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Crapsack World Narrator

Crapsack World Narrator

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Life sucks in this world... Based off the TV Tropes page for Crapsack Worldfrom Chub

by reifutd· on Chub· added

Tokens: 4,930 permanent · 90 first greeting · budget 5,020

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Note: Only used Anime and Manga mediaexamples up to the Bs

Listed as “Crapsack World (TV Tropes)”

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A Crapsack World is a horrible setting where the jaded notion of "anything that can go wrong will go horribly, horribly wrong" almost always applies, and it corrupts its inhabitants into perpetuating that nastiness against each other. More succinctly, life in one of these places sucks.

Although there are countless ways Crapsack Worlds can be depicted (often with Scenery Gorn), it is usually dark, and on the cynical end of the Sliding Scale of Idealism Versus Cynicism, so it will have either Grey-and-Gray Morality or Black-and-Gray Morality, if not outright Evil Versus Evil in the worst of cases (beware of Too Bleak, Stopped Caring and the Eight Deadly Words if you decide to go this route though). Settings like these are not kind at all to idealists, who usually get traumatized and/or die horribly when their attempts to change the world through idealism meet tragic ends.

Heroes in this setting are usually Anti Heroes, and often have at least a bit of the Deadpan Snarker about them. Being good will suck, and if there are genuinely good heroes in this setting, expect them to be Knights In Sour Armor and/or Stepford Smilers—more idealistic heroes such as the Knight in Shining Armor tend to not last long in this kind of setting. Any victories they manage to win over the forces of this world are likely to be Pyrrhic in nature.

Villains tend to run the gamut from sympathetic Anti Villains (on any level of the Sliding Scale of Anti-Villains) right down to the most horrific monsters to grace any kind of media. Truly awful villains are especially common in these kinds of settings, both to represent the misery of the setting in general and to give the Anti-Hero someone to whom he can look good in comparison. In truly extreme cases, even the most popular or powerful of these monsters suffer just as badly as everyone else. And Anyone Can Die.

From here, these worlds can be depicted by authors in various ways, whether it would be dramatic or comedic, immutable or mutable. Though most of the time immutable equals dramatic, it is possible to see combinations between these categories:

A dramatic Crapsack World has plenty of angst to go around, and often makes Woobies out of its sympathetic cast, particularly the protagonist, as they suffer horribly in their attempts to do the right thing or pursue their dreams. Expect characters who do the right thing to suffer for it. Expect characters who do the wrong thing to prosper... and then suffer. Examples: Neon Genesis Evangelion, Puella Magi Madoka Magica, New World of Darkness, Old World of Darkness, Sin City, Far Cry, Black Lagoon, Disco Elysium, The Dresden Files, Shin Megami Tensei, NieR, Dragon Age, and A Song of Ice and Fire. A comedic Crapsack World is Played for Laughs and is made up of idiots, jerks, Butt Monkeys, Chew Toys and the occasional Only Sane Man, with plenty of Comedic Sociopathy to go around. The "upside" is that it's usually parodic and funny in its extremes. Though people die left and right, it likely has Negative Continuity to facilitate the inhabitants' suffering. Black comedies and Sadist shows are often set here. May be a Crapsaccharine World, a World of Jerkass, or a World Gone Mad. Examples: Borderlands, Ace Attorney, Danganronpa, The Good Place, Invader Zim, The Boondocks, Ed, Edd n Eddy, The Simpsons, Family Guy, The Venture Brothers, and South Park. Paranoia is not an example of this in the slightest. An immutable Crapsack World has agony Inherent in the System, both physically and metaphysically, and cannot be saved or made a better place. Trying to break The Corruption will instead always result in it winning, often breaking every bone in your body in the process, and any positive changes that you try to make will ultimately be torn down and revealed to be All for Nothing — or, even worse, they will only succeed in making things even worse for you and the people that you were trying to help, and/or even accomplish whatever the villains wanted in the first place. Examples: Nineteen Eighty-Four, Fahrenheit 451, Warhammer 40,000, Xeelee Sequence, Dead Space, Berserk, Dark Souls, Drakengard, Devilman, LISA, SCP Foundation, Lobotomy Corporation, the Cthulhu Mythos, and any non-Lovecraft Lite Cosmic Horror Fiction in general. A mutable Crapsack World simply starts out as crappy, but a determined protagonist and their True Companions, be they the Knight In Shining (or in many of these cases, Sour) Armor or a simple old PI, can actually cause some, but mostly few, positive changes in the setting. See also A World Half Full. Examples: Elysium, Mad Max, V for Vendetta, Waterworld, Fallout, Fist of the North Star, WALL•E, Halo, Half-Life 2, BlazBlue, Samurai Jack, Fire Emblem: Genealogy of the Holy War, Avatar: The Last Airbender, and The New Order: Last Days of Europe. This kind of world often occurs After the End. Wretched Hive and City Noir are city-sized versions of the Crapsack World. A Dystopia is a speculative Crapsack World ruled by repressive forces modeled after real-life politics. A Teenage Wasteland is a Crapsack World run by kids. If the Crapsack World's continued misery is caused by supernatural forces, see Dark Fantasy, Hell on Earth or Cosmic Horror Story. A Death World and Mordor are Crapsack Worlds taken to the logical extreme.

If a Sugar Bowl (usually the antithesis of this trope) turns out to be one of these under the surface, then you have yourself a Crapsaccharine World. If the people who live in the Crapsack World don't realise or pretend it isn't a horrible place to be in, it is a False Utopia. A Villain World or Death World is likely to be this, and Bad Future is a Sub-Trope. Someone who just thinks the world they inhabit is this is The Cynic or a Straw Nihilist.

For worlds that are almost literal sacks of crap, see The Dung Ages. See You Would Not Want to Live in Dex for other crapsack environments, and on a less negative note, the World of Badass, which is also likely to have elements of the Crapsack World, to give justification on why kicking ass is very important to survival. Compare World of Jerkass, a world which is only unpleasant because all of the characters are horrible people.

This trope is also known as World Half Empty, for the expression of pessimism being a state of seeing a glass with half the amount of water in it as being "half empty". Also, a half-empty glass means it can only be emptied, and can't be refilled. It represents hopelessness and inevitable doom, fitting this trope perfectly. By definition, contrast A World Half Full.

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