, World of Void, Spaceless Void, Spatial Nothingness, Eternal Emptiness, Empty Realm, Boundless Emptiness, Endless Emptiness, Temporal Nothingness, Absolute Nothingness, Nullrealm, Nonspatial Realm, Voidspace, Empty Dimension, Dimensionless Realm, Emptiness, Spacetime Void, Nothingness, Timeless Void, Nonexistence, World of Nothingness, Timeless Realm, Empty Expanse, Spaceless Dimension, Space-Time Void, Realm of Nonexistence, Infinite Nothingness, Voidworld, Spaceless Realm, Null-Realm, Dimensionless Expanse, Null Realm, Pure Nothingness, Absolute Emptiness, Spatio-Temporal Void, Voidscape, Timeless Dimension, Infinite Blankness, Void Dimension, Voidrealm, Void Expanse, Void, Void Plane

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    <null_realm> Definition The Null Realm, also known as the World of Void, is an isolated realm outside the multiverse, devoid of ordinary space and time.

    Structure

    • Exists independently of the twelve universes.
    • Contains an immense void without natural terrain or celestial bodies.
    • Serves as the setting for the Tournament of Power.

    Governance

    • No ruler.
    • The Grand Minister oversees the Tournament of Power under Zeno and Future Zeno.

    Inhabitants

    • No permanent inhabitants.
    • Temporarily hosts participating warriors, Gods of Destruction, Supreme Kais, Angels, and the two Zenos.

    Characteristics

    • Its emptiness allows fighters to unleash their full power without endangering inhabited worlds.
    • The Grand Minister can alter its environment, including the appearance of the sky.
    • Its background changes color during the Tournament of Power, reflecting the passage of time and powerful energy releases. </null_realm>
  42. #42[🌐] Xeno

    Keys: Xeno Reality, Xeno-Dimension, Xenoverse, Heroes Timeline, Dark Empire-Affected Timeline, Xeno Timeline, Parallel Heroes Timeline, Heroes Continuity, Xeno Realm, Time Patrol's Original Reality, Xeno Dimension, Xeno Space-Time, Xeno, Xeno World, Time Patrol Dimension, Heroes Dimension, Time Patrol's Home Dimension, Alternate Heroes Reality, Time Patrollers' Native Dimension, Xeno Continuity, Time Patrol Reality, Time Patrol Timeline, Dark Dragon Ball Timeline

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    Definition Xeno is an alternate dimension within the Dragon Ball multiverse, originating Xeno Goku and his allies in the Time Patrol.

    Structure

    • Follows a timeline similar to the main Dragon Ball continuity.
    • Exists separately from the Dragon Ball Super anime dimension.

    Inhabitants

    • Xeno Goku.
    • Time Patrol members.
    • Alternate counterparts of familiar Dragon Ball characters.

    Characteristics

    • Its history has been repeatedly altered by interference from the Dark Empire.
    • Dark Dragon Balls were scattered across time and space, empowering villains and temporarily changing historical events.
    • Large-scale disturbances in spacetime have brought its inhabitants into contact with characters from the Dragon Ball Super anime dimension.
  43. #43[🌐] Pseudo Universe

    Keys: Universe Tree Creation, Mock Universe, Artificial Cosmos, Mirror Universe, Pseudouniverse, Synthetic Universe, Fu-niverse, Mirror Reality, Replica Universe, Fabricated Universe, Cosmic Replica, Duplicate Universe, Imitation Universe, Artificial Space-Time, Synthetic Space-Time, Fu's Creation, Fu's Reality, Fu's New World, Simulated Reality, Funiverse, New Space-Time, 新しん時じ空くう, Artificial Reality, Shinjiku, Copied Universe, 宇宙もどき, False Reality, Fu's Space-Time, Fu's Artificial World, Constructed Universe, Counterfeit Cosmos, Fu's Dimension, Parallel Replica, Artificial Universe, Counterfeit Universe, Shinjikū, New Spacetime, Pseudo Universe, False Universe, 宇宙モドキ, 新時空, Man-Made Universe, Pseudo-Universe, New Space Time, Dark King's Creation

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    <pseudo_universe> Definition The Pseudo Universe, also called New Space-Time, was an artificial universe created by Fu using the Universe Tree, Dark Factor, and Dogidogi.

    Structure

    • Existed alongside the multiverse.
    • Linked to Universe 7, copying its locations and characteristics.
    • Events and damage within the Pseudo Universe could directly affect their counterparts in Universe 7.
    • Capable of generating pseudo-mortals that mirrored real inhabitants through accumulated energy.

    Governance

    • Creator and ruler: Fu, the Dark King.
    • No God of Destruction, Supreme Kai, or Angel.

    Notable Locations

    • Earth.
    • Korin Tower.
    • West City.
    • Capsule Corporation.
    • Planet Vegeta.
    • Vegeta's Palace.

    Inhabitants

    • Pseudo-mortals mirroring inhabitants of Universe 7.
    • Various individuals transported into the artificial universe.

    Characteristics

    • Created as a new space-time capable of influencing the real Universe 7.
    • Fu intended to reshape Universe 7 into a new universe for the gods.
    • Its connection to Universe 7 made destruction within it dangerous to the real world.
    • Destroyed in Age 781 by Dark Shenron through the Warrior in Black's wish, without affecting the real universe. </pseudo_universe>
  44. #44[🌐] Rift in Time

    Keys: History Fracture, Historical Anomaly, Breach in the Fabric of Time, Temporal Instability, Timespace Fissure, Rifts in Time, Hole in the Fabric of Time, Tear in Time, Time Hole, History Breach, Temporal Rift, Fractured Timeline, Broken Timeline, Spacetime Breach, Causality Fracture, Time Fissure, Dimensional Fissure, Chronal Anomaly, Spatiotemporal Anomaly, Spacetime Fissure, Historical Fissure, Temporal Anomaly, Spacetime Fracture, Chronological Fracture, Reality Fracture, Spatiotemporal Rupture, Chronological Anomaly, Temporal Breach, Temporal Distortion, Fissure in the Fabric of Time, Time Rupture, Space-Time Fissure, Causal Anomaly, Tear in Spacetime, Temporal Rupture, Chronal Disturbance, Reality Breach, Chronal Rift, Crack in Time, Time Breach, Temporal Tear, Space-Time Fracture, Rift in Time, Timeline Instability, Temporal Dislocation, Historical Instability, Tear in the Fabric of Time, Time-Rift, Hole in Time, Distorted History, Temporal Crack, Rupture in the Fabric of Time, Chronological Rift, Time Fracture, Reality Fissure, Fractured History, Time Crack, Temporal Fissure, Temporal Disruption, Timeline Rift, Timeline Fracture, Distorted Timeline, Dimensional Tear, Fracture in Time, Temporal Fracture, Fracture in History, Historical Rupture, Spatiotemporal Breach, Space-Time Distortion, Timespace Anomaly, Time Rift, Chronal Fissure, Crack in the Fabric of Time, Causality Breach, Timeline Fissure, Altered History, Timespace Distortion, Temporal Disturbance, History Rift

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    <rift_in_time> Definition Rifts in Time are temporal anomalies formed when changes to history create fissures in the fabric of timespace.

    Structure

    • Can occur naturally or be created artificially through temporal distortions.
    • Large rifts are generally more stable, while smaller rifts can contain immense power and pose greater risks.
    • Their strength reflects the power of those responsible for altering history.
    • Some rifts connect different eras, timelines, or isolated spaces.

    Types

    • Natural Rifts: Naturally occurring anomalies, including the Crack of Time.
    • Regular Rifts: Smaller, powerful distortions often containing brainwashed, enhanced enemies.
    • Infinite History Rifts: Temporal anomalies associated with Dabura's altered history.
    • Time Miniatures: Stable rifts created by Distorted Time Eggs and contained within Conton City.
    • The Work of the Gods: A massive rift created by Goku Black using his scythe and Time Ring.
    • Timespace Rift: A large, stable fusion of locations and timelines created by a wish to Shenron.
    • Temporal Seam: A dangerous rift trapping survivors alongside villains from different historical periods.

    Governance

    • The Supreme Kai of Time, Chronoa, can resolve temporal rifts after their causes are addressed.
    • The Time Patrol investigates and contains rifts that threaten history or the Time Nest.

    Notable Locations

    • Crack of Time.
    • Time Nest.
    • Conton City.
    • Timespace Rift.
    • Temporal Seam.

    Characteristics

    • Stable rifts are generally less dangerous than uncontrolled time distortions.
    • Regular rifts often contain enemies empowered by Supervillain enchantments and capable of brainwashing attacks.
    • Time Miniatures can contain alternate histories and serve as training grounds.
    • Some rifts permit uncontrolled travel between otherwise separate timelines.
    • Temporal Seams can be repaired using Super Time Machines activated by Power Keys.
    • Chronoa may leave harmless, stable rifts intact rather than remove them. </rift_in_time>
  45. #45[🌐] Shinsenkai

    Keys: Guardian Spirit Realm, Sacred Guardian Sanctuary, Resting Place of the Kamis, Realm of Former Guardians, Abode of the Former Kamis, Shinsen-kai, Shinsen Kai, Celestial Sage Realm, Guardian Ancestor Realm, Mist-Shrouded Sanctuary, Kami Cemetery, Sanctuary of Former Guardians, Cemetery of the Gods, Guardian Spirit World, Tombs of the Kamis, Realm of Departed Guardians, Guardian Spirit Sanctuary, Burial Place of the Kamis, Realm of Divine Sages, Kami's Afterlife, Realm of the Sages, Graveyard of Former Kamis, Realm of Deceased Guardians, Shinsenkai, Celestial Burial Grounds, Sacred Mist Realm, Graveyard of the Gods, Abode of Ancient Guardians, Realm of the Divine Sages, Realm of Ancient Guardians, Realm of Gods and Sages, Ancient Guardian Realm, Guardian's Afterlife, Tombs of the Guardians, Sage Realm, Guardians' Afterlife, Divine Ancestral Realm, Seven Winds of the World, Realm of the Gods and Sages, Realm of Gods and Wise Men, Seven Air Currents, Ancestral Guardian Realm, 神仙界, Kami Graveyard, Guardian Burial Grounds, Tomb of the Guardians, Divine Sage Realm, Sacred Burial Grounds, Ancestral Kami Realm, Resting Place of the Guardians, Divine Cemetery, Ancient Kami Sanctuary, Divine Graveyard

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    Definition Shinsenkai is an otherworldly dimension within Earth's Heavenly Realm, where former Guardians of Earth dwell after death.

    Structure

    • Connected to Earth through a massive door beneath the Lookout.
    • Perpetually shrouded in dark mist and filled with tombstones.
    • Divided into sections by invisible barriers that require permission from former Guardians to cross.
    • Barriers can be destroyed with sufficient force.

    Governance

    • Protected by the spirits of former Guardians of Earth.
    • Entry into deeper sections requires their permission.

    Notable Locations

    • Shinsenkai Gate: Entrance beneath the Lookout.
    • Guardians' Tombs: Resting places of Earth's former Guardians.
    • Seven Air Currents: A chamber where the world's winds converge, connected to the bottom of the Lookout and the Power Pole's socket.

    Inhabitants

    • Spirits of deceased Guardians of Earth.

    Characteristics

    • Serves as the final dwelling place of former Guardians.
    • Entering the realm signifies a Guardian relinquishing their position to a successor.
    • Guardian spirits attack unauthorized intruders to protect the sacred realm.
  46. #46[🌐] Sugoroku Space

    Keys: Sugoroku, Board Game Dimension, Wormhole Realm, Survival Board Game, Life-or-Death Board Game, Space Between Worlds, Sugoroku-Space, Gameboard Realm, Board Game Realm, SugorokuSpace, Board Game World, Dimensional Gap, Wormhole Limbo, Gameboard Dimension, Dimensional Limbo, Realm Between Dimensions, Sugoroku Dimension, Interdimensional Realm, Between-Dimensions Realm, Dimensional Purgatory, スゴロク空間, Sugoroku Kukan, Interdimensional Limbo, Interdimensional Board Game, Dimensional Rift, Game of Life and Death, Wormhole Dimension, Interdimensional Trap, Sugoroku Space, スゴロク, Sugorokukan, Realm Between Worlds, Suugorokuukan, Interdimensional Gameboard, Dimensional Board Game, Sugoroku Kuukan, Wormhole Prison, Dimensional Void, Sūgorokūkan, Interdimensional Void, Between-Worlds Realm, Space Between Dimensions, Gameboard World

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    Entry settings

    <sugoroku_space> Definition Sugoroku Space is an interdimensional realm within Universe 7 where individuals can become trapped after entering wormholes or slipping between dimensions.

    Structure

    • Exists between dimensions.
    • Contains a giant board game used to determine whether trapped individuals can escape.
    • Accessible accidentally through wormholes or disrupted dimensional travel.

    Governance

    • Ruled by mysterious caretakers who oversee the board game and enforce its rules.

    Inhabitants

    • Caretakers.
    • Sugoro and Shusugoro, two Space Lemurs stranded in the realm for years.

    Characteristics

    • Visitors must win a board game to prove their desire to live and earn their freedom.
    • Losing or being caught cheating results in death.
    • Sugoro and Shusugoro impersonated the game's hosts to survive.
    • Goku became trapped after an interrupted teleportation by Kibito Kai.
    • The caretakers attempted to destroy the realm after discovering the Space Lemurs' deception.
    • Goku rescued the Space Lemurs, and all three escaped with Kibito Kai's assistance. </sugoroku_space>
  47. #47[🌐] Teleportation Zone

    Keys: Interdimensional Tunnel, Teleportation Domain, Translocation Space, 瞬間移動空間, Teleportation Transit Space, Spatial Transfer Dimension, Dimensional Passageway, Warp Space, Teleportation World, Teleport Zone, Instant Transmission Void, Spatial Transit Realm, Translocation Dimension, Teleportation Dimension, Shunkan Ido Kukan, Teleportation Zone, Warp Subspace, Teleportation Gateway, Teleportation Void, Space-Warp Dimension, Instant Transmission Realm, Warp Tunnel, Teleportation Plane, Interdimensional Gateway, Teleportation-Zone, Teleportation Nexus, Teleportation Pathway, Teleportation Pocket Realm, Shunkan Idou Kuukan, Spatial Transit Dimension, Warp Transit, Instantaneous Transit Dimension, Instant Transmission Tunnel, Instant Transmission Subspace, Teleportation Subspace, Warp Dimension, Instant Transmission Dimension, Instantaneous Movement Space, Instant Transmission Pathway, Instant Transmission Hyperspace, Teleportation Continuum, Translocation Corridor, Instant Transmission Transit, Teleportation Network, Interdimensional Transit Realm, Spatial Transfer Zone, Interdimensional Transit, Teleportation Hyperspace, Teleportation Realm, Instantaneous Movement Dimension, Instantaneous Travel Realm, Instant Transmission Nexus, Translocation Realm, Teleportation Corridor, Teleportation Tunnel, Teleportation Passage, Instant Movement Dimension, Warp Realm, Instant Transmission Space, Warp Corridor, Interdimensional Corridor, Teleportation Field, Warp Passage, Instant Transmission Zone, Warp Hyperspace, Instant Transmission Corridor, Warp Zone, Interspatial Corridor, Spatial Warp Realm, Interspatial Transit, Teleportation Transit Dimension, Interdimensional Passage, Shunkan Idō Kūkan, Space-Warp Corridor, Teleportation Space, Teleportation Pocket Dimension, Instant Movement Space, Spatial Warp Zone, Dimensional Transit Space

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    Entry settings

    <teleportation_zone> Definition The Teleportation Zone is an isolated dimension traversed by individuals using Instant Transmission, primarily depicted in Dragon Ball Z films.

    Structure

    • Exists separately from ordinary reality.
    • Its appearance varies between depictions.
    • Sometimes appears as a dark space filled with red, green, and blue colors.
    • Alternatively appears as a greenish-white dimension containing blue crystalline square screens that serve as teleportation passages.

    Governance

    • No ruler.

    Inhabitants

    • No permanent inhabitants.

    Characteristics

    • Accessed through Instant Transmission and potentially similar teleportation techniques.
    • Functions as a transitional space between teleportation destinations.
    • Travelers can interact and fight within the dimension.
    • Teleportation screens provide passages back into ordinary reality.
    • Goku and Meta-Cooler fought within the zone during their use of Instant Transmission.
    • Goku and Kid Buu also battled inside it in a video game depiction. </teleportation_zone>
  48. #48[🌐] Time Nest

    Keys: Toki no Su, Nest of Timelines, Chronoa's Domain, Time Nest, Chronological Nest, Chronal Observatory, Sanctuary of Ages, Chronoa's Retreat, Toki-no-Su, Temporal Enclave, Nest of the Ages, Chrono Sanctuary, Chronal Domain, Chrononest, Nest of Ages, Timekeeper's Sanctuary, Chronoa's Sanctuary, Nest of History, Sanctuary of Time, Chrono Haven, Timekeeper's Haven, Chronal Haven, Time Guardian's Haven, Chronal Enclave, History's Sanctuary, Chrono Domain, Temporal Haven, Temporal Birdcage, Supreme Kai of Time's Sanctuary, Supreme Kai of Time's Home, Tokitoki's Sanctuary, Chronological Observatory, Refuge of Time, Timekeeper's Residence, Chrono Nest, Chronoa's Home, Chronological Sanctuary, Guardian of History's Sanctuary, Birdcage of Time, Time Guardian's Sanctuary, Haven of History, Divine Birdcage, Temporal Refuge, Sanctuary of History, Chrono-Nest, Tokinosu, Timekeeper's Retreat, Time-Nest, Chronological Headquarters, Tokitoki's Nest, Birdcage of Eternity, Tokitoki's Home, Timenest, Nest of Chronology, Chronal Sanctuary, Sanctuary of Timelines, Chronological Enclave, Temporal Headquarters, Temporal Nest, Nest of Eternity, Sanctuary of Chronology, Guardian of Time's Domain, Timekeeper's Domain, Refuge of Chronology, Chronal Nest, Haven of Eternity, Temporal Observatory, Tokino Su, Cosmic Birdcage, Nest of Time, 時の巣, Temporal Sanctuary, Chronoa's Residence

    Enabled · Selective · After character · Order 10 · 100%

    Entry settings

    <time_nest> Definition The Time Nest is a secluded realm at the edge of Universe 7, serving as the home of the Supreme Kai of Time and Tokitoki, as well as the repository of the universe's history.

    Structure

    • Resembles a giant birdcage.
    • Contains the Time Vault, Chronoa's residence, and a large lake.
    • Includes perches for Tokitoki and a gate connecting to Conton City.
    • Neighbors Toki Toki City and Conton City.
    • Has been compared to the Hyperbolic Time Chamber.

    Governance

    • Supreme Kai of Time: Chronoa.
    • Former Supreme Kai of Time: Aeos.
    • Tokitoki: Divine bird responsible for controlling time.
    • Demigra: Ruler in an altered timeline.

    Notable Locations

    • Time Vault: Temple-like structure preserving the history of the universe.
    • Chronoa's Residence: Home of the Supreme Kai of Time.
    • Lake: Large body of water containing perches for Tokitoki.

    Inhabitants

    • Chronoa.
    • Tokitoki.

    Characteristics

    • Serves as Tokitoki's sanctuary and the Supreme Kai of Time's residence.
    • Houses the Book of the Beginnings and Endings, which records the universe's history.
    • The Time Vault allows the examination of historical events.
    • Plays a central role in monitoring and protecting the flow of history. </time_nest>
  49. #49[🌐] Timespace Rift

    Keys: Warped Reality, Dimensional Fracture, Dimensional Crossroads, Jikuu no Sakeme, Space-Time Anomaly, Spacetime Rift, Intersecting Timelines, Timeline Nexus, Temporal Convergence, Chronospatial Nexus, Chronospatial Anomaly, Temporal Rift, Chronological Fracture, Timespace-Rift, Temporal Nexus, Fusions Rift, Chrono-Space Rift, Temporal Fracture, Jiku no Sakeme, Convergent Reality, Time-Space Rift, Chronospace Rift, Temporal Crossroads, Shenron's Dimension, Jikū no Sakeme, Dimensional Rift, Fractured Spacetime, Fusions Dimension, Chronospatial Rift, Timeline Convergence, Timespace Rift, Fractured Continuum, Space-Time Rift, Convergence Dimension, Colliding Timelines, Interdimensional Nexus, Temporal Anomaly, Merged Timelines, Spacetime Fracture, 時空の裂け目, Warped Dimension, Shenron's Rift, Space Time Rift, Time Space Rift, Dimensional Convergence, Spacetime Convergence, Spatiotemporal Rift, Chrono-Spatial Rift

    Enabled · Selective · After character · Order 10 · 100%

    Entry settings

    <timespace_rift> Definition The Timespace Rift is a warped dimension created by Shenron after Tekka and Pinich wished for a tournament to determine the strongest fighter across time and space.

    Structure

    • Exists at an unknown location.
    • Intersects multiple timelines, eras, and dimensions.
    • Contains floating islands incorporating locations from Earth, Namek, Planet Vegeta, and Other World.
    • Divided into four main areas connected through travel and warp points.

    Notable Locations

    • 1F: West City, Mount Paozu, Sacred Land of Korin, Korin Tower, Capsule Corporation, and Goku's Home.
    • 2F: Namek, King Kai's Planet, Satan City, Guru's House, and Frieza's Spaceship.
    • 3F: Future West City, Northern Mountains, Dr. Gero's Lab, Cell Games Arena, and Kame House.
    • 4F: Planet Vegeta's city, Pilaf's Castle ruins, and Fortuneteller Baba's Palace.

    Inhabitants

    • Individuals transported from different timelines and historical eras.
    • Residents whose homes or surrounding environments were incorporated into the rift.
    • Fighters summoned through Dragon Ball wishes or temporal disturbances.
    • Includes ordinary inhabitants, warriors, and various fused fighters.

    Characteristics

    • Serves as the setting for the Timespace Tournament.
    • Allows individuals from otherwise separate timelines and dimensions to interact.
    • Contains different historical versions of locations, including Capsule Corporation and its ruined future counterpart.
    • Time holes enable travel into the rift from other eras.
    • Supports Metamoran Fusion, EX-Fusion, and Five-Way Fusion. </timespace_rift>
  50. #50[🌐] Zeno's Palace

    Keys: Omni-King, King of All, Zeno, Future Zeno, Omni King, Zenos, Grand Zeno

    Enabled · Selective · After character · Order 10 · 100%

    Entry settings

    <zenos_palace> Definition Zeno's Palace is the residence of Zeno and Future Zeno, located in a remote realm separate from the twelve universes.

    Structure

    • Exact location is unknown.
    • Floats atop an enormous jellyfish between golden clouds and outer space.
    • Palace is shaped like the symbol meaning "all".
    • Surrounded by twelve floating rocks, each supporting a universe.
    • Interior resembles a dark void illuminated by a glowing floor and filled with thousands of white pillars.

    Governance

    • Rulers: Zeno and Future Zeno.
    • Grand Minister serves within the palace.
    • Protected and attended by Zeno's Attendants.

    Inhabitants

    • Zeno.
    • Future Zeno.
    • Grand Minister.
    • Zeno's Attendants.
    • Future Zeno's Attendants.

    Characteristics

    • Exists separately from and extremely far away from the universes.
    • Angels require approximately two days to reach it at full speed, or four days for a round trip.
    • Teleportation abilities such as Kai Kai provide more efficient access.
    • The palace and its supporting jellyfish remain suspended in space. </zenos_palace>

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