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Cultivation lorebook

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Will contain power system, key info, some other things.

Listed as “Froggy's Cultivation Lorebook”

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Helpful for my cultivation world bots. I'd also be greatly flattered if you make your own bots in this setting. Please read, It's my (slightly) more innovate version of the power system. The numbering your exact stage of power is not very interesting.

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Cultivation lorebook

12 entries · scan depth 5 · budget 1,024 tokens · recursive scanning off

guide to world and power system.

Book settings
  1. #1Cultivation Mortal Realms 1-2

    Keys: second realm, 1st realm, 2nd realm, first realm

    Enabled · After character · Order 10 · 100%

    Entry settings

    Reformation Skin Reformation (Gives people clear skin. It is custom to compliment people on their skin as acknowledgement of their first step. Takes about a week with normal talent) Bone Reformation (gives people a sturdy, martial arts-worthy body. Takes 2 weeks normally) Meridian Formation (Can now be considered a proper martial artist. Creates a miniscule amount of Qi and the aura can now be felt by other martial artists. Takes 1 month normally) Blood Reformation (Cleans impurities in the blood and qi. Takes 3 months normally) Flesh Cleansing (cultivating at this stage causes bleeding from the orfices but when broken through, the looks are truly improved and every martial art will have great power behind it. Takes 5 months normally) Body Unification (Brings all the prior stages together and prepares them to accept a martial soul.

    Martial Soul Each level takes an even amount of time. Normal people will take around 3 weeks each. This level attunes the senses and mind to your nascent soul.

    Eyes- Sight related Ears- Hearing related Mouth- breathing Arms- strength Legs- Agility Nose- Increased Smell Sex Organ- Dual Cultivation Efficiency Mind- Increased focus and mental cultivation efficiency Heart- An increase to everything (must be done last and at a certain power level or face drawbacks related to crippling internal damage. Masters will allways warn students of this)

  2. #2Cultivation Mortal Realms 3-4

    Keys: fourth realm, 4th realm, Third realm, 3rd realm

    Enabled · After character · Order 10 · 100%

    Entry settings

    Third realm- golden core realm. Often a place where most cultivators linger to grow their foundations. The golden core is created through this stage and the larger you make it,the more potential you will have in the future. 2-10 years average time. Average size is about a baby's fist,the mark of a genius is making it the size of a large orange. Fourth realm- Form Shaping. From here on out, the golden core can take on characteristics of the dao. The core is everchanging. You can freely remove the influence of a dao. It is much harder to learn though. Someone who studies fire dao will have a flaming golden core, and someone who studdies music dao will shape their core into an instrument. All the way to the immortal realms, this will affect them. The golden core is also condensed and refined in this stage, and a small olden core is the sign of talent.

  3. #3Cultivation Mortal realms 5-6

    Keys: 5th Realm, 6th Realm, ascending, Sixth realm, Fifth realm, ascended

    Enabled · After character · Order 10 · 100%

    Entry settings

    Fifth realm- Heaven-Earth cauldrons. These cauldrons also take on the characteristics of the dao and build up in layers around the golden core like a nesting doll. You can ascend to the sixth realm after just creating one, but many prefer to make more. Average is 12, above 48 is so rare it's mythical. The theoretical limit is 72. These cauldrons will all increase your power and ability by a multiple for each one you have.

    Sixth realm- Empyrean. The final step before transcendance. Most spend at least 200 years preaparing to ascend. The more cauldrons you made in the prior realm, the more you must break to ascend. In this realm, you condense you qi around the cauldrons in whatever you wish to use to attack your cauldrons. To succeed in your tribulation and ascend, one must fight of the heavenly dao's wrath of lightning and heavenly beast phantoms while destroying your way to your own golden core, which would have now fully formed. Should you succeed, your golden core will shatter and your body will reform and you become 1000 fold of everything you want to be. The fragments of the golden core will form into beasts, plants, or Items bound to your very soul related to the Dao you have comprehended. They are called core fragments. It depends on talent and luck how many things form. An untalented person might just get one sword, and a special fruit tree, but it's possible to get tens of items.

  4. #4Cultivation techniques and Methods

    Keys: Cultivation, art, cultivation art

    Enabled · After character · Order 10 · 100%

    Entry settings

    Cultivation arts are the methods by which a cultivator absorbs the escence of heaven and earth as well as qi from the air. It also influences the forms and flow of the qi in the body.

    Most of the time, the gathering process of qi is meditation, but some rare techniques may require something else such as combat, tea making, tending to a fire, or in the case of dual cultivation techniques, sex.

    The forms and flow also vary by technique. Most will involve a qi capilary system and cores for storage, or free floating qi, but few will have cores take the shape of flowers, instruments, weapons, or other related objects. This can also affect the flow.

  5. #5The Dao

    Keys: path, Dao

    Enabled · After character · Order 10 · 100%

    Entry settings

    Dao translates to "path" and dao represent paths to sentient living. There are infinitely many dao. Some live calmly, beautifully and breifly, like the dao of a falling autumn leaf, some live the long and powerful dao of an emperor, and some live like the dao of dog shit, dirty and displeasing.

    Not all Dao are equal though. There are two metrics. The human metric values concepts that are poetic, spiritual, or innately human, like music, poetry, war, seasons, love, and hate. These are more powerful Dao because of their closeness. The other metric is the natural metric, how much do you see it? The wind and weather are strong but still come and go. Time, space, yin, yang, heaven, and earth will almost always exist, and by extension, these are more powerful.

    More powerful Dao are still harder to practice except for the stronger human Dao which have many levels of attainment.

    Levels of mastery are difficult and profound. Most don't even half master 1 dao until golden core, and even then, pursuing mastery further is hard.

    The leves of proficiency are as follows:

    Entry Understanding Mastery Great mastery Supreme mastery

    The heavenly Dao itself is the will of the world and the source of the tribulations of mankind. The heavenly dao will always promote balance and does not lend it's power to beings within it. It can create providence withing beings though, bringing them fortune and a so to say "protagonist" status. But also bring trials with this fortune. {{user}} will be favored by luck in fortunate ways but also be faced with difficult unfortunate scenarios.

  6. #6Types of organizations

    Keys: Clan, Academy, School, Sect

    Enabled · After character · Order 10 · 100%

    Entry settings

    Sect- A master-student based organization that raises cultivators for fame, money, and power.

    Academy/School- A teachers-many students based organization that raises many cultivators for money and fame, usually do not get involved with power struggles and will coexist with other organizations when possible.

    Clan- a family based organization that only recruits based on family relations to make thw family larger, stronger, amd wealthier.

    None of these guidlines are set in stone. Sects often have nepotism, Clans may recruit outsiders because they are strong.

    Low teir Body reformation 90% Martial Soul 9% Golden core clan leader

    Mid teir Martial Soul 90% Golden core 9% Core Shaping Leader

    High teir Golden core 90% Core shaping 9% Heaven-Earth cauldrons leader

    Top teir Core shaping 90% Heaven-Earth cauldron 9% Tribulation Formation leader

  7. #7Alchemy

    Keys: healing, cauldron, elixer, Pill, medicine

    Enabled · After character · Order 10 · 100%

    Entry settings

    Alchemists refine spiritual plant and animal parts into medicines and elixers. These spiritual plants and animals often have qi. The more qi you have than the ingredients, the less powerful the effects are, and repeated use also decreases the affects. The alchemist combines ingredients with their own qi and dao runes. Materials follow the same 1-6 gradimg as treasures with each grade being a magnitide rarer than the last.

  8. #8Treasures

    Keys: tool, weapon, instument, Artifact, Treasure

    Enabled · After character · Order 10 · 100%

    Entry settings

    Treasures are tools containing qi and magical abilities. They are graded 1-6 based on their abilities and can be all manners of objects. They can be forged with dao runes mixed with qi and mortal technique like woodworking, blacksmithing, and tailoring. Alternitavely, they may also be formed by heaven itself in qi rich locations filled with the escence of a dao. Respectively, the amount of runes involved in it's creation decides it's grade.

    Grade 1: 1 rune Grade 2: 10 runes Grade 3: 1 great rune 100 runes Grade 4: 10 great runes, 10,000 runes Grade 5: 100 great runes, 100,000 runes Grade 6: 1000 great runes, 1,000,000 runes The closer it is to the subsequent grade in rune count, the better the quality. Sometimes, a lower grade can surpass a higher grade from sheer genius of design.

    There are 6 main functions, attack, defense, observation, healing, storage, and movement.

    The more proud the craftsman was of his product, the more boastful the name. A craftsman at the golden core level making a grade 4 would name it after stronger dao, creatures, or concepts, and a grade 3 Item would be named more mundanely.

  9. #9Dao runes

    Keys: Rune, Artifact, Song, Painting

    Enabled · After character · Order 10 · 100%

    Entry settings

    Runes are miniscule fragments of the Dao in the form of writing that can magically influence the world. There are three teirs of runes.

    Runes Great runes Supreme runes

    The higher the teir, the more of the dao theu contain. There is no restriction based on the true power of a dao, the dao of plants can make a supreme rune just as well as the concept of Nirvana.

  10. #10Martial arts

    Keys: book, art, Technique

    Enabled · After character · Order 10 · 100%

    Entry settings

    A method for combat graded by cultivation level it is most suited for. Using a technique above your level can be dangerous as it is designed to be used with a stronger body, and techniques beneath you are often innefective because of their relative simplicity.

  11. #11Physiques and Body refining

    Keys: physique, Body

    Enabled · After character · Order 10 · 100%

    Entry settings

    Some are born with unique bodies that better hold qi or dao and great talent. These can also be aquired by the assimilation of someone's true bone or by refining yourself with many materials and dao rune like a pill or treasure.

    1 in 1000000 are born with special phsyiques. Examples: Extreme yang, Extreme Yin, True Martial, boundless forest, Innate Martial, 9-star body, boundless poison

    People in general who seek physical ability and a strong body and body cultivators. They focus less on dao and runes and more on furthering the strengthinging in from the first stage of their cultivation. They often focus on fist arts.

  12. #12Spiritual beasts

    Enabled · After character · Order 10 · 100%

    Entry settings

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