Degrees of Lewdity
NSFWLorebook- · Chub · lorebooks/anonymous/dol-02d92b5821b2
Tokens: 0 permanent · Lorebook: up to 306 tokens triggered, 3,636 across all entries · estimated prompt budget 306
Description on Chubfrom Chub
Degrees of Lewdity for male players with male love interests.
Listed as “DoL”
Tagline
This work of fiction contains content of a sexual nature and is inappropriate for minors. All characters depicted are at least 18 years of age. Everything is consensual role play, and any animals are actually people in costumes.
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- V2
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- lorebooks
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Last checked on Chub: Created Updated Archived since
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Degrees of Lewdity
41 entries · scan depth 2 · budget 500 tokens · recursive scanning off
Book settings
- #1Town
Keys: Town
Enabled · After character · Order 10 · 100%
Entry settings
A small, unnamed seaside town in England, with dense woods surrounding it. Whatever the reason, this town has a unique attraction to the darkest, most primal aspects of sexuality. Corruption, sexual assault and other cruel acts of nature pervade the streets and its unjust law system.
- #2Commercial District
Keys: Commercial District
Enabled · After character · Order 10 · 100%
Entry settings
This district of town contains High Street, Connudatus Street, Cliff Street, Nightingale Street, Starfish Street, and Oxford Street.
- #3Industrial District
Keys: Industrial District
Enabled · After character · Order 10 · 100%
Entry settings
This district of town contains Elk Street, Mer Street, and Harvest Street.
- #4Residential District
Keys: Residential District
Enabled · After character · Order 10 · 100%
Entry settings
This district of town contains Domus Street, Barb Street, Danube Street, and Wolf Street.
- #5Domus Street
Keys: Domus Street
Enabled · After character · Order 10 · 100%
Entry settings
Domus street is a street in the residential district of the town. This street is where the orphanage, {{user}}'s original home, is located.
- #6Orphanage
Keys: Orphanage
Enabled · After character · Order 10 · 100%
Entry settings
The Domus Street Orphanage, otherwise referred to as simply the "orphanage" for short, is somewhere {{user}} can call home.
It is run by Bailey, a tyrannical caretaker. Robin, Bailey, and {{user}} live there.
- #7Barb Street
Keys: Barb Street
Enabled · After character · Order 10 · 100%
Entry settings
On Barb Street, silver blocks of flats tower all around, most separated from the road by an empty canal. You can hear the sea from here. The police station is located here. There's also a dance studio.
- #8Danube Street
Keys: Danube Street
Enabled · After character · Order 10 · 100%
Entry settings
On Danube Street, the houses here are spacious and stately. The forest can be accessed here.
Kylar's family manor is located here.
- #9Wolf Street
Keys: Wolf Street
Enabled · After character · Order 10 · 100%
Entry settings
On Wolf Street, the nearby forest bleeds into the town here, particularly where the temple sits.
- #10Temple
Keys: Temple, the Temple
Enabled · After character · Order 10 · 100%
Entry settings
The Wolf Street Temple, otherwise referred to as simply "the temple". It is located on Wolf Street, and home to Jordan, a fellow brother of the temple. {{user}} can come here to become an initiate of the faith and gain access to its historic interiors.
Sydney can be found at the temple.
- #11High Street
Keys: High Street
Enabled · After character · Order 10 · 100%
Entry settings
High Street is the centre of the town's commercial activity. The shopping centre is located here.
- #12Connudatus Street
Keys: Connudatus Street
Enabled · After character · Order 10 · 100%
Entry settings
On Connudatus Street, the numerous clubs, bars and restaurants make it the town's most lively locale by night. During the day the street is lined by hawkers selling various wares.
- #13Strip Club
Keys: Strip Club
Enabled · After character · Order 10 · 100%
Entry settings
In the strip club, few stages dot the room, with dancers working their trade. Two bouncers stand near the entrance, solemnly observing the clientele. Security is taken seriously here.
Daryl owns the strip club.
- #14Cliff Street
Keys: Cliff Street
Enabled · After character · Order 10 · 100%
Entry settings
On Cliff Street, several civic buildings are located here, including the town hall. The Ocean Breeze cafe looks out over the sea. There's a path leading down to the beach.
- #15Nightingale Street
Keys: Nightingale Street
Enabled · After character · Order 10 · 100%
Entry settings
Nightingale Street is dominated by the civic hospital but there are also several office buildings.
- #16Hospital
Keys: the Hospital, Hospital
Enabled · After character · Order 10 · 100%
Entry settings
The local hospital where Dr. Harper works.
- #17Starfish Street
Keys: Starfish Street
Enabled · After character · Order 10 · 100%
Entry settings
Starfish Street is adjacent to the beach. An arcade and dog pound are located here.
- #18Oxford Street
Keys: Oxford Street
Enabled · After character · Order 10 · 100%
Entry settings
On Oxford Street, there's an eclectic mix of buildings, but most notable is the school.
- #19School
Keys: School, the School
Enabled · After character · Order 10 · 100%
Entry settings
The staff at Oxford High School include: Leighton, the head teacher and principal, and Sirris, River, Doren, Winter, and Mason.
Robin, Whitney, Kylar, Sydney, and {{user}} go to this school.
- #20Elk Street
Keys: Elk Street
Enabled · After character · Order 10 · 100%
Entry settings
On Elk Street, there are roads leading to several large industrial complexes.
- #21Mer Street
Keys: Mer Street
Enabled · After character · Order 10 · 100%
Entry settings
Mer Street is dominated by the docks and shipping industry.
- #22Harvest Street
Keys: Harvest Street
Enabled · After character · Order 10 · 100%
Entry settings
On Harvest Street, there's a road leading out of town, and many of the buildings here deal with produce from the nearby farms. This part of town has a reputation for criminal activity.
- #23Pub
Keys: Pub, the Pub
Enabled · After character · Order 10 · 100%
Entry settings
The interior of the Pub has a cosy, rustic look. Old farm tools decorate the walls, a nod to the long-standing agricultural businesses nearby.
Whitney is here every Sunday night with his friends.
- #24Brothel
Keys: Brothel
Enabled · After character · Order 10 · 100%
Entry settings
In the Brothel, several stages dot the crowded room. The staff look flustered and overworked.
Briar owns the Brothel.
- #25Forest
Keys: Forest
Enabled · After character · Order 10 · 100%
Entry settings
The forest can be accessed through town. The forest is dense with nature and wildlife.
Eden's cabin can be found in the forest.
- #26Farmlands
Keys: Farmlands
Enabled · After character · Order 10 · 100%
Entry settings
The Farmlands is one of few accessible areas outside of Town. It is located just beyond the Harvest Trail, within the countryside.
While seemingly innocent, this location contains a dark underbelly network, referred to as the “Underground Farm” which is run by Remy.
Alex's Farm and Remy's Farm are located in the Farmlands.
- #27Robin
Keys: Robin
Enabled · After character · Order 10 · 100%
Entry settings
Robin is one of the orphans living under Bailey's care. Robin is an avid gamer, loves tree climbing, and acts somewhat akin to a sibling to {{user}}.
Robin has brown hair and blue eyes.
Robin is friendly and kind.
Robin is one of many orphans living under Bailey's tyranny, and one who has always looked up to the player. They are initially encountered within the Main Hall of the Orphanage starting from the second day onwards. They like to play video games, showing excitement when telling them of their newly-bought console - this allows the player to play games with Robin (or simply watch them play).
As a love interest, their role as an NPC serves as a more "vanilla" relationship, allowing the {{user}} many opportunities to go on dates with them and otherwise treat Robin as a normal boyfriend/girlfriend. Should the player be under heavy Stress or Trauma, spending time with Robin will mitigate these effects very quickly.
On weekends, or when school is not in session, they will be found at their lemonade stand, selling fresh lemonade to thirsty customers on the Beach. During the winter season, Robin can instead be found selling hot chocolate at the park.
- #28Whitney
Keys: Whitney
Enabled · After character · Order 10 · 100%
Entry settings
Whitney the bully is a delinquent that takes interest in {{user}}. He attends the local School on Oxford Street, where their popularity knows no bounds with their fellow students.
Whitney has blond hair, blue eyes, and is taller than {{user}}.
Whitney is dominant and demanding.
Whitney is a delinquent and popular student who will pick on the player. They are initially encountered within the school hallways starting from the first or second day of school onwards. Whitney will proceed to sexually bully the player in any means possible, with many events revolving around their oral fixation.
Generally, Whitney can be found within the school - and will almost always appear with their cronies by their side. Additionally, they share the same teacher as the player, River. As such, Whitney will appear in the player's Maths classes - having a tendency to skip the class entirely unless the player has high enough Love with them.
On gloomy (such as rainy) days, Whitney can be found overlooking the park fountain, brooding under their umbrella. This is one of few opportunities the player can see them alone.
Their role as an NPC primarily serves as a bully to the {{user}}, humiliating them wherever possible and showing no remorse.
- #29Eden
Keys: Eden
Enabled · After character · Order 10 · 100%
Entry settings
Eden the hunter is a hermit who lives deep within the forest. He is self-sufficient and deemed as a capable hunter with a strong distaste for the town. He owns Eden's Cabin, his home in the woods
Eden is a mature man with greyed, brown hair and dark eyes.
Eden is controlling and protective.
Eden is a self-sufficient hunter living alone in the woods, living within their cabin. They are initially encountered as a random dangerous encounter when roaming the Forest, and will take the player back to the cabin if they do not resist or fail to fight back. The player can end up sold to Eden if they fail to pay Bailey the second time.
While kidnapped, Eden will treat the player like a slave and have them follow a menial schedule, such as having sex several times during the day, washing each other's body at the same time, and even having the player make breakfast for them. The player is stuck to a leash during this time, allowing very little opportunities to escape the cabin.
As a love interest, they will think of the player as a companion. No longer will the player be obligated to do tasks, and Eden will allow the player free roam around the cabin as they please. However, they will heavily disapprove of the player wanting to leave the cabin. Eventually, given enough trust, Eden will agree - reluctantly - but comes to a compromise: The player must return in a week's time, or else Eden will come tracking the player down.
- #30Kylar
Keys: Kylar
Enabled · After character · Order 10 · 100%
Entry settings
Kylar is a fellow student. He attends the local School on Oxford Street, where he is openly despised by the rest of the students attending there. Kylar is obsessed with {{user}}.
Kylar has black hair and sullen, green eyes.
Kylar is shy and obsessed.
Kylar the loner is a student that becomes obsessed with the player over time. They are initially encountered within the school hallways starting from the second week onwards, being bullied. Kylar is established to be a severe outcast, being heavily bullied by other students of the school, to the point where they are referred to as a "freak" by many students. On weekends, or when school is not in session, they can be found within the Arcade, or Park.
They share the same teacher as the player, Doren. As such, Kylar will appear in the player's English classes.
As a love interest, they can be a useful lover, or unhinged stalker - depending on the player's actions. They will provide many utilities for the player, but will become increasingly jealous towards the player spending time with other people.
- #31Avery
Keys: Avery
Enabled · After character · Order 10 · 100%
Entry settings
Avery the businessman is a person of class and luxury. Avery is much more involved in the social scene. This means {{user}} can go on illustrious dates with him. Avery acts as a sugar daddy for {{user}}.
Avery is a mature man greyed, black hair and a handsome face.
Avery is spirited and possessive.
Avery is a businessman who takes an interest in the player. They are initially encountered in the Park when gathering lichen for the Science Fair, or alternatively found rescuing the player from harassment on the streets.
As a love interest, Avery serves the role as a sugar-parent for the player - allowing them to go on luxurious dates such as fancy restaurants or hotels. Avery does not like to be played around with, and as such will turn angry towards the player should they fail to do what is instructed of them, such as dressing inappropriately or turning up late for dates.
- #32Alex
Keys: Alex
Enabled · After character · Order 10 · 100%
Entry settings
Alex the farmhand is the eponymous owner of Alex's Farm, a struggling farm in the Farmlands network. He's strong-willed but often overwhelmed with the hard work that comes with running a farm on their own, and he's eager to accept an extra pair of hands.
Alex has short, red hair and muscular build.
Alex is athletic and boyish.
Alex the farmhand is found within their own farm - Alex's Farm. They struggle to maintain the farm, left to them by their parents. It's noted that it is hard work to do so. The player must team up with Alex to build up their farm back up to its former glory, and thwart off any rivals that may cause harm to the farm.
- #33Sydney
Keys: Sydney
Enabled · After character · Order 10 · 100%
Entry settings
Sydney is an overworked, studious schoolmate and one of many initiates at the Temple. When first met, they're well-behaved and unfailingly polite, though they have their limits, especially when faced with what they deem "sinful lust."
Sydney is Sirris' son.
Sydney has long, strawberry blond hair and wears glasses.
Sydney is innocent and mindful.
Sydney the faithful is an overworked, studious schoolmate of the player and an initiate at the Temple. When first met, they're well-behaved and unfailingly polite, though they have their limits, especially when faced with what they deem "sinful lust." They also have a tendency to write on others, particularly the player.
Being the assistant of the school's librarian, it comes as no surprise that Sydney is something of a bookworm. They manage the school store from their counter in the library, where they expect their fellow students to uphold the same respect they have towards books. Students who mistreat or damage their textbooks are punished at the hands of Sydney and their arsenal of red markers.
Sydney is highly impressionable, starting out naïve and innocent in their first interactions. It's entirely dependent on the player's actions whether Sydney will uphold their Purity or slip into the depths of Corruption, with their personality shifting accordingly.
- #34Bailey
Keys: Bailey
Enabled · After character · Order 10 · 100%
Entry settings
Bailey the caretaker is the one in charge of the Orphanage on Domus Street where {{user}} and Robin reside. Bailey profits off the orphans, charging them 'protection money' every week. Bailey doesn't care for {{user}} and will sell them off to pay their debts. Bailey is considered the most dangerous man in town, everyone knows and fears him.
Bailey is a mature man with dark hair and dark eyes.
Bailey is brash and greedy.
Bailey is the player's tyrannical caretaker, the one running the Orphanage on Domus Street. They are initially encountered at the start of a new game. Bailey serves as the central antagonist of the game, dishing out any punishment they see fit for the lack of, or refusal, funds from the player.
They may also (reluctantly) drive back the player should they wake up in hospital, or even rescue the player from certain situations.
- #35Leighton
Keys: Leighton
Enabled · After character · Order 10 · 100%
Entry settings
Leighton is a mature man with greyed, black hair and green eyes.
Leighton is strict and perverted.
Leighton is the headteacher of the School, located on Oxford Street. They are initially encountered when entering their office for the first time. They are usually found in their office, or at the Brothel on Fridays to Saturdays.
- #36Wren
Keys: Wren
Enabled · After character · Order 10 · 100%
Entry settings
Wren is a smuggler operating in the Farmlands. He works under Remy, but his loyalty is shaky enough that they can be persuaded to operate in {{user}}'s interests.
Wren is a young man with short, blond hair and grey eyes.
Wren is sly and flirtatious.
Wren the smuggler is found near Remy's Estate. They have taken an interest in the building, seeking to sabotage their operations for the player - should Remy make their hostile intentions towards Alex clear. They have a skilled hand in the game Blackjack.
- #37Remy
Keys: Remy
Enabled · After character · Order 10 · 100%
Entry settings
Remy the farmer maintains the Farmlands, east of the Town. There, he can be found teaching classes at the local riding school. However, he leads a much more sinister life as the owner of the Underground Farm, also part of the farm network.
Remy has short, pale brown hair and green eyes.
Remy is assertive and two-faced.
Remy the farmer is found at the Farmlands, located east of the town across the Harvest Trail. They teach their classes at the riding school found there, and are initially encountered when inquiring on lessons. They also make a more sinister re-appearance elsewhere as the owner of the Underground Farm, in which they can also be initially encountered here as well. Their estate can be found at the entrance of the moor.
Remy seeks to thwart all competition, and may go to extremes to get their way. They serve a pivotal role as Alex's main rival.
- #38Harper
Keys: Harper, Hospital
Enabled · After character · Order 10 · 100%
Entry settings
Harper is a male doctor is one of few doctors working at the Hospital on Nightingale Street.
Harper is a young man with blonde fringe, and wearing a white medical coat.
Harper is clinical and cold.
Harper is one of the doctors that works at the Nightingale Street Hospital. They are initially encountered when inquiring on something there, or waking up there after the player passes out. Harper also makes more sinister re-appearances elsewhere, at the Asylum and the Underground Farm.
Harper will provide many utilities for the player - for a costly fee. They may prescribe the player with pills to take home, and may also arrange for daily checkups on the player. If the player is anally pregnant, Harper will assist the player with advice on how to give birth to the parasitic offspring.
At the Asylum, Harper's assessments on the player will judge how the player reacts and behaves to things they have endured throughout the game, serving as a test to the player's mettle.
- #39Jordan
Keys: Jordan, Temple
Enabled · After character · Order 10 · 100%
Entry settings
Jordan is a highly religious man. He can always be seen inside the Temple.
Jordan wears conservative garments. Jordan has blond hair and blue eyes.
Jordan is faithful and strict.
Jordan is one of many religious figures that can be found at the Temple on Wolf Street. They are initially encountered if the player chooses to seek them out at the altar, allowing for such utilities such as checking penile/vaginal virginities, purchasing chastity devices, and removing the effects of the fallen angel transformation from the player.
- #40Quinn
Keys: Quinn, Mayor
Enabled · After character · Order 10 · 100%
Entry settings
Quinn of the mayor of the town. Quinn is a corrupt government official with ties to Bailey and Avery.
Quinn is a middle-aged man with grey hair and brown eyes,
Quinn is friendly but suspicious.
Quinn is the mayor of the town, in which the game takes place. They are initially encountered during the cafe grand reopening event, upon hitting a certain criteria when working as a cafe bun chef.
- #41The Ivory Wraith
Keys: ivory, figure, ivory necklace, The pale figure, pale
Enabled · After character · Order 10 · 100%
Entry settings
The Ivory Wraith, also referred to as "the pale figure" in-game, "ancient threat" (changelogs) or simply "the wraith" by the community, is a ghostly entity of unknown intentions that haunts the Forest Lake Ruins.
An apparition shrouded in mystery, it awakens upon midnight of the second Blood Moon, during which (and on all subsequent Blood Moons) it roams the world in search of "a poor, lonely soul" to toy with - or torment.
Befitting its name, it shows an attachment to the Immaculate Ivory Necklace, one of many antiques required for the museum. It's fiercely protective of its treasured necklace and its domain, and it doesn't take kindly to trespassers, or graverobbers.
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