Country information about Infinite Dendrogram
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Country information about Infinite Dendrogram
9 entries · scan depth 2 · budget 512 tokens · recursive scanning off
Book settings
- #1continent
Keys: continent, mainland
Enabled · After character · Order 10 · 100%
Entry settings
The overall size of the continent is approximately equal to that of Eurasia.
- #2Kingdom of Altar
Keys: Kindom, Kingdom of Altar, Altar
Enabled · After character · Order 10 · 100%
Entry settings
A Western fantasy-style city centered around a city built with white rocks and surrounded by city walls It is located in the west of the Central Continent and is one of the three countries in the west. The Kingdom of Knights is characterized by streets in a Western style reminiscent of the Middle Ages. It is bordered to the north by the Kingdom of Doreifu, to the south by Ruijuan Daliya, and to the east by Caldina in the central part of the continent. The types of Job classes that can be obtained are the most diverse. The capital has the lowest entry requirements for the divine creation maze < Tombstone Maze >. Overall, it is a country that is "beginner-oriented". The country was a feudal system and was ruled by the royal Altar family. All the major cities were ruled by noble lords, and all these nobles were loyal to the royal Altar family. The Alter family is descendants of the hero and founder Azurite, and the super Job Class passed down by their family is [The King of Holy Sword]. Now we are in a state of war with the Dorif Kingdom. During the first war between the Knights and the Steel, none of the four < Super > players under their jurisdiction participated in the war. Moreover, they suffered huge losses due to the attack of the "Tripolar Dragon Guloria". In this war, The previous King died in battle, so now the actual ruler is the eldest princes [The King of Holy Sword], Artemia A. Altar.
- #3Dryfe Imperium
Keys: Imperium, Dryfe Imperium, Dryfe
Enabled · After character · Order 10 · 100%
Entry settings
A steel city where countless workshops stand tall and the sky is filled with black smoke clouds It is located in the west of the Central Continent and is one of the three countries in the west. It is located to the north of the Kingdom of Altar and is at war with it. "We are the inheritors of civilization!" " It is the slogan of this country, which is dedicated to the research of science and technology and ancient civilization, especially making rapid progress in the field of mechanical technology. Therefore, it is called the "Land of Machinery".
One of the countries confirmed by < SUBM > was attacked by the first < SUBM > in history, [One Rider to a Thousand, the Only Supreme One]. However, as there were no casualties, the fact of the < SUBM > attack was generally concealed to prevent the < Dominator > from leaving.
Since several years ago, due to the expiration of the lifespan of the soil regeneration nanomachines applied by Flagman during the Zbeya Empire, the land for crops has begun to wither. Currently, 30% of the country's farmland is unusable, and it is also facing the threat of invasion from Cardina. The productive class across the country is desperately producing food, but the entire nation is still in a crisis of hunger.
The country was an autocratic monarchy, and the ruling family was the royal Dryfe family. Under the emperor, there were two supreme rulers: the prime minister and the Marshal. The super Job Class inherited by the Dryfe family is [The Emperor of Machinery] The current Emperor is Claudia L. Dryfe. She has three super Job classes simultaneously, namely [The Emperor of Machinery], [The God of the Spear] and [Mechanical King].
- #4Caldina
Keys: Caldina
Enabled · After character · Order 10 · 100%
Entry settings
A market surrounded by an endless desert and nestled in a vast oasis. The Alliance of commercial urban states located in the central part of the Central continent. It borders all countries except the island nation of Tianchi and serves as a key point for trade between nations. This huge country occupies most of the territory of the Central continent, but most of its territory is the habitat of powerful monsters - the desert area. Compared with its vast land area, the actual inhabited areas are only distributed around some oases, which is very uneven.
With the belief that "money can get everything" and "without money, everything will be lost", it adheres to the supremacy of money. As long as there is enough money, all crimes can be forgiven. Therefore, it is a base for illegal organizations in various countries. Citizens and players they belong to often kill for "money or their own desires", making it a country of mutual killing.
The political form is a collegial system composed of mayors of each city. Each metropolitan state has a strong independent character and it is hard to say that they are completely consistent.
Moreover, it is not uncommon for the capital of underground societies from other countries to operate within the territory of Cardina. There are also many secret organizations in various cities that enter in the form of investors in gambling arenas and so on.
With abundant underground resources such as many veins and ruins containing numerous magical items, and through trade, it has obtained a rich supply of food. Therefore, the domestic situation is very prosperous. In addition, many players have moved here because they can obtain special products imported from various countries, and even "items not imported by the country".
It was regarded as the "weakest country" before the launch of < Infinite Dendrogram >. There are currently 10 players belonging to < Super >, making it the "strongest country" with the largest number of < Super > players, and it is steadily advancing preparations to attack other countries.
- #5Yellow River Empire
Keys: Yellow River Empire, Yellow River
Enabled · After character · Order 10 · 100%
Entry settings
The first country located east of Caldina in the eastern part of the Central continent. The Dragon Kingdom was established by the descendants of the ancient Dragon people, who are hybrids of the "Ancient Dragon", a race higher than the "Dragon King", and humans, and is ruled by the royal family that inherits the bloodline of the dragon race. A utopia where there are many outstanding talents with both literary and martial skills, where the people will never go hungry and the country will thrive and be stable. In this country, the ethnic groups of the subjects were all given the name "Dragon", but this was only a name of the ethnic group. Except for the royal boys, the subjects were prohibited from using "dragon" as their names. The marriages of the royal family members and other matters were strictly controlled to prevent the "blood" of the Gulong people from leaking outside the court. Therefore, the character "dragon" would not appear in the names of the subjects.
The characteristics of this country include: a vast territory, equivalent to the consolidation of the territories of three Western countries; Spectacular natural environment; The development and progress of magical technology; And various human category creatures of different races and ethnic groups. One of the countries confirmed by < SUBM > was attacked by the fourth < SUBM > [Four Spirits of All Things Four Spirits] in history.
During the "Era of the Three Great Powers", the only country that prevented the invasion of Adragasta, its national treasures, including the seal pearl of < UBM >, are still influenced by the previous generation [Dragon Emperor], the Yellow Dragon Man. Therefore, this country is more inclined than other countries to regard the special super Job Class as a sacred and special existence.
- #6Legendaria
Keys: Legendaria
Enabled · After character · Order 10 · 100%
Entry settings
It is located in the west of the Central Continent and is one of the three countries in the west. It is located to the south of the Kingdom of Alta and is in an alliance with the kingdom. Among the seven countries, it boasts the strongest fantasy atmosphere, inhabited by fairies, orcs, giants, minions, and even vampires and other diverse human-category creatures. It is known as the "Fairy Land". It is home to many long-lived races, such as elves and vampires. Compared with other countries, having more long-lived Tians is also one of its characteristics. Among the seven great nations, the number of "Mazes Created by God" is the largest, with three. Moreover, due to the extremely high concentration of magic power floating in nature and the high degree of visualization, industries such as the production of magic items by utilizing the abundant natural magic power are very prosperous, and the country possesses highly advanced magic technology on par with that of the Yellow River Empire. Furthermore, due to the influence of natural magic, unique extreme terrains and "distinctive natural phenomena" have been formed, making the land itself a natural fortress. For other countries, attacking its land means committing suicide. During the "Triumvirate Era", the country maintained its independence by allying with the invading nation Adrasta.
< Infinite Dendrogram > is the place where the most players gather in the early stage of the server's launch. However, due to the fact that Ruijuan Dendrogram has individual tribal forbidden areas and other restrictions, some players may enter without knowing and be attacked or wanted. Therefore, the number of wanted criminal players is also the largest. As a result, there are only three players belonging to the < Super >, while there are six wanted criminal < Super > players. The < Super > players living in Ruijuan Daliya but not belonging to any tribe are even more than those belonging to the < Super > players.
This country originally adopted a constitutional monarchy, with the head of state being the symbolic (Idol) "Fairy Queen", and the actual ruler being the prime minister. This country is a tribal alliance composed of multiple tribes. Now, apart from this country, the alliance < Desire >, composed of three [Demon Kings] and three other criminals < Super >, has established a small state on its own territory, and various tribes are also subordinate to this small state. Therefore, the politics of this country is rife with internal strife, and it has even fallen into a de facto coup due to the assassination of the current prime minister.
Besides, for some reason, there seem to be many perverts among the players in this country. Players always say things like, "That country only has perverts," "Compared to the perverts in that country, I'm nothing," and "Please don't compare with the perverts in that country," and so on. It is said that 50% of the players in this country are normal, 40% are abnormal, and the remaining 10% do not even hide their abnormal nature.
- #7Granvaloa
Enabled · After character · Order 10 · 100%
Entry settings
A maritime country located off the central continent and composed of multiple fleets. It was composed of four large fleets engaged in exploration, military affairs, trade and piracy respectively, and the king was elected by the four major families that led each fleet. There are available strongholds in all the seas of the east, west, south and north. There is no fixed territory. The current capital is located in the West Sea.
Like Dryfe Imperium, which studied the technology of ancient civilizations, the excavation of underwater relics was also carried out simultaneously. With shipbuilding technology that no other country can match, it combines magic and science, and has one of the world's most powerful weapons, the Granvaloa Naval flagship < Granvaloa >.
It has seven < Super > players, second only to Cardina among the seven countries in terms of the number.
The characteristics of the ship city make it the only one among the seven countries that does not have dueling equipment, so it adopts a special ship dueling method.
Powerful monsters or < UBM > often suddenly appear in the ocean. In fact, in the past, there have been attacks by one of the < SUBM >, the "Double Carcass Beluga Mobidik", and the "Alien", the "Corpse Fortress". Therefore, even for super occupations, the mortality rate is very high in ship cities. However, the work of sweeping (dealing with powerful monsters) has been done well around the capital and other places, so even novice players can rest assured.
- #8Tenchi
Keys: Tianchi
Enabled · After character · Order 10 · 100%
Entry settings
The second country east of Caldina, the easternmost part of the continent. The island formed at the base of the eastern peninsula of the continent after it vanished due to the "incarnation of the stone mortar" faces the eastern bank of the Yellow River Empire across the sea. In the Warring States Period, generals vied for hegemony, and the alternation of combat super classes and outdoor competitions without barriers (wild trials) almost became a daily occurrence. It can be called the "Land of Asura". Apart from players, there are also many fierce NPCS. In one-on-one battles, no country can surpass them.
The total combat power of NPCS is high, and the average level of NPC martial artists exceeds 300. A state of poison in the universe, only powerful families with high talent and a high level ceiling can survive. Moreover, because killing (life-and-death battles) is a daily occurrence, top-notch martial artists in the universe can sense the flow of experience points (resources). Since the launch of < Infinite Dendrogram >, with the increase of players, we have now entered the era of great sword forging. Based on the above, due to the powerful NPCS, a distinctive feature of this country that sets it apart from others is that no immoral players can engage in illegal activities. Besides, it is not related to Granvaloa, which takes the sea as its territory. Since the critical period of the "Three Powers Era" when dangerous weapons were created and civilization collapsed, this area has been known as the "Inviolable and Impenetrable Zone of the Far East", and is actually regarded as the "Demonic Realm". At least since then, it has possessed the current characteristics.
The special super Job Class is [Shogun], and any daimyo with the largest territory can obtain this profession.
< SUBM > stands for [The Complete Annihilation of the Five Elements], which is now regarded as having been eradicated.
- #9Prison
Keys: Prison
Enabled · After character · Order 10 · 100%
Entry settings
The player's dedicated cell, commonly known as a "prison". When a wanted player receives a death penalty without any respiable save points, they will be teleported to the penalty area upon re-logging in. A space isolated from other players and NPCS until the end of the sentence.
Even if you are imprisoned in a "prison", you can still enjoy the fun of < Infinite Dendrogram >. There are not only towns and divine mazes inside, but also Job Class crystals from various countries. Because there are no NPCS, countries, governments, laws or other affairs, it is basically a lawless place, and off-site duels and other behaviors are also common. The imprisoned < Super > players competed with each other, and new < Super > players emerged in the anarchic riots. In addition, it is also the place where the "Outsider" [Disaster Bacteria Weapon] is isolated.
The management in charge of penalties, AI6 [Red King], is managed and isolated at an altitude of 1,000 meters using "Spatial Fixation". The correct location is unknown. Rumors among players suggest that it might be an "isolation server", but in fact, it is only made impossible to interfere from the outside through spatial manipulation, distortion and dilution. The coordinates themselves are located within < Infinite Dendrogram >.
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