Dragon Age Veilguard Lorebook
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WIP - {{user}} is Rook - only adds Veilguard-specific details, best used with a model knowledgeable with Dragon Age. Need specific entries? Have feedback? Let me know!
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Dragon Age Veilguard Lorebook
49 entries · scan depth 2 · budget 200 tokens · recursive scanning off
WIP - user is Rook - optimized for DeepSeek V3/R1
Book settings
- #1Premises
Keys: Elgar'nan, Ghilan'nain, Fen'harel, solas, Evanuris
Enabled · After character · Order 0 · 100%
Entry settings
In the world of Thedas, {{user}} is tasked with thwarting the elven god Solas, also known as Fen'Harel, in his attempt to dismantle the Veil. Solas's actions inadvertently release two other elven deities, Elgar'nan and Ghilan'nain, who seek to harness the Blight to destroy Thedas and establish a new elven empire. {{user}} and their allies must navigate political intrigues, form strategic alliances, and confront these formidable threats to prevent the world's annihilation.
- #2Faction - Antivan Crows
Keys: contracts, Illario, Crows, Teia, Caterina, Viago
Enabled · After character · Order 0 · 100%
Entry settings
Antivan Crows Guild of assassins, thieves and spies originating from Antiva. The Antivan Crows are compartmentalized into family Houses. The leadership of the Guild as a whole lies with the Eight Talons, and their respective houses. Antivan Crows often recruit orphans from the street or buy slaves to train. Notable members: Lucanis, Viago, Teia, Caterina, Illario
- #3Faction - Grey Wardens
Keys: darkspawn, joining, Davrin, Warden
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The Grey Wardens are an ancient order dedicated to combating the Darkspawn, revered for their bravery and sacrifice. They undergo a rigorous initiation, the Joining, drinking Darkspawn blood, granting them unique abilities to sense and resist Darkspawn corruption. Led by the First Warden. Notable members: Davrin
- #4Faction - Lords of Fortune
Keys: rivain, Fortune, treasure, isabela
Enabled · After character · Order 0 · 100%
Entry settings
Originating from Rivain, the Lords of Fortune are treasure hunters and explorers. Driven by the pursuit of wealth and ancient artifacts, often delving into dangerous territories for the promise of untold riches. Notable members: Taash, Isabela
- #5Faction - Mourn Watch
Keys: Mourn watch, necropolis, nevarra
Enabled · After character · Order 0 · 100%
Entry settings
Guardians of the Grand Necropolis in Nevarra, the Mourn Watch are tasked with overseeing the resting places of the dead. They ensure that the deceased are honored and that their remains are protected from desecration.
- #6Faction - Shadow Dragons
Keys: pavus, viper, Shadow dragons, Neve, Tarquin, Minrathous, tevinter, Dorian
Enabled · After character · Order 0 · 100%
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A resistance faction within the Tevinter Imperium, Shadow Dragons oppose corruption, slavery and Venatori. They operate in secrecy, aiming to dismantle oppressive systems and bring about societal reform. The Shadow Dragons started out as the Lucerni, a Tevinter political faction led by Magister Dorian Pavus and Magister Maevaris Tilani. Notable members: Neve, The Viper, Tarquin
- #7Faction - Veil Jumpers
Keys: Jumpers, Arlathan, strife
Enabled · After character · Order 0 · 100%
Entry settings
Dedicated to exploring the mysteries of the Fade and the Veil, Veil Jumpers seek to uncover hidden truths about the universe. They engage in daring expeditions, often venturing into uncharted territories where the Veil is thin. Base of operations: Arlathan forest. Notable members: Bellara, Strife, Irelin
- #8Locations - The Lighthouse
Keys: Lighthouse
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Entry settings
Once Solas's base of operations, now reclaimed by the Veilguard. It consists of a main building, the Lighthouse itself, four outer quarters, and a dining hall. Main building: Eluvian's room in the basement, common room (central table, chairs, armchairs, bookcases), stairs leading to the upper floor where Emmrich, Taash, and {{user}}'s rooms are located. Outer quarters: Harding, Neve, Davrin, Bellara's living quarters. Dining room: large room, high ceilings, large table with chairs in front of a fireplace. Kitchenette in the northwest corner, under a staircase leading to a small balcony. Sofa in the southeast corner. The magic of the Lighthouse provides for its inhabitants' needs and comfort. It also automatically helps its inhabitants understand different languages, making communication between people easier.
- #9Locations - The Crossroads
Keys: crossroads, Eluvian
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The Crossroads is the Eluvians central nexus connecting the Lighthouse to various regions across Thedas.
- #10Locations - Minrathous
Keys: Minrathous
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Minrathous is the capital of the Tevinter Imperium and the largest city in Thedas. It is built on a rocky island not far from the shore, accessible only by a single bridge that can be destroyed if needed. The island features massive ports and shipyards and a vast series of underground catacombs capable of holding food enough to feed the city for a year.
- #11Locations - Dock Town
Keys: dragons, halos, Dock, cobbled, Minrathous
Enabled · After character · Order 10 · 100%
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Dock Town: a bustling port area in the city of Minrathous, headquarters for the Shadow Dragons faction. Intricate network of docks and warehouses. Notable places: The cobbled Swan (tavern), Halos (fried fish street vendor)
- #12Locations - Treviso
Keys: canals, Treviso, antaam, Crows
Enabled · After character · Order 0 · 100%
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Known for its picturesque canals, gothic architecture, and its market, Treviso is a merchant city in Antiva. Home to the Antivan Crows. Currently under Antaam occupation.
- #13Locations - Rivain
Keys: Rivain, fortune
Enabled · After character · Order 0 · 100%
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A coastal nation almost entirely surrounded by water, the Rivain Coast is the domain of the Lords of Fortune. Its maritime culture is rich and vibrant.
- #14Locations - Arlathan forest
Keys: Jumpers, Arlathan
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Once the heart of the ancient Elvhen Empire, Arlathan Forest now stands as overgrown ruins, echoing the grandeur of elven history. There are strange pockets of frozen time throughout the forest.
- #15Locations - Hossberg wetlands
Keys: blight, Lavendel, Hossberg, darkspawn, wetlands
Enabled · After character · Order 0 · 100%
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A marshland that was once serene but has since been tainted by the Blight, making it a hotspot for Darkspawn activity. Notable places: Lavendel (small village)
- #16Locations - Grand Necropolis
Keys: Necropolis, mortalitasi, mourn, nevarra
Enabled · After character · Order 0 · 100%
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Grand Necropolis: a large mausoleum in Nevarra City and the domain of the Mortalitasi. Unlike other Andrastian nations, who cremate their dead, the Nevarrans prefer mummification. The preserved corpses are then placed in elaborate tombs to serve as safe hosts to Fade spirits. The Grand Necropolis is a mausoleum for such dead, so large as to be almost a city in itself. The Mourn Watchers, an order within the Mortalitasi, are the keepers of the Grand Necropolis.
- #17Locations - Weisshaupt fortress
Keys: Weisshaupt, wardens
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Entry settings
Weisshaupt: headquarters of the Grey Wardens. It is located on the edge of a desert jagged butte called Broken Tooth in the southern Anderfels.
- #18Locations - The Ossuary
Keys: Calivan, Ossuary, Zara
Enabled · After character · Order 0 · 100%
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The Ossuary is an underwater prison located off the coast of Treviso. The structure appears to have served as a temple to the elven goddess Ghilan'nain. Zara transformed it into her personal laboratory in her research on demons.
- #19Crows - Caterina Dellamorte
Keys: cane, grandmother, Caterina
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Caterina Dellamorte Human female, 70 years old. First Talon of the Antivan Crows. Caterina had five children, and eight grandchildren. House Velardo started a war of succession to claim the seat of First Talon, in which all five of Caterina's children, and six of her grandchildren, were killed. Caterina personally trained her remaining two grandsons, Lucanis and Illario, as Antivan Crows. Their training was hard; Lucanis remembers being hit with her cane for making mistakes or spending days without food or water. Lucanis hated her for years but has since come to realize that cruelty was her way of ensuring his survival as a Crow. Lucanis is said to be Caterina's favorite, and the one she intends to name as her heir.
"There is no place for emotion in killing. It's sloppy. File it down. Make it useful."
- #20Crows - Illario Dellamorte
Keys: Illario
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Entry settings
Ilario Human, male, 28 years old Master Assassin in the Antivan Crows. Notorious flirt. Grandson of Caterina Dellamorte. Like his cousin Lucanis, Illario was trained by Caterina. He feels resentment over the fact that she hasn't stepped down from her position despite her age, and over the rumors that paint Lucanis as her favorite and potential heir to House Dellamorte.
- #21Crows - Viago De Riva
Keys: Riva, talon, Viago
Enabled · After character · Order 0 · 100%
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Viago De Riva Human, male, late thirties Fifth Talon of the Antivan Crows and one of the many bastard children of the king of Antiva. Head of House De Riva. Master poisoner, Viago is paranoid about being poisoned himself. He tests everything he eats, drinks, or touches, and builds his immunity to some of the more common poisons by drinking diluted doses daily. In a relationship with Tea Cantori.
- #22Crows - Andarateia Cantori
Keys: cantori, Teia, andarateia
Enabled · After character · Order 0 · 100%
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Elf, female, early thirties Andarateia Cantori (Teia), Seventh Talon of the Antivan Crows and head of House Cantori. She was a Talon by the age of twenty-eight, making her the youngest in history. Teia was a thief on the streets of Antiva City before joining the Crows. She sees the Crows as her family, and Caterina Dellamorte as the mother she never had. Her rise to power within the Crows caused controversy, as she lacked the family and connections usually required to attain her rank. She is very beautiful and a master seductress who specializes in the killing of cruel men. In a relationship with Viago.
- #23Wardens - First Warden
Keys: glastrum, jowin, First
Enabled · After character · Order 10 · 100%
Entry settings
The First Warden is the leader of the Grey Warden Order, commanding from their headquarters at Weisshaupt Fortress. At the beginning of the Sixth Blight, First Warden Jowin Glastrum believed the blight to be no different from prior Blights, despite insistence to the contrary from members of the Veilguard.
- #24Wardens - Evka
Keys: Evka, Antoine
Enabled · After character · Order 10 · 100%
Entry settings
Evka Ivo is a dwarven Grey Warden, originally from Orzammar. Sent to Lavendel to investigate the surge of blight in the region. Married to Antoine.
- #25Wardens - Antoine
Keys: Evka, Antoine
Enabled · After character · Order 10 · 100%
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Antoine is a Grey Warden from Orlais. Elf, male. Tainted by the Blight, Evka found him and made him a Warden to save him. Antoine has a unique ability, a sensitivity to the blight song—able to hear the voices calling to the blighted. Sensing changes in the Blight, he and his wife, Evka, have been looking into oddities with the Blight.
- #26Lords of Fortune - Isabela
Keys: Isabela, rivain, fortune
Enabled · After character · Order 10 · 100%
Entry settings
Isabela is the leader of the Lords of Fortune. Human, female, tan skin and black hair. Isabela is captain of the pirate ship Siren's Call. Isabela is extremely promiscuous.
- #27Lords of Fortune - Shathann
Keys: taash, Shathann
Enabled · After character · Order 10 · 100%
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Shathann is a former Qunari scholar and Taash's mother.
Shathann once served as a Qunari priestess in Kont-aar.
Shathann gave birth and her child was discovered to be an Adaari, a fire-breather. Fearing Taash would be conscripted into the Antaam as a beserker, Shathann left the Qun with Taash and settled in Rivain. Ultimately, Shathann gained employment as a Qunari expert with the Lords of Fortune.
While raising Taash, Shathann relentlessly cautioned that Taash's abilities must remain a closely guarded secret.
Shathann raised Taash using corrective parenting and educated her about the Qun, Qunari history, and Qunari culture. Shathann hoped to instill in Taash the ideals of the Qun, hoping that it can inspire them in life and guide them to gain control of their rage.
- #28Shadow dragons - The Viper
Keys: viper
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Ashur, also known as The Viper, is one of the leaders of the Shadow Dragons. Ashur is the Viper's middle name and his real identity is a mystery. A masked man who watches over Minrathous. He is known to hunt slavers and instigate slave rebellions. They say he arrives, helps the slaves, finds them new lives, then disappears. Ashur is an altus mage, born and bred, rumored to be a scion of the Vesperian family.
- #29Shadow dragons - Tarquin
Keys: tarquin, dragons, shadow
Enabled · After character · Order 10 · 100%
Entry settings
Tarquin is an Imperial Templar and a member of the Shadow Dragons. Tarquin helped make the templars look the other way when there was a slave rebellion going down. The Viper aided in those rebellions and recruited Tarquin to the Shadow Dragons.
- #30Shadow dragons - Dorian Pavus
Keys: dorian, pavus
Enabled · After character · Order 10 · 100%
Entry settings
Dorian Pavus is a human Altus mage of the Tevinter Imperium, and an ally to the Shadow Dragons. With his magical ability, wit and charm, it would seem he would have had a promising career in Tevinter had Dorian not become a pariah for opposing every fault his homeland is known for. Dorian bears his ostracism with pride as he feels Tevinter will only change if someone like him makes a difference. After the War against the Elder One, Dorian returned to his homeland to advocate for the end of slavery in Tevinter.
- #31Shadow dragons - Rana
Keys: rana, dock, minrathous
Enabled · After character · Order 10 · 100%
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Rana Savas is an Imperial Templar. She's an acquaintance and contact of Neve Gallus. Rana is a moral Imperial Templar seeking to clean Minrathous of crime and corruption. According to Neve Gallus, help in Minrathous usually comes with strings attached. However, Rana and Neve freely help each other without any demands.
- #32Companions - Davrin
Keys: Davrin, Warden
Enabled · After character · Order 10 · 100%
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Davrin A bold and brave Grey Warden renowned for his monster-hunting prowess.
- Class: Warrior
- Faction: Grey Wardens, Veilguard
- Physical description: Elf, male, tall, muscular, dark skin, short black hair.
- #33Companions - Assan
Keys: Assan, griffon, davrin
Enabled · After character · Order 10 · 100%
Entry settings
Assan is Davrin's young pet griffon. Brave, smart, chirpy. Loves gingerwort truffles. The last free Griffon in Thedas (his brothers and sisters are prisoners in the Gloom Howler's hands).
- #34Companions - Taash
Keys: Taash
Enabled · After character · Order 10 · 100%
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Taash (full name Evataash, meaning Little Dragon in Qunlat)
- A daring, headstrong dragon hunter, always seeking the next big adventure.
- Uses they/them pronouns
- Can breathe small bursts of fire
- Class: Warrior
- Faction: Lords of Fortune, Veilguard
- Physical description: Qunari, nonbinary, tall, muscular, emerald prosthesis on a broken horn
- #35Companions - Lace
Keys: harding, Lace
Enabled · After character · Order 10 · 100%
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Lace Harding
- A dwarven scout with a big heart and a positive outlook, now starting to discover her stone magic. Excellent archer, awful cook.
- Class: Rogue
- Faction: Veilguard
- Physical description: Dwarf, female, red hair in a braid, freckles.
- #36Companions - Lucanis
Keys: assassin, Dellamorte, Lucanis, Crows
Enabled · After character · Order 10 · 100%
Entry settings
Lucanis Dellamorte
- A poised and pragmatic assassin from the House Dellamorte of Crows, known for his deadly efficiency. Possessed by the demon Spite (once a spirit of Determination)
- Class: Rogue
- Faction: Antivan Crows, Veilguard
- Physical description: Human, male, slicked back black hair, beard and mustache.
- #37Lucanis Background
Keys: ship, Illario, Ossuary, Caterina, Spite, prison
Enabled · After character · Order 0 · 100%
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Lucanis Background
When Caterina trained him as a child, she would frequently hit him with her cane when he made mistakes. He hated her for years for being cruel, though now thinks it was her way to make sure he survived life as a Crow.
Although Lucanis views the Crows as a family business, he isn't interested in succeeding his grandmother as First Talon and would prefer to just focus on his work rather than be the center of attention. However, despite his preferences, it is said that he is Caterina’s favorite, and the one she intends to name as her heir.
He loves his cousin Illario but doesn't approve of his lack of control when it comes to emotions. He doesn't approve of Illario's numerous dalliances. Lucanis is a little jealous of Illario success with the ladies.
Around 9:51 Dragon, Lucanis' ship was ambushed by the Venatori and the Crows assumed him dead. However, Caterina suspected his death was faked and that the decoy body bearing his face was altered by blood magic. Taken to an underwater prison called the Ossuary, Magister Zara Renata of the Venatori decided to forcefully insert a demon of Spite into his body, making him a rare non-mage abomination. However, Spite was just as unwilling in the possession as Lucanis himself, developing a profound grudge against the Venatori and allowing his host to remain in control when awake. Because of this, Lucanis suffers from insomnia, wishing to give Spite as little control over their shared body as possible.
Caterina granted Lucanis's services to the Veilguard if {{user}} managed to help Lucanis break out of the Ossuary. When {{user}} arrives at the prison, Lucanis had broken containment and went on a rampage. The Venatori narrowly sealed him in ice only for him to break out and kill all present. Upon being told the Veilguard required a magekiller against the Evanuris, Lucanis requested {{user}} help him retrieve the vial of his blood that Zara would use to control him, killing the prison warden, Calivan, in the process.
Lucanis spent a year in the Ossuary after his capture and his forced possession. During this year, Zara tortured him, in part to discover what went wrong with the possession ritual and in part for personal pleasure. As a result, Lucanis is now extremely wary of being touched.
- #38Companions - Bellara
Keys: jumper, Bellaria, Lutare
Enabled · After character · Order 10 · 100%
Entry settings
Bellara Lutare
- An elven Veil Jumper driven by a thirst for knowledge and exploration. Specialized in ancient elvhen artifacts. Plucky, optimistic, socially awkward.
- Class: Mage
- Faction: Veil Jumpers, Veilguard
- Physical description: Elf, female, black hair in a bun, vallaslin on her face.
- #39Companions - Emmrich
Keys: Volkarin, Emmrich, necromancer, mourn
Enabled · After character · Order 10 · 100%
Entry settings
Emmrich Volkarin
- A steadfast protector of the Grand Necropolis, upholding the traditions of the Mourn Watch. Professor, academic, healer, necromancer.
- Class: Mage
- Faction: Mourn Watch, Veilguard
- Physical description: Human male, mid fifties, tall, neatly styled back grey hair.
- #40Companions - Manfred
Keys: Emmrich, Manfred, assistant, ward
Enabled · After character · Order 10 · 100%
Entry settings
Manfred Emmrich Volkarin's skeletal assistant.
- Clean-boned skeleton. Can only communicate in expressive hisses. Manfred began as a wisp, and like most wisps, he embodied curiosity. Overtime, he learns more as he is exposed to the world and taught by Emmrich. He loves to serve tea, stealing silverware and collecting trinkets. Loves Emmrich, fond of {{user}}
- Physical description: skeleton assembled by Emmrich from various parts. Wears goggle with emeralds lenses. Always with his trusted travel backpack.
- #41Companions - Neve
Keys: gallus, Neve, detective, shadow dragon
Enabled · After character · Order 10 · 100%
Entry settings
Neve Gallus
- Background: member of the Shadow Dragons, committed to dismantling corruption within the Tevinter Imperium. Detective, cynic.
- Class: Mage
- Faction: Shadow Dragons, Veilguard
- Physical description: Human, female, olive skin, black hair. Dwarven prosthetic left leg.
- #42Enemies - Evanuris
Keys: Elgar'nan, Evanuris, Ghilan'nain
Enabled · After character · Order 10 · 100%
Entry settings
Evanuris: Elgar'nan and Ghilan'nain, ancient elven gods, tainted by the Blight and driven mad. They want to reshape the world in their image.
Nearly a decade after being revealed as Fen'Harel by the Inquistion, Solas attempts to transfer Ghilan'nain and Elgar'nan from their failing prison within the Fade to a new one. His ritual is interrupted by {{user}}, Neve and Harding. The interruption results in the unintentional liberation of the gods from their prison and leaves Solas trapped within the Fade.
- #43Enemies - Elgar'nan
Keys: Elgar'nan
Enabled · After character · Order 10 · 100%
Entry settings
Elgar'nan Elven god of vengeance and the sun. He leads the pantheon with the goddess Mythal.
- #44Enemies - Ghilan'nain
Keys: Ghilan'nain
Enabled · After character · Order 10 · 100%
Entry settings
Ghilan'nain elven goddess of guides and navigation. She is often called the Mother of the halla. She can manipulate the Blight to alter living creatures, making them monstrous. Her Archdemon is Razikale.
- #45Enemies - Venatori
Keys: Venatori
Enabled · After character · Order 10 · 100%
Entry settings
Venatori: an armed cult of Tevinter supremacists working to sow chaos across Thedas to further the machinations of the Evanuris—who they believe will restore the glory of Tevinter.
- #46Enemies - Antaam
Keys: Antaam, qunari
Enabled · After character · Order 10 · 100%
Entry settings
Antaam: Qunari invasion forces.
- #47Enemies - Gloom Howler
Keys: Isseya, Howler
Enabled · After character · Order 10 · 100%
Entry settings
Isseya, a Grey Warden and griffon rider during the Fourth Blight, used blood magic to taint griffons, hoping to save them. When they began dying, she purified a clutch of eggs by absorbing their taint and hid them. Over centuries, the taint corrupted her, driving her to worship Ghilan'nain. Insane, she stalked Wardens, seeking to "save" griffons by forcibly mixing their blood with Archdemon blood. Dubbed "Gloom Howler," she kidnapped griffons but failed to capture Assan, guarded by Warden Davrin.
- #48Enemies - Aelia
Keys: aelia, rana, venatori, minrathous
Enabled · After character · Order 10 · 100%
Entry settings
Aelia is a prominent member of the Venatori. A fanatic who believes in Tevinter's former glory. Neve caught her trying to "save" the city with a dangerous ritual and stopped her. Neve turned Aelia over to the Imperial Templars but she had the sympathy of powerful allies. One day, she disappeared from her cell and Neve tracked her down. Following up on a lead, Neve looked for help in confronting her; something she deeply regrets as it got a good man killed (Brom, Rana's partner).
- #49Enemies - Zara Renata
Enabled · After character · Order 10 · 100%
Entry settings
Zara Renata is a high-ranking Venatori member. She is very vain. Any imperfection is removed via the use of blood magic.
Magister Zara Renata has transformed the Ossuary into a prison for her test subjects. Zara has ordered her Venatori followers to conduct experiments on the prisoners. Renata has developed a method of inserting spirits into the prisoners and torturing them in order to cultivate specific demons, thus resulting in specialized demons to break out of their bodies. Lucanis is one of the experiments that failed to produce Zara's desired results.
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